Driveclub director - 1080p/30FPS is absolutely the best for our game

Huge bummer about the frame rate. The only racing series I have ever truly loved was PGR and Burnout and in both I feel that high FPS was key.

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One thing I've always wondered, many are quick to jump on DriveClub for being 30fps but aren't Forza Horizon and PGR also held in high regard and are 30fps?
I guess it's just not the same people.

It'll be interesting to see if Horizon 2 is 30, everyone is assuming it is, but I don't think anyone really knows yet.
 
I'm shocked that people are boasting about Forza 5's 60fps.

Just one look at the game and you can clearly see how many compromises they made to reach that. It is not a good looking next-gen game (Photo mode, yes. Gameplay, not so much)
 
Evo's past motorstorm games were 30fps and they were all insanely fun and enjoyable. I can't wait to see the handling of cars in Driveclub

I tried playing a few of the 30FPS racers on PS3 and they were downright unplayable. How people consider Sonic and All-Star Racing transformed a good game on anything other than PC I will never know.
 
It ran at 60fps on 360 too. Not really impressive

Exactly, what part of design choice are people missing ? Yes , Im sure they could have dumbded down the graphics similar to Forza 5. They specifically mentioned they didnt want to sacrifice visuals, wanted to have huge tracks, and game, from what they said plays smooth.
 
Oh well, hopefully Project CARS will rescue the PS4 from 30fps racing hell, I don't care how detailed the cars and lighting are, quite honestly at 150mph I'm focusing on the road and positioning.

Then it's obvious that Driveclub wasn't catered to your taste. The motorstorm games had ridiculous vista's with amazing scenery. It's part of the reason I like Evolution Studios. I value framerate, don't get me wrong, but I find a locked 30 to be excellent, a locked 60 better sure, but still excellent.
 
I can respect the decision to make the game 30 FPS. As long as the game still plays well and they do a good job of making it feel good (like Forza Horizon did), that's fine by me. What irks me is this response from Rushy:

We’re using the power of PlayStation 4 to give you an innovative, fun and staggeringly detailed racing game. It’s about the experience and entertainment, not the stats on the back of the box.

We don't want 60 FPS because of "stats on the back of the box," it's more than just a "stat." What we're concerned with is how fluid the game feels and how much input latency there is. And it's completely undeniable that 60 FPS is better than 30 FPS in both those regards.

I'm not saying that it's not possible for Driveclub to be a great game at 30 FPS, I'm sure it will be. But don't trivialize 60 FPS as just some "stat" and not a very important determining factor for feel and responsiveness.
 
One thing I've always wondered, many are quick to jump on DriveClub for being 30fps but aren't Forza Horizon and PGR also held in high regard and are 30fps?

I will speak for myself only, anedoctal evidence and all that, but to me they are all in the same category (DC, FH, PGR). Graphically nice games that chose to get better visuals instead of fluid gameplay. If one deserves criticism, all the others should too.
 
I guess it's just not the same people.

It'll be interesting to see if Horizon 2 is 30, everyone is assuming it is, but I don't think anyone really knows yet.

I know it's probably not the same people but it just seems like DC has been singled out for the outrage. Evo's previous games were all 30, right?
 
I think it's the whole 'Next Generation should be 1080p 60fps as a standard' thing.

Honestly Horizon and the PGR games weren't very good, the sense of speed was lacking, they felt sluggish. That's what 30fps does for you. I am happy they just came out and said it though - couple of days of storm ahead and then those people who aren't going to buy it, myself included, won't even need to look at Driveclub threads anymore.

I think FFXIV is consuming my life at this point anyway.
 
Absolutely the best choice. We are getting these kind of visuals in 1080p within the first year of the system's life? Yeah. Be impressed. I am 100% confident in the people behind this game and believe them when they say this is the best choice. Looking forward to be blown away by the visuals. Looks EXCEPTIONAL!
 
I'm shocked that people are boasting about Forza 5's 60fps.

Just one look at the game and you can clearly see how many compromises they made to reach that. It is not a good looking next-gen game (Photo mode, yes. Gameplay, not so much)
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You shouldn't be the game looks a lot better than last gen forza and plays great.

It's priorities are 100% correct in my book.
 
Man, a lot of people in here must have really hated or never played the PGR series, Forza Horizon, NFS, Motorstorm, etc.

They're not broken because of 30fps, but they miss a lot because of it. I loved every one of those you listed (outside of NFS), but I would still gladly trade top-end visuals and have more workarounds and cheats to manage things if I could have 60fps. At least, with last gen games, they had some excuse in aging hardware. Still, regardless of hardware, racing developers who care, prioritize for 60fps first and leave the art team to find a way to make it look good with the rest of the resources available. Ninty does it, Polyphony Digital does it, Turn 10 does it, Sega used to do it.
 
GTFO people are happy it's 30 fps because of effects? Yeah you'll def notice the sky and details now going at dat snail pace.

True. Framerate = maximum speed limit.

wat

Disappointing, albeit expected. No reason to applaud them for 30fps.

If it's disappointing, you probably didn't play any of their previous offerings. Evolution studio's didn't drop from 60 to 30, they've always been 30.
 
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You shouldn't be the game looks a lot better than last gen forza and plays great.

It's priorities are 100% correct in my book.

Better? It looks worse than forza. All we've seen is clouds and day cycles. That's a bold claim. Sorry I'll take a good racing game over pretty sunsets.
 
I played that game into the ground on and offline and loved both modes.

Sure it's servicable either way but there's no denying the boosted responsiveness offline. Just feels a heck of a lot better and, dare I say, more fun. Or see Sonic Transformed on consoles and then PC. Or heck even new Mario Kart. How people can dismiss this difference is beyond me.
 
I know it's probably not the same people but it just seems like DC has been singled out for the outrage. Evo's previous games were all 30, right?
The MSs are all 30 yeah.

I think the difference is PS4 doesn't have a Gran Turismo. If GT6 had launched on PS3/4 last November, I think people would be a lot more lenient, because they'd have got their 60 racer already.

I know it's not really logical, or fair, I guess, but it felt like PS4 didn't get GT6 to give space to DriveClub, which basically slipped a year, and now it's looking like it'll be GT7, rather than a port of 6, and easily a year beyond DC's release before that game arrives.

The Project CARS guys must be extremely happy.
 
Ridiculous.
I guess the framerate doesn't look good in pictures.

But hey, we have that aurora borealis to brag about.
 
Yea, people defending this is baffling. But whatever. I guess they rather just park their car and stare at the graphics.
Hehe.

I dunno.
My brother loves racing games. I'm not sure if this game was on his radar, but I can bet he'll be disappointed if I mention it to him. 30fps is pretty meh for a racer. It's kind of weird to see so many apologists when it's been repeated ad infinitum that it's paramount for racers and fighters to be 60fps when frame rates are brought up. Oh, well. *shrug*
 
It's disappointing that both of the next-gen consoles don't look like they're built to last but it's early. Hopefully 60fps is still a target a few years from now when sequels are getting made.

This isn't to say that every title needs to be 60fps, but this early in to the gen and developers are already stating that 60 fps is a "target" rather than the norm is troubling. And I'm not sure how much better things will get considering that this system is x86.

At any rate, with the power of these consoles, it would be nice to see SOMEONE from Sony's first party studios prioritize 60 fps.
 
I will speak for myself only, anedoctal evidence and all that, but to me they are all in the same category (DC, FH, PGR). Graphically nice games that chose to get better visuals instead of fluid gameplay. If one deserves criticism, all the others should too.
what does fluid gameplay even mean?
 
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