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Initial Thoughts on Borderlands V Destiny

Borderlands is that game we all imagined playing as 5 year olds running around the play ground imagining increasingly absurd weapons and situations just to one-up our friends while Destiny fells like a committee designed, by the numbers product with carefully measured content so that it wasn't too much or too creative and whose chief priority was to sell as many copies to as many people as possible.

That's my final word. I like BL for the same reasons I love Saints Row and detest GTA, gaming should put fun first and take the stick out of it's ass because 9/10 times all those SERIOUS games come off as ridiculous save for the occasional gem like Last Of Us
 
Borderlands and Destiny tone wise are such opposite sides of the spectrum its hilarious. Borderlands comes off as the most immature thing you can possibly play and its story is harder to take serious because of it while Destiny is the most pretentious sci-fi game/shooter I have ever seen its so far up its own ass in the whole "Epic Space Opera" sense that it will begin to come off corny



That said both games are fun, I think Borderlands has a bit more fun with its powers and gameplay but well see how the game is when the demo ends.
 
I did feel as though destiny had a lot of borderlands aspects in it, I also see a lot of defiance aspects to it. The impression I'm getting so far from the beta is that it has more of a borderlands 1 story. Which is to say, not fleshed out and uninteresting. I'm honestly surprised a lot of people are saying they see a lot of potential for the story from what has been seen so far. There isn't a single character in the game as yet that is remotely interesting. Like em or hate em, at least borderlands had characters that had enough personality to make a judgement on.

As for the gameplay? ADS aiming with fairly quick movement speed, nearly infinite sprint, leveling up with gear, and middling hipfire. Those apply to both games, and the way they handle is very similiar in these regards, so it's not unfair to compare. Powers in borderlands were far more interesting to use. There will be more available in the full game, but so far you have: Warlock long range AoE with added tracking later, Titan close range AoE with added damage resistance later, and the 3 shot golden gun, if you compare those to borderland's powers you can understand why people aren't impressed.

The loot drops are far more varied in borderlands, especially 2. In the beta(and I'm getting the impression that this is true for the entire game) you have a small handful of different types of guns with a bit of variance within those types.

Obviously can't compare pvp in this case though, the closest paralells are the halos. The closest parallel with the public events would probably be defiance.

Now, post-beta we'll be able to make a real judgement, but I can definitely see the similarities between borderlands and Destiny.
 
I call it Borederlands. That game is so goddamn boring. Destiny just looks, feels, and plays so much better. Even in beta form it's way better. I didn't like Borderlands at all.

I didn't know you were supposed to grind for different gear for PVP. I use them same stuff and I am routinely first on my team if not first overall.
 
I've always liked the Borderlands series, but I have honestly spent more time on the Destiny beta than I have the full BL2 game. I think Destiny is on another level.
 
CO-OP:

Destiny feels like it has better designed non-boss encounters and is less likely to devolve into needing an ally to revive you every thirty seconds. It's Halo-esque in the sense that you have AI capable of surprising and sometimes challenging you, rather than just charging straight at your face every time. The boss battles, however, seem iffy. The Devil Walker in the strike included in the beta sent me right back to Borderlands where people were getting one-shotted left and right and we had to restart the entire encounter numerous times.

On the other hand, I prefer the 4-player co-op of Borderlands to Destiny's 3-player fireteams, and BL actually seems like its abilities have more interesting co-op implications, like Maya in BL2 being able to resurrect allies at a distance, heal people by shooting them, or give everyone a health bonus for killing a Phase Locked enemy. Some of the sloppier elements of its design make it more of a "drinking beers and cracking jokes the whole time" co-op experience than a "tightly gripping your controller, completely fixated on the game" one, but there's room for both.

LOOT:

Mostly a matter of quality vs. quantity here. Destiny's items are fairly similar to the Guild Wars series in that they'll fall into one of several basic templates, with their stats being determined by their type, level requirement, and rarity. The approach of needing to level weapons up before you can use their special abilities is interesting, but the fact that there's no difference from a stock weapon initially is kind of disappointing.

Borderlands prides itself on being extravagant with loot. To me, that results in higher highs and lower lows, as the RNG gods are capable of giving you something much more unique and powerful than a weapon in Destiny where you're basically limited to one affix and a single selectable option. (At least with the uncommon items in Beta.)

CHARACTER DEVELOPMENT

Destiny wins for giving us access to more abilities, but it seems like the individual options available within each sub-class are less transformative than BL2's one-point wonders that can dramatically change the way your class is played. No conclusions here, I have to reserve judgment until I play the full version of Destiny.

PvP:

Really not sure how to feel about Destiny's PvP just yet. Time to kill is a little short for my tastes, vehicles are completely dominant when available, and many entire weapon categories seem to be completely useless. If the retail version addresses some of these things, I could find myself spending a decent amount of time in the Crucible, but it's hard to say.

STORY/WORLD

I like them both for very different reasons but I don't feel this is a major factor in me preferring one to the other.

MISC:

Destiny needs to work on some of its convenience features. Needing to go to orbit, re-select The Tower as my destination, then wait through another loading screen just to turn my encrypted engrams into items is a real pain.

My overall conclusion is basically this:

Bottom line is that there is room for both games. Totally see myself playing Presequel on PC and Destiny on PS4 this year.

BL and Destiny are both great. I love co-op action-RPG-shooters and it'd be great to see even more games in this sub-genre.
 
OP shouldn't forget that he is comparing two already released games to an unreleased one.

We haven't seen/played even 5% of Destiny's content.

While I'm still waiting to judge Destiny's gameplay when the game is properly released I already prefer it's tone, lore and setting.

Borderlands humor never did anything for me. I always thought it was way too forced and childish.
 
Comparing one beta to two full games is about as silly as comparing Borderlands to Desinty. They're very different games that happen to have a few light and superficial similarities.
 
Obviously comparing them is a bit silly at the minute but from what I've played so far I'd pick Destiny. I enjoy the Borderlands games quite a bit but just straight away from playing Destiny the guns feel/sound better to me, and that's one of the most important things to me. But early days yet, I'll probably be playing both Destiny and the Borderlands pre-quel later this year.
 
Comparing one beta to two full games is about as silly as comparing Borderlands to Desinty. They're very different games that happen to have a few light and superficial similarities.

Actually, the differences are all superficial; the coat of paint and presentation. The similarities in the core game are pretty deep.
 
Borderlands is a Diablo-style game in a FPS wrapper. Destiny is an MMO-style game in an FPS wrapper. They are trying to achieve very different things on a more or less fundamental level. Although they have similarities, trying to compare any individual part one-to-one between the two is rather narrow and unfair as it tends to ignore the context of that part in the whole.
 
I have put a crazy amount of hours into the Borderlands series, so I have no question Borderlands can hold my attention when it comes to loot. Destiny is unproven at this point. They also have to prove that their grand 10 year plans are worth sticking around for.

For pure messing around co-op fun without a stick up its ass, Borderlands is great. Destiny seems to be heading down a serious sci-fi path and I really wonder how that pans out for them. End of the day, nobody cares about the story once they have done it a few times, its if the gameplay loop and loot keeps people playing.
 
I haven't enjoyed a single Borderlands game, yet I played over 15 hours of a goddamn 4-mission Destiny beta.

The gulf in quality is vast.

Agreed, I tried BL 1 & 2....i just couldnt get into them, Didnt like the artsyle much either, Yet i hooked on Destiny and what it offers.

Guess we all really do see different things in games.
 
Imho Destiny is in a another league then Borderlands.

I quit Borderlands 2 a few hours in out of boredom, I want to loging to Destiny Beta again now to walk around old russia.
 
And you know what Borderlands has that Destiny doesn't?

quality loot FPS mechanics.

The comparison between Destiny and BL really depends on how you expect fun from a game in an FPS form. In the aspects of loot, skill, and character development, I don't see Destiny is any attractive.

Id argue that Destiny does loot better, too. Every chest Ive opened has felt special, instead of a mechanical obligation. Most of thw green gear is useful, too.
 
IMO Destiny feels more like Mass Effect 1 than Borderlands to me. I know they're totally different games, but the vibe of finding yourself in an unknown universe and being able to explore dangerous planets has a lot of the same atmosphere as ME1. Just my crazy opinion...
 
One of my biggest complaints regarding Destiny at the moment is something Borderlands does so well. I see all these people talking about enjoying the exploration in Destiny, and all I'm thinking is that there's no real incentive to explore. "Loot chests" in Borderlands were the incentive. You were pretty much guaranteed a large chest or two of weapons if you went off the beaten path for a moment or two. In Destiny you're likely to find a couple completely empty rooms and perhaps a chest with a small amount of glimmer in it, and then as far as I can tell, that chest never respawns ever again. I've put well over 15 hours into the beta at level 8, and still have not been provided with a level 8 uncommon helmet or a decent full auto primary, which is pretty much necessary for PvP.

Borderlands managed to also maintain my attention by not going the MMO route and including required daily quests. I don't like the cool down timer on the bounties. I think preventing players from progressing in a game like this is a poor decision. I also dislike the cool down timers on all shop inventory resets. There were two level 10 weapons at the gun shop almost all day yesterday. I don't understand why that was.

Then there's all of these randomized missions in explore mode you can't manage whatsoever. If I'm in the Forgotten Shore, that's where I want to be at that moment in time. If I pick up a beacon there I don't want the objective to be "literally travel clear across the map". Why would someone place a beacon in the Forgotten Shore if the task they want completed is somewhere else? And worse yet, now I can't pick up any other beacons because that one guy insisted on sending me clear across the map.

And then there's the class specific items that are completely unbalanced in terms of appearance (seriously Bungie? Just give us all cloaks), the lack of verbal communication between everybody... In an MMO... The unfortunate lack of any type of meta-game involving our ships (Star Fox?), the awful, awful loading screens that are often loading more loading screens, the unfair reward drops in PvP, the fact that the in-game soundtrack is just about broken for a lot of players, the lack of any loot drops from bosses, the complete and utter randomness, and possible cool down time on public events, the lack of more large maps like the Moon map. All of these small close quarters maps are hitting me right in the CoD. I'm also very worried about the amount of content we'll actually end up with in the full game. We'll get Earth, the Moon, Mars, and Venus? But how many zones each? I only count 3 PvE rep vendors.

There's probably more, but that's all I can think of right now. I have the special edition, or whichever edition it is that comes with the DLC, preordered on PSN, and I'm counting on Bungie knowing what they're doing. But so far I'm not really liking this as much as I thought I would based on GAF's impressions of the beta.

Inb4 people try and convince me these are just beta problems and they'll be fixed.

This long winded rant is brought to you by a mobile device. R.I.P. my thumbs.
 
I think Destiny has a lot going for it and I can clearly see that folks who may not like Borderlands might gravitate to it which is great because it means Bungie has created an experience that differs from BL that fans are enjoying. Bungie is also investing a lot into this game so it's going to be a massive game experience at the end of the day. I still haven't played Destiny yet but from what I've seen it looks interesting, I love the character customization and also the little things like being able to see your character in 3rd person in certain instances. For borderlands, there is customization but the game centers around certain pre-set characters and their journey which I have grown to love. Both approaches work really well, imo.

I really can't compare them yet but this debate reminds me of the old Saints Row vs GTA stuff. And just like SR/GTA I definitely feel like there's room for both as they both offer their own unique twist to the genre.
 
Quality and gameplay wise Borderlands is nowhere near the level Destiny is at.

Borderlands is a fun game to play with friends for a few hours, but Destiny has this crazy charm about its combat and world.
 
For me it's the loot. In Borderlands I always just felt like I would keep using whichever gun had the most green numbers, not really caring much for the gun. In Destiny the guns seem a bit more personal.
Really? I feel exactly the opposite, all of Destiny's (level 8 and under to be fair) guns are just generic and same-y.
 
Just due to the different tones of these games, I wouldn't think to compare them. While they share some of the same mechanics, they seem very different.

Borderlands 1 and 2 are both in my top 10 video games of all time list. I sunk 200+ hours into both of them. I have a blast in both single player and CO-OP. The loot is great and I think the shooting is really fun. I always like starting out with crap guns and then progressing through the game finding better and better stuff.

What intrigues me about Destiny is that it seems like a more open experience. The Borderlands games have pretty big worlds but they're all sectioned off into smaller areas. Destiny seems like a big continuous world. I could be wrong though. That's just something I've wanted from Borderlands. Maybe they'll do that in the next game (hopefully with a new engine).

The art style of Destiny also looks gorgeous. I keep seeing all these screenshots in the console screenshot thread and it looks like a world I'd like to explore.

I wish I could get my hands on Destiny, but I don't have a PS4. I'm pretty much a PC gamer. But it is shaping up to be my most anticipated game in a long time.
 
Playing both I've enjoyed Destiny more for two reasons:

-Loot isn't flowing out of your ass. When you get a legitimately good drop, you feel rewarded because A) it was hard to come by and B) you won't replace it in 30 minutes.

-Level design, the original Borderlands had rather shitty level design but I was willing to overlook that because it was a new IP. BL2 really didn't move the needle @ all in this area, it felt like more of the same generic linear bullshit with gimmicky "open world" choices.
 
One of my biggest complaints regarding Destiny at the moment is something Borderlands does so well. I see all these people talking about enjoying the exploration in Destiny, and all I'm thinking is that there's no real incentive to explore. "Loot chests" in Borderlands were the incentive. You were pretty much guaranteed a large chest or two of weapons if you went off the beaten path for a moment or two. In Destiny you're likely to find a couple completely empty rooms and perhaps a chest with a small amount of glimmer in it, and then as far as I can tell, that chest never respawns ever again.
Actually this is a good point and I thought about it as well. The world itself is massive in Destiny and I like the way it's connected, more so then BL but the loot chest system is barebones. For the most part there isn't much incentive to go looking in different areas unless you are waiting for a public event to happen
 
Actually this is a good point and I thought about it as well. The world itself is massive in Destiny and I like the way it's connected, more so then BL but the loot chest system is barebones. For the most part there isn't much incentive to go looking in different areas unless you are waiting for a public event to happen

This could be partially addressed by giving the beacon missions more variety and better rewards.

Right now, the pitiful amount of XP and Vanguard faction you get makes them less attractive than simply farming a given route or waiting for public events.
 
Loot in Borderlands is horrible

26964784784 worthless guns

Game is by the numbers

I've only ever played Borderlands 1, but the way I'd describe the loot game is vanilla Diablo 3 with guns. It's that bad. Actually vanilla D3 probably had better loot. All those worthless guns is just hype killing.
 
I've only ever played Borderlands 1, but the way I'd describe the loot game is vanilla Diablo 3 with guns. It's that bad. Actually vanilla D3 probably had better loot. All those worthless guns is just hype killing.

Thats what id compare it too as well actually.

All that junk loot kills the pace of the game too
 
There are some things about Destiny that I'm unsure about. Throughout the first 8 levels your skills are unlocked automatically. I'm not sure how the skills are chosen after that; but regardless a level 20 cap feels low. Granted, I don't know how a level 20 character will play, but I still wish it were higher with clear subclass delineation.

I don't know how different guns will feel at higher levels/rarity. Borderlands guns in general felt arcady in a fun yet often unsatisfying way. Elemental weapons fired in an inaccurate spray pattern, guns have drawbacks like wobbling reticule. It makes sense as these mechanical deficiencies balance powerful raw damage stats. But with Destiny, there are what, four primary weapons? (Auto Rifle, Pulse Rifle, Scout Rifle and Hand Cannon). Out of those four, the Pulse Rifle and Hand Cannon feel very unsatisfying to use. There just doesn't feel like that perfect balance of every gun feeling good to use and having its own benefits that great shooters, especially Halo, have. For me I'd rather use a grey Scout Rifle than a green Pulse Rifle because I just don't enjoy the Pulse Rifle. The Hand Cannon is about what you'd expect (never been a big fan) but for whatever reason I just don't like how the gun feels.

With that being said, Destiny does have very solid mechanics. It's really fun to play, I just don't feel like there is much variance in weapons that I'll use because there is already a small selection and half of them aren't fun to me. In Halo, while I had my preferences, almost any gun I picked up I enjoyed. Has there been any word if the other races guns can be equipped ala Halo/Gears? Or is there better gun variety later in the game or upon release?

It's weird, as large an undertaking as Destiny is supposed to be, when I think about it there are a lot of things I wonder if it will have enough of. Will there be a decent selection of armor? Will there be enough of a variety in weapons? Will there be enough maps and gametypes?

As negative as I have sounded in this post, I am actually very excited for the game. Although in the Alpha and Beta I've pretty much just stuck to the same weapons, the game is still really fun. I look forward to the campaign and its story. I look forward to playing co-op stuff with my friends and hopefully even raids. I look forward to The Crucible.

I'm sold on the game, I just wish there was more of it. Hopefully it's just the Beta, and come launch I'll be swimming in Fallen Scout Rifles and Vex Shotguns and crazy armor. I hope!

Oh, and Borderlands enemy encounters were terrible. I really like the games, but in 2 it's just a mess of waves spawning in and around you. Yuck.
 
I'm definitely disappointed with the frequency of loot drops/finds in Destiny, but I'm hoping this is just a pre-release thing, and that with the final game this gets much better.
 
Destiny takes itself way too seriously and looks like a Borderlands without the fun... That is from the footage I've seen though, haven't played it.
 
You seem qualified to write a full blown review then after that huge amount of time you invested.

What is this supposed to even mean ? He gave his opinions, didnt say everyone had to agree with him.
Also, if a game doesnt grab you in the first 30 minutes you're perfectly within your rights to form a judgement regarding it, regardless of whether that judgement is positive or negative.
Also dont forget, betas have pretty much replaced demos nowadays. Companies put these betas out first and foremost to get peoples opinion on the game. They intend people to judge the game on the beta, preferably positively of course, although they know full well some players are going to have negative/lukewarm opinions..
 
I haven't enjoyed a single Borderlands game, yet I played over 15 hours of a goddamn 4-mission Destiny beta.

The gulf in quality is vast.

First post...I don't know why but I just can't get into Borderlands. Though Destiny reminds me of it, I so far feel like it's better in every way. Looking forward to Sept 9th.

Edit: The level cap of Destiny is 20? If so...yikes. That's too low. I imagine unless the PvP is really fun (havent played it yet) that I'll be done with the game too soon.
 
The thing about destiny, in my opinion, is the seeming lack of variety. I look at all the possible loadouts in borderlands and even mass effect 3 co-op and wonder if Destiny has the same variety. Haven't seen it, yet. Hope its there as I definitely want to check this out at some point.
 
I'm definitely disappointed with the frequency of loot drops/finds in Destiny, but I'm hoping this is just a pre-release thing, and that with the final game this gets much better.

Are the complaints of this that they're too rare or what? If so, I could see that but for a game I plan on playing quite a bit of, I'd like them to actually be rare.
 
I like Borderlands for the characters and combat, Destiny for everything else. It's kind of an unfair fight with the characters though since we've only really got a taste of American Wheatley.
 
Again, I have to go with BLs here, and basically only for one reason: COOP character = PvP character.

The good PvP gear in Destiny, which you absolutely require if you don't want to get one-shoted and cause your team to lose everytime, is entirely separate from the COOP gear.

This makes it like two separate games because your coop character /= your pvp character. That is a terrible decision to make when people are spending dozens of hours levelling and customizing a character. It prevents the attachment to the character and gear that occurred in BL for me.



Destiny's PvP looks to be quite separate from the game, as described above. I found it unfun because the separation of coop character and pvp character, and the necessity of grinding for pvp gear.

I just want one character.

This is completely wrong. This whole thread smacks of bullshit with an agenda. Have you played Destiny at all?
 
I have played both Borderlands games through in co-op and I honestly think they are some of the most boring, dull games I have played in recent memory. Destiny has it's fair share of problems and is equally as boring in PVE (played about 40 hours between the Alpha & Beta) but I like it more than Blands in nearly every aspect.
Loot in Borderlands is horrible

26964784784 worthless guns

Game is by the numbers
Also this. Fuck this. Destiny loot is better even if less frequent.
 
The guns in Destiny feel a lot better although they're pretty unremarkable for a game set in the future with space wizards. Some of the top end legendaries from BL1/2 are so fun to use. Looking at the PVP gear there's nothing close to the Unkempt Harold

Exploration is better but there's nothing to find in the wilderness yet. Hope the rewards are there in the full game.

I don't think this is a fair assessment to make because we've only seen the low level stuff of the game which tends to be boring shit you try to fly past as fast as possible.

Another thing, you don't get to do your class' thing that much to differentiate the game from an ordinary shooter. Most classes in Borderlands get to use there skill on a <20s cooldown. Even grenades are on cooldown. I mean come on.
 
Destiny takes itself way too seriously and looks like a Borderlands without the fun... That is from the footage I've seen though, haven't played it.

I've been playing it, and that's pretty much how I'd describe it too... and I didn't even think there was that much fun to be had in Borderlands tbh. I've played a few hours now, but I've been bored by it in a way that I was simply not prepared for. It almost feels like The Library in Halo became a full online game.
 
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