Without a doubt the most enjoyable experience playing this game is coop, the spider tank was a pain!
Anybody know how long, approximately, we need to hang around the Forgotten Shore for Fallen to appear with Pikes?
I don't get all these bullet sponge complaints about the Devil Walker and Sepiks Prime. Get better weapons and focus fire on the weak points. Use your supers and heavy weapons. It really isn't challenging yet.
Well, yeah. She also looks like an ant, so that might have something to do with it. I bet ants aren't very good at tossing magic balls. Stupid ants.Is your character a female Exo?
When I first started playing I reasoned that either I've gotten unbelievably good at headshotting from medium to long distance, or there is a crap load of aim assist. I realized it was the latter pretty quickly when my reticle was being jerked left and right in view of enemies.
It's quite a bit too strong, needs to be reduced by 50% or something.
What I think would be a great compromise is have Sepiks/Walkers show more damage as they get weaker. It's all about damage feedback.
So, on the strike mission near the spider tank boss, I found a fallen ghost thing on a table upstairs to the left of the tank boss that I could revive. Anyone have any idea what that does?
So, on the strike mission near the spider tank boss, I found a fallen ghost thing on a table upstairs to the left of the tank boss. Anyone have any idea what that does?
Definitely agree with those saying enemies spawn too fast in free-roam mode.
Honestly it's probably 2-5%, the high estimate only because of the two PvP maps in included.
Not only are there more locations on earth, but Mars, the Moon, and Venus, not to mention things we don't know about yet.
Don't forget the expanded level cap and loads more loot too.
Then I shall keep playing my Titant until I get one lolI have a green full auto and it's quite good
Would you mind providing evidence of other locations on Earth? I remember Chicago concept art but that's it.
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Will be trying this later.
Dem vehicles!! Seriously what a cop out for kills. Loved the moon map tho
A million times yes. I don't really use vehicles, just the Sparrow to get around faster. And I'm more of a PTFO guy, so I'd rather cap points than drive around and racking up kills. But I know that does help in a way because the more dead guys on the other team = easier time for the rest of your team to cap. I hate how there's no counter to vehicles besides other vehicles or supers. Wish there was hijacking like in Halo. Maybe when I unlock the Hunter's tripmine, I could use that as a counter.
One game l played last night with other GAFfers had me finish with had 4 kills, 0.5 K/D ratio, but 13 captures.
Edit-
Is your character a female Exo?
Only complaint I have are boss fights, they're just bullet sponges. The devil mission with septus prime(?) once my team got him to about 20% health a bunch of grunts started spawning and a few captains. Which made it ridiculously difficult and not in the fair way, horrible game game design right there. Besides that day one still.
I don't get all these bullet sponge complaints about the Devil Walker and Sepiks Prime. Get better weapons and focus fire on the weak points. Use your supers and heavy weapons. Stay mobile and use double jumps and slides to avoid damage. Take cover when you're hurt. It really isn't challenging yet.
I'm hoping someone will answer my question about the supposed scale of this game. Could someone estimate the % of the game contained in the alpha? Do you think Old Russia is the only Earth zone? Will each planet only have one zone of similar size? That'd make it 1/5 of the total land mass, excluding the tower and PvP. I really hope there's more.
Anybody know how long, approximately, we need to hang around the Forgotten Shore for Fallen to appear with Pikes?
You're probably not gonna find an answer. Nobody outside Bungie knows for sure how big the game is.
The Sparrow is awesome. It is super. The other stuff and Turrents. GO HOME
I don't get all these bullet sponge complaints about the Devil Walker and Sepiks Prime. Get better weapons and focus fire on the weak points. Use your supers and heavy weapons. Stay mobile and use double jumps and slides to avoid damage. Take cover when you're hurt. It really isn't challenging yet.
I wish you could get a visual indications of that like he is getting more angrier or his armor falling apart, that could help
That's what worries me. I absolutely love this game, but if they want me to play it for a year I hope there's enough content to satisfy my appetite. The fact that they kept showing Old Russia in marketing stuff and the level cap of 20 makes me think this game isn't quite as huge as some might think.
The Sparrow is awesome. It is super. The other stuff and Turrents. GO HOME
Why are you worrying? Why are you assuming they want you to play for a year? Outside of multiplayer games, I've never played any single-player content that lasts for a year without updates.
They probably keep showing Old Russia because they don't want to spoil the rest of the locations in the game.
Are there supposed to be other people in my world? Because I'm alone running around and it's frankly pretty dull. Can I party up or something? I just beat the into mission and ran around the tower.
Because I played a milion billion hours of Halo 3 and I want to spend at least as much time on this game.![]()
What makes you think this'll have any less content than Halo 3?
Where can I get a heavy weapon, and how do you change your emblem? Thanks
Where can I get a heavy weapon, and how do you change your emblem? Thanks
They designed their Halo games to be pretty much infinitely replayable. Though, that wasn't achieved through raw amount of content.Why are you worrying? Why are you assuming they want you to play for a year?
Despite a couple of issues, certainly isn't enough to have an impact on the game. I've grown to love it so far, I can't wait to see what the full game is like. I've sampled everything the alpha has to offer but I feel like there's so much more to do.
So after this, I guess we can kiss our alpha characters goodbye?![]()
Definitely agree with those saying enemies spawn too fast in free-roam mode.
Nothing. I know it will have more. It's just that the competitive MP hasn't really hooked me like Halo did, but the exploration stuff is great. I just hope there will be enough unique things to do out in the world to keep my friends and I playing for a long time.