Raise the flame shield: Your "controversial" gaming opinion.

There is not a single PS1 game that has "aged well"

Spyro and crash series still hold up and are still a lot of fun, although admittedly Spyro has aged more than crash has.

FF Tactics holds up, ogre battle to a slightly lesser extent does as well.


Controversial opinion (slightly): Despite being a PS fan, I absoultely hate PSASBR. I get they didn't want a straight copy of SSB, but I wish they had gone for that over "only ultras can KO"
 
The Nintendo 64 is the worst "big deal" console ever made.. cartridge tech limiting games, poorly designed controller and an unimpressive library of games with a few exceptions, the number of good games can be counted by the fingers of one's hands.
Some of it's "golden" games are not tha golden for me.

Goldeneye 64 is a terrible FPS.. goddamn.. It controls like a rusted lever.
Super Mario 64 is an average 3d platformer at best with loose controls and a bad camera that makes platforming feel unprecise. Don't deny the impact it had though.
Zelda Ocarina of Time is a borefest of a game with an uninteresting story, generic world, generic characters, terribad slow and clunky combat and automatic platforming. Almost everything about it sucks except for the level design which alone doesn't save anything because the mechanics play like ass. The music is good atleast.
 
I'm sick of this doom or gloom talk simply based on sales.

After the recent NPD numbers people constantly claiming that it's over for MS, how they can never recover from this and they should just throw in the towel. Everyone thought it was over for Sony with the PS3 but I still think they came out top this past generation, if not at least equal. It's entirely possible for MS to do the same with the Xbox One.

One thing I've come to understand is that this industry is unpredictable.

I never thought indie games would be so wide spread (including XBLA and PSN games). I used to think DLC is bullshit and that a game should come with all the content. Now we're complaining about micro- transactions in full priced games!

Also how it's sad to see how everyone clings to numbers: reviews scores, sales, number of players. Using that logic to support their argument for a certain product. And how it's used to determine a victor: Game A sold 500 copies. Game B sold 499 copies. Game B = failure.
 
Bioshock Infinite was a bad game through and through. Bad game-design, bad storytelling.

Mass Effect 3 is awful and not only because of the ending.

A Link Between Worlds is a worse game than Skyward Sword.

Ace Attorney Dual Destinies is one of the 3 worst games in the franchise.
 
Oh I guess I should add FF 6=FF 13-2 in terms of quality.

FF6 cast is superior because cmon.. 13-2 only has a few characters and only 2-3 of them stand out.
Caius is the best Final Fantasy villain and did way more damage to the world than Kefka.
Gameplay wise, 13-2 is a much more fun and fast paced game than 6, 6 has way too many random encounters and you spend half the game in menus, both are pretty easy/easily exploitable but I don't mind, I actually like how OP you can get in FF games if you know what you are doing.
FF6 has a much better story and both are equal OST wise.
 
Half Life 2 is an average game.

I agree. I played The Orange Box on X360 a year or so back, and even though I pretty much liked it, I don't see what makes (or made) this a masterpiece. I found the shooting mechanics lacking (which isn't surprising for a 10 year old game, but still), story wise was enjoyable but not more than that to me. Still, it felt kind of addicting, which is a good thing, and it took me about 17 hours in five days time. But I suppose it was very mind-blowing in 2004. Looks very good for a 2004 game, that's for sure (unless TOB was a version that had enhanced graphics).
 
I've noticed a lot of people online seemed to be content with Mass Effect 3's ending when you include the extended cut. Outside of filling in a few plot holes and some slides giving you some recap about the results of some of the choices you made earlier in the game, I really don't see how it made the ending good. Frankly I think the fundamental aspects of the ending itself were the big issue and weren't/couldn't be fixed. (I spoiler tagged the following statements because im not sure whether or not they are spoilers even though they are kind of vague)
The asinine justification from the star child that "explains" the Reapers motivations (which Shepherd just goes along with for some reason), the fact that his explanation flies in the face of some of themes and tangible events that occur in both the series and in that specific game, and the fact that the extended cut itself just felt like something they threw together to get fans to stop complaining rather than really feeling/admitting that the ending was lackluster. Not to mention that your choices in the first 2.99 games that lead up to the moment still felt mostly thrown out for 3 cookie cutter ending choices, directly contradicting the series's style and what developers had been promising from the beginning of the entire Mass Effect series

Also while combat wise ME3>ME2>ME1, i'd argue just about everything else would go ME1>ME2>ME3.
 
- only able to carry a very limited number of weapons or there's a weapon wheel

There is no innate technological disadvantage that says console shooters require only a limited number of weapon slots. That is a design choice, and it just happens to be particularly en vogue right now..

A weapon wheel.... eh. It's not as fast as hitting an F key to instantly bring up the desired weapon, sure, but it's effective.

I mean, are you really going to say that Vanquish wasn't amazing? And what makes the PC so superior to a console for bullet hell shooters? (In before some jackass brings up frame rate)

- aiming with a stick is inaccurate, leading to spraying everywhere, leading to ammo littered everywhere

Not everyone is a spray and pray player. Though I do understand how a mouse is considerably more precise, this is not a very well thought out argument against the genre being on the platform. I'm not a major league level player by any measure, but even I can make important shots count in the heat of battle. I imagine most people can. I rarely see the kind of inaccuracy you're implying here.

- and probably a shitload more

Cool. Let's find some....


I got nothin'.

The mission in The Ballad of Gay Tony where you have to shoot the ropes holding the APC with a sniper rifle is the worst thing ever with a gamepad. I wanted to stomp a basket full of kittens.

That's because it was a part of a game that I wouldn't classify as a "shooter" in any capacity. Honestly, GTAs have never been noted for shooting mechanics, and to imply that an amazing genre (or genres) should not exist on consoles because a GTA does it poorly is ludicrous.
 
All MMO's suck.

Every. Single. One.
Maybe I'm not supposed to criticize in this thread, but I find huge fault in this "opinion". I have barely ever even played an MMO, and don't particularly care for the genre, but you should not discount the entire genre just because you have had a bad experience with a few MMO's.
 
Totally agree! Forced myself to play 7 hours of the game, but it never grabbed me. The characters were annoying, the music was weird and the dungeons were very repetitivel, like you pointed out. The only thing I was remotely interested in was the story, which was still horribly paced.

I agree, I kind of had some interest in the murder mystery, but the game takes so damn long to actually get into it that I lost interest.

The only thing I really did enjoy quite a lot was the music actually. That "heartbreak, heartbreak!" song is catchy as fuck.
 
I'm sick of this doom or gloom talk simply based on sales.

After the recent NPD numbers people constantly claiming that it's over for MS, how they can never recover from this and they should just throw in the towel. Everyone thought it was over for Sony with the PS3 but I still think they came out top this past generation, if not at least equal. It's entirely possible for MS to do the same with the Xbox One.

One thing I've come to understand is that this industry is unpredictable.

I never thought indie games would be so wide spread (including XBLA and PSN games). I used to think DLC is bullshit and that a game should come with all the content. Now we're complaining about micro- transactions in full priced games!

Also how it's sad to see how everyone clings to numbers: reviews scores, sales, number of players. Using that logic to support their argument for a certain product. And how it's used to determine a victor: Game A sold 500 copies. Game B sold 499 copies. Game B = failure.

I searched for this thread to make this post. Seems like some gamers care more about sales and backing the "winning" console than actually enjoying games. Sales figures seem to fuel negativity all over the internet.
 
I searched for this thread to make this post. Seems like some gamers care more about sales and backing the "winning" console than actually enjoying games. Sales figures seem to fuel negativity all over the internet.

Not so much that as it's easy, sort of irrefutable proof to fuel confirmation bias. Sure, you can argue where those numbers stand in context to the situation, but the number is there and can easily be referred to, making it stronger than just opinions as they stand themselves.
Which parts?
.

Not the quoted poster and I did enjoy Mass Effect 3 for the most part, but there are a lot of issues where I can see someone disliking the game.

  • False agency. Reapers invading everywhere, but can take your time doing whatever you're limited to doing.
  • Fans of ME2's characters didn't see any return as teammates and some of those said teammates (romantic options) were heavily marginalized.
  • Extremely linear. Normandy and the Citadel were the only places given remotely any wiggle room of choice/investigation. The Turian planet was the closest it came to being otherwise.
  • Cerberus.
  • Very limited in how it took choices from past games. Pretty much the same game with minor notations. Not much seemed to actually matter beyond one person or another popping up.
  • Character interactions, which weren't necessarily bad, weren't quite on the level of ME2.

That's all I can think of off the top of my head. Haven't played ME3 since release, so some things may have slipped from my memory.
 
Surprisingly, I have no interest in Dark Souls. I guess I've out grown those masochistic games that punish you for every little thing you do. I'm not in the mood to deal with enemies that trap you in near inescapable damage loops or kill you into two hits. To me, that's poor, artificial difficulty. Give me smart AI, intricate attack patterns and diverse sandbox for me to move in. Plus, it's just an ugly, drab ass game that's sore on the eyes. I do like that it's a Japanese take on the WRPG. There are some visual and thematic elements that seem neat but the gameplay itself doesn't do anything for me. I really do want to like it though. Maybe one day...

Other than that, the Wii U is a great console. It's basically the modern day Dreamcast. Sadly Nintendo just doesnt know what the fuck to do with it.
 
Dark Souls 2 is really good, like really really good. And while I'd want FROM to work on a more methodical and exploitative take on the series like Dark Souls 1 was I also want to see them take the ideas Dark Souls 2 has further.

I want both a Dark Souls 1 Version 2, and Dark Souls Hyper Online. Both as separate games.
 
I hate shoulder buttons and think all controllers should remove them. (Not triggers, those are fine)
 
All MMO's suck.

Every. Single. One.

Passionately agree. They compromise the very essence of gaming for the sake of wasting your fucking time. Nothing is a matter of challenge, everything is a matter of hours invested. They are online activities not games.

Shooters (either 1st or 3rd person) should not be on consoles.

Yes on the 1st and no on the 3rd.

Over the shoulder camera shooters where designed from the ground up to work with the controller in mind. They are a combination of shooting and fast action oriented gameplay but don't require the same amount of accuracy as PC 1st person shooters do. RE 4 and Gears 1 are complete and utter shit experiences with a keyboard and a mouse.

mmmm I hate when people think darker = better.

Even worse when those people are id software making Doom 3.
 
Here's my prediction

You won't see a first party ps4 game other than TLOA until 2015

Nothing but indies and 3rd party

Drive club. .....delayed again
The order. ...gets a tbc 2015
uncharted also gets a tbc 2015

I also think ms will enjoy in the same boat.....it will be a hd remake Xmas with hopefully gta5 hd included
 
A bit off-topic:

I am amazed that this topic is still running all the way from the beginning of 2012! My biggest accomplishment so far in GAF, hahaha.

Anyways, sorry for the combo breaker. Carry on, people :)
 
Keyboard\Mouse is the worst controlling method in today's gaming world. It's only good for FPS and games where you need to press a lot of buttons and that's it.
 
KeyboardMouse is the worst controlling method in today's gaming world. It's only good for FPS and games where you need to press a lot of buttons and that's it.

So the entire strategy genre, a large portion of MMOs and RPGs, and plenty of indies? In addition to being perfectly usable for 2D platformers and arguably even fighters?

I don't know how I'll live with not having the best input method for 3D platformers, sports, racing, and 3rd person action-adventure games. I mean, apart from just grabbing the controller that's sitting on my desk a foot away from my mouse and keyboard.
 
The PS4 and Xbox One are mediocre consoles. All the hype about them sounds absurdly fabricated and artificial, it isn't natural like when people hyped the PS2 back in the day.

PC gaming is objectively better than console gaming. Having the liberty of choosing how to play (controller, kb/m), how the game looks/runs like, to mod or not to mod, the far cheaper prices of the games, etc. With reasons like that, you can't just tell someone PC gaming being better is subjective. It isn't. If you prefer to play on consoles, well, I can see some reasons for that (some exclusives), but it still is an inferior experience compared to gaming on PCs.
Its saddens me that you won't get to experience Kid Icarus Uprising because of your bias. Fantastic game up and down.
Except the fantastic game has terrible controls, making the gameplay (which on paper is good) terrible. A game that plays terrible can't be fantastic, so he or she isn't missing much.

Lastly, Dark Souls II is a good as Demon's Souls and Dark Souls. The people complaining about it are just looking for reasons to support the idea of From making a new Demon's Souls with the said "A-team", while the "B-team" developed Dark Souls II (best B-team ever?).
 
Only children complain about controllers being required for some PC games. Keyboard and mouse is NOT a constant.

Is this so controversial though? To me it was always kinda common sense that not all games can be played on kb+m comfortably, and the controller is the way to go. I know some people complain about it, but it's them with the controversial opinions as far as I'm concerned :P
 
It's your opinion of course, but do you really feel that way or were you just looking for something controversial to post here? Because I would be surprised if you really think there are no adults enjoying Nintendo's games :)

Well, considering the thread is "Post your controversial gaming opinion", I posted just that. Sure there are adults, but far more kids are playing pokemon and Mario than adults.
 
So the entire strategy genre, a large portion of MMOs and RPGs, and plenty of indies? In addition to being perfectly usable for 2D platformers and arguably even fighters?
I don't play MMOs or indies, so that makes kmb absolute pretty fast. Platformers and fighters should be played with a controller.
 
All Infamous games are crap and massively overrated.

Saints Row has been on a decline since the third game, and the fourth was unnecessary and bad.

I agree. Saints Row 2 was the pinnacle. Been downhill since then, which is a shame.

Don't agree with the Infamous, but that's why it's an opinion!
 
I'll take a stab at this:

1. Nintendo has no clue what the hell they are doing, and as a result they are tripping over themselves. People seem to think of Nintendo as this constantly innovative and calculated company but over the past 4-5 years they seem like a confused pop star who can't figure why their 1 hit wonder was such a huge success. The Wii U is crap, period, and Nintendo has done nothing to help themselves compete with Sony and Microsoft. Which reminds me, stop pretending Nintendo is in a completely different business as Sony and Microsoft, they aren't. All 3 make video game consoles, the only slight difference is Sony and Microsoft have persued the idea of "media centers" more than Nintendo who wants you to use a tabletroller that sucks as both a Tablet and Controller.

2. EA isn't that bad. Yea, they can be annoying and make questionable design choices based on focus groups, but for the most part they still make a decent number of great games. Battlefield 3 was great, Titanfall from what I hear was great, SWTOR was great, and they still put out Mass Effect and continue to put out iterations of Madden and FIFA that people love.

3. Graphics matter. A lot. Go back and try and play a PS-era game and tell me how enjoyable it is. If the game looks like crap it's not as fun as the same game that looks 10x better. Yes, you can't use amazing graphics to mask horrific gameplay, but if everything is a bunch of indistinguishable smudges the best gameplay there is won't save it. More than graphics Aesthetics matter above all else.

4. World of Warcraft is the best MMORPG on the market, and it still looks damn good with the settings cranked up. The game has managed to get so much content under its belt that even if you bought the game today you could spend the rest of the year playing almost nonstop and still have several years worth of content ahead of you. And the game is pleasent to look at. Yea, it doesn't look like Crysis, but it has phenomenal style and aesthetics. Everything is crystal clear and looks unique and defined. The game has insane amounts of polish, and insane amounts of content, and that makes it the best MMORPG on the market.
 
I don't play MMOs or indies, so that makes kmb absolute pretty fast. Platformers and fighters should be played with a controller.

I prefer a controller for platformers myself but it doesn't change the fact that some people swear by keyboard for some demanding games like IWBTG and Super Meat Boy. As for fighters, you'd be surprised. Have you ever heard of Hitbox controllers? They're a custom controller that emulates the way fighters are played on a keyboard, and they've come to be considered every bit as viable as pads and arcade sticks.

Again, personal preference overrides everything, but it's a much more flexible input method than you'd think.
 
Have quite a few, actually:

Gears of War is an average shooter, a 6/10 score at most.
Red Dead Redemption is boring.
Halo sucks.
GTA is not fun, feels like repetitive work. Sleeping Dogs is better.
Battlefield is better than COD.
Assassin's Creed might be the worst game ever hyped to be good.
Far Cry 3 is still fun and doesn't get tiresome.
Forza and Gran Turismo are boring games.
Even with less power, the Xbox One experience is better than the PS4 experience. PS4 UI is still infant and not good by any means.
 
Dark Souls is a good game that is nonetheless tremendously overrated, and owes most of its success and acclaim to the fact that it came out during a generation defined by games with no mechanics and no challenge.
 
Kid Icarus Uprising has the best controls on a hand held i ever used. Fast, responsive, easy to learn, and fun to aim. Best handheld game i have ever played.
 
Most PC gamers aren't truthy about the caveats of PC gaming because they operate in a bubble.

I am primarily a PC gamer. It is expensive to get the true benefits. My GPU alone cost more than any console on the market and I will probably buy another one when 4K TVs are mainstream.

The constant driver updates and tweaking is worth it but making no mistake, it's constant.

Unless you want to wait several months to play new games, Steam Sales aren't going to save you a lot of money in PC gaming. If you want to play games when they come out, you are saving 10 bucks at most and usually nothing at all, while sacrificing any resale value.
 
Most PC gamers aren't truthy about the caveats of PC gaming because they operate in a bubble.

I am primarily a PC gamer. It is expensive to get the true benefits. My GPU alone cost more than any console on the market and I will probably buy another one when 4K TVs are mainstream.

The constant driver updates and tweaking is worth it but making no mistake, it's constant.

Unless you want to wait several months to play new games, Steam Sales aren't going to save you a lot of money in PC gaming. If you want to play games when they come out, you are saving 10 bucks at most and usually nothing at all, while sacrificing any resale value.

I've consistently found deals for games at launch for 20-25 bucks off.
 
Kid Icarus Uprising has the best controls on a hand held i ever used. Fast, responsive, easy to learn, and fun to aim. Best handheld game i have ever played.
Teach me how the hell you got ground controls to not suck.
 
The Elder Scrolls series is the best video game fantasy world in terms of background and lore. Nothing in the fantasy genre comes close.
 
3. Graphics matter. A lot. Go back and try and play a PS-era game and tell me how enjoyable it is. If the game looks like crap it's not as fun as the same game that looks 10x better. Yes, you can't use amazing graphics to mask horrific gameplay, but if everything is a bunch of indistinguishable smudges the best gameplay there is won't save it. More than graphics Aesthetics matter above all else.

Actually, I agree with this. My nostalgia glasses can mask games that I loved as a kid, but outside of that I really can't play anymore PS1 games. Stuff that I missed? It's too late.

Most PC gamers aren't truthy about the caveats of PC gaming because they operate in a bubble.

I am primarily a PC gamer. It is expensive to get the true benefits. My GPU alone cost more than any console on the market and I will probably buy another one when 4K TVs are mainstream.

The constant driver updates and tweaking is worth it but making no mistake, it's constant.

Unless you want to wait several months to play new games, Steam Sales aren't going to save you a lot of money in PC gaming. If you want to play games when they come out, you are saving 10 bucks at most and usually nothing at all, while sacrificing any resale value.

I appreciate the honesty.
 
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