SenorArdilla
Member
If you really want to play with the GC controller, you could always get the adapter for it.
Yaasss!If you want to play with the GC controller, you could always get the adapter for it.
how is smashgaf doing
RagnarokX is right that, relative to each other, the three buttons you use are in the same positions on the GC controller and the CC. Unless you used X to jump, your thumb tip would rest on jump, your knuckle on attack, and you would shift your thumb over to press Special.
So I think the difference Shadow Hog is going for is not in the positioning of the buttons relative to each other, but the position of Attack relative to the whole controller outline; more precisely, Attack being placed at the natural resting place for your thumb knuckle. The most natural resting place for your thumb knuckle on an N64 controller is A. The most natural resting place for your thumb knuckle on a GC controller is also A. But the most natural resting place for your thumb knuckle on the 3DS or CC is B, not A, because A is too close to the edge of the controller/handheld.
Whether or not the natural resting place for your thumb knuckle being on Attack is more important than special-attack-jump positional relativity will depend on each player.
If you really want to play with the GC controller, you could always get the adapter for it.
Wasn't it outright stated in Nintendo Power?The more I see how widespread this "Star Fox amputate their legs!!!" bullshit the more I hate the SNES-64 looks.
Wasn't it outright stated in Nintendo Power?
Seems more like the amputation thing was just retconned.
Because Fox and Falco's Melee models have metal legs with hinges and everything? Then there's the obviously robotic legs from the Nintendo Power cover.No it wasn't.
The amputation thing came from a /v/ post. People then eat it up.
I mean seriously, why would they amputate when their whole ship already can fly through space while accommodating personal gravity?
Because Fox and Falco's Melee models have metal legs with hinges and everything? Then there's the obviously robotic legs from the Nintendo Power cover.
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And no, it did not start with a /v/ post. I've seen the idea around for a long time. I see it as a concept Nintendo just abandoned because it didn't gel with their ideas for the franchise.
Kinda bummed MK8 doesn't support CCpro so I have a wider selection of controllers, especially since Gamecube isn't an option now, I'm guessing Smash will follow suit.
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For the people who asked for em yesterday.
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For the people who asked for em yesterday.
For the people who asked for em yesterday.
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For the people who asked for em yesterday.
Amazing as usual. Will you draw every assist trophy or only those called by gaf?
I cant wait to see your Elecman and make it my avatar![]()
I'll post a big sheet with every assist trophy announced once I've got them all made, there's only 3 left for me to do anyway.
Only 3 more? Thats a lot of work done... O_O
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Okay just finished all of em, finally.
Is anyone currently using that still of Isabelle?
If not, may I..?
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Okay just finished all of em, finally.
I don't think I've seen anyone use it, no. Need me to make a proper avatar out of it or can you manage?
Could you do it for me? I'm pretty incompetent editing wise.![]()
dat Saki ;3;![]()
Okay just finished all of em, finally.
dat Saki ;3;
dat Saki ;3;
dat Saki ;3;
Haha that Chain chomp one is fantastic. Did anyone else take it/want it?
He has good taste. I guess I'll just keep waiting for Chorus Men then.Geory already claimed for that.
So Sakurai didn't confirm Blunder Red's status as an assist huh
So Sakurai didn't confirm Blunder Red's status as an assist huh
Here, I've taken the three consoles Smash has appeared on to an official degree. I've labelled what the buttons do, as well as their relation to one another - red shows the relation between the attack and special buttons, green between the special and upper jump button, blue between the attack and lower jump button, orange between the two jump buttons, and gray line's basically just there to try and match what you're seeing with your ">" layout.
Now, when I'm talking about how the buttons rotated, I'm focusing mainly on the green and red lines, because those are the ones I visualize. Notice how the layout is consistent for red and green for the first two, but rotated 90° counter-clockwise when the Classic Controller Pro enters the picture. That is what I'm complaining about when I say things have rotated.
How about we just use the control scheme that we like instead of writing essays on why our control scheme is the correct one.
I'm not just describing how I see it, I'm describing how it is. The problem with the change you made to your criteria when it came to the GCN controller is that it's changing facts to make them fit what you already think. Reality didn't fit your view so you tried to change reality instead of your view. The fact is that it doesn't make that diamond shape. The A and B buttons are much closer to how they are on the pro controller. The only thing really different is that one of the jump buttons is across from B instead of to the right of A. Maybe that will be better since you don't have to move your thumb as much when doing jump attacks.
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Playing Smash on a diamond-shaped layout is going to be tough, but we better get used to it. It's the norm now, and it will probably always be.
The controls are going to be incredibly awkward on the 3DS version though.