Fighting Games Weekly | July 14-20 | Bracket Resets Full of Tears (of Joy?)

SF4 would be a MUCH better game if more characters had a dash like Rose.
*looks at Oni's backdash* Yeah...

neo_g was the lead combat system designer/planner for every single vs series game including 3 iirc
he also planned vampire savior (ds3), cvs2 and some other shit i dont remember.

capcom fighting jam?
He truly is remarkable. If neo_g left Capcom, it would be worse than losing Ono, Niitsuma, and S-Kill combined. That is a Clover Studios level loss.
 
Would you guys be okay if there was only one x-factor regardless of how many characters you have left? And it's power level is somewhere between 1 or 2. So let just say 1.5?

I still can't get over how stupid x-factor level 3 is.
Then everyone would burn X factor early to kill characters first and it would lead into situations where people will construct teams similar to MVC2... front load with 2 points and then an assist character at the end like Doom... which would basically mean that at some point the match would be over when one whole team is zoning out a Doom with no XF.

The whole point of XF is to make up for the loss of tools when you are down 1 or 2 characters. It not increasing in value per character killed defeats its purpose. Nerfing it that way also defeats the purpose of it making one person a threat despite a character deficit (ie. the MVC2 syndrome where the assist character just gets mauled and it's really just two players going through the motions rather than actually playing a match).

The suggested fix for XF was to keep XF1 as is, nerf XF2 to XF 1.5 value and make XF3 into XF2 value. After that you fix some blatant glitches with X factor like the hit stop that increases timer on XF, the different timers on XF for certain characters (like Vergil having normal than average XF time) and characters having buffs that interact improperly with XF (DT + XF3 results in values that are more like XF5).
 
Would you guys be okay if there was only one x-factor regardless of how many characters you have left? And it's power level is somewhere between 1 or 2. So let just say 1.5?

I still can't get over how stupid x-factor level 3 is.

Nah, I like x-factor the way it is. It helps discourage putting a throwaway assist character in your third slot like people would do in marvel 2.

The only thing I would change about x-factor is tweak its values for characters like Vergil who benefit disproportionately from it.
 
Would you guys be okay if there was only one x-factor regardless of how many characters you have left? And it's power level is somewhere between 1 or 2. So let just say 1.5?

I still can't get over how stupid x-factor level 3 is.

From a design perspective, x-factor is a pretty hype comeback mechanic. Granted, its broken, and it can be tweaked to be somewhat balanced but people will still complain as to how its an freebie Capcom gives you.

neo_g was the lead combat system designer/planner for every single vs series game including 3 iirc
he also planned vampire savior (ds3), cvs2 and some other shit i dont remember.

capcom fighting jam?

basically most fighting games that have a real good pace/feel by capcom have his name attached to the 'system planning' or something along those lines

edit:

to show how terrible capcom is atm he was last seen working on a fucking mobile game.
though that just might be filler time for him while they work out the details of their next fg (hopefully!)

also,

even more proof kof 13 sucks

Wow, Capcom doesn't know how to use talent if he isn't on an fg game right now. Who the hell is giving the okays and no's at Capcom?!?!?!
 
Would you guys be okay if there was only one x-factor regardless of how many characters you have left? And it's power level is somewhere between 1 or 2. So let just say 1.5?

I still can't get over how stupid x-factor level 3 is.
Is it time to rekindle the Marvel Theory Patch discussion? ;-D
 
BshTh1gCYAEvoGC.jpg
 

esto si ta bueno

edit:

is this knights of zodiac? i only know the spanish name as "caballeros de zodiaco" since i only watched the anime in DR. Probably called Knights of Saint Saya or Zodiac Warriors.


Or some random gundam anime only Shouta cares about. Kappa
 
It's just something that has always annoyed me. In Street Fighter if you out play someone for 60 seconds, they would have to make multiple correct reads to salvage their earlier mistakes.

In marvel you can do everything perfect for a minute and have everything be undone in a matter of seconds.

It's like a 30 point shot in basketball, or a touchdown that's worth 20+ points in football. To me that is just absurd.
 
neo_g was the lead combat system designer/planner for every single vs series game including 3 iirc
he also planned vampire savior (ds3), cvs2 and some other shit i dont remember.

capcom fighting jam?

basically most fighting games that have a real good pace/feel by capcom have his name attached to the 'system planning' or something along those lines

edit:

to show how terrible capcom is atm he was last seen working on a fucking mobile game.
though that just might be filler time for him while they work out the details of their next fg (hopefully!)

also,

even more proof kof 13 sucks

He is a true LEGEND in the videogame industry that no one talks about. What is he up-to? He hasn't been involved in a game for 3 years now :/
 
He is a true LEGEND in the videogame industry that no one talks about. What is he up-to? He hasn't been involved in a game for 3 years now :/

He's working on CvS3, didn't you know? There was a booth at EVO for it and it was empty from what I heard.
Please don't kill me for the horrible joke.
 
Tekken 7 crowd reactions that were missed on stream.

https://www.youtube.com/watch?v=cKUmdb6y1qE&feature=youtu.be

People seemed pretty hyped despite Fatal Frame CG trailer. haha.

At the end of the day, if this hadn't been leaked, it would have been BIG. Even with a teaser/trailer like that.

When was the last time EVO got such a big reveal? Usually this sort of stuff is saved for E3.

Edit: They're already having Tekken character popularity polls. Each time you shuffle, it's a new vote. Oh man. Nobody vote for Bob or Lars. :)

http://us.tekken.com/#!/en/home

Never. lol.

Man I got goosebumps hearing that crowd reaction. God how I wished I was there myself. :(
 
On the topic of MVC2, I still love playing that game. Back in my hometown, every now and then someone would fire it up and I like playing characters that I like Megaman (I think he would do well in MVC3 if he was in because he actually has decent zoning, he gives mags trouble in MVC2) and Ruby Heart. In MVC2, single hits do more damage than they do in MVC3. You can win matches if people kept running into air busters, commando assist, or tron satellite. It also had that always in action feeling I was describing earlier, and I know people will bring up the infinites and such but usually people will start it and use it to set up for a reset. MVC3 has a different feeling to it than MVC2 imo. I could see why people would prefer one over the other based on that. Like when you finish and air combo and spike someone to the ground, it happens in a quick and snappy way. One thing I dislike about MVC3 is that there seems to be so many combo extensions, like for example Doom being to OTG you half a dozen times and with assists to extend it on top of that.
 
It's just something that has always annoyed me. In Street Fighter if you out play someone for 60 seconds, they would have to make multiple correct reads to salvage their earlier mistakes.

In marvel you can do everything perfect for a minute and have everything be undone in a matter of seconds.

It's like a 30 point shot in basketball, or a touchdown that's worth 20+ points in football. To me that is just absurd.

That's one of my problems with the game.
 
It's just something that has always annoyed me. In Street Fighter if you out play someone for 60 seconds, they would have to make multiple correct reads to salvage their earlier mistakes.

In marvel you can do everything perfect for a minute and have everything be undone in a matter of seconds.

It's like a 30 point shot in basketball, or a touchdown that's worth 20+ points in football. To me that is just absurd.

Snitch_2.jpg
 
Most people don't talk about planners, because they usually don't make the main decisions.
It's rare for anyone to talk about any staff besides directors, producers, lead art designers, and composers.
 
one of the more underrated moments at evo was daigo losing to john choi.

daigo said he picked up e. ryu because he is overall a much better version of ryu.
ironically, he was eliminated by john choi a ryu player that uses no gimmicks and relies on pure fundamentals.

please go back to ryu, daigo. don't let the satsui no hado consume you completely.
 
is this knights of zodiac? i only know the spanish name as "caballeros de zodiaco" since i only watched the anime in DR. Probably called Knights of Saint Saya or Zodiac Warriors.

Or some random gundam anime only Shouta cares about. Kappa
I don't really know, I watched it WAY back in the day as "Caballeros del Zodiaco"(and even "cavaleiros do zodiaco" when they aired it sooner than here in Peru so we had to try to learn portuguese on the fly) and as "Saint Seiya" later. Maybe someone else can help us with that?
 
one of the more underrated moments at evo was daigo losing to john choi.

daigo said he picked up e. ryu because he is overall a much better version of ryu.
ironically, he was eliminated by john choi a ryu player that uses no gimmicks and relies on pure fundamentals.

please go back to ryu, daigo. don't let the satsui no hado consume you completely.

I think that was one of the biggest deals of Evo for everyone who's into SF4, the match vid from Art's phone has like 98k views. Now if it was on stream and it happened, it would've been way more memorable and talked about.
 
I like X-Factor (it should be less powerful, but I like it).

I wondered what the game would look like if, instead of giving you a single X-Factor with a power boost, it gave you only the canceling effect of X-Factor a few times a game. So you could use it defensively to prevent being punished or super-cancel-super, etc.

Inside the MVC3 engine, you could get all sorts of cool combos with multiple cancels.
 
In marvel you can do everything perfect for a minute and have everything be undone in a matter of seconds.
Most of the characters who can mount a proper comeback in MVC3 are characters that you snap in early and kill on incoming. Phoenix, Vergil and Strider. Strider and Phoenix have really low health meaning the snap back generally pays for itself because the hit will generally lead to a kill. Vergil has no good incoming option and the quicker you snap him in the better (usually best to snap him in when the point character dies). If a Vergil is forced to burn XF1 and XF2 then you have done most of the work already and have essentially out played them.

If you are in a situation where a Phoenix is coming in with 5 bars + XF3 or Vergil is coming in with XF3 loaded then you didn't actually out play the other person... you made a critical decision error in not snapping in the anchor beforehand. You wanna know how Justin won EVO? He snapped in Phoenix and Vergil at appropriate times. Really the only character that came back on him was Magneto which really shouldn't have happened but it happens every now and then (not that often, he should've been able to contain him with Hailstorm and Wolverine pressure).


Basically the way someone out plays another person in MVC3 is this:

*Out play the other person in the neutral in the point character war fare. Get the hit, kill the point character.

*Mix up 2nd character. If you don't get hit then play neutral again until you get the hit again then snap in 3rd character which is normally the anchor. If your mix up was successful you do decent damage with a combo and end combo with a snap back before the 2nd character dies.

*3rd character comes in you apply your deadliest mix up to make sure they don't have time to breathe. If they get away then you need to play neutral but be aware of their raw tag to save their anchor or the DHC. Either way they are in a terrible position because they would either have to make a risky tag or they blow 2 meter. If you get the hit then you blow resources to kill the anchor.

*2nd character comes in again this time with less than half the health. Now you zone him out and space him... make him come to you and blow his X factor. It's about baiting the XF out, playing defense and then counter attacking. This is where most people lose because their defense is lacking. Once you have out played him here.. that's where you win the game (usually you are zoning out Doom in this case).


When something like this happens that's when you can say "yeah he out played that other guy". This strategy is how you dispatch of the standard top tier teams in the game (Morrigan/Doom/Vergil, Wolverine/Doom/Vergil, Zero/Dante/Vergil, Magneto/Doom/Phoenix, Viper/Dante/Strider, Nova/Strange/Spencer). The only time where you have to do something different is against a X/Vergil/Strider team where you basically just have to kill characters as they come and hope Strider doesn't come back on you.
 
esto si ta bueno

edit:

is this knights of zodiac? i only know the spanish name as "caballeros de zodiaco" since i only watched the anime in DR. Probably called Knights of Saint Saya or Zodiac Warriors.


Or some random gundam anime only Shouta cares about. Kappa

Yes. Saint Seiya = Japan. Caballeros del Zodiaco/Knights of zodiac/frenchstuff = Elsewhere
 
I'll just ask it here, then:
Do you all feel that UMvC3 is a worthy successor to MvC2?
The only reasons why it wouldn't be imo, is because they added hitstun decay, tac's and x-factor, and changed how a lot of things work like knockdowns and otgs. Seeing tac infinites actually reminds me of mvc2 but the setups would have been a lot better without tac's, and the game isn't balanced around states that avoid hitstun decay. I think they changed the mechanics quite a lot so I can definitely see why people would prefer older games, but the presentation in 3 is awesome and I generally like its mechanics. So "yes" but they're pretty different games.
 
Eh, I kinda disagree on that for BBCP. The average midscreen BB doesn't do anything like that.
Plus even on defense, there are a lot of decisions you have to make compared to other fighters.

BBCP is not as bad as Marvel(I feel like marvel is in its own tier in regards to that) but its definitely second on that list.

midscreen Terumi/mu 12/ragna/noel/hazama/relius combos do seem to go on forever though
 
Nope, not really big here. It's DBZ that's big here (and we got it so late).

From a friend, I heard in Taiwan, it's OP that's really really huge. Even more than Japan.

I think DBZ is as big as Saint Seiya here in the sense that everyone who's mid 20's till mid 30's watched as a child, but there are no die hard DBZ fans here, like those who would buy every single collectible item possible, it's the case with Saint Seiya tho. I know a guy who has more than 300 action figures from SS, it's crazy

Portugal/Brazil right?

I don't know in USA (i'm Mexican) but here was HUGE. I mean MOTHERFUCKING HUGE it can rival or even surpass what DBZ was, even today.

Yes, Brazil in my case. And taking from your post and Gutabo's, SS is huge in Latin America, but no so much in NA
 
Its "Cavaleiros do Zodiaco" here, was it big in America? I know it was HUGE here

It was huge in places where DBZ and GT already finished. Plus, most of the anime was uncensored in a lot of other countries except for, of course, America. Oddly enough, I remember when Cartoon Network was giving uncut episodes of DBZ from 10 to 11 and one episode had Karoom (if I got it right) sticking the middle finger to Vegeta. I was like holy shit, they actually allow this now?

Also, nudity wasn't that big of a deal in DR too. I remember watching Ranma 1/2 and man.... Was it awkward watching television in the afternoon.

Nope, not really big here. It's DBZ that's big here (and we got it so late).

From a friend, I heard in Taiwan, it's OP that's really really huge. Even more than Japan.

Word, when we were up to the Cell Saga back around a decade ago, DR was doing re-runs of GT in Spanish. I was so lost as a little kid.
 
x factor needs to power down and run out quicker as you kill characters. you shouldn't be able to annihilate an entire team and have a ton of x factor left. xf3 should be at its strongest when your opponent has 3 characters. if you kill one then its damage goes down to xf2 levels and it runs out faster. if you kill another character then it goes down to xf1 levels and by that time you shouldn't have much time left. you will keep your xf3 speed increases throughout the xfactor. if you are 1vs1 and you still have your xfactor then you will get the xf3 speed boost but your damage will be at xf1 levels. it will also last just the same as an xf3 would before.
 
SnZwXfL.png


Fun Fact: Hungrybox stood and fought for 1 hour 7 minutes and 26 seconds starting from the moment he moved the chair for winners finals against Mango, beating Armada for a second time in losers finals, and ending as he's beaten again by Mango in grand finals.
 
Unpopular opinion but I think SF4 is better than SF3.

Minus the weird ass input engine in the game... that shit is straight ass.
 
BBCP is not as bad as Marvel(I feel like marvel is in its own tier in regards to that) but its definitely second on that list.

midscreen Terumi/mu 12/ragna/noel/hazama/relius combos do seem to go on forever though

I feel like we're not playing the same game when I see some of those characters, or you're including combos that involve anti airing starters or crouch confirm combos. I guess you might be including corner combos as well, but (most) characters you have to earn getting them there.
 
SF4 is at least a better spectator event.

The last year Third Strike was at Evo, all five top placings were Chun Li mains. Imagine that happening now, given how much Fei Long bitching there was in the Evo thread.
 
Unpopular opinion but I think SF4 is better than SF3.

Minus the weird ass input engine in the game... that shit is straight ass.

That's not an unpopular opinion. 3rd Strike and most of its fans (you know the ones I'm talking about) are bad.

EDIT: Cool, the truth on a new page.
 
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