Destiny: Only one area per planet

I like Titanfall. Don't own it though. Did people really get bored of it that quickly?

There was very little content. Then the DLC came out and was once again too small for the money imho. Titanfall needs a robust sequel. The mechanics are great but it just needs more modes, maps, options, and pure content.
 
I will give you the hit registration. It was much better in the Alpha/first day of the beta. Announcer too. Everything else can be solved with teamwork, something a lot of people playing with randoms don't have. This game is extremely balanced when you have two good teams going head to head. Some of the GAF teams were within 20 points at the end of matches when they fought each other. Your expierence and outlook on PVP depends highly on your skill and who you play with.

I haven't enjoyed PVE in the Alpha or the Beta. Everybody has opinions though.

There's a difference between aspects of gameplay that require certain play-style to understand and aspects of gameplay that just inherently suck.

The vehicles aren't fun to fight. They're a nuisance. In Halo it's fun as fuck to try and take down someone in a vehicle.

Supers are bad. It's as if they added a feature in Halo where, every 5 kills, you get a temporary energy sword or rocket launcher or something. That's not fun. In Halo you can easily determine when someone will have a sword or rocket; in Destiny, it's random and you just have to hope the guy around the corner doesn't have a super. You can't tell until you're dead.

The maps are awkward. The moon level just sucks really bad, and the one on Venus is okay and pretty but still not great. There's no determinable flow from the amount I played. Perhaps I'd have to play more.

The main problem I have with the PvP is the hit registration. It's fucking weird. I can't tell when I'm getting head-shots, body-shots, or no-shots. It's like bullets have a cosmetic travel time, but are actually instant hit-scan. My hits will register before the bullet actually hits, visually. Then there are times where kills aren't registered until a few seconds later which is bad.

I have 100 more complaints but this isn't the thread to do it in.
 
I like Titanfall. Don't own it though. Did people really get bored of it that quickly?

The community on PC faded super quickly. It's still got a decent community on the XB1, though I think the game lacked a lot of meta-game content to keep people around. It's getting better about it now, but for people who like the psuedo-RPG elements of CoD it left a lot to be desired.

Also, your very first gun is one of the more powerful guns in the game so a lot of people never saw much value in the unlocks.
 
TitanFall before Haze. Haze was bad from the demo which we got to play pre-release. No overhype there.

I can't remember playing a Demo i just remember it being hyped up until the reviews hit. other than that what about Duke nukem?

Although that might be more of an over expected game rather than an over hyped one
 
This is literally the most encouraging thing I've read.

Now my hope for people running around looking for warlocks and titans in the tower to team up with is getting high.

I remember the days:

"Hey can I join up?"
"Fuck your Hucast, we need a FoNewm for dark falls"
:Robot cries in corner:

The subclass also makes them even tankier and they're able to make it rain orbs of light for their team.
 
Well, that's disappointing. But whatever, as a huge Halo fan I'm buying the game no matter what just to see what Bungie's next labor of love is like. If I end up not liking it, I can always resell it.
 
Wait. Do people not believe that Bungie will release other cities as dlc over the next year or two?

I'm more than fine with that.

$15 for old chicago or old New York would be awesome. Hopefully that would pay for an additional 5 hours of single player content and one or two additional multiplayer maps.


Imo this wasn't surprising considering what Bungie had announced.

Glad i preordered.

Hell...LOTRO did the same thing and the gameplay and singleplayer story wasn't nearly as fun or immersive. Imo.
 
I had to go back and check to make sure but is says I've played 21 hours so far of the beta. That's with only two characters and a level restriction. Safe to say I will get my moneys worth out of purchase based on that alone.

Do we even know what the vanguard or reef sections of the director map will be for?

No, we really don't. We don't know much about the degree of content in Destiny at all.
Ask us something about Old Russia though, because we are well versed in that shit.
 
I like Titanfall. Don't own it though. Did people really get bored of it that quickly?

I like Titanfall it's the only reason I turn my Xbone on these days. but I can see why people get bored of it it. It could use more weapons and titans which will probably never get added.
 
The community on PC faded super quickly. It's still got a decent community on the XB1, though I think the game lacked a lot of meta-game content to keep people around. It's getting better about it now, but for people who like the psuedo-RPG elements of CoD it left a lot to be desired.

Also, your very first gun is one of the more powerful guns in the game so a lot of people never saw much value in the unlocks.

Titanfall came out too early. They needed 6 more months to flesh out additional content. They are releasing updates now that should have been in the base game, but their messed up dev schedule pushed it back. People didn't get bored of the combat or mechanics, they just wanted more options.

I have a feeling people may get bored of Destiny's combat.
 
Wait. Do people not believe that Bungie will release other cities as dlc over the next year or two?

I'm more than fine with that.

$15 for old chicago or old New York would be awesome. Hopefully that would pay for an additional 5 hours of single player content and one or two additional multiplayer maps.


Imo this wasn't surprising considering what Bungie had announced.

Glad i preordered.

Hell...LOTRO did the same thing and the gameplay and singleplayer story wasn't nearly as fun or immersive. Imo.

They've already announced 2 $20 expansion packs.
 
I played it more than retail. lol.

Basically the for me the game was extremely fun so binged on it a lot. I then stopped feeling the urge of going back as I played other games and that was that. Pretty similar for DK II as well honestly. Though I didn't have time to play due to exams and just never had the urge to go back.
 
Titanfall came out too early. They needed 6 more months to flesh out additional content. They are releasing updates now that should have been in the base game, but their messed up dev schedule pushed it back. People didn't get bored of the combat or mechanics, they just wanted more options.

I have a feeling people may get bored of Destiny's combat.

If they had campaign mode(a real one) or a horde mode, they would have added a crapton of legs to it, imo.
 
I mean if we get a lot of substance in those areas, I don't see the problem. I'm a little disappointed but again if there is a lot to do I don't mind.
 
The community on PC faded super quickly. It's still got a decent community on the XB1, though I think the game lacked a lot of meta-game content to keep people around. It's getting better about it now, but for people who like the psuedo-RPG elements of CoD it left a lot to be desired.

Also, your very first gun is one of the more powerful guns in the game so a lot of people never saw much value in the unlocks.

I got a kick out of that.

"here's your first gun, the carbine... you probably won't use any other gun"
 
The worst thing about this thread is how many people preorder games in the first place. Damn.

Haha right

This is all nuts. 4 areas all with missions, free roam, strikes, some end game hard level missions and public events will give me at least 30 hours of PvE. Worth more than 95% of games out there already. That's not including PvP.
 
I like Titanfall. Don't own it though. Did people really get bored of it that quickly?

Me. I only lasted 4-5 hours before the repetition took hold.

People call MMO's a grind ,but there is no grind quite like putting up with multiplayer pvp for hours on end just to unlock that next item or burn card or whatever it is.

30 hours with Destiny. Cant wait for release!
 
Titanfall came out too early. They needed 6 more months to flesh out additional content. They are releasing updates now that should have been in the base game, but their messed up dev schedule pushed it back. People didn't get bored of the combat or mechanics, they just wanted more options.

I have a feeling people may get bored of Destiny's combat.

It was freaking shameful they didn't even launch with proper ranked matches and clans etc. Plus no browser was just a death knell on the longevity. That's the sort of shit you need to get people to actually care inspite of the lack of content.
 
One doesn't care; 30+ plus hours on the one planet, I'm positively salivating at the prospect of the other planets too.

Bring it, Bungie!
 
After this news I think I am going from Day 1 release version on PS4 to rental on PS3.

The game is still good. Worth the purchase, imo, however I'm not convinced it's worth the stay(playing it like I did with PSO). You most definitely will have to enjoy the look aspect of this game though, imo, to get your monies worth. I'll probably get it at launch, but I'm skeptical if the season pass will be worth it, in terms of me enjoying the game that long.
 
No, we really don't. We don't know much about the degree of content in Destiny at all.
Ask us something about Old Russia though, because we are well versed in that shit.

Lol exactly!! I personally have spent 30+ hours in old Russia between alpha and beta. And I still want more! Sure this is anecdotal but all the whining about lack of content is baffling to me. Yes I was hoping for some Chicago too but frankly the earth is boring. I want to get to the moon and beyond. I can see it easily taking 30-40 hours to get through the story without any side content or PVP. Kinda like TLOU, I need this in me!

#SIMFA
 
Ugh. I wish I could cancel my digital pre-order from the Beta. Friends and my brief bit of the Alpha sold me to opt in early. After a few hours of the beta completing each mission and doing a bit of the free explore missions, I felt done. Other games I would rather play in that time-frame and this news only makes the pre-order feel that much more wasted.
 
1) Slightly smaller, but much denser. Think some of the expansive areas of Borderlands with more structures, and less wasted "desert" space. In the end it might end up being a bit bigger than BL2.

2) Yes, but in Destiny it's not really meant to segregate people based on supporting or not. Warlock is a regeneratively focused class but other skills for Titan and Hunter bolster other classes' abilities. If you come from Borderlands you should be familiar with some skills giving bonuses to the entire team or your teammates skills.

3) Customization is pretty expansive. There wasn't even gear shaders in the beta but it still seemed well thought out. And yes armor is reflected on your character model.
Great. Thanks for clearing some stuff up Enzo.
 
This is insane and pretty much confirms a buttload of DLC will be coming in the near future.

My problem with that is that even DLC won't change the general structure of these areas, which are middle-sized areas, fenced off by invisible death walls, connected by linear tunnels, and with little to no opportunity for exploration. In that sense, Destiny's areas are not very radically different from your usual single-player FPS campaign, they just have some more branching paths. I don't really care about the amount of content, but the structure of the content is not as open-world as I expected. I wonder if we should even call it an open world.

Again, that does not make the game bad, I enjoy the Beta and will buy the game. But it's certainly not what I expected from the "exploration of vast areas" narrative that Bungie actively put out.
 
Wait. Do people not believe that Bungie will release other cities as dlc over the next year or two?

I'm more than fine with that.

$15 for old chicago or old New York would be awesome. Hopefully that would pay for an additional 5 hours of single player content and one or two additional multiplayer maps.

They have two announced expansion packs for this year, at 20$ each, 35$ for the season pass.

There's only info about one of them: the Dark Below. Set on the Moon, what looks like a strike or perhaps a raid, then some coop missions and pvp maps.

I guess entire new zones are gonna be reserved for the off-year comet expansions.
 
I just cancelled my pre-order for the time being. I did enjoy the beta, but honestly I see myself getting bored of this quickly. I'm going to wait until it's released and see what the reviews are like. I mainly pre-ordered it so that I could get access to the alpha and beta anyway.
 
Oh dear... :/ Maybe the zones get larger and larger each planet? Its all we can hope for I guess. Would hate for there to be basically four Old Russia's and two hub worlds.
 
Oh absolutely true.

I could be really off and a level 20 fully maxed out hunter could be very different from a titan.

But it does seem to this point that all of the differences are *offensive* powers. I'm hoping for something unique to pop up later on. If everyone is simply a different style of offensive powerhouse it'll be a bit disapointing.

That's fair, and I can see why that would rub people the wrong way, since the differentiation is limited to how you kill things, not that you do other things besides killing. The important part for me is that the content in terms of things to kill is varied and challenging enough to make that something of a non-issue. This was a massive problem for a game like Metal Gear Solid: Peace Walker, where there was no variety in the endgame content beyond there being 12 different helicopters to the 500 ground-based bosses, and all of them played the same.
 
Unfortunate news but not entirely unexpected. Especially with the DLC plans they have I have a feeling it is going to be a continual drip feed of new areas and missions for the life of the franchise.

What we are getting on September 9th will still be a lot of game but probably only a fraction of what Destiny will eventually become. Is it enough to lay out $60 for? It is for me but ultimately you will have to decide that for yourself.
 
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