While this will be a fun game/level editor I guess we can say now that this will probably be the big reveal they have :/
Why?
While this will be a fun game/level editor I guess we can say now that this will probably be the big reveal they have :/
Why?
I agree that it's fake, but Mario level design would be a compelling game for many people, let alone the fact that you could PLAY other people's levels...
This is Nintendo we are talking about...
well it's going to be interesting this last 4 days before the conference
Nintendo plans to hold a special event at E3 to discuss an unannounced Nintendo 3DS game, where the company plans to devote 90 minutes to the title.
I always wanted a level editor/creator to be introduced in the New Super Mario Bros. series, & this is certainly the closest thing that we'll get. It does make me curious if this is only limited to the original Super Mario Bros, or we will also get Super Mario Bros. USA, Super Mario Bros. 3, or even to create our own levels in Super Mario 64.
What?
That's a terrible hand, it's been stretched so look at the size of that thumb! Very un-Nintendolike. I say fake.
One of this things that made Wario Ware DIY so great is that it actually structured a single player experience around learning to use the tools. In some sense it was just a robust tutorial, but I greatly enjoyed how it presented you with baby steps so you never felt overwhelmed with the tool set. If simply given the tools, I would never have known where to start.
One of the early 'challenges' had you make pixel art for a Dragon Quest style monster. Instead of simply having you draw it, it had you first do the eyes, then the mouth, then the body, and then the game assembled it for you in an interesting way.)
I'm pretty sure that's how they made NSMB2.WAIT
Mario Maker Game Jam sounds like a good idea
Shit
Now I want this
I'm pretty sure that's how they made NSMB2.
Pretty its not. We already determined that it would be a Wii U title based on the hand. And the kiosks seem like Wii u onesWhile this will be a fun game/level editor I guess we can say now that this will probably be the big reveal they have :/
You missed that? There is a thread somewhere... I'll try to find it if someone doesn't beat me to it.
Long and short of it is just that. A new game is going to be announced and that game is going to have a 90 minute presentation JUST about it.
Hmm, good thought.Absolutely! The "babysteps"-style tutorials were brilliant. The game also had the "dojo" where it would give you specific design problems you had to solve, very "programming logic" in their nature. The internal programming engine reminded me a bit of what I´ve tried in Game Maker.
It´s a bit of a shame that everything you could do had to be limited to the typical microgame format. I would have loved to expand it into longer minigames without time limit, like the ones in the other Wario Ware games, like Pyoro or that endless paper airplane one.
It´s going to be interesting if this is just a simple little level editor, or if they go for something bigger in scope, maybe teach some level design principles, how to make balanced and appealing levels that aren´t just EXTREME BRUTAL MARIO KAIZO RAGE!!!.
I mean, making ANY level editor for basic Mario levels isn´t something all that special. I hope (again, if this is actually real) that they aim for something a bit higher and with more polish!
Given the one piece of leaked/faked artwork we are working off of, I think it's a given that there will be pixel art tools. If it were simply a matter of placing pre-existing assets than they probably would have used an art-style more similar to the latest entries in the NSMB series.This seems like an obvious enough idea after LBP's success. I wonder how much custom art and such the players will be able to make, as well as how robust the level creation tools are.
Rösti;115002226 said:While the idea intrigues me greatly, I'm not to keen on it if it ends up being an exclusive for Nintendo 3DS. I'll buy it on day one if it comes to Wii U though.
I think it very well could be.Looks great, but I hope this isn't Miyamoto's new IP.
Looks great, but I hope this isn't Miyamoto's new IP.
Greatest Nintendo meme of all-time.
Coming to iOS and Android this year.
It´s a bit of a shame that everything you could do had to be limited to the typical microgame format. I would have loved to expand it into longer minigames without time limit, like the ones in the other Wario Ware games, like Pyoro or that endless paper airplane one.
Greatest Nintendo meme of all-time.
That banner really doesn't look real to me. The other kiosks each showcase a Nintendo character (presumably for Smash 3DS) so why would a single kiosk with Mario Maker be sitting next to three Smash kiosks. Furthermore, they wouldn't have separate pictures of Smash Bros. characters without Mario or Link being at the front. I think the original banner is of Mario which makes more sense since it adds fluidity to the kiosk layout. If Mario Maker is real then so be it, but I doubt that's it in the pic.
dat stylus doeComing to iOS and Android this year.
Certainly seems plausible but I lack any faith in Nintendo's competency at this point. My big thing will be to see how "online" this is. It wouldn't surprise me at ALL if this is a full-featured Mario editor that you can share with all your friends locally!
If this has legitimate, straight-forward online functionality with no dumb jank I'll be very impressed.
I wonder if there'll be different "skins" for the different Mario generations or if it will be NES only.
If it's real, then this seems like one of those Wii U games that will show off the controller. It's pretty cool that this concept is presumably tied to the classic Mario sprites and not the vile New Super Mario Bros. aesthetic, but I find it difficult to care about these games centered around user-generated content. My distaste may stem from the fact that these sorts of games usually play like crap, so maybe I'll actually like this. Nintendo isn't going to fuck up Mario's jump.
It'd be funny if they sell Mario 3 sets as DLC.
dat stylus doe
I guess they do make styluses for capacitive screens...
![]()
I guess Nintendo could be so cheap with this they recycle a hand model...
From what I understand it may be possible. Buy DIY showcase. Import minigames to it and use a save editor (I think the one of romhacking.net works on showcase anyhow, if save if wifi copy blocked use homebrew to dump) and extract the MIO files. It is more steps than the retail game as but it is better than nothing.Actually, I believe there was a little cheat you could do to get ride of the time-limit that someone discovered.
I really want to play WarioWare D.I.Y. again, but such a shame the online component is forever down and you can't actually share them anymore.
There's nothing cheap about it. The images are composites anyway, there's absolutely no point whatsoever to do a new hand model shooting for every ad. Would be a complete waste of time and money.![]()
I guess Nintendo could be so cheap with this they recycle a hand model...
I guess Nintendo could be so cheap with this they recycle a hand model...
That banner really doesn't look real to me. The other kiosks each showcase a Nintendo character (presumably for Smash 3DS) so why would a single kiosk with Mario Maker be sitting next to three Smash kiosks. Furthermore, they wouldn't have separate pictures of Smash Bros. characters without Mario or Link being at the front. I think the original banner is of Mario which makes more sense since it adds fluidity to the kiosk layout. If Mario Maker is real then so be it, but I doubt that's it in the pic.
I guess Nintendo could be so cheap with this they recycle a hand model...
I wonder if at some point they made NES Remix 2's Luigi game and went "I guess we could just release these tools to the public."