Super Smash Bros. for 3DS & Wii U Thread XV: Kübler-Ross Edition

I remember when I thought the hair in the bottom right corner was snake.
Good times, good times indeed.

640px-SSB4_-_ZSS_Screen-2.jpg
 
Hmm, yes, yes, I see, well said sir.

But you see, the bat is fun.

Isn't that exactly what he was saying when he said: "they simply aren't balanced for competition in mind. They are balanced for fun"?

I see his point. I play for fun 100% of the time (I literally have never even attempted to play against a "pro"), but the reasoning is justified for banning items in professional play, IMO.
 
As far as third-party characters go, Snake, Sonic, Mega Man, and Pac-Man are big deals in the gaming world. Bayonetta is not. Thus, Bayonetta will not be playable in Smash Bros.
There's no way people genuinely think Bayonetta is important enough to be included... right?
 
As far as third-party characters go, Snake, Sonic, Mega Man, and Pac-Man are big deals in the gaming world. Bayonetta is not. Thus, Bayonetta will not be playable in Smash Bros.
There's no way people genuinely think Bayonetta is important enough to be included... right?

Pichu got in somehow.
 
As far as third-party characters go, Snake, Sonic, Mega Man, and Pac-Man are big deals in the gaming world. Bayonetta is not. Thus, Bayonetta will not be playable in Smash Bros.
There's no way people genuinely think Bayonetta is important enough to be included... right?

Not usually but that bayonetta wii u exclusive internet meltdown tho...
 
Or the other way around

tumblr_inline_my4fww5HaH1qh3yij.png


helloooo, handsome

And I thought Wario couldn't get any sexier!

Eh, that's a little bit of it but she's also way too sexualized. I'm bummed out by Zero Suit Samus too - though more by the photos Sakurai's choosing to put out than by her mere existence - but that's super tame compared to Bayo.

Bayonetta is a seriously sexual character, I understand peoples opposition to that. I don't think of sexuality as such a bad thing but I know not everyone will be happy with something like that in their Nintendo game. What don't you like about Zero Suit Samus?
 
Last night, in Xenoblade Chronicles, I explored Gaur Plains for hours, did many quests for a group of refugees at a camp
(including the full storybook quest, healing the elderly man so he can watch the boy play by the river)
, saw some super-memorable cutscenes, and now I'm exploring the pretzel-like network of mines beneath Colony 6.

THIS GAME.

Gaur Plains gives me that "first time in Hyrule Field in OoT" feel that I got back when I was in sixth-grade and I realized the true scope of the game. But here, Gaur Plains is HUGE and packed full of things to do. This game strikes an excellent balance where it feels like the biggest game world ever, yet it's quite manageable to get around, between the distinctive lay of the land and the fast travel as you uncover landmarks. I've played games where the world is technically much bigger, like GTAV with Los Santos, but the sweeping view and dizzying verticality of Gaur Plains makes it seem just as epic, if not more so. :-)

And I legitimately love the voice acting here. I don't know, but some here had me under the impression the voice acting is cheesy. It's really not. In context, it works very well. All of these characters are so genuine and lovable. I really care about them and their relationships. Also, this game looks AMAZING upscaled via the WiiU's HDMI cable. I'm sure it looks even more incredible on Dolphin, but even if you don't go that route, this game holds up so well on an HDTV that I quickly forget it's a Wii game as soon as I start playing. Such a gorgeous-looking game.
 
Last night, in Xenoblade Chronicles, I explored Gaur Plains for hours, did many quests for a group of refugees at a camp
including the full storybook quest, healing the elderly man so he can watch the boy play by the river
, saw some super-memorable cutscenes, and now I'm exploring the pretzel-like network of mines beneath Colony 6.

THIS GAME.

Gaur Plains gives me that "first time in Hyrule Field in OoT" feel that I got back when I was in sixth-grade and I realized the true scope of the game. But here, Gaur Plains is HUGE and packed full of things to do. This game strikes an excellent balance where it feels like the biggest game world ever, yet it's quite manageable to get around, between the distinctive lay of the land and the fast travel as you uncover landmarks. I've played games where the world is technically much bigger, like GTAV with Lost Santos, but the sweeping view and dizzying verticality of Gaur Plains makes it seem just as epic, if not more so. :-)

And I legitimately love the voice acting here. I don't know, but some here had me under the impression the voice acting is cheesy. It's really not. In context, it works very well. All of these characters are so genuine and lovable. I really care about them and their relationships. Also, this game looks AMAZING upscaled via the WiiU's HDMI cable. I'm sure it looks even more incredible on Dolphin, but even if you don't go that route, this game holds up so well on an HDTV that I quickly forget it's a Wii game as soon as I start playing. Such a gorgeous-looking game.

You're almost at one of my favorite bosses in the game!
 
And I thought Wario couldn't get any sexier!



Bayonetta is a seriously sexual character, I understand peoples opposition to that. I don't think of sexuality as such a bad thing but I know not everyone will be happy with something like that in their Nintendo game. What don't you like about Zero Suit Samus?

I'm not sure if you know, but anything sexual is "creepy" or purely fan service with no possible depth to it. I'm surprised Kamiya still hasn't said his female employees designed Bayonetta.

/satire
 
I'm not sure if you know, but anything sexual is "creepy" or purely fan service with no possible depth to it. I'm surprised Kamiya still hasn't said his female employees designed Bayonetta.

/satire
I know you're joking, but actually, Bayonetta WAS designed by a female designer. In "Eyes of Bayonetta," you can see how many times she reinvented Bayonetta's design before arriving at the final version. She nearly went crazy!
 
I know you're joking, but actually, Bayonetta WAS designed by a female designer. In "Eyes of Bayonetta," you can see how many times she reinvented Bayonetta's design before arriving at the final version. She nearly went crazy!

I'm glad she decided to give her a hair cut.
 
We aren't getting anything Bayonetta related for Smash because she would have certainly showed up in the ESRB leak due to... you know. Unless Candy Kong is more inappropriate than Bayonetta.
Mostly agreed with this, but maybe the leaker didn't have acess to the entire video? Or just didn't take pics of the entire video. (Obviously the leaker had acess to the entire video....)I'd expect atleast a trophy, but it is the 3DS version, the trophy may be WiiU only.

How about a Bayonetta stage for WiiU atleast? That would be cool.
 
Last night, in Xenoblade Chronicles, I explored Gaur Plains for hours, did many quests for a group of refugees at a camp
(including the full storybook quest, healing the elderly man so he can watch the boy play by the river)
, saw some super-memorable cutscenes, and now I'm exploring the pretzel-like network of mines beneath Colony 6.

THIS GAME.

Gaur Plains gives me that "first time in Hyrule Field in OoT" feel that I got back when I was in sixth-grade and I realized the true scope of the game. But here, Gaur Plains is HUGE and packed full of things to do. This game strikes an excellent balance where it feels like the biggest game world ever, yet it's quite manageable to get around, between the distinctive lay of the land and the fast travel as you uncover landmarks. I've played games where the world is technically much bigger, like GTAV with Los Santos, but the sweeping view and dizzying verticality of Gaur Plains makes it seem just as epic, if not more so. :-)

And I legitimately love the voice acting here. I don't know, but some here had me under the impression the voice acting is cheesy. It's really not. In context, it works very well. All of these characters are so genuine and lovable. I really care about them and their relationships. Also, this game looks AMAZING upscaled via the WiiU's HDMI cable. I'm sure it looks even more incredible on Dolphin, but even if you don't go that route, this game holds up so well on an HDTV that I quickly forget it's a Wii game as soon as I start playing. Such a gorgeous-looking game.

Glad you're enjoying the game! I'm hoping that after Smash gets on the hands of a lot of people and get acquainted to Shulk, more will try and experience this game, whether it's on the Wii, Wii U or New 3DS.
 
I know you're joking, but actually, Bayonetta WAS designed by a female designer. In "Eyes of Bayonetta," you can see how many times she reinvented Bayonetta's design before arriving at the final version. She nearly went crazy!

Coming from my post, this actually made me laugh. I'm going into both bayo games blind so I'll check that out afterwards.

Oh in guar plains did you check out anything to the left of the huge bridge?
 
Coming from my post, this actually made me laugh. I'm going into both bayo games blind so I'll check that out afterwards.

Oh in guar plains did you check out anything to the left of the huge bridge?
I checked out a lot of stuff on both sides of the bridge. The most distinctive feature that comes to mind is the Tranquil Grotto down on the lake.
 
I have a feeling that Nintendo will launch Pokemon ORAS & Super Smash Wii U on the same day as they did last year with Zelda: A Link Between Worlds and Super Mario 3D World.

November 21st a lock with Amiibo?

Wallets am cry
 
Should I be happy that I took your first?
ohohohoho :3

Oh course :)

Yikes, that's pretty rough.

Not too worried about spoilers, since Nintendo doesn't seem to want me to play FE2-6. :\

In the localized ones though, it seems like anything at least only is hinted at. I'd definitely take that over having it on screen in full effect.

7 had some stuff, they started to tone back or completely change some text starting with the gamecube ones
 
I checked out a lot of stuff on both sides of the bridge. The most distinctive feature that comes to mind is the Tranquil Grotto down on the lake.

That place is great. You're making me wanna go back to that game lol.

The place I'm talking about though is right before the bridge where you
save that kid
there's a small Valley with a bunch of those egg sack enemies that spew out spiders.
 
Last night, in Xenoblade Chronicles, I explored Gaur Plains for hours, did many quests for a group of refugees at a camp
(including the full storybook quest, healing the elderly man so he can watch the boy play by the river)
, saw some super-memorable cutscenes, and now I'm exploring the pretzel-like network of mines beneath Colony 6.

THIS GAME.

Man, I'm so envious of you right now; playing Xenoblade for the first time is an amazing experience. Gaur's Plains are impressive but you still have a LOT to go, and it keeps getting better. What they did with the Wii is nothing short of wizardry.
 
Top Bottom