I could think of at least 4 Zelda games that are way above TOTK, let alone games in general.one of the best games of all time
Considering where we are, TOTK is doing much better than I expectedlmao at the amount of votes Death Stranding 2 is getting compared to one of the best games of all time
Have you ever played DS2?Did you even played the game?![]()
Playing the game right now.Have you ever played DS2?
I'd rather they give us a OoT/MM/TP style Zelda on the level of Dragon's Dogma or I guess Zelda 2/CV2: Simon's Quest. Semi-linear sandbox world with a main questline progression but lots of sidequests/subquests to flesh out the world with atmospheric dungeons with great puzzle design that are seamlessly part of the game world.I sure hope they put more effort in the next Zelda game, TOTK has been the laziest entry in the series by far.
Damn, that would be perfect! Sadly, they've already tasted the bliss of low effort success with TOTK so I don't know if that's possible.Semi-linear sandbox world with a main questline progression but lots of sidequests/subquests to flesh out the world with atmospheric dungeons with great puzzle design that are seamlessly part of the game world.
I enjoyed BOTW for what it was, but soon after leaving the tutorial plateau I realized I had already seen most of what the game had to offer. TOTK could have fixed that thanks to having more variety but they fucked it up with the ultrahand and how silly the weapon combinations look.An issue I have with Zelda Fallout Edition besides Weapon Durability and Ultrahand/Autobuilder is item upgrades to me are not meaningful when relegated to instanced puzzle rooms which is for 90% of them. And the sad fact that most of your power comes from food and limited time gear from powerful enemies like Lynels or finding powerful items to attach items to weapons that have limited use.
Twilight Princess is probably my favorite 3D Zelda and Minish Cap my favorite top-down Zelda.
I'd probably enjoy BotW/TotK more if they just let us play the whole game with a Age of Calamity/Imprisonment battle system instead of what we got.
At the end of the day BotW/TotK is a 2 parter I'd only ever play once and can't see myself playing ever again. It's a long slow burn and the game world and lore just isn't that interesting.
Piecing together the story was alright in BotW but how they handled repeating story beats in TotK was very lazy.
If the next mainline Zelda is BotW 3 it'll be an easy skip. That's for sure. At least the Musou's are fun enough and are condensed in a pick up and play format.Damn, that would be perfect! Sadly, they've already tasted the bliss of low effort success with TOTK so I don't know if that's possible.
Maybe in a few years if there's a change of direction or management. But honestly, I would be pleasantly surprised if the next Zelda isn't yet another rehash of the same formula.
I ranked TotK as a bottom 5 Zelda a long time ago but as I think about it I'm not sure isn't just the worst flat out. Like I would have thought I'd at least like it better than botw since it had so much time to address that game's problems but it really only puts bandaids on things while wholesale recycling BotW's entire structure in ways that feel so incredibly contrived and lazy that I can't really see the game as being a better experience.I could think of at least 4 Zelda games that are way above TOTK, let alone games in general.
Haven't played DS2 yet, but Tears is absolutely not lame. It's a constant fun generator.They are both lame and recycle too much. They also happen to be greatly overrated due to brand loyalty.
TOTK or DS2?
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Kingdom Come 2
It really is not. The payoff for doing anything is bupkis. The level design is remedial. Traversal is slow as molasses. The unrewarding combat and lack of challenge make some indies look like masterpieces. The narrative is practically nonexistent. But herpa derpa its Legend of Zelda by Midtendo so 10/10.Haven't played DS2 yet, but Tears is absolutely not lame. It's a constant fun generator.