After experimenting for a while, I need to sleep, but here are some brief thoughts:
- The resolution is better. You still see dots, but even with my poor eyesight I can sometimes see things in at least one eye now.
- I tried calibrating IPD, using the eye relief all the way out as instructed, and I got an even LARGER value than before -- 71 mm or so. Mah head is big.
- Because mah head is big, I can basically only use 2 eye relief notches from the max.
- Because of the 2 notch setting, I see the lens edges and cannot seem to see any screen borders at all -- thus FOV isn't even an issue for me.
- The Tuscany demo included with the SDK seems to be the only demo I have found that properly uses smooth rendering and position tracking. I'm hoping it wasn't a framerate problem for other things I tried like the chill space shooter demo, but they all seemed to have weirdly messed up or laggy head tracking and rendering with direct mode.
- However, the Tuscany demo does NOT seem to have correct chromatic aberration correction for some reason.
- It seems like the best course of action may be to wait around until everything starts supporting direct mode, if the performance is acceptable.
- The spacebar popup in the Tuscany demo doesn't seem to show any latency information, even though the DK2 is supposed to have a built-in latency tester, unless the 3 timing values on one screen are the latency. They added up to something like 15ms.