No thnx, Dont want my movies to look like a soap opera
Its funny because you are a Sony fan.
And you have no clue what you are talking about. The Hobbit look was due to standard lighting meshing with 48 fps.
No thnx, Dont want my movies to look like a soap opera
This. Games != Movies.Games in 60 are great.
Anyone who argues that movies look better in 60 are terrible.
It's stockholm syndrome, people have been stuck with 30fps and below so long that they're rationalizing reasons to keep it around.
Did you see the hobbit in 48fps? It ass fucking horrible.
60fps = motion sickness, do you feel sick watching films? no.
Therefore 24fps > 60fps.
No.
I'd rather have 30fps game look like Infamous than 60fps game that looks like Watchdogs. (I know Watchdogs isn't 60fps)
How silly, its ignorance like this that hold back devs from giving us games that look like Infamous but at 60fps! If they said here's two disks of Infamous with the same graphics, one at 30fps and one at 60fps, you would take the 60fps. But you are not even giving them the choice, you are giving them the easy option of not bothering.
It's just too bad consoles don't have much in the way of allowing us to tweak the games to our own liking. So what ends up happening is developers push the hardware as much as they can and think 30fps is the happy medium. I'm not sure what the percentage would be of those who favor better graphics over higher frame rates but I'd imagine it's high.
http://www.eurogamer.net/articles/insomniac-60fps-no-more
Can people stop trying to pass their opinion off as fact? That would solve this argument. You might prefer 60fps but if the game is 30fps, thats just too bad for you. You have the option of either accepting the game the way it is or disregarding it and refusing to play it. Either or is fine but please don't whine about it to everyone. It is only going to piss off people. At that point of development, your whining will actually accomplish nothing. Nobody is doubling the framerate in the final stage of development and the devs won't delay the game to get it to 60fps. Killzone tried to do this with the multiplayer and it flopped on its face. Seriously pointless, as long as the framerate is locked then there should be no problem. There is a consistency in input latency and humans are capable of adapting.
RE4 is a better game at 60 fps. RE5 is a better game at 60 fps. Gears of War is a better game at 60 fps. Dead Space 2 is a better game at 60 fps. I'll take good graphics, clean IQ and superior playability over great graphics, less playability, and poorer IQ any day of the week.With 3rd person action games, I'd take a locked 30fps with great graphics over 60fps and not so great graphics anyday.
We've been putting out games at 30fps (more or less, yeah) for a while now. I mean, if you want only 24fps, that will let us put a whole lot more effects in!
Speaking less sarcastically, 30hz, 60hz and anything in between is more than just about being cinematic, it's about the underlying systems that affect gameplay and how they refresh. Your body/eye can't compensate for that like it does when watching 24fps source material on film. Don't get me wrong, I'm a huge cinephile and buy Criterions, watch things in as original format as possible, etc., but in games, as most of us know, the higher the frame rate you can pull out, the better the overall experience, generally speaking.
Games vs. TV don't have that "soap opera" effect at higher than 24fps frame rates in my experience, but then again I'm not a dark10x frame rate peeper
I, for one, am looking forward to seeing our final result with TLOU PS4.
but i never had any problems with 30 FPS, in fact i used to game on a shitty PC where the game ran at 20 FPS with no problem. what i am trying to say is that a 60 FPS in games is really not that critical(especially in some genres) , some people here makes it sound like 30 FPS is beyond unplayable at times. i played MGSV on the PS4 extensively for a week and not even a day later i started playing infamous:ss, while MGSV felt smoother it's not a day and night difference, especially control wise.
Can we please stop with the whole "60 fps is not cinematic" argument.
Best first post ever IMO.It's stockholm syndrome, people have been stuck with 30fps and below so long that they're rationalizing reasons to keep it around.
What cinematic games do you likeNo, because it's true.
So you get tired when you play 99%of games on Atari 2600/Colecovision/NES/Master System/PC Engine/Genesis/SNES/Arcades?60 is way too many.
My eyes get tired trying to see all those frames![]()
RE4 is a better game at 60 fps. RE5 is a better game at 60 fps. Gears of War is a better game at 60 fps. Dead Space 2 is a better game at 60 fps. I'll take good graphics, clean IQ and superior playability over great graphics, less playability, and poorer IQ any day of the week.
I
Edit 2 With The Order 1886 capped at 30 fps for that "filmic" look do you think it would still be able to capture realism if it was pushed to 60 fps?
60fps = motion sickness, do you feel sick watching films? no.
Therefore 24fps > 60fps.
Motion sickness at 60 fps is your brain trying to get free out of 24/30 fps jail it was condemned to for an eternity. Let it re-adjust. You won't be sorry.
RE4 is a better game at 60 fps. RE5 is a better game at 60 fps. Gears of War is a better game at 60 fps. Dead Space 2 is a better game at 60 fps. I'll take good graphics, clean IQ and superior playability over great graphics, less playability, and poorer IQ any day of the week.
Whats your opinion on Sonic Generations/All stars racing?The pc should not even factor into this discussion, we're talking about consoles because each of these games were designed around consoles. Using superior pc hardware to brute force 60 frames has nothing to do with designing your game at 30 fps for specific console hardware.
It's usually the opposite for me. 30 and below has definitely given me a headache before, and never looked natural. Not all the time, but a lot more than not. 60fps looks a ton more "natural" to me and has never given me motion sickness. Probably just depends on the specific person.I can't believe some of these comments.
60FPS has never looked 'fake' or given me motion sickness or anything.
So surprised to see some saying that, unless it's sarcasm.
Great post.Those are moot points because those games were designed at 30 frames when they came out. If RE4 was 60 frames when it originally came out on the gamecube, maybe it wouldn't have location specific hit responses, maybe the enemy count would be drastically reduced, or missing a bunch of other gameplay features and mechanics that made RE4 so great. It would probably look like ass as well, when a good reason why the game is so good is the atmosphere. You cant just say blanket statements like "well this game is better at 60 frames because my pc can run it that way." The pc should not even factor into this discussion, we're talking about consoles because each of these games were designed around consoles. Using superior pc hardware to brute force 60 frames has nothing to do with designing your game at 30 fps for specific console hardware.
Honestly who cares. If you play console only then you shouldn't be worried about frame rate because most games are gonna be 30fps or less. If saying a frame rate higher than 30 is not cinematic then let them. It makes them feel good about 30 fps and it hurts no one.
Those are moot points because those games were designed at 30 frames when they came out. If RE4 was 60 frames when it originally came out on the gamecube, maybe it wouldn't have location specific hit responses, maybe the enemy count would be drastically reduced, or missing a bunch of other gameplay features and mechanics that made RE4 so great. It would probably look like ass as well, when a good reason why the game is so good is the atmosphere. You cant just say blanket statements like "well this game is better at 60 frames because my pc can run it that way." The pc should not even factor into this discussion, we're talking about consoles because each of these games were designed around consoles. Using superior pc hardware to brute force 60 frames has nothing to do with designing your game at 30 fps for specific console hardware.
Most of my favorate games over the last two decades ran at 30fpsor less
If I had a problem with that framerate, I probably would have never gotten into games at all....
Intresting that as of 2013, anything less than 60fps is now considered a stuttering, unplayable mess :/
GTA5 was one of my favorite games last gen too. However, i would prefer it to run at 60fps.Most of my favorate games over the last two decades ran at 30fpsor less
Great post.
Plus, there are actuallu 'many' games that are NOT SHOOTERS and doesnt need for that extra responsiveness. For the record.
You guys are missing my point. No, they weren't designed for 60 fps, yet they still play better that way. 60 fps vs 30 fps isn't just a question of not as pretty vs pretty, as Canis Lupus framed it. It's a question of not as pretty but better playing vs pretty but doesn't play as well.
That isn't remotely saying a game can't play great at 30 fps, because of course, many games do play great at 30 fps. But those games all play better at 60, because 60 vs 30 isn't just a graphical difference. Far from it. I picked all those games because they were third person games, which is what Canis was talking about, but if we'd been talking racing games, say, I'd happily put Burnout Paradise against Most Wanted, but it doesn't matter the genre.
Practically everything plays better at 60 fps *even if it wasn't designed for it*.
If The Evil Within is a cinematic 60 fps game, to argue that it should have been 30 and better looking is absolutely putting graphics over gameplay.
And while we are at it ...
Can we please stop calling ps4/xb1NEXT GEN ????/wiiu/3ds/vita
Worst case scenario, THE GEN STARTED LAST YEAR !!!
Are you people waiting for FireTV or Steamboxes ?
You guys are missing my point. No, they weren't designed for 60 fps, yet they still play better that way. 60 fps vs 30 fps isn't just a question of not as pretty vs pretty, as Canis Lupus framed it. It's a question of not as pretty but better playing vs pretty but doesn't play as well.
That isn't remotely saying a game can't play great at 30 fps, because of course, many games do play great at 30 fps. But those games all play better at 60, because 60 vs 30 isn't just a graphical difference. Far from it. I picked all those games because they were third person games, which is what Canis was talking about, but if we'd been talking racing games, say, I'd happily put Burnout Paradise against Most Wanted, but it doesn't matter the genre.
Practically everything plays better at 60 fps *even if it wasn't designed for it*.
If The Evil Within is a cinematic 60 fps game, to argue that it should have been 30 and better looking is absolutely putting graphics over gameplay.
Thank you kind sir.My argument is that you can't just say "my pc can run re4 at 60 frames and it's a better game because of it" because we don't know what an re4 designed around 60 frames, on gamecube hardware, is. It could be an entirely different game than the one we know. Using superior pc hardware to brute force any game at 60 frames isn't a good argument as to why all games should be 60 frames.
You guys are missing my point. No, they weren't designed for 60 fps, .