bemusedchunk
Banned
Brussel Sprouts are the best.
No joke: They're my favorite vegetable and I love vegetables.
Vegetable?!
Brussel sprouts are alien pods - everyone knows that.
Brussel Sprouts are the best.
No joke: They're my favorite vegetable and I love vegetables.
Brussel sprouts? That rodent was doing you a favor, man.
Vegetable?!
Brussel sprouts are alien pods - everyone knows that.
Seriously, just steam or roast them. Maybe add a little bit of salt.
Nothing else.
Magnifique.
Brussel Sprouts are the best.
No joke: They're my favorite vegetable and I love vegetables.
My girlfriend is a huge fan of them.
I don't like them. They always taste like feet to me (and yes, I've had my share of feet).
She says it's because I've always had them overcooked.
I trust her, but at the same time I've already written them off.
that's kind of the beauty of the whole kickstarter thing though is that they get to heavily pander to the nostalgia crowd without worrying about pleasing a wide audience.
reading that sentence, it sounds kind of negative but I don't mean it that way at all. it's neat.
But Divinity was a Kickstarter too, with the headline that "Divinity Original Sin is an old-school cRPG with new ideas & modern execution, will release this year. Funded by fantastic backers!" It raised $944,282
Obsidian's headline was "Project Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment" It raised $3,986,929
I don't mean to keep harking on, but I feel like Pillars could have been more than I am seeing.
I really think too many Kickstarter games play things too safe. I thought the same for Broken Age, as seeing as it was the first Tim Schafer lead adventure game in well over a decade I expected more from it. I am happy when a company comes along that wants to push past nostalgic memories from the genre greats of yesteryear, and try and advance the genre they are partaking in. It's a much braver move, as you are pushing against the wishes and memories of your brackets, but advancing the genre, and giving people something a bit more outlandish, will always lead to a better game IMO
Pillars just seem a bit to safe to me, and not hugely interesting (to me) as a result.
Divinity OS had been in the works for years and had outside funding.
Divinity OS had been in the works for years and had outside funding.
We want to increase the development budget so we can increase the size of our development team. This in turn will allow us to further increase the amount of gameplay in our game world. We are convinced that we are very close to making a great RPG and we want to rise to the occasion by investing everything we can into it. So far the game has been funded by investors and by our own funds, but we have reached the limit of what we can do on our own. Here's where your help becomes very valuable. Here's where you can make the difference.
Without your support, we think the result of our efforts will make a good RPG, but with a bigger budget we'll be able to go the extra mile, and accomplish our full vision for the game, as fantastic as it deserves to be.
Vinny not having that good PC yet?I miss bitching about GB not having any content. Fucking jerks ruining a perfectly valid and stable source of ire. Now what am I going to be mad at?
They did roughly estimate the cost of divinity original sin to be $4 million.
So they actually are petty close budget-wise.
Vinny not having that good PC yet?
Yeah, you can't compared Divinity and Pillars. From Divinity's Kickstarter page:
That's true, but even with that considerationI don't think we can say that the differences in budget is that big. It's not like belgium has China-levels of cost of labour.
dang and from all appearances they delivered the hell out of that request too. Good on those guys.
Seriously, just steam or roast them. Maybe add a little bit of salt.
Nothing else.
Magnifique.
Yeah, this is really promising for the studio. All their previous games i've found to be decent but flawed. Divinity: OS feels like it reached the potential of what their games can be, and with it selling so well it might give them the budget to create even better games in the future.
I thought divinity 2 was really fun.
I'm sure you all caught it live but I'm 15 minutes into Vinny's Velvet Sundown thing and I can't watch this at work, I'm dying.
Vinny is a damn fine writer.
I'm sure you all caught it live but I'm 15 minutes into Vinny's Velvet Sundown thing and I can't watch this at work, I'm dying.
Vinny is a damn fine writer.
I actually never played Divinity 2, but i've heard good things about it. I should check it out.
Living and working in Belgium is way more expensive than US btw.
I thought divinity 2 was really fun.
Man if you know how to play Hearthstone, you shouldn't look at the quick look while Alex is playing it because it's just going to piss you off how many mistakes he makes.
edit: OK nevermind looks like he actually gets back on track but that Druid challenge is pretty easy anyway. And... he just forgot to play a card for no reason.
And yet he beat Heroic mode.
Man if you know how to play Hearthstone, you shouldn't look at the quick look while Alex is playing it because it's just going to piss you off how many mistakes he makes.
edit: OK nevermind looks like he actually gets back on track but that Druid challenge is pretty easy anyway. And... he just forgot to play a card for no reason.
If you're good at a game and care about other people playing the game well don't watch a Giant Bomb video of the game.
Unless the game is Top Gun.