Sony's E3 2014 - What are we all expecting?

Status
Not open for further replies.
I think that at this particular E3 it would make sense for Sony to show as much of the games they have in production as possible. It would be more beneficial to them to have an absolutely amazing E3 this year and a lackluster one next year than 2 good ones. It has the potential to really disrupt Xbox sales and tip the balance even more in Sony's favor. Sony flexing their internal development strength is their checkmate. MS is willing to show even games that barely entered development like GeoW, it doesn't benefit Sony to keep everything secret.

Consigned. This year is a big one in terms of cementing user Base and getting them to tell their friends to join them online.
 
Sometime last year Cerny mentioned that there was something in the PS4 architecture that would allow for a lot of evolution in games overtime. Though from what he said it would be Year 3 or Year 4 before we saw it.
Asynchronous compute.

I would always be very doubtful when I read that they get extra boosts out of the system and that it can be generalized out into the SDK for everyone. It's too much fairy tale stuff.
 
I think that at this particular E3 it would make sense for Sony to show as much of the games they have in production as possible. It would be more beneficial to them to have an absolutely amazing E3 this year and a lackluster one next year than 2 good ones. It has the potential to really disrupt Xbox sales and tip the balance even more in Sony's favor. Sony flexing their internal development strength is their checkmate. MS is willing to show even games that barely entered development like GeoW, it doesn't benefit Sony to keep everything secret.

MS is doing that because they have to. They need as many games to build up hype and gets sales rolling. Sony doesn't need any of that, and so they'll keep things closer to the chest.

MS will show off projects in early development and that'll just mean that next E3 it's those same games we'll see again. Keeping things closer to the chest allows Sony to pepper their announcements throughout the year and keep attention on them.

You also have to keep in mind that E3 is pretty much everything for MS. NA represents the majority of their sales so they have to put all their effort into. Meanwhile, NA doesn't represent Sony's biggest market as the PS4 sells well throughout the world. They have to save announcements for Gamescon, TGS, etc.

Yeah, they need to make a big splash. I know they like to spread out their announcements (worldwide brand appeal), but can you imagine the reaction if they showed gameplay footage of the games they announced last year and 3-6 new games? Millions of gamers will be aware of the upcoming games and they can slowly reveal more details and screenshots/footage throughout the year.

People seemed to be happy with Microsoft using this method.

People are happy right now that MS doing it, but wait a few months and they'll start getting tireless. Sure, if Sony announced everything they have now it'd be epic, and there'd be a ton of great press, but a month later, people will just be demanding new stuff because everything they announced is old news. People will get tired. People will get restless, especially if there's any delays. That's the problem with taking MS' approach, in my opinion, but MS, unlike Sony, doesn't have much of a choice in the matter.
 
I think that at this particular E3 it would make sense for Sony to show as much of the games they have in production as possible. It would be more beneficial to them to have an absolutely amazing E3 this year and a lackluster one next year than 2 good ones. It has the potential to really disrupt Xbox sales and tip the balance even more in Sony's favor. Sony flexing their internal development strength is their checkmate. MS is willing to show even games that barely entered development like GeoW, it doesn't benefit Sony to keep everything secret.

Yeah, they need to make a big splash. I know they like to spread out their announcements (worldwide brand appeal), but can you imagine the reaction if they showed gameplay footage of the games they announced last year and 3-6 new games? Millions of gamers will be aware of the upcoming games and they can slowly reveal more details and screenshots/footage throughout the year.

People seemed to be happy with Microsoft using this method.
 
MS is doing that because they have to. They need as many games to build up hype and gets sales rolling. Sony doesn't need any of that, and so they'll keep things closer to the chest.

MS will show off projects in early development and that'll just mean that next E3 it's those same games we'll see again. Keeping things closer to the chest allows Sony to pepper their announcements throughout the year and keep attention on them.

You also have to keep in mine that E3 is pretty much everything for MS. NA represents the majority of their sales so they have to put all their effort into. Meanwhile, NA doesn't represent Sony's biggest market as the PS4 sells well throughout the world. They have to save announcements for Gamescon, TGS, etc.

Yup, I don't want to see same stuff at E3 2015 and 2016.

People seemed to be happy with Microsoft using this method.

That's effect wouldn't last long, just like Sony show 4 new titles at Feb event, and they show it again at E3 and again at Gamecom and TGS, that 4 titles only feel interesting at feb event.
If you show you game way too early, that same game might need to show again for 1-2 more E3, your next E3 going to feel like a chore.
 
Sometime last year Cerny mentioned that there was something in the PS4 architecture that would allow for a lot of evolution in games overtime. Though from what he said it would be Year 3 or Year 4 before we saw it.



Disagreed. I think it'd be better if they had a strong but not necessarily amazing E3 this year, and a strong one next year as well. The implication being that Sony's always strong. Keep in mind that the longer they're in first place, the harder it'll be to displace them.

Right, he was talking about how the architecture was built for GPGPU techniques though and that it would take 3-4 years for developers to really figure it out and start to work that into their products. Though teams like Housemarquee have already begun to utilize GPGPU for their products like in Res0gun.

WWS will likely be the first teams to utilize that " hidden " power in the PS4 while third party teams ... hmm .. who knows.
 
Any game is known to some one.

mind-blown.jpg

LOL

Hey GAF, anyone know who the composer is for Deep Down? Color me very curious lol.

tbh I don't think it's revealed yet


on a different note IF what Tidux/thuway etc are hearing is true, I guess it's an overclock right? Or some major improvements for the tool set?
 
I'm expecting the best conference to come from Sony, despite excellent and outstanding showings by thier competitors.

OR

I expect to be chillin in a bag of salt.
 
whats a gpgpu?

General Purpose Computing on Graphics Processing Units, it's moving some of the compute functions normally run on the CPU onto the GPU while it's not busy rendering.

I don't know exactly what it can put on there (some physics and AI, I think) but it frees up the CPU for other tasks, and makes use of the GPU downtime.

Basically: MOAR POWAR
 
General Purpose Computing on Graphics Processing Units, it's moving some of the compute functions normally run on the CPU onto the GPU while it's not busy rendering.

I don't know exactly what it can put on there (some physics and AI, I think) but it frees up the CPU for other tasks, and makes use of the GPU downtime.

Basically: MOAR POWAR
aight thanks bro
 
No offence but when was the last time Thuway and Tidux and alike have been correct on something that wasn't super obvious in the first place?

I cant remember any unexpected predictions coming out of them in the last while.

Of course we will see some PS4 performance improvements. Driver tweaking is not something Microsoft has exclusivity on.
 
General Purpose Computing on Graphics Processing Units, it's moving some of the compute functions normally run on the CPU onto the GPU while it's not busy rendering.

I don't know exactly what it can put on there (some physics and AI, I think) but it frees up the CPU for other tasks, and makes use of the GPU downtime.

Basically: MOAR POWAR

Yeh, basically what Cerny's philosophy was is that rendering creates a ton of wasted cycles for GPU's. And you can use those intermittent periods of " waiting " that GPU's go through all the time to do other things, like general purpose / more CPU bound tasks.

With an engine built from the ground up to recognize when these holes will occur and to utilize them so the GPU is always @ 100% usage, it would create some rather large boosts and potential for game production. That, and the GPU has 18 compute units. Wasn't there a rumor 14 are used for the GPU and 4 are sitting there waiting to be used for these GPGPU tasks? Forge that part.
 
Name drop was easy and cheap, show your game way too early is a mistake.
Sony have learn their lesson last gen, yosp specially mention that they won't do it again.
And I think they announce Uncharted way too early.

Was showing TLG early a big mistake? I don't know, that was probably what kept the game alive and it still has a lot of momentum. Showing BS CGs was Sony big mistake and they don't need that to tease games.

Sony teasing Uncharted 4 last year, was that harmful? Why does Marvel publicly announce their movies years in advance? It gives people confidence, doesn't mean you need to show much, worse case scenario it gets cancelled and you move on. A surprise is good every now and than but not everything needs to be kept secret.


Yeah, they need to make a big splash. I know they like to spread out their announcements (worldwide brand appeal), but can you imagine the reaction if they showed gameplay footage of the games they announced last year and 3-6 new games? Millions of gamers will be aware of the upcoming games and they can slowly reveal more details and screenshots/footage throughout the year.

People seemed to be happy with Microsoft using this method.

If it is beneficial to MS why wouldn't it be to Sony? That is how I think. Next year will probably be time for them to promote Morpheus anyway.

Right now is like we leave in a parallel reality where MS is releasing tons of games, when in fact they are just teasing big games. You take that advantage from MS what do they have left?
 
No offence but when was the last time Thuway and Tidux and alike have been correct on something that wasn't super obvious in the first place?

I cant remember any unexpected predictions coming out of them in the last while.

Of course we will see some PS4 performance improvements. Driver tweaking is not something Microsoft has exclusivity on.

I think it could be either the rumoured 2Ghz clock speed upgrade (I think Thuway started that rumour himself though, lols) or the ICE team created an easy way to support asynchronous compute in the OS two years earlier than Cerny reckoned it would come into play.

Or there's a stacked GPU. Or it's fucking nothing.

Oh yeah, I remembered something. Could all that ICE experience of using the PS3's SPU threads to maximise their use be utilised in the asynchronous compute function? Remember how big deferred rendering got on the PS3 after Guerilla started using the SPUs more efficiently, even with the shitty split RAM pool? I would call that a significant power boost for last generation.
 
Same boat here. Games like Uncharted and TLOU bore me to tears, so I hope Sony has a good variety of things to showoff @E3 aside from SCEA stuff.

What kind of games do you like then? Sony has a ton of variety (they always have, and they, unlike MS, actually take risks on plenty of new IP) so if you like nothing from them I honestly wonder what you like to play?
 
If it is beneficial to MS why wouldn't it be to Sony? That is how I think. Next year will probably be time for them to promote Morpheus anyway.

Let's say a game is in conception phase, 3 years away from release.
You drop the name this year, you get well reception, all fine.
You show trailer next, and gameplay demo another year and finally another e3 for release date.
People already complaining about Driveclub taking stage time this year, what do you think you E3 reception will be if most of your show was your announced project 3 years ago?
It will win one E3, that's all.
 
Same boat here. Games like Uncharted and TLOU bore me to tears, so I hope Sony has a good variety of things to showoff @E3 aside from SCEA stuff.

What kind of games do you like then? Sony has a ton of variety (they always have, and they, unlike MS, actually take risks on plenty of new IP) so if you like nothing from them I honestly wonder what you like to play?

Yeah, take a look at this then wonder why you bothered asking. I think Uncharted annoys him a little.


Microsoft will kick their teeth in, piss all over them, and throw them into a meat grinder if that wound up being the case. Uncharted doesn't move 10+ million copies like some of these supposed Microsoft exclusives will, and The Order is trying to exist as a 3rd person shooter with no multiplayer component in a world where online is basically assumed to be a thing in those kinds of games.

Microsoft is likely going to come out and give the E3 videogame equivalent of Garma Zabi's Funeral Speech (look it up). They have to go all-out, guns blazing because if they don't and sales of the X1 continue at the pace they currently are, there's a very real chance that Microsoft shareholders will kill the thing and take the L.

If Sony is complacent and this big Microsoft pushback happens, then we're in for one hell of a fight. Sony has a lead right now, but it's only a couple million and that could easily be diminished over the course of like 5-6 months if X1 sales start increasing at a rapid rate due to all of these announcements and the incoming price drop.

Videogames. Serious business.
 
I think it could be either the rumoured 2Ghz clock speed upgrade (I think Thuway started that rumour himself though, lols) or the ICE team created an easy way to support asynchronous compute in the OS two years earlier than Cerny reckoned it would come into play.

Or there's a stacked GPU. Or it's fucking nothing.

If it is related to ICE team, wouldn't it mean it software related? The whole MS makes DX therefore Xbox will automatically improve much more compared to PS4 never convinced me, Sony isn't incompetent as they have been showing this entire generation with devs saying PS4 is easier to develop for, etc.
 
Yup, I don't want to see same stuff at E3 2015 and 2016.

This is what it breaks down to. In general, I hate seeing the same game appear at E3 twice. I prefer short hype cycles. Reveal something at E3 that will release over July to May, not something that I won't see until Fall 2015.

(Exception to this is Uncharted, if it's indeed been delayed to as far off as next summer. You already teased it, might as well show it to me.)
 
If it is related to ICE team, wouldn't it mean it software related? The whole MS makes DX therefore Xbox will automatically improve much more compared to PS4 never convinced me, Sony isn't incompetent as they have been showing this entire generation with devs saying PS4 is easier to develop for, etc.

Well yeah, if they're involved it's most likely software API-based, But if they put together a proof of concept for a clock upgrade and easy, efficient use of asynchronous compute and Sony said 'Let's do it' then it's not outside the realms of possibility.

As exciting as this news could be, it's a rumour and it's a power-up rumour and they usually need reading with a huge barrel of salt.
 
Let's say a game is in conception phase, 3 years away from release.
You drop the name this year, you get well reception, all fine.
You show trailer next, and gameplay demo another year and finally another e3 for release date.
People already complaining about Driveclub taking stage time this year, what do you think you E3 reception will be if most of your show was your announced project 3 years ago?
DriveClub missed its release window and Sony kept avoiding talking about the game, there was the whole PS+ thing, there was lack of transparency all along, that is what creates issues.

Avengers 3 has already been announced, does it bother anyone?

We still don't know what will be released at this year fall, that is not good to anyone. GTA 5 was officially announced two years in advance(we knew it was in development for much longer than that) , didn't stop it from selling 33m. I know people who got PS3 for TLG and FFXIII versus, they enjoyed their PS3s just like everyone else and those were extreme cases. If Sony says "our current plan is to release TLoU2 at some point in 2016, ND is working on it" to me that is only beneficial, people who want to play the sequel can already commit to PS3 knowing that they are likely to get the game they want at some point.

TGS, GDC, etc, who pays attention to those conferences? Just the most enthusiast fans, so its the perfect place to display indies, announce and show niche Japanese games. Sony experienced how important a successful E3 is and how their public MS stomping benefited the PS4 last year, they shouldn't let another opportunity pass them.
 
I wish you hadn't. Honestly, I think Tidux was just talking about how he was impressed by what the PS4 is capable of. I haven't read the article, but going off what I'm reading in that thread you've got a bunch of idiots screaming that this is the PS4 version of "secret sauce". The only secret is ICE team consists of geniuses.

Yeah, maybe I posted too hastily. There wasn't any level of intelligent conversation in that thread about the rumor. I guess we will see what happens at e3.
 
DriveClub missed its release window and Sony kept avoiding talking about the game, there was the whole PS+ thing, there was lack of transparency all along, that is what creates issues.

Avengers 3 has already been announced, does it bother anyone?

We still don't know what will be released at this year fall,

Do you mean fall of this year? Because that is mostly untrue.

DriveClub, Destiny, The Order, Diablo 3, Evolve, Dragons Age, etc. are scheduled within the fall area. With many others likely falling into that timeframe too.
 
What kind of games do you like then? Sony has a ton of variety (they always have, and they, unlike MS, actually take risks on plenty of new IP) so if you like nothing from them I honestly wonder what you like to play?

Gameplay-driven titles that aren't trying to be movies. I straight-up fell asleep playing the first Uncharted, on multiple occasions. I don't like the gameplay in any of Naughty Dogg's games since Crash Team Racing back on PS1 (never played Jak & Daxter).

I also never cared for God of War because I had played stuff like Ninja Gaiden and Devil May Cry prior, and the gameplay was just too automatic and easy for my liking, not to mention too many breaks in gameplay to tell a story I couldn't care less about.

Those games have more than overstayed their welcome with me. Just the way I feel.

And don't even get me started on David Cage. I almost broke a $2000 TV because of his "games".
 
Gameplay-driven titles that aren't trying to be movies. I straight-up fell asleep playing the first Uncharted, on multiple occasions. I don't like the gameplay in any of Naughty Dogg's games since Crash Team Racing back on PS1 (never played Jak & Daxter).

I also never cared for God of War because I had played stuff like Ninja Gaiden and Devil May Cry prior, and the gameplay was just too automatic and easy for my liking, not to mention too many breaks in gameplay to tell a story I couldn't care less about.

Those games have more than overstayed their welcome with me. Just the way I feel.

And don't even get me started on David Cage. I almost broke a $2000 TV because of his "games".

You should like Project Beast then, as well as Sony's other games that aren't story-driven. They have diversity and that's something nobody can deny.
 
You should like Project Beast then, as well as Sony's other games that aren't story-driven. They have diversity and that's something nobody can deny.

That's what Im hoping for.

And the above poster who called me a "concern troll" can gtfoh. I've been supporting Sony since the Fall of 1995. Excuse me for not liking automatic platforming, mediocre shooting mechanics that don't feel refined, automatic melee, and constant breaks in gameplay to tell a story. I play games for my own reasons and I'm not going to be apologetic about that.
 
I'm actually enjoying Sony's secrecy these last months. It will make their announcements at E3 -whatever those might be (hey, that rhymed!)- to have much greater impact.
 
I wish you hadn't. Honestly, I think Tidux was just talking about how he was impressed by what the PS4 is capable of. I haven't read the article, but going off what I'm reading in that thread you've got a bunch of idiots screaming that this is the PS4 version of "secret sauce". The only secret is ICE team consists of geniuses.

Like I've already said, maybe it has something to do with....
This
and
This
 
DriveClub missed its release window and Sony kept avoiding talking about the game, there was the whole PS+ thing, there was lack of transparency all along, that is what creates issues.

Avengers 3 has already been announced, does it bother anyone?

Movies aren't analogous to video games. The way the structure works movies are often announced years in advance. Justice League is currently scheduled for 2018, for instance. Video games don't have a rigid process that can allow them to give concrete release dates that, at best, will only move a couple months and may even move forward. And they're more likely to have their funding cut off than a film would. Titanfall was nearly killed before MS stepped in. You think that would happen to Guardians of the Galaxy 2?

We still don't know what will be released at this year fall, that is not good to anyone.

October:
Alien: Isolation
Dragon Age: Inquisition
Middle-Earth: Shadows of Mordor
Batman: Arkham Knight
DriveClub

November:
Assassin's Creed: Unity (just guessing)
Project CARS
Far Cry 4
The Order: 1886 (again just guessing)
Call of Duty: Advanced Warfare

And those are just multiplats and Sony games. I'd say your fall's planned out already. The only thing really up for debate are August, September (most publishers will be afraid of Destiny), and December.
 
Like I've already said, maybe it has something to do with....
This
and
This
Don't get your hopes up:

Tiling refers to how texels in a mip plane are not organized linearly but instead in blocks; linear layout of memory would have incredibly poor coherence when sampling if that were the case. Some tiling modes are considered more efficient for rendering vs sampling, which impacts decisions for layouts for eg shadow map targets which are used in both manner.

It's fairly rare/unusal to be updating textures at run-time on the CPU outside of small volume textures for low-resolution lighting or post-process color look-up tables. Thus this isn't a terribly interesting advancement per se. That said Cort is an awesome guy.
 
Like I've already said, maybe it has something to do with....
This
and
This

It probably DOES look a lot better. But that's not "secret sauce". Guy flat out says "It's mostly a sign of how wretched the original code was". That's "making the code suck less".

Knowing that, I think it'll be fun seeing what developers can do when they're more experienced working with these systems.
 
I guess the Uncharted trilogy remastered is a no brainer, since the sequel is most likely coming next year. It reminds me a lot of GOW situation. MS is doing the same with Halo. I don´t see why Sony would not do it with Uncharted trilogy.
 
Movies aren't analogous to video games. The way the structure works movies are often announced years in advance. Justice League is currently scheduled for 2018, for instance. Video games don't have a rigid process that can allow them to give concrete release dates that, at best, will only move a couple months and may even move forward. And they're more likely to have their funding cut off than a film would. Titanfall was nearly killed before MS stepped in. You think that would happen to Guardians of the Galaxy 2?



October:
Alien: Isolation
Dragon Age: Inquisition
Middle-Earth: Shadows of Mordor
Batman: Arkham Knight
DriveClub

November:
Assassin's Creed: Unity (just guessing)
Project CARS
Far Cry 4
The Order: 1886 (again just guessing)
Call of Duty: Advanced Warfare

And those are just multiplats and Sony games. I'd say your fall's planned out already. The only thing really up for debate are August, September (most publishers will be afraid of Destiny), and December.

Well, if GotG bombed hard (something it won't happen) it could be scrapped. Movies are cancelled all the time, sometimes it takes years to find a distributor, I think the movie industry is close enough to illustrate my point.

When I was talking about games that will release later this year I meant official release dates or in some cases official release window.

I think there is value to keeping a secret but there is also value in sharing future plans.

If this was a fight Sony just realized that their adversary is hurt, at this point it is a valid strategy to give everything you have and try to finish the fight before they can recover in the next round.
 
Well, if GotG bombed hard (something it won't happen) it could be scrapped. Movies are cancelled all the time, sometimes it takes years to find a distributor, I think the movie industry is close enough to illustrate my point.

When I was talking about games that will release later this year I meant official release dates or in some cases official release window.

I think there is value to keeping a secret but there is also value in sharing future plans.

If this was a fight Sony just realized that their adversary is hurt, at this point it is a valid strategy to give everything you have and try to finish the fight before they can recover in the next round.

Other than Unity and The Order, all of those games have official release dates. And AC's usually Oct/Nov while The Order probably won't come out any earlier than Sept-Nov.
 
Other than Unity and The Order, all of those games have official release dates. And AC's usually Oct/Nov while The Order probably won't come out any earlier than Sept-Nov.
There is also TLoU:Remastered and Lily Bergamo and if that is all Sony has they will certainly underwhelm, quite surprising that with as many studios as they have that is all they got for 2014.
 
PS3: New persona information (trailer for 5).

PS4: New IP that blows my socks off.
Naughty dog announce release date for The Last of Us: Remastered and a trailer for the second game they're working on that isn't Uncharted.
Sucker Punch announce new DLC for Second Son with a trailer.
Project Beast is a real thing and it's the sequel to Demon Souls.
The Last Guardian: PS4 exclusive and it looks dope.
New game from ThatGameCompany.
Sony Santa Monica shows off whatever they've been up to.

Vita: Gravity Rush 2 trailer and it looks dope.
AAA titles announced (any really, I would be curious to see what they can do).
More indies announced for my indie machine.
 
We all know that the Naughty Gods are going to put out some Amazing work on the PS4, lets not get all MisterXMedia up in here about a 2-3X performance boost from some special sauce.

That kind of stuff is best left to delusional fan boys.
 
Status
Not open for further replies.
Top Bottom