Games that you just don't understand the appeal of

Call of Duty
Battlefield
EA Sports Series

all of the above have yearly iterations and are basically the same game. They could just change it into a subscription model and charge $60 a year....

Mario Games (especially Super Mario Bros in all it's variations)

Smash Bros. Series

You should have said you don't get platformer at all.

I can't said that i don't get what people like about any games.

I'm surprise of what i read here.
 
To the people who don't understand Minecraft, there's a reason Legos have been around so long. It's simple fun, it's relaxing, kids love it.
 
Souls series.

I progressed about halfway into Demon Souls and tried out Dark Souls. Dull looking game with pretty bad production values and I'm not a fan of the art style. The gameplay doesn't seem exceptionally hard just janky. Very little plot to drive it along.

Don't know why I'm playing them really. Just because GAF told me they are good.

Fallout.

I can see the appeal of post apocalyptic elder scrolls with guns but something about the games just don't click with me.

Minecraft

I don't really feel it's First person Lego. I just don't see the appeal. I'm working towards nothing. I'm not showing my skill at anything. I'm put down blocks and building towers. It's a time waste nothing more.
 
Minecraft.

Its wild because my son says he doesnt like some DS games because they look like Minecraft...yet whenever his cousins or friends come over...they play Minecraft to death on my PS3.


I think even my son doesnt understand the appeal...and yet he plays it. Then complains about other games looking like it.

I love Lego games....but have yet to play Minecraft.
 
Most Japanese games, to be honest. I'm probably the only person on gaf who doesn't really care that the console market there is dying. Nothing of value lost to me!
 
Mario Kart - I really don't get the appeal of these games. I've played all of them up to and including MK Wii and they're just so boring. Simplistic controls, no skill required, just hold the throttle and steer and hope you get decent items.

LOL, try playing online against Japanese players with 50,000 VR and tell me there is no skill required.
 
Pure first-person shooters solo campaigns - CoJ Gunslingers being one of the notable recent exceptions, because it was actually lots of fun. Otherwise, I think FPS are only fun when played with other players.

MOBA/DOTA, because I've never managed to understand what is going on on screen, or how you are supposed to play, or even what is your objective as a player.

Sport games.
Large open-world/Rockstar titles when I don't care about the theme (loved RDR, but couldn't bother with any GTA games after III).
The Sims/Animal Crossing
 
Shmups. Can't play one for more than 15 minutes. Only one I enjoyed was Space Invaders
 
Minecraft - I just don't get it (or any of the other resource/building titles like Terraria)

Angry Birds - I enjoyed it for about five minutes then never touched it again
 
I don't really see the appeal of most 'AAA' western games. Play one FPS and you've played them all, IMO.
 
Minecraft most definitely. If I understand it right it's like Lego but you have to create each pieces yourself? And move in first person. What's so good in doing those tedious stuff?

Don't Starve----it's an endless grinding game.
 
Monster hunter.

Cant believe no one has mentioned it yet.

Cuz it's still relatively niche in the west and the people who have played it for more than 30 hours will probably have found out how amazingly satisfying it can be. My only gripe is that towards the high-rank parts of the game you have to reforge all your equipment to their respective "S" editions and so on, and it's really just straight-up and shamefully designed grinding.

The Zero Escape series is my one. I've tried both games in the franhise multiple times and gotten around 2 hours into them or so, but the atmosphere is just so edgy and tries to shock you constantly and the character design is obnoxious. It feels like it's just deliberately targeted at teens ages 13-17 or something like that. It doesn't seem very deep to me.
 
Bethesda Softworks Games

Mechnically clunky, sluggish and extremely glitchy. The PS3 version of Skyrim is a legit broken game.
 
First-person shooters solo campaigns - I think FPS are only fun when played with other players.

I'm the exact opposite. I find it boring and repetitive to play FPS with others.
bang, bang (I'm dead)
bang, bang (You're dead)
bang, bang (I'm dead)
bang, bang (I'm dead)
bang, bang (You're dead)
Now do that for 300 hours......
 
...Basically none?

There are plenty of games that don't click with me, but I'm almost always able to accept some answer to the question of "Why does anyone like this?" Very, very rarely do I conclude that a game is actually unlikeable and that all the people who seem to enjoy it are delusional or pulling one over on me.

The finer points of what exactly people like about a game might escape me in some cases, but that tends to make me more curious about the game rather than incredulous or disgusted.
 
MOBAs. I've tried them, I've tried watching them, and I get nothing.
Minecraft
Borderlands - I get that most of the appeal is multiplayer, but in single-player it's boring as hell.
Smash Brothers
Mario Kart
 
I understand the appeal of Minecraft, I just don't get why people keep playing it after realizing it's a giant clusterfuck of half-baked ideas that's only made tolerable with a dozen mods and a texture pack.
 
I'm the exact opposite. I find it boring and repetitive to play FPS with others.
bang, bang (I'm dead)
bang, bang (You're dead)
bang, bang (I'm dead)
bang, bang (I'm dead)
bang, bang (You're dead)
Now do that for 300 hours......

It can be frustrating at times, yes - especially when you are a beginner.

To be fair, it's mainly CoD or the last Battlefield episodes' campaigns and awful stories that made me despise the genre ;p
 
The Soul series, you can't even pause the game when you're playing single player off-line.

The Last Of Us, gameplay looks boring and I honestly think that game only get it praise for its story, which not why I play video game.

Asura's Wrath, QTE fest do not make a game, should have been an animé and its real ending being DLC was just stupid.

The Uncharted series, boring liner game with bigger focus on story.
 
Are people seriously saying they can't understand the appeal of shooters and games like Minecraft/LBP? I mean I get not liking them, but failing to understand their appeal?

One is surely a digital version of running around playing Cowboys & Indians (if its PC to use that term) with your friends (right down to being sure you got someone and seeming to miss) and the other is the digital equivalent of "make believe" whether using wooden blocks or lego to make stuff and create games with.

TBH the only games I struggle with are the deep simulators of mundane tasks but even that I guess you can see a certain appeal for certain people.
 
I don't understand the value of paying monthly subscriptions to play MMOs. It seems to me they sacrifice too much resources (and it affects the gameplay too, I guess) just to allow me to play in the same world as 10 thousand people I don't care about. But this negativity may have something to do with me being antisocial xD
 
MOBAs - Played LoL for a day with some friends and that was about it. I had fun playing it, but I have no clue how people can endlessly play them. One afternoon was enough for me.

Sports Games - Endlessly repetitive and haven't been anywhere close to fun since Madden '95. My roommate, on the other hand, will play one until the game forces him to retire.

God of War -
as far as character action games go, god of war. it plays like shit to me.

It's also ridiculously repetitive and boring outside of one or two set pieces. I beat the first game okay and made it though halfway through the 2nd before I just had to stop. Visuals alone don't make for a good game.
 
Skies of Arcadia

Everyone regards this game as a JRPG classic and emblematic of everything good about the genre when everything about it had me bored to tears from start to finish.

I still honestly have no idea how it gets so much praise as a cult classic.
 
League of Legends

No offence to the league players here but it just seems like a very empty MOBA. Last time I played it was 2 or 3 years ago though, so idk how much changed.

Also, MMOs in general. Although I've had my fun with the genre.
 
I'm the exact opposite. I find it boring and repetitive to play FPS with others.
bang, bang (I'm dead)
bang, bang (You're dead)
bang, bang (I'm dead)
bang, bang (I'm dead)
bang, bang (You're dead)
Now do that for 300 hours......

Yeah, because single player FPS are totally different...

bang, bang (You're dead)
bang, bang (You're dead)
bang, bang (I'm dead) <----- if you're playing on ultra-super-balls-deep-hard
bang, bang (You're dead)
bang, bang (You're dead)
Now do that for 8 hours......

Oversimplification FTW
 
I still don't get this thread.

Is everyone really conflating "[Game] didn't do anything for me" with "I cannot possibly imagine a single aspect of [game] that a reasonable person could ever possibly enjoy"?

The latter seems indicative of being really shortsighted and unimaginative.
 
Most roguelikes. They seem so... pointless? Their basic mechanics feel like a skinner box, not really leading anywhere worthwhile.
 
MOBA is the only thing I don't get. I understand liking all sorts of games that im not into but MOBAs just look like the death of fun.
 
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