BruceLeeRoy
Banned
Eh I got all the review I needed from the Beta.
Can't wait baby
Can't wait baby
What kind of shitty reviewer would want to get a review for a online focused game out day 1 anyway?
Its always a bad idea.
I was expecting it to be because of all the multiplayer features, but it is kind of shady that it's just because they won't let reviewers get their copy before the 8th. The game went gold a while ago didn't it?
serious question : if amazon or any retailer send or put in stores a day early, can we play it ? will severs be up ? Bannable to play before launch ?
You don't have throw up a score on day one. But a writeup about the game's single player and relative amount of content in the game would be pretty useful to some people.
Any outlet willing to review online experience prior to release isn't worth a reader's time. I'd even call them dishonest.
Barometer? For what? Length or amount of content? There's four planets, five strikes (six on PS), and a raid. That should give you an indication as to how much stuff there is. More if you count grinding, loot collecting, and such.
If you mean a barometer for quality I think there's more than enough there to make a judgement for yourself as to the standard of quality for the game.
You don't have throw up a score on day one. But a writeup about the game's single player and relative amount of content in the game would be pretty useful to some people.
I think you will see that and plenty if streams from games sites on the 8th.
Sounds like Polygon should have really understood the reasons and not written the article with such a negative tone.
Ruh roh. This isn't exactly the best sign...
I will hold off on buying this until reviews start coming in post-release. I really enjoyed the moment to moment gameplay in the alpha and beta (it's like Halo with magic!), but there's still a lot that I'm skeptical about, and the fact they aren't sending out review copies until the day before is a red flag to me.
Game doesn't lend it self to a normal review, I'd be interested in somebody's thoughts say after two weeks with the game.
How do you review a game that depends on its living world and community, at launch?
Length, amount, and quality of content. I don't think people should be expected to go in with their eyes closed. I'm getting it day 1, because I'm wagering that there'll be enough there to justify the decision and because exploring a brand new digital world with people is a fairly unique experience, but let's not pretend there's no risk here.
We'll talk more about this in the update, but we did explore simulating a vibrant pre-launch population by giving early access to some fictive group, employing hired resources, and/or raising an army of sentient, killer robots. Ultimately, given that most reviewers are going to need to spend time with Destiny in the real world, under real conditions, we opted to have reviewers play alongside real players.
We'll talk more about this in the update, but we did explore simulating a vibrant pre-launch population by giving early access to some fictive group, employing hired resources, and/or raising an army of sentient, killer robots. Ultimately, given that most reviewers are going to need to spend time with Destiny in the real world, under real conditions, we opted to have reviewers play alongside real players.
"Will be working to get the review done ASAP"
So we can expect a totally quality, non-rushed review then? heh....
Which is the correct decision.We'll talk more about this in the update, but we did explore simulating a vibrant pre-launch population by giving early access to some fictive group, employing hired resources, and/or raising an army of sentient, killer robots. Ultimately, given that most reviewers are going to need to spend time with Destiny in the real world, under real conditions, we opted to have reviewers play alongside real players.
No one should have a review out by September 9th.
I'm just curious if the people condemning Destiny for it's supposed "lack of content" scrutinise how many levels or worlds a Mario has, or how many campaign hours a modern military shooter has before they buy it.
They are not very confident in this game (despite the fact that they spending huge sums of money on marketing), that's why.Don't know why Activision are sending review copies so late.
I'm just curious if the people condemning Destiny for it's supposed "lack of content" scrutinise how many levels or worlds a Mario has, or how many campaign hours a modern military shooter has before they buy it.
Not really surprising based on the always online nature of the game.
Most reviewers would have waited for the servers to be populated anyway I assume.
They are not very confident in this game (despite the fact that they spending huge sums of money on marketing), that's why.
Seeing content and being able to talk about that without a score and then over the first couple weeks update the review with how the connected experience holds up as a whole would work. It's how places handle MMO reviews.
They are not very confident in this game (despite the fact that they spending huge sums of money on marketing), that's why.
Oh boy can't wait to hear about people canceling preorders!
Those are different types of games, though. Destiny is something fairly new, and wanting to get the best picture of it possible before buying isn't an unreasonable position to take.