mickcenary
Member
Anyway, just ranting about it.
I take no issue with it on that front. I just don't think the burly female designs look any good; purely an aesthetic thing.
Anyway, just ranting about it.
I'll take your teasing, somewhat vague answer as a "yes"![]()
I see this mentioned all the time but I don't understand why the art is always an issue here.
I don't see girl gamers complaining about the overly macho and disfigured bodies of the males.
Anyway, just ranting about it.
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Guys I need some tips on HSG. I can't win the first pro tournament. Any help is appreciated. Some builds would be nice. I only have Yuna at max at the moment and some lvl 1 clubs and balls.
We can buy FEZ this week for 5€ in the EU PSN, is it a good port and worth the double dip?
I've only played the Vita version but its an amazing port. It looks fantastic on an OLED screen and the gameplay is perfectly suited to the pick up and play nature of the Vita. Well worth it in my opinion. Frame rate etc. seems solid as well.
Are you fully patched?I just bought Kat on HSG but I don't see her anywhere. What gives?
Are you fully patched?
I just bought Kat on HSG but I don't see her anywhere. What gives?
did I just fuck up by buying the PS4-version of Fez? I thought it was cross-buy...![]()
Did you play Dissidia 1? How is the levelling system in Duodecim or however it's spelled? The first game had this lovely mechanic to exploit. You could change your "play style" so the game would give you experience bonuses on fights. Then the calendar system would give you bonus experience on certain days, too. Then there were items you could equip (breakable), that gave you a 100% exp bonus. All of those would stack. Then I would do a fight, a level 1 vs a level 99. There was a certain item set I would equip too, that would give me a *little* bit of a chance. But I would use either Seph or Terra, wait for the right time...get a crazy break on them a few times and come out the victor. Go from level 1 to 99 in one fight...but then you'd still have to take the time to learn all the skills. I had most of the cast 99'ed that way. It was a blast, and one incredible challenge. Regardless of super lame yet super hard levelling exploits, I reallllllly want this game. I put so much time in the first game, it's one incredible PSP title. Such great, fluid, over the top action. I always miss the FF sales....but next time...I will buy them all. The replay editor still puts many games to game with what they have for replays.lord only knows how i managed or why I leveled him up to 100 (and as much as I enjoyed FFIX, I don't have a personal attachment to that game or that zidane)
my other level 100s in this game are lightning, squall, laguna, terra, cecil and yuna
At work, but I know I have 17 physical carts, and a plethora of digital games. Like many others, I go waaaaay overboard on those digital sales. Plus really cleans up during those times.Out of curiosity, guys, how many games have you purchased for your Vita? Don't include F2P, PS1/PSP and PS+ games. Mine is around 11 retail, 8 digital.
One bit of advice, try turning on easy mode. It affects *nothing*, aside from your ego. Once you start getting the hang of things more, go back and do it normal mode. But doing courses easy mode allows you to grasp the mechanics more and more while viewing other courses, layouts, and ball positioning while still earning points to buy gear. I always go for clubs and balls first. My ideal set up is Amy - Turbo Spin club, Pinhole ball, both level 3 because I refuse to buy those DLC clubs. But perhaps a character with differing play styles will help you out too, each character is fairly different. The balls flight path can also make or break a character. I have to use characters with straight shots, I just can't do those that curve their straight shots.Guys I need some tips on HSG. I can't win the first pro tournament. Any help is appreciated. Some builds would be nice. I only have Yuna at max at the moment and some lvl 1 clubs and balls.
Good grief, Magical Beat is harder than I expected, but when you get that zen like state where you understand the rhythm and patterns, game becomes godlike.
Your character won't change appearance by equipping different armors, though (except for the fighter's shield).
Sometimes I shake my head to the beat of the song when playing Magical Beat, and I don't do that in any other rhythm game.
I didn't see this anywhere, remember Makai Shin Trillion, the jrpg/srpg from some ex Disgaea developers? Its site got some little updates
http://www.compileheart.com/trillion/
here some new screens:
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Do PS+ subscriptions stack? Like if i enter 2 year long subscriptions will i get 2 years worth of PS+ or do I need to hold back and wait for one to finish?
They stack.Do PS+ subscriptions stack? Like if i enter 2 year long subscriptions will i get 2 years worth of PS+ or do I need to hold back and wait for one to finish?
That looks rad, great visuals and native res?
PS Now will hopefully come to the Vita by the end of 2014, so you might be able to play the PS3 Uncharteds on your Vita soon enough!
Out of curiosity, guys, how many games have you purchased for your Vita? Don't include F2P, PS1/PSP and PS+ games. Mine is around 11 retail, 8 digital.
Glad to hear it. I enjoyed the game for a while, but once I started to "max out" on normal mode it started boring me somewhat. I wasn't finding any awesome items, I think I killed most all the bosses, had crafted most of the awesome armors/weapons. But then I made the jump to hardmode, and mannn...that is where the game starts to shine in my eyes. That is when everything opens up, for you to start the process of finding things so you can find other things, all so you can find that ONE thing that is awesome. What thing, you say? It's the proverbial thing, as there is enough content in there for people of all playstyles. My favorite part about hardmode though, is that it is indeed hard. At least once you first get to it. Your armor sucks, the enemies are plentiful, and your weapon is like a wet noodle.Took a while for Terraria to click, I'm finally starting to get into it.
GR2 is also goneWow from E3 its been a trainwreck that is showing no signs of stopping now.
E3; FF Typo, Yoshida Interview.
Guess they cancelled bend's game and whatever infamous vita was!
Hope GR2 makes it to vita!
A portable infamous would have been pretty nice. Heck, even a port of Infamous 1 would have been something, assuming it wasn't a terrible rush job.
Honestly though, at this point all I'm hoping for is that the R&C Trilogy Collection turns out to be a decent port. If they can manage that, I'm not going to be all that perturbed about the vita's future.
Well on one hand sanzaru ported sly copper collection and it is amazing but on the other hand Ratchet used ND's Jak & Daxter Engine which runs terrible on vita! But since idol minds got R&C Collection to 1080p on ps3 while jak was subnative there is still hope.
Edit: Ah Fuck it! Cancelled again. Guess will download directly to vita!
I'm wondering how bad Vita Jak & Daxter collection actually is, because I bought Borderlands 2 for Vita despite the frame rate complaints and crash issues and it's been a lot of fun.
Thinking of picking it up, honestly.
GR2 is also gone
oreshika is the last one
I'm wondering how bad Vita Jak & Daxter collection actually is, because I bought Borderlands 2 for Vita despite the frame rate complaints and crash issues and it's been a lot of fun.
Thinking of picking it up, honestly.
GC: What was the last big Sony first party title for PS Vita?
PR guy: PlayStation Pets.
GC: PlayStation Pets?! [laughs] Oh boy, who could forget that one.
JR: Please dont be disrespectful about PlayStation Pets.
JR: Are you going to see huge, mega budget PS Vita games that we have developed and we publish? I think thats unlikely. That said, does Vita play an increasingly important role in our overall ecosystem the old vertical silos where nothing ever talked to each other, thats all breaking down now.
Whether its PlayStation Now, whether its Remote Play where the statistics are really surprising in terms of the number of people who use the Remote Play functionality and the extent to which they use it. Its not like they use it once and then they say, OK, thats great and then they put the PS Vita back in the draw.
GC: Do you have a percentage for that at all?
PR guy: No, we were going to do it last night but we didnt. It ended up not being included.
JR: Its double digits, so it does work. It will be a client device for PlayStation Now, and even potentially quite an important one. So in the sense it was initially intended having huge, portable, exclusively-designed portable games is that its future? Probably not. But does it have a future? Yes.
Well I never played it before vita and was able to look past the flaws and all and I platinumed it. I think the game being sub native, highly compressed audio with fucked up double jump hurts it more. Its still playable start from finish without any crashes.
The 2nd game is next to unplayable due to mandatory back touch controls for driving. Got stuck on a mission for dropping something off across town! Failed it 5 times and never went back.
baekshi said:10/10
I like that they asked difficult questions at least.
Hm... I'll watch some youtube reviews and research it. What happened to the double jump?
Well on one hand sanzaru ported sly copper collection and it is amazing but on the other hand Ratchet used ND's Jak & Daxter Engine which runs terrible on vita! But since idol minds got R&C Collection to 1080p on ps3 while jak was subnative there is still hope.
I'm wondering how bad Vita Jak & Daxter collection actually is, because I bought Borderlands 2 for Vita despite the frame rate complaints and crash issues and it's been a lot of fun.
Thinking of picking it up, honestly.
It just felt off and was not responsive leading to some troubled jumping but once I got used to it (much later) it was ok!
I think I know which Jak2 driving mission you mean because it was hard as hell on PS2 as well and made me rage.
did I just fuck up by buying the PS4-version of Fez? I thought it was cross-buy...![]()
GC: Dont get me wrong, its a great console. Remote Play is great and the indie support is excellent. But you didnt announce any first party titles last night, and you didnt last year either. Apart from a vague hint about Gravity Rush 2 I cant think of any other way in which youre supporting the system with your own games. I mean its a difficult market, everyone knows that
JR: It is a difficult market.
PR guy: Last night Entwined was announced for PS Vita.
GC: [Luigi death stare] You know what Im getting at.
JR: I do.