Honestly at this point I just wish someone released an x-input compatible controller with *really* good dpad, not just for Shovel Knight.
CRT filter dude.
The game just totally bugged out on Tinker Knight. I was fighting him and then....Shovel Knight was stuck in a victory animation and since he was in the corner he couldn't take any damage at all. I could access the menu but I couldn't control anything and had to turn the 3DS off. Fffffffffffffffffffffff.after I beat the first form instead of normally falling through the floor with him to the second form the screen was stuck on the top floor, and then when it manually switched to the bottom floor
Same exact thing happened to me.
Looks like the alphabet for whatever that fictional language is. Shovelese?So what is this about?
![]()
Looks like the alphabet for whatever that fictional language is. Shovelese?
Yeah but I didn't see any of the Shovelese in the world? 3DS resolution isn't great...
I have both the Wii U and 3DS versions and the 3DS version is good. I bought it mainly so I can play it on my flights next week!To those who purchased the 3DS version: how does it hold up?
(My stylus is aimed towards the purchase button on the eShop and I need that final push...)
Ugh, that stucks. At least his level is short and easy.The game just totally bugged out on Tinker Knight. I was fighting him and then....Shovel Knight was stuck in a victory animation and since he was in the corner he couldn't take any damage at all. I could access the menu but I couldn't control anything and had to turn the 3DS off. Fffffffffffffffffffffff.after I beat the first form instead of normally falling through the floor with him to the second form the screen was stuck on the top floor, and then when it manually switched to the bottom floor
I have both the Wii U and 3DS versions and the 3DS version is good. I bought it mainly so I can play it on my flights next week!
Did the devs ever say anything about bringing this to PS platforms in the future?
Not port-begging. Just wondering.
On The Horizon: New Platforms?!?
A lot of people are learning about Shovel Knight for the first time and there is a vast sea of awesome gaming platforms out there. It is a goal of ours to see Shovel Knight arrive on all sorts of platforms -- from consoles to handhelds and maybe even a few things in between? However, we still have our hands full with our initial plans. Once we have some surefire details we’ll be sure to tell you all about it!
The game just totally bugged out on Tinker Knight. I was fighting him and then....Shovel Knight was stuck in a victory animation and since he was in the corner he couldn't take any damage at all. I could access the menu but I couldn't control anything and had to turn the 3DS off. Fffffffffffffffffffffff.after I beat the first form instead of normally falling through the floor with him to the second form the screen was stuck on the top floor, and then when it manually switched to the bottom floor
This is the most recent word on additional platforms:
They still have to release it on Linux and Mac first, two platforms that were part of the Kickstarter.
This is the most recent word on additional platforms:
They still have to release it on Linux and Mac first, two platforms that were part of the Kickstarter.
God I hate Propeller Knight's level.
Getting the relic in that level makes it significantly easier.
So what is this about?
![]()
I must have missed it. I'm in the wind rooms and it seems impossible.
Wii U Pro Controller with the Mayflash adapter.
I'm playing on 3DS the first time through but when I get to it on PC I'll have to futz with this. There's a CRT filter I've been using on Retroarch that does scanlines along with a simulated pixel glow which looks really nice on my TV.
does the mayflower adaptor allow the triggers and sticks to work as expected or are the triggers dpads?
I have both the Wii U and 3DS versions and the 3DS version is good. I bought it mainly so I can play it on my flights next week!
If I assumed this was leading somewhere, I'd say it was obviously a 1:1 letter key, used to decode some message somewhere.
The wind rooms aren't very difficult. They just take time to figure out.
Triggers as dpads? What?
Mayflash is 1:1. The Wii U Pro is recognized as a native 360 controller.
game is amazing even tho im pretty shit at it (most bosses I scrape by even with the fish king potions)
im up toafter killing thethe armor village, whats up with theplague knighthat guy lol
great - the gbatemp solution doesn't allow it to be 1 for 1. that's all.
Should I get Shovel Knight on my 3DS or Wii U?
It's a known issue. A fix is lined up for the next version.The game just totally bugged out on Tinker Knight. I was fighting him and then....Shovel Knight was stuck in a victory animation and since he was in the corner he couldn't take any damage at all. I could access the menu but I couldn't control anything and had to turn the 3DS off. Fffffffffffffffffffffff.after I beat the first form instead of normally falling through the floor with him to the second form the screen was stuck on the top floor, and then when it manually switched to the bottom floor
Where would you prefer to play it? That's where you should get it. Simple.
The game just totally bugged out on Tinker Knight. I was fighting him and then....Shovel Knight was stuck in a victory animation and since he was in the corner he couldn't take any damage at all. I could access the menu but I couldn't control anything and had to turn the 3DS off. Fffffffffffffffffffffff.after I beat the first form instead of normally falling through the floor with him to the second form the screen was stuck on the top floor, and then when it manually switched to the bottom floor
So I beat the game and I just wanted to know this:Did catching Shield Knight in those dream sequences caused her to live in the ending?
That's hilarious. Possible Metal Man reference?In case anyone doesn't know yet. You can beat Tinker Knight's first form in one shot with the mobile gear.
The Specter Knight Battle is more astonishing than anything I have played in Triple A this year. Strong Castlevania vibes but SK has it's own identity, I was exhilarating thanks to design and an incredible track.