Xenoblade X (Cross) releasing in 2015 (Xenoblade Chronicles X in the US)

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Ok cool thanks for the info and your time. Hoping they will release a demo on eshop so i can try it. I am personally tired a bit of these MMO like games (spend wayyy to much time in WoW, EQ, GW2). Just hearing the word MMO give me headache lol.

It just depends on what you are tired of about MMOs. It's still a single player game (might have multiplayer featues as well), but shares a similar battle system of some MMOs and likely questing as well but we don't have firm info on that yet. If you think you would like exploring big-open-strange alien world, there is a good chance you'll enjoy the game. Xenoblade also had a lot of other cool features like relationship building, town building, gem crafting, a collection book, and unique enemies.
 
Ok cool thanks for the info and your time. Hoping they will release a demo on eshop so i can try it. I am personally tired a bit of these MMO like games (spend wayyy to much time in WoW, EQ, GW2). Just hearing the word MMO give me headache lol.

Well maybe you can try borrowing a copy of Xenoblade Chronicles if available just to get the taste of how the game feels. That way, you can judge whether this game is right for you or not. Xeno X will have its core mechanics the same, but with tweaks on some execution like being able to change from guns to melee attacks as shown on the demos.
 
Well maybe you can try borrowing a copy of Xenoblade Chronicles if available just to get the taste of how the game feels. That way, you can judge whether this game is right for you or not. Xeno X will have its core mechanics the same, but with tweaks on some execution like being able to change from guns to melee attacks as shown on the demos.

Might try that yeah. For the game itself i just hope you will be able to play the game by not only using guns. Its not that i dont like it, im just a sword type guy :) . I really enjoy KOTOR in the past, i think it feel a bit similar.
 
Might try that yeah. For the game itself i just hope you will be able to play the game by not only using guns. Its not that i dont like it, im just a sword type guy :) . I really enjoy KOTOR in the past, i think it feel a bit similar.

I used to be opposed to the idea of guns in my JRPGs as well. I think FF XII and Xenoblade got me over that way of thinking though, maybe it's because if you wanted you could more or less ignore them completely. I also realized that some of my favorite games have guns, FF VII, for example. But then I started to use them and I actually like them as a compliment to other options such as swords. I agree though, I do prefer the option of swords but in a futuristic setting like this I'm just not sure how practical swords are compared to guns and bullets.
 
You may not be able to fly around the entire planet but I would be very surprised if you couldn't fly around most of the world at some point.

Oh, man! Imagine a full, seamless 3D world map with an approachable horizon like in the 32-bit days. That's probably too much to hope for though, right?

Valak Mountain really sucked too, yeah. Felt like a total filler area.

And accidentally sliding off the narrow pathways and getting sent back to the last landmark did not help things.

Ah, memories of Babel Tower...
 
I really enjoy KOTOR in the past, i think it feel a bit similar.

I loved KOTOR back on the OG Xbox! Xenoblade was my first proper JRPG (besides Paper Mario and Pokemon, haha) and Xenoblade's battle system is not what I expected JRPG battle systems to be like, I was pleasantly surprised. I found it very addictive once I figured it out. Xenoblade Chronicles X has a user-created character and if I understand the Treehouse video correctly, dialogue choice stuff as well. Xenoblade did not have those things (though I think it might have had some dialogue choice moments, or were they just quest lines that depended on the outcome of a prior quest?)
 
I like the music but yeah not a big fan of the area myself. The best part about it though is that there aren't many quests in the area.

I hope XenobladeX has as many varied environments are Xenoblade did, actually more so since it's an entire alien planet and you can fly around.

Edit for the post above. I see Xenoblade kind of like a single player MMO or like FFXII myself.
As for guns, the only character that uses them is Sharla. Everybody else has their own weapon type, like staffs and swords.

Edit Again: As for this game, it looks like the player will have different options. My guess is, it will be up to the player what they ultimately decide to play with, guns or swords. It's clear there are different class options in XenobladeX from what we have seen so far.

There are more than just guns/swords. They have shields, launchers and a whole bunch of other stuff I didn't write down when I was checking out the classes from one of the Treehouse stream videos. Here's the list of classes (for the main character) so far.

Looking at the Class list so far for the main character we have

Drifter

Assault
- Samurai Gun
-- (Unknown)
- Shield Battler
-- Heavy Striker

Command
- Sword Fang
-- FullMetal Jaguar
- Long Lancer
-- Star Crusader

Forcer
- Psy Seeker
-- Elite Planner
- Blast Fencer
-- Galaxy Knight

They said the names aren't final so they might be different in the full version. Apparently every character is supposed to have their own set so I'm not sure if it means some are shared or not.



Yeah, just from those small tidbits I can already tell I'm going to spend a lot of time making my character.
 
So a little mini-rant here:

I've been bored and watching (well skipping forward) through some of the reaction vids to the Nintendo E3 Digital showing, mainly to see how Nintendo fans reacted to games like XBC:X and Bayonetta. It kills me that the reactions range basically from "wait is this METROID?!... oh this is that X game" to just complete apathy. Some edited videos don't even include their reactions to XBC:X.

True, Nintendo fans are a niche market, and the JRPG market is perhaps even more niche and the two don't necessarily intersect and yeah I get that the ones doing these react videos are pretty much looking for Mario/Metroid/Zelda. Also, Nintendo really is partly to blame since they fucked up majorly with the first XB with zero promotion, the whole Operation Rainfall mess, and the limited retail distribution. That being said, you'd think that at least some of the positive press such as the game being hailed as the best JRPG of last gen would start to permeate through the Nintendo fanbase and some would give it a shot or the benefit of the doubt, plus Nintendo seems to be actively promoting XBC:X, unlike the first one.

I guess what I'm trying to say, is that I wish some of these really, really dedicated hardcore Nintendo fans would try to expand their horizons, especially when Nintendo themselves are making a concerted effort to do so. We have sequels to arguably the best JRPG and straight actioner of last generation, and a lot of Nintendo fans are "meh" to it (granted Bayo 1 never hit Nintendo's systems so more understandable). Meanwhile, announcements of previously leaked playable characters in a known game can send fanboys/fangirls into screaming fits.

I'd really love to see these games do better as they totally deserve it, and I feel like if a lot of cloistered Nintendo fans just gave them a chance and embraced them like they do with anything Mario, they'd be surprised.

/end rant
 
So a little mini-rant here:

I've been bored and watching (well skipping forward) through some of the reaction vids to the Nintendo E3 Digital showing, mainly to see how Nintendo fans reacted to games like XBC:X and Bayonetta. It kills me that the reactions range basically from "wait is this METROID?!... oh this is that X game" to just complete apathy. Some edited videos don't even include their reactions to XBC:X.

True, Nintendo fans are a niche market, and the JRPG market is perhaps even more niche and the two don't necessarily intersect and yeah I get that the ones doing these react videos are pretty much looking for Mario/Metroid/Zelda. Also, Nintendo really is partly to blame since they fucked up majorly with the first XB with zero promotion, the whole Operation Rainfall mess, and the limited retail distribution. That being said, you'd think that at least some of the positive press such as the game being hailed as the best JRPG of last gen would start to permeate through the Nintendo fanbase and some would give it a shot or the benefit of the doubt, plus Nintendo seems to be actively promoting XBC:X, unlike the first one.

I guess what I'm trying to say, is that I wish some of these really, really dedicated hardcore Nintendo fans would try to expand their horizons, especially when Nintendo themselves are making a concerted effort to do so. We have sequels to arguably the best JRPG and straight actioner of last generation, and a lot of Nintendo fans are "meh" to it (granted Bayo 1 never hit Nintendo's systems so more understandable). Meanwhile, announcements of previously leaked playable characters in a known game can send fanboys/fangirls into screaming fits.

I'd really love to see these games do better as they totally deserve it, and I feel like if a lot of cloistered Nintendo fans just gave them a chance and embraced them like they do with anything Mario, they'd be surprised.

/end rant

Yeah, I ranted about the very same thing last year.

onilink88 said:
As much as I would love for it to be there, the appeal of X and the tastes of the concerned demographic don't coincide in the slightest. Hell, Nintendo's very own audience is apathetic towards it.

I see it all the time. Once again, X is talked about by a very vocal minority. But where everyone else is concerned, be it Nintendo enthusiasts or the general gaming press, the likes of Smash and Mario are always at the forefront of the spotlight, with X being lucky to even get so much as a token mention. I dunno, I just don't think the audience is there in any substantial capacity for this game.

You expect it to get no acknowledgement from the press, but to see Nintendo fans themselves giving it the cold shoulder is even more disheartening. Here, we have an ambitious, (relatively) new IP, with realistic graphics, and amazing production values - something people have constantly lambasted Nintendo for not doing - and now that it's here, nobody gives a shit.
 
So a little mini-rant here:

I've been bored and watching (well skipping forward) through some of the reaction vids to the Nintendo E3 Digital showing, mainly to see how Nintendo fans reacted to games like XBC:X and Bayonetta. It kills me that the reactions range basically from "wait is this METROID?!... oh this is that X game" to just complete apathy. Some edited videos don't even include their reactions to XBC:X.

True, Nintendo fans are a niche market, and the JRPG market is perhaps even more niche and the two don't necessarily intersect and yeah I get that the ones doing these react videos are pretty much looking for Mario/Metroid/Zelda. Also, Nintendo really is partly to blame since they fucked up majorly with the first XB with zero promotion, the whole Operation Rainfall mess, and the limited retail distribution. That being said, you'd think that at least some of the positive press such as the game being hailed as the best JRPG of last gen would start to permeate through the Nintendo fanbase and some would give it a shot or the benefit of the doubt, plus Nintendo seems to be actively promoting XBC:X, unlike the first one.

I guess what I'm trying to say, is that I wish some of these really, really dedicated hardcore Nintendo fans would try to expand their horizons, especially when Nintendo themselves are making a concerted effort to do so. We have sequels to arguably the best JRPG and straight actioner of last generation, and a lot of Nintendo fans are "meh" to it (granted Bayo 1 never hit Nintendo's systems so more understandable). Meanwhile, announcements of previously leaked playable characters in a known game can send fanboys/fangirls into screaming fits.

I'd really love to see these games do better as they totally deserve it, and I feel like if a lot of cloistered Nintendo fans just gave them a chance and embraced them like they do with anything Mario, they'd be surprised.

/end rant
You're probably right but the trailer in the Digital Event was terrible and unexciting.
 
Don't know why there's some people claiming this game suffered a downgrade. The game looks exactly as beautiful as the very first trailer when the game was revealed, if not better... Yeah actually looks better, especially on the lighting side. I'm still so sad this was delayed till 2015 but whatever it's necessary so they can polish this game to the max and bring an epic adventure.
 
You're probably right but the trailer in the Digital Event was terrible and unexciting.

The difference between the Treehouse demo and DE trailer is really striking - how they could cut such a repellant trailer for a game that demos so well is baffling. A 2-minute extract from the demo overlaid with an appropriate musical choice would have done a much, much better job of selling the game's concept than what they chose to do for the trailer. Keeping the Japanese voice track for the international trailers was also a significant mistake - even if the dub wasn't done yet, silence would have given a better impression.
 
Don't know why there's some people claiming this game suffered a downgrade. The game looks exactly as beautiful as the very first trailer when the game was revealed, if not better... Yeah actually looks better, especially on the lighting side. I'm still so sad this was delayed till 2015 but whatever it's necessary so they can polish this game to the max and bring an epic adventure.

I think (or at least hope) everyone's just about on the same page now in accepting there was no downgrade. The Digital Event trailer did look faintly alarming in places, but all was made well by the Treehouse segments. It was just the shock of seeing the character models from the front for the first time, I imagine.
 
You're probably right but the trailer in the Digital Event was terrible and unexciting.

Not that I thought that the trailer was unexciting or anything, but it's suffering in the exact same way that it did at last year's E3, where, in terms of press and fan talk, it was completely and totally overshadowed by Mario (Zelda this year) and Smash. It's not a problem attributable to a questionable trailer - no, the fans are the issue here.
 
The difference between the Treehouse demo and DE trailer is really striking - how they could cut such a repellant trailer for a game that demos so well is baffling. A 2-minute extract from the demo overlaid with an appropriate musical choice would have done a much, much better job of selling the game's concept than what they chose to do for the trailer. Keeping the Japanese voice track for the international trailers was also a significant mistake - even if the dub wasn't done yet, silence would have given a better impression.
This is a big part of it I think. I was much more interested after a few minutes of the demo than I was after the trailer.
 
Not that I thought that the trailer was unexciting or anything, but it's suffering in the exact same way that it did at last year's E3, where, in terms of press and fan talk, it was completely and totally overshadowed by Mario (Zelda this year) and Smash. It's not a problem attributable to a questionable trailer - no, the fans are the issue here.

Can't force people to be excited about something, I suppose. Personally I'd swim to Japan to pick up a copy of this day one if I had to, but so it goes.

Regarding the trailer, I will say this - I sold a friend on the Wii U in part off the back of last year's trailer. I'm certain I couldn't have done the same with this year's, which was waaaay more niche in tone. Philosophical pontificating, cutesy comic relief characters and the overall intensely anime flavour is no match for the "Mechs! Huge monsters! Swords and guns and lasers! Bigger monsters!" montage from last year if you're trying to convince someone who's mainly a AAA Ubisoft type of gamer.
 
The difference between the Treehouse demo and DE trailer is really striking - how they could cut such a repellant trailer for a game that demos so well is baffling. A 2-minute extract from the demo overlaid with an appropriate musical choice would have done a much, much better job of selling the game's concept than what they chose to do for the trailer. Keeping the Japanese voice track for the international trailers was also a significant mistake - even if the dub wasn't done yet, silence would have given a better impression.

They weren't showing that trailer specifially for you. The Direct Event was being shown in Japan too, and they clearly wanted to give people a feel for where X's story is going to go as well. Why try to shove a bunch of gameplay into a tiny amount of time like they did the year before when they knew they had the Treehouse stuff ready to provide plenty of it?
 
Can't force people to be excited about something, I suppose. Personally I'd swim to Japan to pick up a copy of this day one if I had to, but so it goes.

Haha, so would I. :)

Regarding the trailer, I will say this - I sold a friend on the Wii U in part off the back of last year's trailer. I'm certain I couldn't have done the same with this year's, which was waaaay more niche in tone. Philosophical pontificating, cutesy comic relief characters and the overall intensely anime flavour is no match for the "Mechs! Huge monsters! Swords and guns and lasers! Bigger monsters!" montage from last year if you're trying to convince someone who's mainly a AAA Ubisoft type of gamer.

The thing is, though, we had already gotten two teasers with the "Mechs! Huge monsters! etc." focus, and people were clamoring for a glimpse of the game's narrative at this point. The philosophical pontificating, cutesy comic relief characters, and the anime flavor - the things that were shown in the newest trailer - that's the kind of stuff that appeals to the JRPG/Xeno fan, and things that the uninitiated would have had to deal with anyway if they had any intention of playing the game. So I'm not sure what they would have gained by continually hiding all of that.

Anyways, I digress, as no amount of me bitching about other people not giving the game the recognition it deserves is going to stop it from being a commercial catastrophe. I just hope it's a long time before it [the modern Xeno series] ends up in the Nintendo IP graveyard. :(
 
You're probably right but the trailer in the Digital Event was terrible and unexciting.

Oh definitely; the trailer really wasn't that great. But even that withstanding, there was a palpable lack of excitement in an extremely dismissive way. Even when the Monolithsoft logo came up in some of these reaction videos, a lot of these fans were like "oh, it's that X thing. Okay, whatever."

I agree with Onilink in that the fanbase is really disheartening and bitching about it really isn't gonna amount to much. I just hope Nintendo doesn't get disheartened by it, since I've been loving their recent efforts to expand their profile.
 
Maybe Nintendo needs more games that are not targeted to these "Nintendo fans" and Xenoblade is one of those. A game to pull people from "outside".

Anyway, if the numbers being thrown around are close to real, Xenoblade sold close to a million copies will all the crap it went through and not that many copies were actually made.

Let's see how it does.
 
Maybe Nintendo needs more games that are not targeted to these "Nintendo fans" and Xenoblade is one of those. A game to pull people from "outside".

Anyway, if the numbers being thrown around are close to real, Xenoblade sold close to a million copies will all the crap it went through and not that many copies were actually made.

Let's see how it does.

The only numbers stating that the game has reached a million in sales are sourced from VG Chartz. There are no concrete numbers for Xenoblade (aside from its Japanese opening and last known LTD there), but realistic extrapolation would place it within the 500k territory (upper limit of 600k), which would not be enough for it to be a solvent production.
 
I really doubt, even if Cross is a failure, that it would be the end of huge games from Monolith.
They fill a niche on the WiiU that no other developer does on any platform period.
 
Honestly I thought the DE trailer was fine. People just decided to cherrypick the character models and go oh noes downgrade. And later on the demo shows me the fluid gameplay. You know the stuff that matters and is showing a huge beautiful overworld full of life. More importantly we have our first story details and as it happens it isn't some narrative where two forces fought in the past but 2 opposing forces fighting right now in the present and the planet suffers for it and humanity had to make it's last ditch effort to escape.

But no it was focus on the bad character models faces because that means bad graphics which means downgrade which means it is now terrible. And was unbelievably petty.

I just don't get it really, first gameplay is shown and people cry for story details but you get story details and cry for gameplay. Honestly makes it look like you want to find something to bitch about for the sake of bitching about something. I think when the final product actually releases you should then judge the game on it's own merits and what it does well and what it doesn't do well before jumping to conclusions.
 
I really doubt, even if Cross is a failure, that it would be the end of huge games from Monolith.
They fill a niche on the WiiU that no other developer does on any platform period.

Let's remember that Fire Emblem's head was recently on the chopping block, and you can apply what you said about X to it. The difference, of course, is that a game like X costs exponentially more to make (and will continue to cost more as we get more powerful hardware from Nintendo), so if sales don't pick up, there's a very real possibility it's going to end up in the scrap heap.
 
Let's remember that Fire Emblem's head was recently on the chopping block, and you can apply what you said about X to it. The difference, of course, is that a game like X costs exponentially more to make (and will continue to cost more as we get more powerful hardware from Nintendo), so if the series doesn't start selling better at some point, there's a very real possibility it's going to end up in the scrap heap.

The Xeno series might.
But huge RPGs from Monolith? I don't think this will be the last from them.
Nintendo is a business for sure. But they are also a console producer and they need a fleshed out library to entice people to buy their systems.
Monolith provides a type of game that no other studio in the world does anymore and that is something you can't put a price on.
In the same way that Nintendo is having Platinum make games for them that couldn't possibly be cheap or profitable but fill a need on the console to a specific group of gamers.
 
The Xeno series might.
But huge RPGs from Monolith? I don't think this will be the last from them.

Well, yeah, that's why I said the Xeno series. :)

Of course, Monolith themselves aren't going to get the ax, but there's no guarantee that Nintendo's going to continue giving them carte blanche and throwing heaps of money at them like they are now when it's been shown the kind of games they make just don't sell.
 
Well, yeah, that's why I said the Xeno series. :)

Of course, Monolith themselves aren't going to get the ax, but there's no guarantee that Nintendo's going to continue giving them carte blanche and throwing heaps of money at them like they are now when it's been shown the kind of games they make just don't sell.
Well, if we take the Fire Emblem example.
Even if the series had gotten axed IS would still be making strategy RPGs as seen with STEAM.
Monolith's games would just keep changing and evolving until they found something that worked like all of Nintendo's studios.
 
Well, if we take the Fire Emblem example.
Even if the series had gotten axed IS would still be making strategy RPGs as seen with STEAM.
Monolith's games would just keep changing and evolving until they found something that worked like all of Nintendo's studios.

Let's just hope the Xenoblade Chronicles don't sell like Baten Kaitos did.

Which ironically is a lot of fun I didn't expect them to be.
 
Well, if we take the Fire Emblem example.
Even if the series had gotten axed IS would still be making strategy RPGs as seen with STEAM.
Monolith's games would just keep changing and evolving until they found something that worked like all of Nintendo's studios.

Like I said, Monolith wouldn't stop making RPGs, but they would certainly stop making Xeno-like RPGs, and that would be criminal (and this is issue being discussed). I can't think of another JRPG series that's offering the kind of ambition and quality we're seeing with the modern Xeno series (aside from maybe FFXV, but that's another story), and to see it go the way of the dodo would really suck.
 
[...]Keeping the Japanese voice track for the international trailers was also a significant mistake - even if the dub wasn't done yet, silence would have given a better impression.

eh? I don't see what you're getting at
having a story trailer without "the story" would've sucked even more (not that I think the trailer sucked, I don't)

Well, yeah, that's why I said the Xeno series. :)

Of course, Monolith themselves aren't going to get the ax, but there's no guarantee that Nintendo's going to continue giving them carte blanche and throwing heaps of money at them like they are now when it's been shown the kind of games they make just don't sell.

If Nintendo was all about the money, they'd have cancelled it a year ago. I think we (and the xeno franchise) is save for the time being.

Sorry I haven't been keeping up with this thread but have we got any confirmation of a EU release?

It's basically confirmed since like day one
why wouldn't it be?
 
Edit Again: As for this game, it looks like the player will have different options. My guess is, it will be up to the player what they ultimately decide to play with, guns or swords. It's clear there are different class options in XenobladeX from what we have seen so far.

Well maybe you can try borrowing a copy of Xenoblade Chronicles if available just to get the taste of how the game feels. That way, you can judge whether this game is right for you or not. Xeno X will have its core mechanics the same, but with tweaks on some execution like being able to change from guns to melee attacks as shown on the demos.

Might try that yeah. For the game itself i just hope you will be able to play the game by not only using guns. Its not that i dont like it, im just a sword type guy :) . I really enjoy KOTOR in the past, i think it feel a bit similar.

From the Treehouse demo, it appears that every character has a ranged option and a melee option. All their arts are divided into two classes. So when you're doing melee attacks, you start 'supercharging' your melee arts and vice versa. I think this applies to mechs as well. Also, you gain more TP (basically MP) when going in for melee attacks, so the risk/reward is greater.

So rather than choosing between a sword or a gun, whynotboth.gif.
 
I thought Xenoblade Chronicles X was not a very good game to demonstrate in person. While it was nice that we did get to actually see what it looks like in real-time, the demo was just very limited due to how it starts at the beginning of the game, so we didn't get to see much of it. I would have preferred to see a slightly longer trailer that showed both story and gameplay.

Anyway, I suspect X won't be coming out until the second half of 2015.
 
Like I said, Monolith wouldn't stop making RPGs, but they would certainly stop making Xeno-like RPGs

Technically, they already have quit making Xeno games. the two Blade games shouldn't even have Xeno in the name. They're nothing like the real Xeno games. The Xenoblade name is nothing but a marketing ploy for Xenogears and Xenosaga fans.
 
Honestly I thought the DE trailer was fine. People just decided to cherrypick the character models and go oh noes downgrade. And later on the demo shows me the fluid gameplay. You know the stuff that matters and is showing a huge beautiful overworld full of life. More importantly we have our first story details and as it happens it isn't some narrative where two forces fought in the past but 2 opposing forces fighting right now in the present and the planet suffers for it and humanity had to make it's last ditch effort to escape.

But no it was focus on the bad character models faces because that means bad graphics which means downgrade which means it is now terrible. And was unbelievably petty.

I just don't get it really, first gameplay is shown and people cry for story details but you get story details and cry for gameplay. Honestly makes it look like you want to find something to bitch about for the sake of bitching about something. I think when the final product actually releases you should then judge the game on it's own merits and what it does well and what it doesn't do well before jumping to conclusions.
This basically, there was nothing unexciting about that trailer and I continue to be confused by people saying this, if they do, they need to watch the trailer again.
 
Technically, they already have quit making Xeno games. the two Blade games shouldn't even have Xeno in the name. They're nothing like the real Xeno games. The Xenoblade name is nothing but a marketing ploy for Xenogears and Xenosaga fans.

Xenoblade didn't get its final name until late in development, so it definitely wasn't made with the series in mind.

However, it seems pretty clear from all of the trailers and gameplay footage that X is taking plenty of ques from Xenogears and Xenosaga (sci-fi setting, art style, pilotable mechs, and more ties to religious themes).
 
So a little mini-rant here:

I've been bored and watching (well skipping forward) through some of the reaction vids to the Nintendo E3 Digital showing, mainly to see how Nintendo fans reacted to games like XBC:X and Bayonetta. It kills me that the reactions range basically from "wait is this METROID?!... oh this is that X game" to just complete apathy. Some edited videos don't even include their reactions to XBC:X.

True, Nintendo fans are a niche market, and the JRPG market is perhaps even more niche and the two don't necessarily intersect and yeah I get that the ones doing these react videos are pretty much looking for Mario/Metroid/Zelda. Also, Nintendo really is partly to blame since they fucked up majorly with the first XB with zero promotion, the whole Operation Rainfall mess, and the limited retail distribution. That being said, you'd think that at least some of the positive press such as the game being hailed as the best JRPG of last gen would start to permeate through the Nintendo fanbase and some would give it a shot or the benefit of the doubt, plus Nintendo seems to be actively promoting XBC:X, unlike the first one.

I guess what I'm trying to say, is that I wish some of these really, really dedicated hardcore Nintendo fans would try to expand their horizons, especially when Nintendo themselves are making a concerted effort to do so. We have sequels to arguably the best JRPG and straight actioner of last generation, and a lot of Nintendo fans are "meh" to it (granted Bayo 1 never hit Nintendo's systems so more understandable). Meanwhile, announcements of previously leaked playable characters in a known game can send fanboys/fangirls into screaming fits.

I'd really love to see these games do better as they totally deserve it, and I feel like if a lot of cloistered Nintendo fans just gave them a chance and embraced them like they do with anything Mario, they'd be surprised.

/end rant

My Nintendo E3 reaction video didn't have any "IS THIS METROID!?" because the blue tech interface looked similar to a previous X trailer, but I can see why "Nintendo + Sci Fi = oh it must be Metroid!" line of thinking with most reaction videos.
 
Technically, they already have quit making Xeno games. the two Blade games shouldn't even have Xeno in the name. They're nothing like the real Xeno games. The Xenoblade name is nothing but a marketing ploy for Xenogears and Xenosaga fans.

I would agree with that in regards to the first game, but it really looks as though they're revisiting themes and events from the timeline with XCX. It's already been said that there won't be any real connection to Xenoblade. They've also said that this game would have elements that would be familiar to fans of the earlier Xeno games and we know they aren't talking about the gameplay. There are already major discrepancies, of course, but I believe it could very well be a retelling of the timeline in the same way that Xenosaga was a loose retelling of events that would lead into Xenogears.

Maybe it won't be as in-depth in terms of story as those games, because I'm sure they've learned their lesson as far as ambition outweighing their means, but when it comes down to it, Takahashi has a story to tell and I don't think he'll stop trying to tell it until he gets it right. I mean, hell, they even got Tanaka back and he hasn't been on board since Xenosaga Episode I. They've also got an anime composer to do the soundtrack rather than a videogame composer. So if it's just a marketing ploy, they're really going all out.
 
If Nintendo was all about the money, they'd have cancelled it a year ago. I think we (and the xeno franchise) is save for the time being.

Right, I'm talking about the long-term viability of the series. Nintendo's certainly not all about the money, but I don't think they're going to continue throwing big bucks at the Xeno series forever if it fails to gain any traction.

Technically, they already have quit making Xeno games. the two Blade games shouldn't even have Xeno in the name. They're nothing like the real Xeno games. The Xenoblade name is nothing but a marketing ploy for Xenogears and Xenosaga fans.

Oh, come on. I even specified it as the "modern" Xeno series to preempt posts like yours, but you couldn't help yourself, could you? I realize they're not identical to the old line of games, but they're seen as the spiritual successors to them for a reason and are officially recognized as part of the Xeno series - I see no good reason for disqualifying the Blades from being "real" Xeno games.
 
If XCX does indeed turn out to be a retelling of the Perfect Works (obviously not exactly, but the beginning of the "saga"), then it better sell! I think I might be sick if this is Strike 3.
 
It's been so long since I've been this hyped for a game. I hope the excitement can stay a year + (I totally see this as a Fall 2015 game). I keep watching videos over and over again, paying attention to the music... I'm just really excited. It's nice to feel this way about video games again. :D

EDIT: Also, I'm gonna need that full song from the original X trailer. I'm just playing the trailer over and over again to listen to it.
 
It's been so long since I've been this hyped for a game. I hope the excitement can stay a year + (I totally see this as a Fall 2015 game). I keep watching videos over and over again, paying attention to the music... I'm just really excited. It's nice to feel this way about video games again. :D

EDIT: Also, I'm gonna need that full song from the original X trailer. I'm just playing the trailer over and over again to listen to it.

This one?
 
I thought Xenoblade Chronicles X was not a very good game to demonstrate in person. While it was nice that we did get to actually see what it looks like in real-time, the demo was just very limited due to how it starts at the beginning of the game, so we didn't get to see much of it. I would have preferred to see a slightly longer trailer that showed both story and gameplay.

Anyway, I suspect X won't be coming out until the second half of 2015.

I think Xenoblade X gameplay is really not spectator-friendly ever since the first one. This is the type of game that will need to be played in actual to understand. For former Xenoblade players like us seeing gameplay gives a lot of new info on the mechanics and such, but for those new to the game it can alienate and turn off people. I still see some people compare its gameplay to Monster Hunter, which is weird.

It will be tricky for Nintendo to advertise this game. The E3 trailer, while very exciting for me at least, sadly never got a good impression from a lot here and even those reaction vids on Youtube. Maybe this is the reason why there was hesitation before to put the first game to NA.
 
Was going through my phone today and I found this little gem from Xenoblade.

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Couldn't believe it the first time I saw it.
 
It will be tricky for Nintendo to advertise this game. The E3 trailer, while very exciting for me at least, sadly never got a good impression from a lot here and even those reaction vids on Youtube. Maybe this is the reason why there was hesitation before to put the first game to NA.

I personally didn't know about Xenoblade until I was checking up on Skyward Sword. For the people who come to Nintendo for Zelda or Mario games, hopefully they'll notice there's other stuff too that Nintendo's making! It's good that Smash is coming out first to drive the install base though. I think what some people thought though was that Xenoblade X was going to be an action game (you know, like press A to swing sword, press right trigger to fire gun, etc.) I actually thought Xenoblade was going to be like Zelda or something (swords to swing, big world to explore with puzzles to solve), so when I found the battle system, I was confused at first because it was not what I was expecting. Like learning to drive an automatic car that just starts going on its own, and I was freaking out :-p

Was going through my phone today and I found this little gem from Xenoblade.

I think I remember that quest, that's the one where Dorothy needs fruit from Alcamoth, right? And Melia thinks Dorothy should do it herself.
 
now that we expect Shulk to show up in Smash4 in a few hours

knowing that all playable Smash characters get an amiibo

amigos work for other games do you think Shulk's amiibo will work for XCX?

will XCX have an amiibo set? I did not think so at first because of customizable character as lead but support or dolls(mechs) amiibos
 
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