Morrigan Stark
Arrogant Smirk
Gotta have that waist-high cover, dude.It's not always a brothel, usually it's a warehouse full of crates.
Gotta have that waist-high cover, dude.It's not always a brothel, usually it's a warehouse full of crates.
I wonder what actually makes WoW more inclusive. I bet Blizzard is guilty of quite a lot of those tropes that Anita discusses.
Imru al-Qays;127162979 said:snip
I keep going back to the Dragon Age city elf origin because it's what stuck out at me the most, but what exactly does she think is problematic about this scene? What would she have had the devs do differently? Similarly with the prostitutes getting beat up in Red Dead: what would she have the game do differently? Remove the prostitutes? Or is there a way to have prostitutes in your western without being Part of the Problem?
It's problematic because it seems like across all media when you want something bad to happen and you can't get away with hurting animals or children -- because that's going too far -- threaten sexual violence against women. It's lazy, it's trite, and as she points out herself, it's short-hand for gritty danger for your frequently male protagonists.
You can express "this world is dark" without subjecting women to violence, but the possibility of just not violating their female characters never seems to occur to the people telling these stories. What would happen if a woman wasn't threatened with rape in a video game? Would the world suddenly become less rich and interesting? Would the world with elves, dwarves and dragons suddenly be cartoonishly unrealistic? This idea that we must subject women to violence as part of the texture of a "realistic" world, even in fantasy, is what's problematic.
When creating a video game rendition of a real world setting, like the old west, allowing for a prostitute in your storyline with a bit of agency -- rather than a woman who is abused, rescued, and then murdered anyway -- would probably be a good place to start. But why have a woman who does things for herself when the male player character can rescue her instead, I guess.
As is essentially the point in these two videos: the women don't really exist as entities themselves, but as a vehicle for an environment or tone and opportunities for heroic machismo.
The tougher the subject, the better a writer you need to be in order to do the subject justice. If you're a bad writer you run the risk of shitting on the ideas you're presumably trying to explore.Imru al-Qays;127189133 said:You don't think that the threat of sexual violence against minority women in the context of a society divided along racial lines is something to be explored?
The tougher the subject, the better a writer you need to be in order to do the subject justice. If you're a bad writer you run the risk of shitting on the ideas you're presumably trying to explore.
Imru al-Qays;127192631 said:Of course. But there's a difference between a scene being bad because it's poorly-written and a scene being problematic to the point of misogyny.
Can I watch this without the fear of being heavily spoiled? Most of those games I haven't played and I do want to play them in future.
Rectangle / square.
This is a pretty interesting point. The extreme overuse of these tropes also hurts genuinely good stories that use them. Tropes are not inherently bad, but their overuse can be. You can tell a great story that has a damsel in distress in it, but all I'll be able to think is "Oh great another damsel in distress." If developers were less reliant those tropes then people will be less likely to roll their eyes when they try to tell interesting stories with them.An individual game where a girlfriend/daughter is murdered to provide motivation for the hero doesn't bother me in a vacuum -- could certainly be done well. When I see it in game after game though, even if it's just a lazy developer calling on the first trope they think of, it gets tiresome and I roll my eyes.
Imru al-Qays;127196960 said:It's not possible to have well-written but problematic literature? It's not possible to have poorly-written but ideologically acceptable literature?
This is a pretty interesting point. The extreme overuse of these tropes also hurts genuinely good stories that use them. Tropes are not inherently bad, but their overuse can be. You can tell a great story that has a damsel in distress in it, but all I'll be able to think is "Oh great another damsel in distress." If developers were less reliant those tropes then people will be less likely to roll their eyes when they try to tell interesting stories with them.
I'm really not sure what you're talking about anymore?
This is a pretty interesting point. The extreme overuse of these tropes also hurts genuinely good stories that use them. Tropes are not inherently bad, but their overuse can be. You can tell a great story that has a damsel in distress in it, but all I'll be able to think is "Oh great another damsel in distress." If developers were less reliant those tropes then people will be less likely to roll their eyes when they try to tell interesting stories with them.
Mature themes can be very effective when theyre handled responsibly. A thought-out, well-researched narrative that comes from the right place can be extremely insightful, in any medium.
What you see here are examples of irresponsible storytelling. Creators who lean heavily on shock value in hopes of motivating the player, then use it as a shortcut to characterization. Creators who buy into societys bigoted narratives, punch down on oppressed people, and call it "subversive". Thats not mature storytelling. Its not insightful. Its not groundbreaking. Its boring, gutless exploitation, devoid of deeper meaning. Predicating a medium on that kind of dreck sets the bar incredibly low - and thats where were at right now. We exist in a climate where politically-muddled, lazily-written, cash-grab nonsense is hailed as visionary, instead of being called out. And thats bullshit.
But those tropes would not be portraying women in a negative light which is the primary issue here.Imru al-Qays;127197692 said:Note, of course, that if they weren't relying on these tropes they'd still be relying on tropes, just not tropes that you'd be particularly sensitive to. Other people elsewhere would be rolling their eyes just as hard at the new tropes.
Imru al-Qays;127197899 said:I'm sorry, your last response to me was literally "rectangle/square." And somehow you're the one not sure what I'm talking about.
Games need to drop the obsession with prostitutes, it's silly.
I find it encouraging to see people that work in the industry are watching these videos and actually taking notice. Despite a lot of players' knee jerk rejections of the criticisms leveled against their favorite hobby, I feel like substantive changes are coming. Eventually.
Yeah. Luckily empathy, reason, maturity, professionalism and Intelligence win out against ingrained sexism and lack of willingness to understand.
Did you see the Neil Druckmann quote on how Sarkeesian and others affected the characters in TLOU? That's also a good indication of how this affects the actual people in power.
C'mon, thunderfoot, really? You want to attempt to say she's hurting feminisim by pimping the works of a guy that has videos titled "If men acted like feminists" and "Why does feminism poison everything." I don't know how people that get so up in arms about Sarkeesian seem to flock to people far more extreme than her on the other side and try to pretend like they're rational or balanced.
This video touched on one of my primary issues with numerous games and their villains. It seems like sometimes the heinousness of those villains is established by showing them commit awful, violent acts against women. That's not to say such acts are not heinous, but from a writing standpoint their overuse feels lazy and uninteresting.
Not really sure what she's trying to accomplish by posting that. Trying to say something about her detractors? I know that there's completely vile, barely human scum that disagree with her. I hope she things that the existence of complete nut bags says anything whatsoever about people who disagree with or criticize her. Are we supposed to feel particularly sorry for her? For women in general? Not to defend a message like that, but I feel really off about her motivations for posting it...
Even if you don't agree with her worldview I feel like her videos do such a good job at displaying how lazy, shallow, and predictable games writing is. The backlash is baffling.
tumblr Q said:How far should heels in wrestling be allowed to go? I think in some ways that the only way to get real heat nowadays would be to do things that are unacceptable in society. Should a wrestler be allowed to be completely racist or sexist to get heat? He's supposed to be a horrible person, but he's also being broadcast worldwide.
Anita comes across as setting up barriers against concepts within a narrative that involves any negative depiction of anyone or violent content. I take umbrage against that because it just sets up creative barriers and no go zones.
If a creator is building 14th century France then they should be free to show an unsanitized version of peoples attitudes and values.
If talk around "SJWs" discussing popular culture has shown me anything, it's that a lot of people can't separate criticism of a thing from a personal attack for liking that thing. Further, a lot of people can't separate criticism of a thing from active censorship of that thing.
He literally told her to, seemingly with the assumption that she would be too afraid to publicize such a scathing rebuttal that proves what a liar she is.
I think the knee-jerk reactions prove that a lot of gamers are as uncomfortable with introspection or further consideration as the people writing the scripts. (Apparently much more so, since the visible responses from developers has been thoughtful. Guess it demonstrates a difference between impulses to create something better and interest merely in consuming that which is most convenient and digestible.)
I think is actually does her more harm than good regardless of her motivation. Giving the people who post this kind of hate a large platform to be heard only encourages more harassment in the long run and will only make the harassment more vile.Not really sure what she's trying to accomplish by posting that. Trying to say something about her detractors? I know that there's completely vile, barely human scum that disagree with her. I hope she things that the existence of complete nut bags says anything whatsoever about people who disagree with or criticize her. Are we supposed to feel particularly sorry for her? For women in general? Not to defend a message like that, but I feel really off about her motivations for posting it...
Not entirely sure what being a man, or not actively being harassed has to do with this situation of dealing with scummy people online. It very basic psychology that when someone is seeking attention the last thing you do is give them it. Doesn't really matter if it is positive or negative for some attention is attention and will only encourage them even more. In the workplace, a school teacher, or a parenting type situation you can address these type of people head on an and deal with it by using a position of power. On the internet dealing with anonymous people those tactics won't work.thx u guys 4 mansplainen the best ways to deal with harrassment. u have as much experience as she does with that, yeah? must've been tough, catching all that vile flack u did.
oh.
People continue to be shitstains. Fucking assholes.
Word? Are cats really that mad that someone is "attacking" their beloved hobby?
I don't even...