What is the best Fromsoft souls game?

What is the best Fromsoft souls game

  • Dark Souls

    Votes: 45 15.6%
  • Dark Souls 2 lol

    Votes: 11 3.8%
  • Dark Souls 3

    Votes: 26 9.0%
  • Demon Souls

    Votes: 29 10.1%
  • Elden Ring

    Votes: 97 33.7%
  • Bloodborne

    Votes: 80 27.8%

  • Total voters
    288
Try as i might i just can't get into this series, I own them all.I played Elden Ring the most so I suppose that.

I enjoyed Sekrio much more.
 
Id say, personally, Elden ring is the best, DLC notwithstanding (I personally think ER has the weakest dlc of all the from games). After that, DS1, then Bloodborne, then DS2, then DS3. It's been a decade since I have played demons souls and I only ran through it once so I don't remember it clearly enough to comment.

I don't know why they gave up on the interconnected world design element of dark souls for future installments. ER rectified this the a bit, but still didn't have that magic like dark souls 1 had.
I will start. Huge input delay. Jumping, sprinting, and dodging mapped to the same button. Horrible upgrade system with useless infusions. Awful covenants and associated rewards. Bosses are RNG damage sponges. Linear progression with dumb gating. Really poor stat bonuses for expensive upgrades. Very few weapons useful in endgame. The many swamps turning traversal into a slog or hop skill spam. Really convoluted quests with failure points showing no rhyme or reason. Really crappy ring collection with good ones relegated to DLC. Forgettable supporting cast. Boring endings. Weak magic.
I'll jump in, too.

linear zone progression, except being able to branch off for the cathedral (1 zone)

Pvp that is 1v3 nearly every time if you invade.

The best character was a rehash of a character from 1.
 
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Dark Souls. Unmatched world design to this day. Areas like Tomb of the Giants and New Londo Ruins which weren't afraid to push the player outside their comfort zone with unique gimmicks. Iconic characters and bosses. Very solid and weighty combat, if a little clunky by today's standards. The best hub (stand down, Majula stans) and for damned sure the best main theme in the series. But above all, this game - far more than other other in the Souls catalogue - instilled in the player the sense of undertaking an arduous journey and equally, rewarded the player with some of the best highs as reward for persevering through trial and tribulation. It deserves all of its accolades and more.

Nonetheless, I personally consider Bloodborne and Dark Souls III to be close contenders for the top spot. BB boasts easily the most fascinating story and lore in the series; has deliciously satisfying combat, albeit with rather limited build variety; and just has a really polished presentation to it (CA and poor frame-pacing notwithstanding) thanks to some excellent visual and sound FX as well as extensive use of live orchestration. DS3 has brilliant level design; can make a very strong case for claiming the overall highest-quality lineup of bosses in the entire series, especially if DLC is factored in; absolutely nails the medieval European fantasy aesthetic (though I wish the art director didn't opt for such a washed out/desaturated color palette - ReShade mods can help tremendously here if you're on PC); and without question has the best soundtrack of any Souls game.
 
And Gwyn was such anticlimactic boss fight, there no proper instructions cutscenes, no dialogue
This alone automatically makes DS the best Souls.

And then there's all the rest. The fantastically interconnected world. Bosses that shut the fuck up and don't have 2, 3, 4 phases. Enemies that don't read your inputs. Fast healing. No waist-high walls barring your advance. No gang attacks. No fights against three, four, five bosses at the same time. No gimmick bosses. Parries are easy to pull off - who ever said it's better when they don't? Even the lore is somewhat understandable without reading hundreds of pages of internet speculation.

DS is still the best recap of everything that makes Souls, Souls. Never topped in fifteen years.
 
I'm shocked Bloodborne isn't #1 or #2.

Sony is right. No sequels no remasters or remakes. Y'all don't deserve it.
Bloodborne wasn't included in the list and that was explained in the OP.
Edit: It's been added now. Since it wasn't there at the beginning that would've affected the results.
 
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This poll and question gets asked atleast 6 times in an year. And will go on to create a 10+ page thread.

Answer is Bloodborne.
That's why I originally didn't have it in the poll. I wanted to see peoples opinions without it there because to me it felt like it's own unique thing. AND I knew it'd get #1, but I caved in the end.
 
Dark Souls 1 does feels a bit clunky compared to the modern From Software games.

I've beaten every recent From Software title multiple times, and Sekiro is hands down my favorite game of all time. But for some reason, I just can't seem to finish (or even make much progress in) Dark Souls 1

I think it is hard to get into if you play the other games first indeed. The backstepping in mechanics is quite extreme, they really improved how the games played over the years since.

There is definitely a direct correlation of people's favourite souls game and the first one they play, because the formula in each game is so good it has that kind of impact. They may all have pros and cons but the DNA is largely the same.

A huge amount of players got their first experience from Elden Ring, and it shows because they go back to earlier games and struggle to get into them.

Bloodborne being so disastrously poor performance wise with frame pacing and what not prevents me from revisiting it, but I can appreciate that again was a lot of people's entry into the souls games as well, and from speaking to many about it, those players seem to go into Souls 1 and like it even more since the build potential opens up. Compared to Dark Souls, Bloodborne and Sekiro both had very restricted playstyles and limited viable build potential.
 
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This alone automatically makes DS the best Souls.

And then there's all the rest. The fantastically interconnected world. Bosses that shut the fuck up and don't have 2, 3, 4 phases. Enemies that don't read your inputs. Fast healing. No waist-high walls barring your advance. No gang attacks. No fights against three, four, five bosses at the same time. No gimmick bosses. Parries are easy to pull off - who ever said it's better when they don't? Even the lore is somewhat understandable without reading hundreds of pages of internet speculation.

DS is still the best recap of everything that makes Souls, Souls. Never topped in fifteen years.
I don't know I want my final boss to have presence, be epic and be challenging, Gwyn just felt like I was fighting normal enemy.

This is my ideal final boss should be like.
isshin-ashina-sekiro.gif
 
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I'm unsure why I voted Bloodborne because DS1 will always be my favorite. Sure it shits the bed a bit at the end but it was fucking magical for me for a massive amount of my play time. The whole first 2/3 or whatever are 11/10 gaming to me. It felt like an adventure in a tangible world at the time and before From recycled the formula into meme levels of absurdity.

DS1 got me back into gaming and felt like playing Zelda when I was a kid.
 
It's Dark Souls 1. On any given day I might prefer ER or BB, and certainly they are technically superior, but as an overall experience and for being the right game at the right time, it's DS1 for me. I would still rather play it today if the player population were still there. There is something comforting and peaceful about it that none of the others have.
 
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King's Field?

Of the ones I've played it's probably Bloodborne even over Elden Ring for me. Waiting for any final verdicts until giving Sekiro a shot. ER is great for variety that sadly buckles under the weight of it's open world rather than the more focused linear design of BB.
 
This alone automatically makes DS the best Souls.

And then there's all the rest. The fantastically interconnected world. Bosses that shut the fuck up and don't have 2, 3, 4 phases. Enemies that don't read your inputs. Fast healing. No waist-high walls barring your advance. No gang attacks. No fights against three, four, five bosses at the same time. No gimmick bosses. Parries are easy to pull off - who ever said it's better when they don't? Even the lore is somewhat understandable without reading hundreds of pages of internet speculation.

DS is still the best recap of everything that makes Souls, Souls. Never topped in fifteen years.
It's the most fair and balanced game. In DS1 everyone plays by the same rules.
 
I LOVE this game but Sekiro is FROM's take on action game…not Souls game.

In fact it's what made some people angry at Sekiro when it first came out because people wanted Souls game with RPG elements but Sekiro wasn't trying be that type of game.
 
Elden ring, Bloodborne then Dark Souls 3. Bloodborne would probably be #1 if the base game weren't so easy and the performance weren't so terrible on PS4.
 
I don't know I want my final boss to have presence, be epic and be challenging, Gwyn just felt like I was fighting normal enemy.

This is my ideal final boss should be like.
isshin-ashina-sekiro.gif
Isshin is a fantastic final boss. And he's also a far cry from what Souls bosses have turned into. Cheap spammers of troll moves that never have less than two phases and play by rules that are not the ones the player must obey to. And talk like 60s American singers after two joints and eight beers.
 
DS3 was like it's greatest hits. Then you have the amazing mods. Its not even close for me. So replayable. Elden Ring was amazing but I always put it down right away when I try to replay it. Too big. I like the more linear games when it comes to a replay. Even Dark Souls 2 beats ER there.
 
Isshin is a fantastic final boss. And he's also a far cry from what Souls bosses have turned into. Cheap spammers of troll moves that never have less than two phases and play by rules that are not the ones the player must obey to. And talk like 60s American singers after two joints and eight beers.
Half the bosses in Elden Ring felt like From was trolling me. You know those nightmares where you punch something and it has no effect? Like Twin Gargoyles, that felt like wading through mud trying to fight a karate master in a dream. Yea I beat the game but the bosses have become anti-fun and just fucking annoying to me. I'll always prefer the simpler older ones.
 
Not being funny, but they basically are all the same.

In terms of hours played, for me likely Elden Ring and DS2 come out on top. But that's mainly a result of them being the longest.
Truth of the matter is that I've beaten them all many times, and I like them a lot.

DS3 is the weakest link for me because I find it feels like a (very professional) contractual obligation release. A glorified greatest hits package lacking any sort of focus or identity of its own.
 
Bloodborne has the best lore, the best atmosphere, and the best art; Dark Souls has the best map and level design; Demon's Souls has some of the best levels—Latria—and moments—Maiden Astraea; Elden Ring... Well, Elden Ring is simply immeasurable.
DS2 and 3 are simply irrelevant at best.
 
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