Fighting Games Weekly | May 26-June 1 | Thank you, Keits

i feel like i'll get yelled at but i still feel the need to say this: i don't want them to announce a new mortal kombat right now! dedicated nrs players don't seem to do a good job of supporting more than one game, and i know most of them came in on mk instead of injustice, so i figure they'll jump the injustice ship when the new mk comes out. that would suck imo! on top of that, i worry that announcing mk10 now will bleed the current crop of injustice players a bit, people who get so hyped for the new mk that they forget about their current game, like aksys players jumping from/to one of the bazillion games they released/will release soon. that would suck too! i liked mk9 but i like injustice a heck of a lot more. i don't want to see it die.

in any case, i hope nrs learned some good lessons from mk9 and injustice on balance and gameplay and applies them to mk10. also, i hope but am not hopeful that it won't look or sound quite so ugly heh. audiovisual isn't super important to me in fighting games, but it'd be nice to not put other people off due to awful character models and lighting and sound design and music.
 
Because I had previously suspected that it was occurring, and now he's up in arms about someone else doing it.

It's like when someone is cheating on their spouse and then they start accusing the other person of cheating.

It takes grime to know grime.

What exactly was bum doing on purpose?
 
hahahah what the fuck?

When a match lags on steamworks a box pops up in the middle of the screen saying "Waiting for other player..." it completely interrupts the match.

This is wack, take me back to ghetto ass GFWL.
 
I wonder what the odds are the next NRS game might actually have ok online in it. MK and Injustice were complete crap to play online.
 
UltraDavid: You're pretty much describing the situation with anime fighters. :/

yeah, i hear ya. i think it's the same with most people who strongly prefer one kind of game or one developer. a new anime fighter kills an old one, but same with any new airdasher and same with a new nrs game, a new marvel vs capcom, a new street fighter, a new 3d namco game, etc. and some games never get off the ground because they were new releases in a series people weren't ready to move on from or didn't like as much as existing ones, like sfxt in the face of sf4. it sucks but that seems to be how things work out.

I wonder what the odds are the next NRS game might actually have ok online in it. MK and Injustice were complete crap to play online.

a lot of people say this, but for me personally injustice's only play is fine. i play on it regularly! it's not as good as some but imo it's better than most.
 
in any case, i hope nrs learned some good lessons from mk9 and injustice on balance and gameplay and applies them to mk10. also, i hope but am not hopeful that it won't look or sound quite so ugly heh. audiovisual isn't super important to me in fighting games, but it'd be nice to not put other people off due to awful character models and lighting and sound design and music.

This more than anything. I know the story mode will be fun to play through, even as the story itself will be about as appealing as an upper-decked frat toilet. What I really would like are animations that move a little more fluidly than "ikea bookshelf" and designs a little more Shinkiro and a hell of a lot less Rob Liefeld.
 

d1shookkbs6o.gif

That Cody knife combo! AH AH AH AH AH!
 
i feel like i'll get yelled at but i still feel the need to say this: i don't want them to announce a new mortal kombat right now! dedicated nrs players don't seem to do a good job of supporting more than one game, and i know most of them came in on mk instead of injustice, so i figure they'll jump the injustice ship when the new mk comes out. that would suck imo! on top of that, i worry that announcing mk10 now will bleed the current crop of injustice players a bit, people who get so hyped for the new mk that they forget about their current game, like aksys players jumping from/to one of the bazillion games they released/will release soon. that would suck too! i liked mk9 but i like injustice a heck of a lot more. i don't want to see it die.

in any case, i hope nrs learned some good lessons from mk9 and injustice on balance and gameplay and applies them to mk10. also, i hope but am not hopeful that it won't look or sound quite so ugly heh. audiovisual isn't super important to me in fighting games, but it'd be nice to not put other people off due to awful character models and lighting and sound design and music.

I don't agree with not wanting MK10 but I feel you. It's frustrating how communities are incapable of multitasking. It's why I'm somewhat disappointed Xrd is coming out so relatively soon, it'll make P4U2 die really fast competitively :|
 
true story: i played mk9 for a few months before finding out that it had a soundtrack during the gameplay. i seriously never noticed it, only ever noticed grunts and crunches and clangs and whooshes.

Same here. I definitely couldn't recognize a single song from it if you played it for me in isolation.
 
I don't understand why the NRS community or the anime community jumps the bandwagon so easily. It's not like Namco players go "oh well a new Soul Calibur game is coming out, better quit Tekken to practice for the new SC".

IMO the time is right for a new MK game. MK9 has been taken out of the EVO line up which means that more than likely its big tournament run has come to an end (I don't want to say that it has for sure come to an end because there's a small chance for a Smash like revival). This is about the time you come up with a new fighting game so the MK fans have something to look forward to. Likewise I would like to see an Injustice 2 when the Injustice tournament life comes to a close.
 
I don't understand why the NRS community or the anime community jumps the bandwagon so easily. It's not like Namco players go "oh well a new Soul Calibur game is coming out, better quit Tekken to practice for the new SC".

Small community / perception of a small community, wanting to be a part of the active group / populated groups? And, I'm sorry, but the FGC is hardly the most independant minded group of players out there.

A deadly brew, sir.
 
I don't agree with not wanting MK10 but I feel you. It's frustrating how communities are incapable of multitasking. It's why I'm somewhat disappointed Xrd is coming out so relatively soon, it'll make P4U2 die really fast competitively :|
Most players are really only capable of being proficient in one game at a time. When you have a niche subgenre in a niche genre, players that want to stay on top of things are forced to switch due to the community moving on.
 
Also: people like new things.
Look at us all giddy for Ultra...
SF4 fans stopping to play AE 2012 to prepare for Ultra makes sense. It's an update of the same game.

Why should Injustice players quit playing Injustice to play the new MK game? What's going to end up happening is that the NRS players will migrate to the new MK game... then Injustice gets dropped from the next EVO line up leading into a big drama over NRS games not getting the respect they deserve. When it's really the NRS community doing it to themselves.
 
Guilty Gear and BlazBlue have both been getting a decent amount of entrants at locals and a few majors.
I think there could be enough support for 2 games.
 
Injustice and MK are very different games, and even tho Injutice's fanbase has tons of MK players, there's a lot of "street fighter guys" playing it too. So I don't think that will be a problem
 
i feel like i'll get yelled at but i still feel the need to say this: i don't want them to announce a new mortal kombat right now! dedicated nrs players don't seem to do a good job of supporting more than one game, and i know most of them came in on mk instead of injustice, so i figure they'll jump the injustice ship when the new mk comes out. that would suck imo! on top of that, i worry that announcing mk10 now will bleed the current crop of injustice players a bit, people who get so hyped for the new mk that they forget about their current game, like aksys players jumping from/to one of the bazillion games they released/will release soon. that would suck too! i liked mk9 but i like injustice a heck of a lot more. i don't want to see it die.

in any case, i hope nrs learned some good lessons from mk9 and injustice on balance and gameplay and applies them to mk10. also, i hope but am not hopeful that it won't look or sound quite so ugly heh. audiovisual isn't super important to me in fighting games, but it'd be nice to not put other people off due to awful character models and lighting and sound design and music.

Keep in mind MK10 won't hit until probably fiscal 2015, so Injustice will still have a year before MK10 hits. In addition, I expect MK10 to be next-gen only, which will also limit people moving on.

As for the game improving, I think Injustice was better because NRS had more freedom (they weren't tied to classic gameplay). With MK they have to make it play like MK, so we'll get the block button, maybe a run button, etc. I don't think they're willing to take risks like they were with Injustice. Same with how Team Ninja refused to make the necessary changes to get DOA5 into the competitive scene.
 
I know it's been echoed already, but so many anime fighters are potentially going to get more active this year thanks to new releases/version updates...

GGXrd
P4U2
AH3:LM
UNiB:EL

If DBFC sees a console release announcement that's also a possibility, along with that Shining fighter.
 
SF4 fans stopping to play AE 2012 to prepare for Ultra makes sense. It's an update of the same game.

Why should Injustice players quit playing Injustice to play the new MK game? What's going to end up happening is that the NRS players will migrate to the new MK game... then Injustice gets dropped from the next EVO line up leading into a big drama over NRS games not getting the respect they deserve. When it's really the NRS community doing it to themselves.
The playerbases are similar, though. It's more like how a bunch of people playing SSF4 moved to MvC3 when that first came out. People move because other people move and they still want to be part of the community and conversation. That and investing time in getting good at a game no one plays kind of sucks (and that I know from experience).
 
SF4 fans stopping to play AE 2012 to prepare for Ultra makes sense. It's an update of the same game.

Why should Injustice players quit playing Injustice to play the new MK game? What's going to end up happening is that the NRS players will migrate to the new MK game... then Injustice gets dropped from the next EVO line up leading into a big drama over NRS games not getting the respect they deserve. When it's really the NRS community doing it to themselves.
Well, you can't prevent people from switching games. I think the "problem" (and I'm not even sure it really is a problem: games die, it happens and it's the normal course of a game) also comes from the developers: if they want their games to be played apart from one another they should also try to make them different enough that people don't switch for the new one. People aren't quitting Tekken for SC or the other way around because the two games are VERY different, not because their players have more "loyalty" or whatnots.
 
UltraDavid linked to this on twitter https://www.youtube.com/watch?v=BUqOiuzqGDs#t=03m02s

I just wanted to point out how cancellable low forward was considered "useless" for T. Hawk by some when it was first brought up in Combofiend's initial USF4 slideshow.

Most players are really only capable of being proficient in one game at a time. When you have a niche subgenre in a niche genre, players that want to stay on top of things are forced to switch due to the community moving on.
Even if you're keeping up with two games, SF4 might be taking one of those slots. :/
 
I think Injustice is as different from MK as SC is from Tekken. You can tell it's made by the same company but they have different fighting engines and appeals.

The playerbases are similar, though. It's more like how a bunch of people playing SSF4 moved to MvC3 when that first came out
Most of those SSF4 players didn't exactly quit the game for Marvel. Most of them play the two games together and still do.
 
I think Injustice is as different from MK as SC is from Tekken. You can tell it's made by the same company but they have different fighting engines and appeals.
They still retain the same looks / animations / feeling.
I agree their gameplay are quite different, though, but I really think NRS should drop their old "retro" habits when it comes to the looks, if they want to attract more people. Like me.
 
Mortal Kombat and Injustice are on the same engine.
So is Guilty Gear Xrd.
That's not what I meant by engine. By that notion Tekken and SC have been on similar engines many times. I am talking about their combat mechanics. Injustice doesn't have a dedicated block button which is a HUGE difference from MK. It also doesn't have a run button, another huge difference from MK. The pace is faster in Injustice, the abilities are crazier and of course all the new gimmicks like interactable. I personally don't care much for MK but I enjoy Injustice because of these differences. Same thing for SC vs Tekken... I don't like block buttons in my fighting games so I prefer Tekken over SC.
 
Is part of it also the "dead" meme that starts up for any game that has a low online population? Once that starts it seems to gain a life of its own.
 
I'd love to but I just got a new laptop so I'm having to wait :T nobody in my local scene plays AH3 too, so I doubt I'll see it at our monthly tomorrow ;_;

is ah3 good? I was thinking about it, but wasn't sure about the gameplay. It looked a bit crazy when arturo was streaming it yesterday
 
steamworks ae is all kinds of fucked right now, it's gonna need several patches to fix everything. mics are borked, netcode, leaderboards, on and on.

now we know why ultra was delayed two months ;0
 
is ah3 good? I was thinking about it, but wasn't sure about the gameplay. It looked a bit crazy when arturo was streaming it yesterday
AH3 has a TON of possible shenanigans when you don't know what's going on, but it's even more fun when played more honest.

I want to get LM, but I'm short on spending cash. :/
 
The new Mortal Kombat will definitely outsell Super Smash Bros for Wii U.
Maybe even Super Smash Bros for 3DS (probably not both though).
 
UltraDavid linked to this on twitter https://www.youtube.com/watch?v=BUqOiuzqGDs#t=03m02s

I just wanted to point out how cancellable low forward was considered "useless" for T. Hawk by some when it was first brought up in Combofiend's initial USF4 slideshow.


Even if you're keeping up with two games, SF4 might be taking one of those slots. :/

They obviously weren't Hawk Players. It's pretty damn huge even if it didn't lead to combos. Learned that the hard way over the past month.

At least AE has two months to fix itself on Steam.
 
The new Mortal Kombat will definitely outsell Super Smash Bros for Wii U.
Maybe even Super Smash Bros for 3DS (probably not both) though).

I don't know. Obviously Wii U sales will have a drastic impact on potential Smash sales, but I'm assuming MK10 will be next gen only, so there will be a limited user base there as well. Normally Smash would stomp MK, but I think sales for both games will be roughly equal depending on how many people buy a Wii U just for Smash.
 
I picked up Injustice because it was on sale for $7.50 and it's a lot better than I thought it'd be. If the animations were decent, I'd probably enjoy it a lot. It just blows my mind how bad the animations are when people block, though. It's almost like they designed every character independent of the others, so nothing looks right.

The new Mortal Kombat will definitely outsell Super Smash Bros for Wii U.
Maybe even Super Smash Bros for 3DS (probably not both) though).

You're insane.
 
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