So there's a beta for XB1 as well, right? Trying to convince a friend to try this game, but all the media has focused on PS4 so much he's ignored it.
So there's a beta for XB1 as well, right? Trying to convince a friend to try this game, but all the media has focused on PS4 so much he's ignored it.
Any link to that ?
So there's a beta for XB1 as well, right? Trying to convince a friend to try this game, but all the media has focused on PS4 so much he's ignored it.
Multitude of Awesome GAFfers answering quickly
Whats unbelievable to me is that there is a shit ton more to the game than just Earth. I had a blast just doing all I could there and cant imagine whats in store with the full game. Good lord....
Wait wait.. you could get a third weapon as a hunter? Somehow I thought the rocketlauncher was only for the Titan class... I have been missing out. (besides never finding a rocket launcher in the wild)
I didn't have the same experience, apparently. I thought the game was pretty meh with atrocious loading times and swaths of samey, boring terrain. Yes, I understand Alpha and all and to be honest for an alpha, it looked pretty polished in terms of gameplay. What I fear is that not much will change from the polished parts.
The major thing I hated more than anything was the randomly respawning enemies. Any time I see a game use respawning enemies (unless serving to keep an existing puzzle alive) it has been lazy. It is seriously one of my game design pet peeves.
Make it like Diablo where if you explore an area and kill dudes don't expect a bunch more. This was just wave after wave of shooting and it made me absolutely loathe to explore. In addition going from an "instanced" area back out you get ambushed by new mobs every single time.
I fear the constant shooting is there to prevent people from realizing how boring the world is. The mission variety was also terrible. I got a mission to clear out this one place, left got another mission to.....clear out the exact same place...
The reason I am fearful is because I was part of the Star Wars: TOR alpha and the game experience in that alpha did not change one bit when release came. Everything was the same. I have a feeling Destiny is going to be a boring shooter with RPG elements tacked on and without many neat crafted moments. We shall see, but that's the vibe I get playing the alpha.
The one truly great thing I can say about the game is that the UI and menus look fantastic.
I didn't have the same experience, apparently. I thought the game was pretty meh with atrocious loading times and swaths of samey, boring terrain. Yes, I understand Alpha and all and to be honest for an alpha, it looked pretty polished in terms of gameplay. What I fear is that not much will change from the polished parts.
The major thing I hated more than anything was the randomly respawning enemies. Any time I see a game use respawning enemies (unless serving to keep an existing puzzle alive) it has been lazy. It is seriously one of my game design pet peeves.
Make it like Diablo where if you explore an area and kill dudes don't expect a bunch more. This was just wave after wave of shooting and it made me absolutely loathe to explore. In addition going from an "instanced" area back out you get ambushed by new mobs every single time.
I fear the constant shooting is there to prevent people from realizing how boring the world is. The mission variety was also terrible. I got a mission to clear out this one place, left got another mission to.....clear out the exact same place...
The reason I am fearful is because I was part of the Star Wars: TOR alpha and the game experience in that alpha did not change one bit when release came. Everything was the same. I have a feeling Destiny is going to be a boring shooter with RPG elements tacked on and without many neat crafted moments. We shall see, but that's the vibe I get playing the alpha.
The one truly great thing I can say about the game is that the UI and menus look fantastic.
I didn't have the same experience, apparently. I thought the game was pretty meh with atrocious loading times and swaths of samey, boring terrain. Yes, I understand Alpha and all and to be honest for an alpha, it looked pretty polished in terms of gameplay. What I fear is that not much will change from the polished parts.
The major thing I hated more than anything was the randomly respawning enemies. Any time I see a game use respawning enemies (unless serving to keep an existing puzzle alive) it has been lazy. It is seriously one of my game design pet peeves.
Make it like Diablo where if you explore an area and kill dudes don't expect a bunch more. This was just wave after wave of shooting and it made me absolutely loathe to explore. In addition going from an "instanced" area back out you get ambushed by new mobs every single time.
I fear the constant shooting is there to prevent people from realizing how boring the world is. The mission variety was also terrible. I got a mission to clear out this one place, left got another mission to.....clear out the exact same place...
The reason I am fearful is because I was part of the Star Wars: TOR alpha and the game experience in that alpha did not change one bit when release came. Everything was the same. I have a feeling Destiny is going to be a boring shooter with RPG elements tacked on and without many neat crafted moments. We shall see, but that's the vibe I get playing the alpha.
The one truly great thing I can say about the game is that the UI and menus look fantastic.
The respawning enemies could be hidden a little better. Crawling out of vents or drop ship pods etc. Right now it's kind of jarring that they just pop out behind something you just walked around. Other then that though I disagree with everything you said. It's kind of an MMO thing. You would never expect to clear a zone of every creature in wow. It just doesn't work that way. The problem is more then likely worse because we only had one area to play in.
I didn't have the same experience, apparently. I thought the game was pretty meh with atrocious loading times and swaths of samey, boring terrain. Yes, I understand Alpha and all and to be honest for an alpha, it looked pretty polished in terms of gameplay. What I fear is that not much will change from the polished parts.
The major thing I hated more than anything was the randomly respawning enemies. Any time I see a game use respawning enemies (unless serving to keep an existing puzzle alive) it has been lazy. It is seriously one of my game design pet peeves.
Make it like Diablo where if you explore an area and kill dudes don't expect a bunch more. This was just wave after wave of shooting and it made me absolutely loathe to explore. In addition going from an "instanced" area back out you get ambushed by new mobs every single time.
I fear the constant shooting is there to prevent people from realizing how boring the world is. The mission variety was also terrible. I got a mission to clear out this one place, left got another mission to.....clear out the exact same place...
The reason I am fearful is because I was part of the Star Wars: TOR alpha and the game experience in that alpha did not change one bit when release came. Everything was the same. I have a feeling Destiny is going to be a boring shooter with RPG elements tacked on and without many neat crafted moments. We shall see, but that's the vibe I get playing the alpha.
The one truly great thing I can say about the game is that the UI and menus look fantastic.
There are several places where they do come in on drop ships.
I haz no friends to play with, can i still have fun playing it alone? also can i team up with randoms?
I have missed on so many awesome games because of the online co-op focus on them
Modbot made a mistake! IS HE HUMAN?
Whats unbelievable to me is that there is a shit ton more to the game than just Earth. I had a blast just doing all I could there and cant imagine whats in store with the full game. Good lord....
Yes, you can team up with randoms and invité them to your striketeam.
If you dont do so, they will vanish past certain sectors.
Also a lot of gaffers are dropping their psn name.
Mine is Icecubez08
ModBot doesn't hurt people. People getting confused and issuing erroneous commands to ModBot hurts people.
The alpha was great! I'm going to buy the game 100%! Only thing that kind of bummed me off was the no split screen...
Loved playing Borderlands 2 with my gf and would've liked playing Destiny with her but heck I guess I have to buy a PSTV and make her play on the other television... (read that like: me playing on the other television)
PSN: Stinkdeken
Wild ass guess:I highly doubt Old Russia is going to be the only playable "Earth" space at launch either. I'm very interested to see how big Destiny really is
Wild ass guess:
2 zones on Earth
1 on Mars, Moon, Venus, Mercury, Europa, and the Reef (whatever that is).
I'm real interested to see what the XBone version looks and plays like. I'm going PS4 but for my Xbros I hope it's great!
Imagine if they add new planets using dlc.
Do we have any idea what that last game mode is on their site that isn't reveled yet?
Do we have any idea what that last game mode is on their site that isn't reveled yet?
Do we have any idea what that last game mode is on their site that isn't reveled yet?
These will consume my life and be the source of the 2014's best gameplay experience.The 6 man Raids (each raid rumored to take between 2 to 3 hour and are high skill high rewards.)