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Giant Bomb #8 | It's a Hit!

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Since Dan seems to be enjoying himself with WOW, I tweeted him that he should try DC Universe Online on PS4. It's free to play, plus we would get the benefit of him being able to easily stream his gameplay just like TLOU MP.
 
watching the Dan WoW Part 1 video. Good god, the game looks so dated. Didn't they upgrade the graphics? Still looks awful.
 
watching the Dan WoW Part 1 video. Good god, the game looks so dated. Didn't they upgrade the graphics? Still looks awful.

They redid the old world, but it wasn't too much of a graphics update overall. And even that was like 4 years ago at this point
The biggest change will be in the upcoming expansion when they change the character models.

They are SO much better

http://us.battle.net/wow/en/warlords-of-draenor/#characters

https://www.youtube.com/watch?v=6CNfkdLD01k
 
Man, that WoW video was tough to watch. He did Deadmines and missed out on most of the bosses lol

Nice to see he's enjoying it though.
 
I think they should perhaps update their subscription benefits page a little.

Although I wouldn't say no to another Breaking Brad.
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There are parts of the game that do that sure.
Early leveling. Archeology.

But you can not go into a dungeon raid, and just sort of casually play on a second screen.
It is a very tactical precice game.

WoW, just has a TON of diversity. There are so many ways to play. You can level from like 12-90 just doing dungeons if you wanted to. Or you could quest your way up. Or you could do profession based stuff.

But people do. Then expect success. Badaboom, bada bing, the game is like it is now.
 
It was originally listed as the 1st though and was then listed as coming today until it got pushed back again.

He mentioned of Scoops and the Wolf he's getting a second monitor which will let him stream console stuff, and is waiting for that before doing the next Spookin
 
I just think it might play more to his strengths.

Free him from the binds of having to worry about last hits and it will allow him to focus on map awareness and landing skills.

I don't want to sound like I am putting their losses on Brad either. I think a lot of stuff went wrong. Mainly their inability/unwillingness to try and stop pushing lineups during the drafting phase. It only worked game 2 because Crispy got dominant early, which is not something he was going to do playing silencer.

The other team had a clear goal: push towers, get early gold lead, win. Which, just happens to be the winning way to play right now.

By the nature of their drafts they wind up in this 4-protect 1 scenario that simply doesn't work anymore. especially when they draft teams with no stuns.

#armchairdota

Again, i preface, much easier to say this than do it.

Like Steve said, support is more difficult than playing carry. Whenever there's a big disparity in skill on a Dota team, I almost always prefer the less experienced player play carry. If you watch the matches Brad's team played, their supports were level 4 or 5 like 15 minutes into the game. You just aren't going to win games when that happens.
 
There an easier way to watch Endurance tun then through the weird video search on website? I always get like 20 episodes into Persona then loose my place and quit.
 
There an easier way to watch Endurance tun then through the weird video search on website? I always get like 20 episodes into Persona then loose my place and quit.

I remember there was some program or something that would queue it up inside of a media player I think
 
Like Steve said, support is more difficult than playing carry. Whenever there's a big disparity in skill on a Dota team, I almost always prefer the less experienced player play carry. If you watch the matches Brad's team played, their supports were level 4 or 5 like 15 minutes into the game. You just aren't going to win games when that happens.

People say support is harder. I just don't personally find it to be true. I'm a pretty good support, and a plain awful carry.

If luna dies several times early, winning gets hard.
When Luna has virtually no last hits, winning gets hard.
 
There an easier way to watch Endurance tun then through the weird video search on website? I always get like 20 episodes into Persona then loose my place and quit.

I remember there was some program or something that would queue it up inside of a media player I think

Yep. I'll rehost it.

http://sta.sh/02c0t842fkyy

It's a playlist file. If you open it in VLC or something it should just start streaming starting at episode one.
 
"It's the Legos you don't put together." might be my new favourite quote from the Lego Island segment. I know I talk about it a lot but that's just the result of me watching it periodically. So, so funny. Lego Island 2 doesn't offer the same degree of absolute madness, but it should still make for a good segment. Hurry up and play it, Drewbert!
 
So I can't watch that WoW feature. I can't stand seeing the game played incorrectly, and I don't get that feeling with any other game.

Why in the world have they not implemented a quest at level 10, or whenever you change specs, telling you how to play your class? They should give you a little mini dungeon with AI and have you do it right.

Edit: For the record I'm not blaming Dan; the game is at fault. For the first 10 levels you're killing things without much of a care in the world, and mostly getting by just hitting your skills randomly. That's fine, but then the jump to a dungeon, even the lower level ones, requires an understanding of the group dynamic, something the game NEVER teaches you.
 
What if Giant Bomb had microtransactions?

99¢ to unlock a Quick Look a few hours early...

Have you considered a career in the games industry?

Edit: Speaking of schedule, it seems awfully empty. Though I guess we were kinda spoiled for several weeks in a row. :p
 
So I can't watch that WoW feature. I can't stand seeing the game played incorrectly, and I don't get that feeling with any other game.

Why in the world have they not implemented a quest at level 10, or whenever you change specs, telling you how to play your class? They should give you a little mini dungeon with AI and have you do it right.

Edit: For the record I'm not blaming Dan; the game is at fault. For the first 10 levels you're killing things without much of a care in the world, and mostly getting by just hitting your skills randomly. That's fine, but then the jump to a dungeon, even the lower level ones, requires an understanding of the group dynamic, something the game NEVER teaches you.

Yeah, this has always been my problem with Blizzard. Rather than teach people how to do these things, their response has always been to just dumb them down.

I can't recall if its FFXIV or Wildstar, but the game doesnt let you enter dungeons until like level 15 or so. Before that, you do a series of short group missions that explicitly teach you the team dynamics of MMOs. I'm shocked WoW doesnt have anything like that.
 
Yeah, this has always been my problem with Blizzard. Rather than teach people how to do these things, their response has always been to just dumb them down.

I can't recall if its FFXIV or Wildstar, but the game doesnt let you enter dungeons until like level 15 or so. Before that, you do a series of short group missions that explicitly teach you the team dynamics of MMOs. I'm shocked WoW doesnt have anything like that.

No clue about Wildstar but in FFXIV dungeons open up at 15. At 15 you get story missions which have you go into three dungeons pretty much one after the other in the story and before that there are a bunch of Guildhests which are pretty much the short group missions that teach you stuff.

They are great for learning stuff if you actually read them and teach you things like focus on a group at the time, take out the healer enemies first, avoid AoE attacks, how to pick up adds etc. Very useful for players new to the game or to MMOs in general but so many still ignore them.
 
No clue about Wildstar but in FFXIV dungeons open up at 15. At 15 you get story missions which have you go into three dungeons pretty much one after the other in the story and before that there are a bunch of Guildhests which are pretty much the short group missions that teach you stuff.

They are great for learning stuff if you actually read them and teach you things like focus on a group at the time, take out the healer enemies first, avoid AoE attacks, how to pick up adds etc. Very useful for players new to the game or to MMOs in general but so many still ignore them.

Yep, Guildhests are exactly what I'm thinking of.
 
I've never seen the Matrix Online videos.

This will do. This will do.
 
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