What is the best Fromsoft souls game?

What is the best Fromsoft souls game

  • Dark Souls

    Votes: 39 16.0%
  • Dark Souls 2 lol

    Votes: 11 4.5%
  • Dark Souls 3

    Votes: 24 9.8%
  • Demon Souls

    Votes: 27 11.1%
  • Elden Ring

    Votes: 87 35.7%
  • Bloodborne

    Votes: 56 23.0%

  • Total voters
    244
I will start. Huge input delay. Jumping, sprinting, and dodging mapped to the same button. Horrible upgrade system with useless infusions. Awful covenants and associated rewards. Bosses are RNG damage sponges. Linear progression with dumb gating. Really poor stat bonuses for expensive upgrades. Very few weapons useful in endgame. The many swamps turning traversal into a slog or hop skill spam. Really convoluted quests with failure points showing no rhyme or reason. Really crappy ring collection with good ones relegated to DLC. Forgettable supporting cast. Boring endings. Weak magic.


But you're right about the input delay.
 
The more time passes the more i favor Demon's Souls (original). It's the most consistent, the way zones are designed with the single checkpoint, each turning you feel something might happen, it's constrained in a good way. And obviously everything was already there, the real ingredients that made the franchise famous, and the poetic atmosphere behind it.

Dark Souls 1 was my first, but the second half is just not very good. Props for the coherent world design but level-design for individual areas is not always there. Still a great game.

Dark Souls 2 is a mess, i like it but just too much crap.

Dark Souls 3 it's where i feel they started to glamourize the bosses and the i-frame dodge. I like the game but there's something that's bothering me about it, can't quite put the finger on it but it feels less authentic.

Elden Ring, too much crap too, highs and lows, a lot of shit we already know by that point but still great. I prefer the atmosphere of Souls i have to say.
 
I don't think sword and shield are what make a Souls game. You can actually play and finish most of the games in that poll without a shield. I'm not even a big fan of using shields in these games.

Bloodborne is the best Souls game. With it missing because of the poll's limited options, Elden Ring is the best one for me
I'm not at all saying that Bloodborne is not a soul's like. I just specifically wanted the answer between these games
 
really? never heard of that.

I only played through it 3 times, on PS4 (and half a playthrough on PC), so I am not a large sample size...
BUT...
my brother is an insane FromSoft nut, he must have played through DS3 at least 30 times on PS4 alone (I am not exaggerating) plus a few times on Xbox since the 60fps patch dropped (and it's even "worse" with him and Elden Ring), and he never had that issue (I just texted him to ask)

is it a PC specific issue or something? (wouldn't be surprising given fromsoft's past with PC ports) or does it happen on all platforms?
It happened to me on PS4. I'm usually careful to quit back to the main menu before turning off the PS4 so I don't know what went wrong.
 
I have Demon souls remake but I never could get past that damn dragon and the bridge.

But...

Just recently copped Elden Ring with DLC for Black Friday.

Was not a fan at release and now I'm amazed. It's like Zelda but for adults. Extremely well done.

Currently level 32 at Stormveil getting my ass handed to me. Great fun though, will probably be playing all holiday break.
 
Dark Souls 3. It's the souls formula perfected and with all the annoying bits removed - long run backs, etc.

If Elden Ring were a linear game rather than an open-world game, it would get my vote for sure. But I've got to dock it points for being open world.
 
I will start. Huge input delay.

you are mixing up input delay with animation delay... it has no noticeable input lag, in fact the reason From Soft games are known for bad framepacing is because they use a type of Vsync that is ultra low latency, but not great at displaying frames with a perfect cadence.


Jumping, sprinting, and dodging mapped to the same button.

skill issue.
also you can map Jump to something else if you want... but it's not an issue whatsoever either way. it's design around that fact.
that's like saying it's bad that you can't do an instant 180° flip in tetris.


Horrible upgrade system with useless infusions.

useless infusions? all that stuff is there so that you can create different builds based on different skill scalings etc.


Awful covenants and associated rewards.

that's pretty much a side thing that is there but can be ignored, so not sure how that's an issue.


Bosses are RNG damage sponges.

lol what? I legit can't even fathom what you try to say here as it sounds like you are criticising boss battles as a whole here... or you just used really bad gear.


Linear progression with dumb gating.

what "dumb" gating? the fuck? this applies to basically every video game


Really poor stat bonuses for expensive upgrades.

examples?


Very few weapons useful in endgame.

absolutely not true. like, that's just a lie, I can't even call it anything else.
it can probably be disproven by simply googling DS3 weapon tier list or something... you'll probably have 30+ weapons above A tier.


The many swamps turning traversal into a slog or hop skill spam.

I don't mind them, and they are the least egregious in DS3 compared to any other Soulsborne


Really convoluted quests with failure points showing no rhyme or reason.

Sidequests in Soulsborne games are like that, and it's not a bad thing that they are like that.
they are optional, and they can be done if you actually try and if you actually pay attention.


Really crappy ring collection with good ones relegated to DLC.

uh... so the little stat bonus thingies aren't bringing the house down... how awful...


Forgettable supporting cast. Boring endings.

I disagree on both accounts.


Weak magic.

? Magic is the easiest cheatcode in the game lol.
 
Last edited:
I haven't played all of them, but I really enjoy Elden Ring. It really impressed me..
 
Voted Dark Souls 3 in the poll. My personal list is:

1) Dark Souls 3
- Fun and straightforward adventure with some beautiful sights. Lots of build options against a challenging but fair array of enemies. Two swamps in a row is probably the game's biggest strike. First DLC is also weaker than the rest of the game's content, bar its last boss.
1) Bloodborne - Fantastic overall aesthetic. Trick weapons are very cool and a solid replacement for longsword #17. A few too many beast-type bosses and a little short.
3) Elden Ring - Almost impossibly enormous world with seemingly neverending new reveals. Balance is completely and totally fucked, one way or the other, redeemed somewhat by the DLC. Overall game speed is also too high for a traditional Souls like.
3) Dark Souls - Famously nigh-immaculate first half. Infamously unfinished second half.
5) Demons Souls - Overall... solid. Probably would be a little too easy, going back. Some very memorable experiences.
6) Dark Souls 2 - Many, many poor design decisions. Tieing i-frames to a stat, in-your-way enemy placement, obnoxious as shit NPC opponents, Shrine of Amana and that snowy wasteland. Redeemed somewhat by its DLC.
7) Sekiro - Just not my jam.
 
I love them all to bits with hundreds of hours on the clock each but its DS2 I have highest playtime in and the game I keep coming back to all these years
 
I think DS3 and Elden Ring are way above the others on that list. The build variety, combat and boss battles are so much better. From improved a lot of things over time.
One of the best and most memorable things for me in these games are the boss battles and the ones in DS3 and Elden Ring are a vast improvement over the earlier games. I would struggle to go back to them.
 
you are mixing up input delay with animation delay... it has no noticeable input lag, in fact the reason From Soft games are known for bad framepacing is because they use a type of Vsync that is ultra low latency, but not great at displaying frames with a perfect cadence.




skill issue.
also you can map Jump to something else if you want... but it's not an issue whatsoever either way. it's design around that fact.
that's like saying it's bad that you can't do an instant 180° flip in tetris.




useless infusions? all that stuff is there so that you can create different builds based on different skill scalings etc.




that's pretty much a side thing that is there but can be ignored, so not sure how that's an issue.




lol what? I legit can't even fathom what you try to say here as it sounds like you are criticising boss battles as a whole here... or you just used really bad gear.




what "dumb" gating? the fuck? this applies to basically every video game




examples?




absolutely not true. like, that's just a lie, I can't even call it anything else.
it can probably be disproven by simply googling DS3 weapon tier list or something... you'll probably have 30+ weapons above A tier.




I don't mind them, and they are the least egregious in DS3 compared to any other Soulsborne




Sidequests in Soulsborne games are like that, and it's not a bad thing that they are like that.
they are optional, and they can be done if you actually try and if you actually pay attention.




uh... so the little stat bonus thingies aren't bringing the house down... how awful...




I disagree on both accounts.




? Magic is the easiest cheatcode in the game lol.
You know there's no real argument left when someone just slaps a "LOL" on your point and calls it a day.

Love to see it
 
My level of excitement has gone down with every new release(Sekiro aside-their second best game). That's why I'd say Demon's Souls. I think whichever game you have that souls experience with first ends up being the best. I can put Elden Ring to 3rd place, but I don't want an ER 2, I just want that old 40 hour/semi open world punishment.

If I were to introduce someone to a souls game for the first time, I'd choose Dark Souls 1. It's like the OOT of souls games. Not my personal best, but it's the best overall package.
 
Played Elden Ring full coop with my bestie.

Which means we did all bosses and dungeons and side dungeons two times, me joining his game and he joining mine. Incredible experience. A bit too lengthy near the end but there was so much to explore, discover, build variety, it was a real blast.

Dark Souls 3 + DLC as a coop experience came close. DaS did not age well imho.
 
You know there's no real argument left when someone just slaps a "LOL" on your point and calls it a day.

Love to see it
Do a kick in Dark Souls and do it in Dark Souls 3, then realize the futility of arguing with someone that thinks the latter is acceptable.
 
Last edited:
Sequels are better than Demon Souls in many ways, but it's where it all started. The studio and the game were still completely niche. It's one of those moments where you had to be there, when the only known way to play was to import the English Asian version. Demon Souls reviewed poorly because no one seemed to grasp the concept yet.
 
tumblr_n7nb0sGlXz1sjlb94o1_500.gif
 
Do a kick in Dark Souls and do it in Dark Souls 3, then realize the futility of arguing with someone that thinks the latter is acceptable.
Both are clunky FromSoft nonsense with no dedicated button.

DS3 just made it hit harder in a faster game

But it actually scales stamina damage with your weapon upgrades. It has way stronger guard breaks than the DS1's flat version

And Dude, seriously? Who the hell even uses kicks in Souls games? It's a super niche move for breaking turtle shields in PvP or cheesing a few shielded NPCs, but 99% of players either accidentally trigger it mid-combo or just ignore it entirely because the input's pure jank

And basing a whole "gotcha" argument on it? That's next-level DS1 purist cope
 
Last edited:
In term of atmosphere is probably still Dark Souls 1.
In terms of gameplay and excellent moments is Elden Ring.

Their best combat remain Sekiro followed by Armored Core VI, though.
 
In pure gameplay, Elden Ring. It's the best open world game ever in terms of 'if I explore here, there's a chance ill find something ill really like'.
In all the rest, including story, Bloodborne, Elden Ring's story is too convoluted and too bloated (seriously, you can remove ALL REFERENCES of, for example, the gloamed-eyed queen, and nothing would change)
 
Last edited:
I guess it depends on who you are and what your looking for. I think Elden Ring is a really good balanced 'casual auidence' approach considering all the elements. I know purists will say some of the harder hardcore ones. The sales brought in a lot of new fans too.
 
Dark Souls, it refined Demon Souls and set the groundwork for everything that came after. Wasn't too long, story and lore was the most interesting and still felt like something new.

Elden Ring is DS4 in all but name. It's the exact same game but open world. Sorry, but that doesn't move the needle far enough forward imo.
 
I'm shocked Bloodborne isn't #1 or #2.

Sony is right. No sequels no remasters or remakes. Y'all don't deserve it.
 
I've only played 3 of them : Demon Souls, Bloodborne, Elden Ring.

It would go ER > BB > DS for me.

I enjoyed Demon Souls and Bloodborne, but I have no desire to go back and replay them again.

I must have put over 700 hours into Elden Ring over the last few years.
 
Last edited:
I enjoyed Demon Souls and Bloodborne, but I have no desire to go back and replay them again.
I think biggest reason is Demons Souls is at it best when you play it for the first time and you dont know nothing but after the first playthrough in my opinion loses most its fun.

With Elden Ring not only played multiple NG+ but even after platinum the game I do entire new playthrough for new build.
 
I liked it when they were more focused on dungeon crawling and puzzle boss fights.
My problem with that type of design is its only fun on first playthrough when you dont know nothing but once you know the solution of the puzzles its not all that fun in 2nd playtrhough.
 
1. Elden Ring
2. Dark Souls 3
3. Dark Souls
4. Dark Souls 2

Have not played Demon's Souls or Bloodborne since I haven't owned a console since PS2. Waiting for those PC-ports....any day now, any day(I know you can emulate BB, but meh, rather wait for proper release, if it ever will release that is).
 
Last edited:
My problem with that type of design is its only fun on first playthrough when you dont know nothing but once you know the solution of the puzzles its not all that fun in 2nd playtrhough.
Yeah, that is the downside of the puzzle bosses. You get a much more interesting first encounter, but subsequent re-plays of the game suffer.

I usually only play the souls games once, fromsoft comes out with a new game almost every year.
 
1. Elden Ring
2. Dark Souls 3
3. Dark Souls
4. Dark Souls 2

Have not played Demon's Souls or Bloodborne since I haven't owned a console since PS2. Waiting for those PC-ports....any day now, any day(I know you can emulate BB, but meh, rather wait for proper releases, if it ever will release that is).
Might wanna get emulatin' brotha
 
I still prefer demons souls :goog_devil:
Not sure why outside of atmosphere maybe. Dark Souls does everything better.
Have not played Demon's Souls or Bloodborne since I haven't owned a console since PS2. Waiting for those PC-ports....any day now, any day(I know you can emulate BB, but meh, rather wait for proper releases, if it ever will release that is).
RPCS3 and ShadPS4.
 
Last edited:
Not sure why outside of atmosphere maybe. Dark Souls does everything better.
I agree except Bed of Chaos boss.....
m0gTdq6XuOn461JE.png


Fuck this boss, it WORST puzzle boss I ever experienced.....and FROM knew this thats why its only boss which has checkpoint.
 
Last edited:
Top Bottom