Halo MCC is going to be fall's best selling game, mark my words.
QB is first party, MS owns the IP, it isn't anything like Alan Wake
And nice of you to conveniently ignore all of their other first party games when saying they will fall into a Halo/Gears/Forza cycle.
Although I wish I could say I'm surprised to see you doing this lol.
Halo MCC is going to be fall's best selling game, mark my words.
Halo MCC is going to be fall's best selling game, mark my words.
I think the main reason Microsoft is allowing it's exclusive games to be released on PC is to pre-emptively combat SteamOS or as a value add for those who stick with Windows. I can't see either this or Dead Rising 3 getting ported to Linux.
Anyway, MS has nothing to do with what Crytek are doing as it's the German's IP.
I don't think SteamOS is enough of a threat to warrant that unfortunately.
Anyway, MS has nothing to do with what Crytek are doing as it's the German's IP.
What other first party games though? Crackdown, PD, and Scalebound are all being developed externally (as is QB). Now sure, you could count those as first party, but that's not what I'm talking about. I'm talking about the studios they actually own, that's what they need to work on.
When I buy a PS game, I know I won't be able to play it anywhere else. It's an assurance that makes buying a PS4/3/etc a lot more enticing. MS loosing exclusives gives off the impression that if you just wait, you don't have to spend a single cent on the console. And this is an issue that they've had since the 360 era.
In my opinion, they should have taken advantage during last gen, when they were dominating, to build up their first parties and really invest in them. Make them notable like Sony's and Nintendo's. Buy Remedy or something. You know what I mean? And before someone says it (because it's bound to happen) no, I'm not "concerned". I'm just putting my opinion out there. This does end up hurting the X1 and that's the last thing MS should be doing right now
Not even close, even if it had a massive 50% attach rate, it'd do 3 million at most (on the low chance the X1 has actually hit 6 million by then). By the time it comes out the PS4 will be over 11 million units and Destiny will still be selling great. Not to mention all the other big multiplat titles.
Halo MCC is going to be fall's best selling game, mark my words.
Do you mean on Xbox One?
Wow, I'll wait for a steam sale, but at least now it'll run at a solid framerate and at least 1080p. I'm honestly surprised, between this and Dead Rising 3. Wonder why MS is loosing their exclusives.
This is exactly why having a strong first party is important. At this rate, the only exclusives will end up being their usual Halo/Gears/Forza cycle. I wouldn't be surprised (well, not anymore now that they've lost Ryse, DR3, PvZ and likely the Titanfall franchise) if QB hits PC eventually (Like Alan Wake before it), same for SO.
So yea, MS, get to working on your first party. It's about time.
Another console war fueled post by Dragonborn. SHOCKING
They never owned those franchises to lose them in the first place. Ryse was always owned by Crytek. DR3 was always owned by Capcom. And PvZ and Titanfall were always owned by EA. MS probably had first refusal rights on Ryse 2 and Crytek opted for a PC release of Ryse once MS refused to publish Ryse 2. For DR3, I assume MS had a contract allowing a PC version after so many sales or a certain time period. PvZ was always a timed exclusive and Titanfall was but was later purchased as a full exclusive (just the first game).
Your point about first party development is a good one, though. MS should invest more in first party studios and it seems they are lately. They're strategy for launch was obviously to get games out on the platform, though, and collaborating with developers for this seems like it was a good idea to me. The exclusive launch lineup was pretty solid because of it.
I like this trend of One exclusives coming to PC.
That's why you buy the IP, Spencer. Funding it only to please your devs is short sighed.
Your point about first party development is a good one, though. MS should invest more in first party studios and it seems they are lately. They're strategy for launch was obviously to get games out on the platform, though, and collaborating with developers for this seems like it was a good idea to me. The exclusive launch lineup was pretty solid because of it.
Halo MCC is going to be fall's best selling game, mark my words.
MS' publishing contracts only cover console gaming. Which is why MS publishes for 360/XBO. It doesn't extend to PC; because MS doesn't own the IP MS can't dictate what developers do with their IP on PC. Which is why DR3, Ryse, AW came to PC at best MS can request an "timed exclusive" on the games. Very rarely will any third party sign an agreement that forbids them from releasing a port on PC at any time because it's lost revenue.
Halo: MCC is nothing more than a rumor, and even if it were to come to PC its situation is completely different and unrelated to DR3 and Ryse coming to PC. MCC would be coming to PC because MS (the owners of the IP) decided such; once again MS has no say in what Capcom or Crytek do with their IPs on PC. If it helps people understand, think of it as simply a third party game being published on PC (because that's essentially what it is). Ryse and DR3 coming to PC isn't any type of indication that MS owned IPs are coming to PC.
Maybe it will, maybe it won't. That's going to be up to Remedy if they own the QB IP or not, and feel like porting to PC in the event they do own the IP.
http://trademarks.justia.com/859/56/quantum-85956954.htmlSo, anyone knows, does MS own the Quantum Break IP?
Despite the lack of info, that's pretty much the only X1 exclusive I'm genuinely interested in (Remedy!), and I hope I get to play it on the PC some day.
they tried to
What other first party games though? Crackdown, PD, and Scalebound are all being developed externally (as is QB). Now sure, you could count those as first party, but that's not what I'm talking about. I'm talking about the studios they actually own, that's what they need to work on.
When I buy a PS game, I know I won't be able to play it anywhere else. It's an assurance that makes buying a PS4/3/etc a lot more enticing. MS loosing exclusives gives off the impression that if you just wait, you don't have to spend a single cent on the console. And this is an issue that they've had since the 360 era.
In my opinion, they should have taken advantage during last gen, when they were dominating, to build up their first parties and really invest in them. Make them notable like Sony's and Nintendo's. Buy Remedy or something. You know what I mean?
And before someone says it (because it's bound to happen) no, I'm not "concerned". I'm just putting my opinion out there. This does end up hurting the X1 and that's the last thing MS should be doing right now.
I meant before developing it in the first place.
Well the develop of Ryse started at 2009,don't think Spencer have final word at that time
How does exclusivity to a console under the TV further Microsoft in its mission as a mobile first, cloud first company to provide productivity and platform solutions to do more in a mobile first world?
They stand to make far more money by selling productivity software and platform services for game devs than selling hardware just for one screen. Case in point, the hardware division is no longer operating as its own business, but its core mission is to make devices that showcase what can be done with Windows, Office, Skype, etc. Why would the Xbox console be an exception?
I think the name Xbox will simply be a name for Microsoft's Windows for TV device, like the Lumia and Surface for their respective device types. Microsoft Studios will be charged with pushing what's possible with Windows, Azure, and other technology that enables developers and publishers to do more in a mobile world, where reach and time to market are king. It's how gaming helps sell more Windows, Azure, and other dev tools that have been Microsoft's strengths and where it has refocused its efforts.
The credits of Ryse say it was a 7 year journey or something, so that would suggest it started in 2006...
Another console war fueled post by Dragonborn. SHOCKING
Now people can stop hating on a damn good game.
It's Insomniac so you can safely dismiss that one. I don't think they've done anything PC related since like ever.So dead rising 3, Ryse, next up has got to be Sunset overdrive as Microsoft doesn't own that IP either.
I think the main reason Microsoft is allowing it's exclusive games to be released on PC is to pre-emptively combat SteamOS or as a value add for those who stick with Windows. I can't see either this or Dead Rising 3 getting ported to Linux.
Type of Work: Computer File
Registration Number / Date: PA0001900476 / 2013-12-11
Application Title: DEAD RISING 3.
Title: DEAD RISING 3.
Description: DVD-ROM.
Notes: Videogame, X-Box One
Copyright Claimant: CAPCOM CO., LTD. Address: 3-1-3, Uchihiranomachi, Chuo-ku, Osaka, 540-0037, Japan.
Date of Creation: 2013
Date of Publication: 2013-11-22
Nation of First Publication: United States
Authorship on Application: CAPCOM CO., LTD., employer for hire; Domicile: Japan; Citizenship: Japan. Authorship: computer program and audio visual works.
Rights and Permissions: CAPCOM CO., LTD., 3-1-3, Uchihiranomachi, Chuo-ku, Osaka, 540-0037, Japan, property@head.capcom.co.jp
Copyright Note: C.O. correspondence.
Names: CAPCOM CO., LTD.
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(Ryse isn't in the USCO's database.)
I can't tell if this is serious or not