Then they need to go radio silent until they actually something to show. All this talk is only serving to annoy as it's currently nothing but hot air that reminds one of Molyneux and his empty promises.
You've been really unreasonable lately bro, for no good reason. I'm a little surprised because it seems very unlike you.
It makes zero sense to go silent about major games for months on end because Miles doesn't appreciate their particular schedule for unveiling different aspects of the gameplay.
Companies do this all the time - you trickle information slowly over a scheduled time frame so that the game remains always on people's minds. By all accounts, the hype surrounding this game has been incredibly successful and there have probably been more articles about this game than most indie games as a result of it. But just because you don't have patience doesn't mean this isn't an effective way of introducing people to elements of the game, and it implies
nothing else about the game whatsoever.
For some reason with some people 'not showing certain specific gameplay elements at THIS VERY MOMENT' somehow translates into the game doesn't have much more to it or that they're somehow being deceptive with the information they've given. It's ridiculous. Games take years to develop these days. Likewise, different systems are completed at different times, and are ready to be shown to the public at different moments. Even if they wanted to it'd be completely dumb to just showcase elements of gameplay they don't feel is completely ready for primetime, because these are hugely complex enterprises with lots of moving parts and you want to make sure that when you do introduce a gameplay element to the public, that it's working the way you want it to.
It's one thing if the game were a few months out and they still haven't shown anything. This game has a lot of time until release and they will show more. Relax bro. If you can't personally handle acquiring some patience, it'd probably suit your own needs better to stop inundating yourself in the information you clearly are less interested in.
ADDITIONALLY,
nothing about what these developers have claimed is outrageous. Seriously, having one trillion infinity procedural planets is no astonishing technical feat. In another thread we had a GAFer saying they had a game they programmed in a few nights years ago that had a very simplistic barebones version of the same concept, and they too ended up with billions of unique individual planets. The people behind No Man's Sky simply have a far more complex algorithm, especially as it relates to the visual end of things. They're not claiming anything special at all yet, really. Of course developers lie. There's simply no promises made yet that would even deserve a lie, they just
sound cool to the uninitiated.