Before you read, listen to
this and chill.
I look forward to your other news posts about ESO, WildStar, FFXIV, EQN, Draenor, and more. It's good that more MMO related news is posted to GAF, the genre gets oddly overlooked if it's not WoW and falling subscriber numbers, or shutting down, or going F2P. But I think the attitude of "oh, I posted something negative, I bet tons of people are going to come in and get all upset" doesn't help things, and instead sets the tone moving forward. Let people decide for themselves how they want to respond.
As for the piece, most of the article is opinions, which is fine. I agree with a few as well.
The housing system is long overdue. The current setup is a stop-gap, and an incomplete one at that. Hopefully they're spending time on that, rather than guild-vs-guild. I know the "I want to pwn noobs" crowd is vocal, but I think the PvE side is by far the larger grouping, and dealing with their issues is a bit more important. Not that I think housing is critical, but it's certainly a nice-to-have and adds something to progress towards. WildStar gets this part so right, it's embarrassing to GW2.
World feels pretty large to me, but if you just waypoint around you lose a lot of the distance between points. There's so much detail in every area, I'm still finding new things every day. But people can be in a rush, and go right past neat things. I certainly don't miss heroes from GW1, that and skill-capturing were two things I disliked most about the first game. The dungeons are fun, as long as you play them with people who are fun. The economy does need work (especially the bag rune situation).
Opinions aside, it gets more right than wrong at least, which probably accounts for its continued success. It's good that there's options for MMO players these days. A veritable bounty of sub / non-sub / F2P MMOs are flooding the market, each with their own style and ideas, there's space for everyone without needing to tear one down just to prop one up.
Yeah. Its more of a CO-OP MMORPG. Amazing game till it got abandoned for GW2.
I was playing GW1 today, and surprised at how many people are still there, and active. Even got help with a mission where Heroes were failing at simple tasks. I wouldn't say GW1 is abandoned, the population is certainly diminished, but it's still got a healthy amount of people around.
There were even three American Districts in Kamadan when I checked.
And even though it was mentioned, nobody linked to it. Written by the same author:
http://massively.joystiq.com/2014/03/28/working-as-intended-what-guild-wars-2-got-right/
Working As Intended: What Guild Wars 2 got right
- Horizontal progression, the game doesn't waste your time.
- Equal-opportunity floofy gear.
- Exploration as a gameplay mechanic.
- Fast-travel keeps things easy.
- Parts of the crafting system are great.
- Buy once, play forever. No sub keeping you hostage.