I know someone who's found about 90% of the original textures used in REmake solely from the Internet. That's one guy, from fully public sources. You're telling me a company can't do that?
whoa holy shit really?
that is incredible. any link to this?
I know someone who's found about 90% of the original textures used in REmake solely from the Internet. That's one guy, from fully public sources. You're telling me a company can't do that?
That said, I'm a little disappointed this isn't REbirth 2/3. People have been wanting a remake of Biohazard 2 for ages, Capcom. :/
Or just put some, I dunno, effort, into a product they want us to buy? What, did you think we should just give them a pat on the head and encourage them to do better next time, like we aren't expected to put down a bunch of money to play the game?
How it would not be a complete remake to replace the image files. All the other work would still exist.
OMG
I love this game.
I played Emu GC on PC.
I will play on PS4.
Good job Capcom.
Hey, if he likes having Capcom jam their sour testicles into his mouth, that's his prerogative. Who are you to judge? :/
Can we please hold our horses? The way I see it this won't release before 2015, so there is plenty of time for Capcom to polish it.
OMG THERE IS HOPE
Hmmmmm hope yet maybe...
There is hope yet!
well this is basically the Wii version, you have essentially the same game if you play the Wii version on the WiiU.
You just get achievements/trophies and marginally better sound mix with this version?![]()
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Honestly I don't mind the way the game looks at all.. can't wait for the first direct screens from the PS4 version.
whoa holy shit really?
that is incredible. any link to this?
Looks like the 16:9 ratio is done by resizing the camera view:
credits to lagrogne for the finding and the picture
As you can see, there's a loss in term of height... It might be a bit problematic depending on the scene. I guess that's why there's a 4:3 mode.
Looks like the 16:9 ratio is done by resizing the camera view:
credits to lagrogne for the finding and the picture
As you can see, there's a loss in term of height... It might be a bit problematic depending on the scene. I guess that's why there's a 4:3 mode.
Replacing image files is not "rebuilding the whole game." They already had a fully 3D mansion for UC. The only thing they lacked was textures. Yet 90% of the original high-resolution images that were used for them can be found on the Internet, and it took only one person just a few months to find them.
So again, you're telling me a company can't do all of that?
Reminds me of all the Evil Within threads. They just fill up with people bitching about the frame rate of an in-development game. Like yeah Bethesda is gonna release this big budget game with the frame rate in the single digits, that's totally gonna happen.
This isn't something that can be fixed with "polish".Can we please hold our horses? The way I see it this won't release before 2015, so there is plenty of time for Capcom to polish it.
You ever play a Beth.Softworks title before
Reminds me of all the Evil Within threads. They just fill up with people bitching about the frame rate of an in-development game. Like yeah Bethesda is gonna release this big budget game with the frame rate in the single digits, that's totally gonna happen.
On PC.
Capcom just shot themselves in the foot.
I don't know how much the rest of you know about Japanese culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the japanese public, after seeing those upscaled backgrounds, is not going to want to purchase this "Remaster" for either system, nor will they purchase any of Capcom's "remasters". This is HUGE. You can laugh all you want, but Capcom has alienated an entire market with this move.
Capcom, publicly apologize and re-do those backgrounds properly or you can kiss your business goodbye.
As time goes on you are only going to look more and more silly. This is coming from someone that's still going to buy this "remaster" lol.Reminds me of all the Evil Within threads. They just fill up with people bitching about the frame rate of an in-development game. Like yeah Bethesda is gonna release this big budget game with the frame rate in the single digits, that's totally gonna happen.
That's why I said give it a new coat of paint. They would work off of the base of the Mansion and the other areas in UC and update it visually. It is a simple job.* The detail of UC mansion can't even compete to original REmake render. Re-render that shit won't suddently give you a better picture. Let alone the whole game does not only stay in the mansion. So you are talking about extend the re-model version of UC and put more detail. And rebuild the rest of the stage. Then re-render everything into 1080P? Sounds like full blow re-build game to me.
The original CG isn't actually that amazing looking, you could remake it and have it run in real time on the PS4 and Xbone easily. It would also run just fine on the last gen systems at a lower res with lower quality textures, lighting and shadows* Rebuild all the backgrounds in real time for pretty cheap and short amount of time? I'm not sure you know what you are talking about any more.
They completely rebuilt the environments to look like a 2011 game in Halo CEA from scratch working only off of the basic geometry of the original game and they did it in 7 months on a tight budget. All of the collision data was exactly the same as it just ran as a new graphical layer over the top of the original Halo CE but the environments were all much higher poly.* I don't know about Halo CEA. But It wouldbe very interesting to know the detail what they have done with that game. For real. Not even sure it's the same circumstance as REmake re-master. You are talking about Full 3D game to 2D pre-rendered background game with no original asset available to be re-use.
If this gets good marketing and sells well maybe Capcpom will make a new RE with similar style.
As time goes on you are only going to look more and more silly. This is coming from someone that's still going to buy this "remaster" lol.
From the comparison on the site, it looks like they took the original 3D files and re rendered them at 1080p. As long as they have the original source files, it should be easy to just change the resolution and re-render.
EDIT - Upscaling wouldn't reveal the pockmarked texture on the candle holder, it would be a blurry mess.
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Looks like the 16:9 ratio is done by resizing the camera view:
credits to lagrogne for the finding and the picture
As you can see, there's a loss in term of height... It might be a bit problematic depending on the scene. I guess that's why there's a 4:3 mode.
Yeah, like Capcom will release ´the game with high res 1080p characters on a low res back ground.... This is a classic for gods sake. Capcom won't dare and so far we have nothing to indicate otherwise. The PR speaks for 1080p graphics all the screens we have so far are shitty scans as far as I can see.This isn't something that can be fixed with "polish".
Reminds me of all the Evil Within threads. They just fill up with people bitching about the frame rate of an in-development game. Like yeah Bethesda is gonna release this big budget game with the frame rate in the single digits, that's totally gonna happen.
Wii version. It's a direct port but in 480p. If you have an old Wii with Gamecube support you can even play the Wii version with a Gamecube gamepad.From a PAL perspective (i.e. GCN games are not 480p) is it better to get the GCN or Wii version? I feel this is one of those titles I should play and it's pretty bad that I haven't yet.
From the comparison on the site, it looks like they took the original 3D files and re rendered them at 1080p. As long as they have the original source files, it should be easy to just change the resolution and re-render. EDIT - Upscaling wouldn't reveal the pockmarked texture on the candle holder, it would be a blurry mess.
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Yeah, it's cropped, they confirmed it in Famitsu.
I don't think there's any new detail there. Just more local contrast and a directional sharpening filter.From the comparison on the site, it looks like they took the original 3D files and re rendered them at 1080p. As long as they have the original source files, it should be easy to just change the resolution and re-render. EDIT - Upscaling wouldn't reveal the pockmarked texture on the candle holder, it would be a blurry mess.
![]()
Yeah, like Capcom will release ´the game with high res 1080p characters on a low res back ground.... This is a classic for gods sake. Capcom won't dare and so far we have nothing to indicate otherwise. The PR speaks for 1080p graphics all the screens we have so far are shitty scans as far as I can see.
Then what exactly is that afford? We are talking about limit option here. Do you have any other suggestion? I don't see they put more afford by not re-build the whole game. Better photoshop filter maybe?
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look real to me