Call of Duty: Advanced Warfare Multiplayer World Premiere Coming August 11, 2014

Time menagement is gonna be a pain in the ass this fall


Advanced Warfare - Destiny - Halo MCC - and i still casually play Titanfall


and this only considering shooters D:
 
They said it wasn't a good measure of your actual connection quality and how your game would/should actually play out and some PR excuse about having servers now.

I guess in other words they meant it was broken and didn't want to improve it.
More likely that it was being used to bully other players.
 
Advanced Warfare Multiplayer - WEAPONS & ATTACHMENTS (at least what's available on the showfloor)
https://www.youtube.com/watch?v=57x2lIXxeao&list=UUgoMMNcph7YwZkL7viqb1xQ

Virtual Firing Range

https://www.youtube.com/watch?v=c4QO2tLy8to&list=UUgoMMNcph7YwZkL7viqb1xQ&index=5

Advanced Warfare Multiplayer - PERKS, SCORESTREAKS, WILDCARDS, EXO ABILITES
https://www.youtube.com/watch?v=YhwbX5touS4&list=UUgoMMNcph7YwZkL7viqb1xQ

Advanced Warfare Multiplayer - OPENING SUPPLY DROP ANIMATION
https://www.youtube.com/watch?v=kMFQT1i6aSQ&index=2&list=UUgoMMNcph7YwZkL7viqb1xQ
 
With this day zero early access thing for pre-orders, now would be a great time for Microsoft to announce the ability to pre-order digitally on Xbox One...
 
Fully informative scoreboard as well. I.e, shows you captures and defends etc

Did Ghosts have it?

I know MW3 didn't even after it was introduced
Yes Ghosts did. They also showed you your stats which were based on the game mode at all times in the top right which I loved, so Dom shows kills, defends and captures whilst TDM would be kills, deaths, ass cists etc.

http://www.incgamers.com/wp-content/uploads/2013/11/Call-of-Duty-Ghosts-09.jpg

They also allowed you to see the entire scoreboard without a massive box blocking your view.

http://www.hardcoregamer.com/wp-content/uploads/2013/11/COD-Ghosts_MP-Send-Help-Next-Gen.jpg

So seems that is going to be regressed this time round, which is the trouble with 3 studios working on stuff, half the good shit gets dropped.
 
This video is anti-hype itself. The dude sounds like a complete shill who has never played another FPS game besides COD. He describes the graphics as phenomenal and "even better than Ghosts on XBone." That's your bar for graphics? Good lord.
Expect no less from thirsty YouTubers who get early access to games that feed them.
 
You gotta love how everyone in these trailers is so stupid and the player character whose gameplay is being captured is like untouchable even when under heavy fire.


Is this a joke post? Or are we pretending that somehow Vonderhaar doesn't base all of his work on the COD4 formula?

Advanced Warfare is already arguably more original than anything Treyarch has done in the franchise.
You are forgetting wager matches, branching storyline (which was very well done), pick 10 system (a big change), gun customisation, zombie mode (big one), strike force missions, Hard point was first seen in Black Ops 2, theatre mode, twitch and YouTube integration... All introduced in Black Ops. Plus the balance due to high TTK and good maps.

So yes you are wrong.
 
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HAHAHA
 
said it in the other thread but seems to have died. Game is running the same engine, it is so blatantly obvious. Cracks me up how people lap up this bull shit, second year in a row they spouted a new engine.
 
Do we have a summary of all information announced during this event? This thread just keeps growing and it's hard to keep track.

12 game modes(Hardpoint, CTF, Search and Destroy are back. Uplink is a new mode they showed)
They showed 4 maps thus far
Character lobbies where you can see who else is in the lobby and their look/loadout
Target Range
Pick 13 system where you can forego kill streaks
Customizable killstreaks
Supply Drops which you earn from playing and challenges. Special guns/one-time cards/gear
Exo skeleton movement and abilities(cloak/hover/dash/double jump/shield)
Grenades seem to be in the launcher variety only

A lot of stuff really, tons of tiny details.
 
Sports titles? THOSE.are reskinned rehashes.

CoD. Isn't and hasn't been rehashed in the same way those have. You'd have to be willifully ignorant to believe so. This bullshit of hating COD for illegitimate reasons is far worse than whatever bullshit the deb's make in the game.

If its the same game you can play AW and MW2 the exact way and not get your ass kicked....oh wait..you can't. There foes that argument
it's not bullshit, it's a bad shooter and just like sports titles it's copy-pasted every year. now they finally decided to change "something", after uhm, 10 years?
in 10 more years maybe they'll realize how to make good shooters.

I wonder, did this premiere also reveal some day one DLCs? Maybe some maps that they just cut out from the game 2 days ago.
 
I was hoping for more futuristic weaponry. This would have been the first CoD I purchased with my own money, but I think I might pass. Looks fun and fast, but as a noob I don't think I could slide right in.
 
said it in the other thread but seems to have died. Game is running the same engine, it is so blatantly obvious. Cracks me up how people lap up this bull shit, second year in a row they spouted a new engine.
Ofcourse it'd use the same engine but upgraded which in itself means it's enough to call it a new engine. People didn't go "meh! It's the same engine" when Crytek made CE3 or when Dice made Frostbite 2 and Frostbite 3 which were literally just upgraded version of previous engines. Why would they waste unnecessary resources on developing from scratch when it's not needed at all. Naming an engine is arbitrary as it's ever changing, you can bet that between Cry Engine 2 and Cry Engine 3 there were 100s of different iterations and for licensing purpose they decided to name their latest iteration back then Cry Engine 3. That's how software development works as it's an ever evolving process. The only time you need a new engine from scratch is when your previous engine has an archaic architecture which would cause issues with development.


Also the engine Treyarch uses is different from the one IW uses and same holds true for Sledgehammer. They have all made their own upgrades to the engine and they don't share it with each other. Like back in the day Treyarch got the COD4 engine and then they had to make their own changes to it to suit their vision and build upon it for Black Ops and Black Ops2 so they went on the different path (they decided to do physically based lighting when no one else was doing it) then IW who made their own upgrades for MW2 and MW3 and Ghosts.
 
Time menagement is gonna be a pain in the ass this fall


Advanced Warfare - Destiny - Halo MCC - and i still casually play Titanfall


and this only considering shooters D:
Yes it is. Really the only thing keeping me from jumping on this game day 1 is the fact that Halo is out one week later.
 
Ofcourse it'd use the same engine but upgraded which in itself means it's enough to call it a new engine. People didn't go meh! It's the same engine when Crytek made CE3 or when Dice made Frostbite 2 and Frostbite 3 which were literally just upgraded version of previous engines. Why would they waste unnecessary resources on developing from scratch when it's not needed at all. The only time you need a new engine from scratch is when your previous engine has an archaic architecture which would cause issues with development.

Pretty sure quite a few people actually reacted in a similar fashion about those engines, but this is GAF.
 
12 game modes(Hardpoint, CTF, Search and Destroy are back. Uplink is a new mode they showed)
They showed 4 maps thus far
Character lobbies where you can see who else is in the lobby and their look/loadout
Target Range
Pick 13 system where you can forego kill streaks
Customizable killstreaks
Supply Drops which you earn from playing and challenges. Special guns/one-time cards/gear
Exo skeleton movement and abilities(cloak/hover/dash/double jump/shield)
Grenades seem to be in the launcher variety only

A lot of stuff really, tons of tiny details.

Are Air UAVs back, are they keeping those useless ground UGVs from Ghosts?
 
Edit: Posted trailer reaction in wrong thread.

Anyways, I'll actually be paying attention to this CoD. I definitely won't buy it unless some kind of demo convinces me, but I'm actually open to it after seeing gameplay.
 
said it in the other thread but seems to have died. Game is running the same engine, it is so blatantly obvious. Cracks me up how people lap up this bull shit, second year in a row they spouted a new engine.
Not sure if these were posted yet...

To me it looks like they took the BO2 engine and considering they are bullshots they don't look that spectacular to me, and as I posted during the reveal pretty much like a HD BO2. SP did look a lot better though.

 
Yes it is. Really the only thing keeping me from jumping on this game day 1 is the fact that Halo is out one week later.

Yeah this is my hangup too...Destiny will have been played for a while but i'm getting back into battlefield 4 and halo is going to take up a lot of time. Game looks good for first time since mw2...but i might miss it nonetheless.
 
it's not bullshit, it's a bad shooter and just like sports titles it's copy-pasted every year. now they finally decided to change "something", after uhm, 10 years?
in 10 more years maybe they'll realize how to make good shooters.

I wonder, did this premiere also reveal some day one DLCs? Maybe some maps that they just cut out from the game 2 days ago.

This shit is so funny lmao.

Guys! Call of Duty hasn't changed in 10 years! It's been exactly the same game!

"But but what about the branching story path, different periods, pick 10, score streaks, campaign, co-op and-"

Nope. Call of duty has been the same game. For 10 years. No change.

"Well it's still a solid shooter right?"

Nope. It's a bad game. Terrible.

"But then whys it so popular? Why does it get good reviews?"

Nope. Bad game. Bad game is bad game because I say its a bad game.
 
Ofcourse it'd use the same engine but upgraded which in itself means it's enough to call it a new engine. People didn't go "meh! It's the same engine" when Crytek made CE3 or when Dice made Frostbite 2 and Frostbite 3 which were literally just upgraded version of previous engines. Why would they waste unnecessary resources on developing from scratch when it's not needed at all. Naming an engine is arbitrary as it's ever changing, you can bet that between Cry Engine 2 and Cry Engine 3 there were 100s of different iterations and for licensing purpose they decided to name their latest iteration back then Cry Engine 3. That's how software development works as it's an ever evolving process.


The only time you need a new engine from scratch is when your previous engine has an archaic architecture which would cause issues with development.

frostbite isn't nearly 20 years old. And why do you feel the need to mention all those other games/engines? It is not a competition where you need to point our your rivials faults too.

I couldn't careless about the cry engine. You go on to defend them for using the same engine, but the difference is the COD studio themselves made NOISE about it being a new engine (when it is not) and people like you defend that shit by saying it is ok for them to lie.

I'm sure when EA eventually start pumping out a battlefield every 12 months like COD, they will equally get the same flak. COD has looked and played the same for 7 years now.
 
Haven't bought a CoD since Black Ops and I think I might go for this one. Looks like one of the most significant jumps since Modern Warfare.

frostbite isn't nearly 20 years old. And why do you feel the need to mention all those other games/engines? It is not a competition where you need to point our your rivials faults too.

I couldn't careless about the cry engine. You go on to defend them for using the same engine, but the difference is the COD studio themselves made NOISE about it being a new engine (when it is not) and people like you defend that shit by saying it is ok for them to lie.

I'm sure when EA eventually start pumping out a battlefield every 12 months like COD, they will equally get the same flak. COD has looked and played the same for 7 years now.

Seems like you're downplaying how other studios announce a new engine and the fact that this is clearly the biggest change to CoD visuals since Modern Warfare. Bethesda claimed a new engine for Skyrim, but by your rules, they are liars too. Fact is, CoD was poor about upgrading their engine, but they certainly do have the right to call the newest iteration of upgrading a new engine and the visual upgrade hasn't been this big since Modern Warfare.
 
it's not bullshit, it's a bad shooter and just like sports titles it's copy-pasted every year. now they finally decided to change "something", after uhm, 10 years?
in 10 more years maybe they'll realize how to make good shooters.

I wonder, did this premiere also reveal some day one DLCs? Maybe some maps that they just cut out from the game 2 days ago.

somebody is salty

CoD is fun. People like CoD. This looks like it's trying to change somethings up.
 
I only used to play Hardcore so quick kills are good, but they did look awfully quick for a normal mode, if there is still that distinction.
 
Full gameplay matches:

Advanced Warfare Multiplayer - UPLINK ON DEFENDER - Gameplay
https://www.youtube.com/watch?v=GdZdjoSdXNc&list=UUgoMMNcph7YwZkL7viqb1xQ

Advanced Warfare Multiplayer - TDM ON BIOLAB - Gameplay
https://www.youtube.com/watch?v=vI5DoKqRNds&list=UUgoMMNcph7YwZkL7viqb1xQ

Advanced Warfare Multiplayer - HARDPOINT ON RIOT - Gameplay
https://www.youtube.com/watch?v=mZvNN9Jro8s&list=UUgoMMNcph7YwZkL7viqb1xQ

Advanced Warfare Multiplayer - CAPTURE THE FLAG ON ASCEND - Gameplay
https://www.youtube.com/watch?v=NAJXxELygOk&list=UUgoMMNcph7YwZkL7viqb1xQ
Seems like shit. Doesn't matter what the objective is or what toys they add because it all comes down to running around the map in a circle without rhyme or purpose , having a Quickdraw contest to anybody you randomly bump into around a corner and hoping you're not shot in the back the entire time.

The devs need to learn the basics because these matches don't look like warfare, they look like what would happen if you gave weapons to all the inmates of an insane asylum.
 
frostbite isn't nearly 20 years old. And why do you feel the need to mention all those other games/engines? It is not a competition where you need to point our your rivials faults too.

I couldn't careless about the cry engine. You go on to defend them for using the same engine, but the difference is the COD studio themselves made NOISE about it being a new engine (when it is not) and people like you defend that shit by saying it is ok for them to lie.

I'm sure when EA eventually start pumping out a battlefield every 12 months like COD, they will equally get the same flak. COD has looked and played the same for 7 years now.
The COD engine isnt 20 years old either..no it's not the "same Quake engine". If you think so then you understand little about game engines. UE4 still has some lines of code from UE1 does that mean it's the same engine ? Nope. I feel the need to mention all those engines because they undergo the same kind of development as the engine in COD.

And people like me understand the process of software development and I know how engine numbering works and that a new engine does not mean writing from scratch. It is a new engine if it has upgrades over the last one...it's the developer's decision to brand it as a new version for licesing and marketing purpose or not.


Also your last point about COD looking and playing the same every year for the past 7 years is just not true. They have managed to make it look better every year, there were many changes made such as the physically based lighting in Blops 1/2 or the increased resolution, the improved post processing, improved shaders...I'm sorry but you are completely off the mark if you think there are no differences between COD4 and something like Blops2 in terms of gameplay and visuals. You also have to remember they came out all in the same platforms that are nearly a decade old now and they were targeting 60FPS in all...compared to previous games Blops 2 looked better, ran at a higher resolution and didn't drop a single frame in MP...that's an improvement in my books.


If they all played the same then I wouldn't have preferences. I didn't like MW3, MW2, WaW or Ghosts but I like CoD4, Blops1 and Blops 2.
 
Seems like shit. Doesn't matter what the objective is or what toys they add because it all comes down to running around the map in a circle without rhyme or purpose , having a Quickdraw contest to anybody you randomly bump into around a corner and hoping you're not shot in the back the entire time.

The devs need to learn the basics because these matches don't look like warfare, they look like what would happen if you gave weapons to all the inmates of an insane asylum.

What game should they be looking at as an example?
 
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