Super Smash Bros. for 3DS & Wii U Thread 9: F5 F5 F5 F5 F5 F5

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You can determine the size of Ridley by the metroid container, if you do that, he's not as big as you claim. Because Brawl Ridley was able to fit Samus into his hands with ease in the cutscene. Which means that the container with the metroid should be WAY larger than that. This shouldn't even need to be argued.
You can also determine the size of Ridley by comparing his size to Samus's when they're right next to each other. He's huge. The Metroid container probably just has an inconsistent size.
 
If Ridley is too big to be playable, he should be a stage.

Not a stage hazard, but an actual stage where you fight on his back as he flies around Zebes or Tallon IV.
 
There won't be "Ranked" matches, and there's no leaderboards. Just "For Fun" which is any stage with items, and "For Glory" which is no items and Final destination only. As far as we know they're both time battle only.

They have reached out for comments on balancing though, and they're even sponsoring EVO. I don't think the super competitive smash players really care about online.


Yeah, I know! It wasn't bad enough that Wobbuffet is a Pokeball Pokemon, but they had to rub salt in the wound with that damned stage.

Not everyone has a local scene of enough dudes who want to trek out to play local Smash competitively. So the bolded is just absurd to me.

Super competitive smash players would care about online if it was done correctly. Lag free environment as much as possible, and the same rule set you see at Evo for an online ranked mode.

This is one of those things that keeps Smash LESS popular in the competitive scene is due to Nintendo not embracing this aspect of their community.

Either way thanks for the reply. Sounds like a skip for me unfortunately. :/
 
So as someone who has never played Smash competitively, but watched it on several streams before, I have to ask if Nintendo has at all reached out to the competitive scene players and what they will do for them?

Have they talked about what kind of net code we can see that won't suck?

Will there be a ranked online competitive mode ala say Street Fighter 4 ?

Will the online ranked have the "set rules" of what you see in a competitive tournament for Smash? (No items, only certain stages, etc?)

I could see myself buying a Wii U to play this if they cater to this kind of stuff to garner my attention, but without it I just don't see myself caring even if Greninja, Megaman, and Little look fun as hell to play.
They've done a few things.

They became a sponsor at EVO and gave Melee their blessing, which was a nice gesture after last year's fiasco. The entire Smash scene is a grass roots endeavor, and they always felt Nintendo didn't care. Seeing them sponsor a tournament shows they do.

They hosted an official tournament to showcase Smash 4 and invited several competitive Smash players. Many people were surprised that an "official Smash tournament" could even exist.

There isn't an online mode that matches tournament rules, but there's something close with "For Glory", which allows you to match random people 1 on 1 with no items on Final Destination. Since competitive Smash uses more stages than Final Destination (Which gives a major advantage to certain characters), you'll really only get that experience playing with friends where you can set the rules. Still, it's a really good gesture and it will introduce more people into the competitive scene if they like For Glory.

No idea about the online lag, but it's almost certainly going to be better than Brawl's shit online.

In general, the game seems to have more of a competitive focus than Brawl. Randomization is reduced in characters, random tripping is gone, speed is increased in most areas, ledge camping is gone, the game has more balancers, etc. It's unknown how well this will work, but it's clear they care.

Overall, Nintendo has done a good job of roping back in the competitive scene after Brawl alienated so many.
 
But that doesn't make the AI boss fight any less fun or appealing to fans. As I said before, a playable appearance is obviously preferred, but boss or assist trophy is the next best thing if they don't end up playable.

I don't understand what's so bad about having them appear as bosses or assist trophies if they're not playable. It's a better scenario than leaving them as trophies. Appearing as a boss or AT allows a bunch of characters to appear and interact with all the other fighters. How is that not great?

It's not great simply because there's no design limitation to certain characters being in the game and being a person that wants franchises to be represented more evenly it sucks seeing Rosalina being included when the Mario franchise already has many playable characters and a villain whilst Golden Sun, Custom Robo and Sin and Punishment don't even get one, or Palutena or Chrom getting in when there's no KI or FE villain.


Personally I haven't played with items for a while, probably won't for a while after a few games of smash 4 and will avoid stages with bosses on them so them being a trophy or them doing something incredibly minor and inconsequential to me are on the same level, worse than being playable.
 
I think I've come to the realization that we might get every single newcomer revealed before release, & that the remaining Gematsu 3 are indeed the last of the newcomers beyond DLC.

Think about it for a second, would you rather have a newcomer trailer with a high-quality Wii U model be your first look at a newcomer, or off-screen footage of a Japanese 3DS? The roster is gonna be shown entirely by September anyway, why not get them all out of the way beforehand and prevent anymore leaks.
 
I think I've come to the realization that we might get every single newcomer revealed before release, & that the remaining Gematsu 3 are indeed the last of the newcomers beyond DLC.

Think about it for a second, would you rather have a newcomer trailer with a high-quality Wii U model be your first look at a newcomer, or off-screen footage of a Japanese 3DS? The roster is gonna be shown entirely by September anyway, why not get them all out of the way beforehand and prevent anymore leaks.

Because we all love leaked pics taken at bad angles and have unusual amounts of glare.
 
They've done a few things.

They became a sponsor at EVO and gave Melee their blessing, which was a nice gesture after last year's fiasco. The entire Smash scene is a grass roots endeavor, and they always felt Nintendo didn't care. Seeing them sponsor a tournament shows they do.

They hosted an official tournament to showcase Smash 4 and invited several competitive Smash players. Many people were surprised that an "official Smash tournament" could even exist.

There isn't an online mode that matches tournament rules, but there's something close with "For Glory", which allows you to match random people 1 on 1 with no items on Final Destination. Since competitive Smash uses more stages than Final Destination (Which gives a major advantage to certain characters), you'll really only get that experience playing with friends where you can set the rules. Still, it's a really good gesture and it will introduce more people into the competitive scene if they like For Glory.

No idea about the online lag, but it's almost certainly going to be better than Brawl's shit online.

In general, the game seems to have more of a competitive focus than Brawl. Randomization is reduced in characters, random tripping is gone, speed is increased in most areas, ledge camping is gone, the game has more balancers, etc. It's unknown how well this will work, but it's clear they care.

Overall, Nintendo has done a good job of roping back in the competitive scene after Brawl alienated so many.

This is good to hear. It may keep me on the fence. If the net code turns out solid I may make the jump, but Nintendo and online don't go hand in hand sadly.
 
Ridley's easily big enough to be a stage in Prime 3.

And he's easily small enough to be a playable character in Metroid NES.

Ridley is like Bowser, his size isn't consistent and nobody gives a shit because he's a cool space dragon.

This is good to hear. It may keep me on the fence. If the net code turns out solid I may make the jump, but Nintendo and online don't go hand in hand sadly.
That's probably the best idea. No reason to jump on a game until it's out and you can hear others' impressions.
 
I had a dream we got K. Rool.

K.Rool Confirmed.
 
Ridley's easily big enough to be a stage in Prime 3.

And he's easily small enough to be a playable character in Metroid NES.

Ridley is like Bowser, his size isn't consistent and nobody gives a shit because he's a cool space dragon.


That's probably the best idea. No reason to jump on a game until it's out and you can hear others' impressions.
The Metroid NES Ridley doesn't exist. And he's never been big enough to be a stage, at least a stage of reasonable size.
 
This is good to hear. It may keep me on the fence. If the net code turns out solid I may make the jump, but Nintendo and online don't go hand in hand sadly.

If you're worried about not having a local scene just go to a place like smashboards and look for competitive players in your general area that you can add as a friend and play with in a friends lobby so that you can set up stocks and time limits and stage picks (and don't forget custom moves aren't available anonymously even though it's looking like they're going to be allowed in competitive play).

You're not going to get much out of the anonymous online because it doesn't look to be geared towards competitive play at the moment, either because it's not meant to be or because there hasn't been that discussion with the competitive smash community about what we want.
 
The hindsight logic is annoying. Which is saying character X who just got announced is super obvious and fits because reasons and that deconfirmed character Y doesn't belong because reasons.

We already went through this with Little Mac before and after he was made playable.
 
The Metroid NES Ridley doesn't exist.
He exists. He's not canon anymore if that's what you mean, but it's not like canon matters much in Smash.

And Metroid canon's a trainwreck after Other M, which did things like retconning Super Metroid's ending and the Prime trilogy's space pirate logs. Fuck Other M. Fuck it up the ass.
And he's never been big enough to be a stage, at least a stage of reasonable size.
Prime 3 Meta Ridley was easily stage size.

Not that I actually want a Ridley stage. It's look kinda stupid.

Prime_Trilogy_Promotional_Meta_Ridley_Mouth_Grapple.jpg
 
It's not great simply because there's no design limitation to certain characters being in the game and being a person that wants franchises to be represented more evenly it sucks seeing Rosalina being included when the Mario franchise already has many playable characters and a villain whilst Golden Sun, Custom Robo and Sin and Punishment don't even get one, or Palutena or Chrom getting in when there's no KI or FE villain.

Whether certain characters should be in over others has absolutely nothing to do with what I'm talking about. I'm only talking about what is the best case scenario for characters that are not playable.

Personally I haven't played with items for a while, probably won't for a while after a few games of smash 4 and will avoid stages with bosses on them so them being a trophy or them doing something incredibly minor and inconsequential to me are on the same level, worse than being playable.

Just because they're minor to you, doesn't make them minor to everyone else.
 
The hindsight logic is annoying. Which is saying character X who just got announced is super obvious and fits because reasons and that deconfirmed character Y doesn't belong because reasons.

We already went through this with Little Mac before and after he was made playable.
I remember the people who said Little Mac couldn't fit because all he does is punch.

Sometimes Smash fans can be willfully obtuse. I think Brawl broke them when it dropped Mewtwo and didn't include the "obvious" fan favorites. "Dark Samus can't be a playable character because Brawl's trophy description indicates Sakurai thinks she's identical to Samus."
 
Whether certain characters should be in over others has absolutely nothing to do with what I'm talking about. I'm only talking about what is the best case scenario for characters that are not playable.

Just because they're minor to you, doesn't make them minor to everyone else.

All I've been saying is that there's no real reason why certain characters should be bosses instead of playable, and when it gets to the point where they're a boss all it does is make you think of what could have been.

Its an alright compromise if you're into that sort of thing and are complacent, but I still find them pretty stupid and which characters get included as playable and which ones don't has been particularly confusing in sm4sh for me.
 
Okay, so I'm gonna bitch about something completely random today: What is the deal with Sakurai removing score display on stock matches? This never made a lick of sense to me. SSB64 had it, but then Sakurai removed it from all subsequent games. And there doesn't appear to be any legit reason for doing so. Seriously, what the fuck?


In general, the game seems to have more of a competitive focus than Brawl. Randomization is reduced in characters, random tripping is gone, speed is increased in most areas,

Falling speed is the only thing that "might" have been increased. Otherwise, it's nigh identical to Brawl.
 
Can Fire Emblem just get its own Smash like fighting game please? Almost to the end of Awakening and there are so many great characters.
 
Can Fire Emblem just get its own Smash like fighting game please? Almost to the end of Awakening and there are so many great characters.
I'd be so fine with this. We already discussed the idea of a Soul Calibur x Fire Emblem here, so either that or just Fire Emblem characters in a Soul Calibur esque game.
 
Can Fire Emblem just get its own Smash like fighting game please? Almost to the end of Awakening and there are so many great characters.
You could say that about a lot of Nintendo series
Mario, Zelda. Pokemon, Fire Emblem, Kid Icarus. Hell, Mario has so many characters that it could double Brawl's roster and there would still be characters that people feel got left out.
 
You could say that about a lot of Nintendo series
Mario, Zelda. Pokemon, Fire Emblem, Kid Icarus. Hell, Mario has so many characters that it could double Brawl's roster and there would still be characters that people feel got left out.
But Zelda is already getting it's own spinoff action game, and Pokemon likely has it's own fighting game as well.
 
There should be a Soul Emblem to compliment Pokken. Fire Emblem game made by Namco with the SC engine.

Every time someone mentions Pokken, I keep thinking when the hell are they going to announce it? For all we know it could be some arcade game like the Tretta game. I'm hoping that it is a fighter though.
 
Every time someone mentions Pokken, I keep thinking when the hell are they going to announce it? For all we know it could be some arcade game like the Tretta game. I'm hoping that it is a fighter though.
I could be wrong, but I think they just cancelled a lot of their toy games, but not Pokken. And maybe sometime after Smash is out?
 
Hopefully it's in the Wii U game as well. It likely will be due to the larger amount of space on Wii U.
I hope they bring most of the 3DS tracks over to Wii U. They have Greninja's reveal trailer music in the Lumiose City stage and it would be a shame to not have the available for the Kalos Elite Four stage (though I'm also hoping for a remix of this theme.)
 
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