It's 2014, not 2008, I'm sure Namco would have done fine.
Also sure online has a bigger focus, especially on 3DS.
Gotta take off an extra 5 years for Nintendo. /S
I do have faith tho since uprising online is great.
It's 2014, not 2008, I'm sure Namco would have done fine.
Also sure online has a bigger focus, especially on 3DS.
Awesome explanation. Bookmarking this for future reference.Skill trees are pretty overwhelming at first but once you get used to it, they can be very reliable later on.
Skill trees are list of innate and passive boosts to a character. Selecting a branch will already provide an instant effect on a character (info can be seen while you are selecting a branch). Each branch has unique skills which you can learn by gaining SP (skill points), earned by winning in battles. Once you learn a skill, it is permanently active, regardless if you switch to another branch in the tree or not. There are skills that enhance stats, gives temporary buffs to party (when character is present) in battles, enables sets of armor to be equipped, etc. Once you learn a skill you'll move to the next skill in the branch to learn. You can move to other branches once you finish learning all the skills in a branch, or if you want other skills to be learned aside from the branch you are focused to learn early on.
Starter skill trees for each are 3, though 2 more branches will be unlocked via specific quests. As for skill links, there are skills that you can share with other party members. This can help them gain boosts that they will never learn on their own. You need to learn first the skill before you can share it, and you need to improve your party affinity to be able to share more skills. And you need affinity coins to "spend" to link skills. Un-linking skills gives back the affinity coins. Those are earned by beating unique enemies.
Region-free online was a thing in Brawl. It was confirmed before release.Yeah i'm sure it was region free just like the mario karts.
Smash Bros 3DS is going to depend more on having good online than any other entry in the series, so it better play well online. If it plays like Brawl....ughh.
That is weird to consider. Hard to believe even.It's weird to consider that the span of time between Brawl and Smash 4 has exceeded the period between Melee and Brawl by a few months.
Region-free online was a thing in Brawl. It was confirmed before release.
Awesome explanation. Bookmarking this for future reference.
Then the game came out and people tried actually playing online.Yeah I still remember those 2 online vids sakurai uploaded. What a great update back then.
It's gotta be about 12-14 Smash years.
People are born, come of age, get married, have kids, grow old and die within the span of a Smash day. Civilizations rise and fall in a Smash week. The time between the birth of existence and the end of everything is only a Smash month, and the first 1/100th of The Last Guardian's development cycle is a mere Smash season.
Brawl's online wasn't unplayable, at least with friends. I played Brawl and PM with friends online many times.
It was only near-unplayable.
I can't remember a single time I ever got With Anyone to work without a connection error or lagfest, though.
Yup. Totally agree. Playing w/ friends was OKAY, but it sucked you had to do 2 minute matches and couldn't change many rules. That and there was no way to tell someone you were online and had to arrange it all ahead of time. No impromptu 'oh hey, so and so is online, let me invite them to a game.' I honestly still don't think smash 4 will let you do that, but we'll see.
Lol!!!Namco probably convinced them to not use Powerpoint to power the online this time
Then the game came out and people tried actually playing online.
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
I'm gonna miss the lag. It was so much fun playing Spear Pillar online when Palkia came out.
Dang. Shots fired.Namco probably convinced them to not use Powerpoint to power the online this time
???
Playing online with friends let you change all the rules, exactly like playing locally. You must be thinking of playing with randoms.
There has never been a fighting game with online (barring some sort of bug or glitch) that prevented you from playing with anybody, anywhere in the World. Connections tend to be shittier if you're playing someone an ocean away (but no netcode can 100% fix that) but you can still play them.
What a silly line of conversation SMH
Gotta take off an extra 5 years for Nintendo. /S
I do have faith tho since uprising online is great.
Hmm. A bit underwhelming in terms of prices, but most, if not all of those games are very solid.So Nintendo is having a Smash Theme eShop sales for the next 4 weeks, characters and their respective games changing every week.
http://www.nintendo.com/eshop/offers#week01
The sale leads right up to the release of Smash 3DS in NA.
Die, Allied schweinehund.My mom played Wolfenstein 3D in front of me and wouldn't stop after I told her the soldiers scared me. Seeing her fight Machine Gun Hitler scarred me >_>
Yes. Several times. Since last Friday.Has this been posted yet.
http://club2.nintendo.com/smash-promo/
smash bros soundtracks promo by Nintendo?
You can't make a rainbow without Reyn, baby.I can listen to Reyn talk all day. He's like the Australian pilot in Pacific Rim (the younger one), minus the douchebaggery.
Of all the best friends in videogames, surely Reyn is the best-est.
This was already answered, but just for reinforcement: you "level up" on the skill tree automatically by earning SP from fights. (You can check how much more SP is needed to level up in the Skill Tree menu; it'll tell you how much you have on the branch, and how much you'll level up at.) Everything that you earned through levelling up is permanently active for that character, even when you switch to another branch to level it up - so, focus on the branch that has the Skill that sounds the most useful.I read the tutorials on skill trees and skill link but I'm not sure how they all work. I have Shulk set to the Integrity skill tree since the ability to block sounds useful. I'm not sure how I "level up" on the skill tree, though. Or what skill-linking with another partner does. It sounds like a skill link makes some of their abilities available to the other character?
Reminds me of when some news channel in Argentina seriously suggested kids were drinking "Grog XD" from Monkey Island, complete with the in-game ingredient list. (It's the additional "XD" that makes it.)I imagined so. This was the same TV show that argued the Power Rangers were satanic. lol
I'm gonna miss the lag. It was so much fun playing Spear Pillar online when Palkia came out.
Brawl's netcode was playable, but it had a lot of unnecessary frames of lag and it handled certain stages horribly.
Heh. I still can't believe that people really hate that stage. That stage is one of my favorite stages
The first Pokemon smash level since Saffron city to actually be based on a location from Pokemon. I like it for that reason.Heh. I still can't believe that people really hate that stage. That stage is one of my favorite stages
I hope we get an fzero stage.
The first Pokemon smash level since Saffron city to actually be based on a location from Pokemon. I like it for that reason.
Nice to see the three stages we know this time around are all direct locations from the game and not just generic areas themed around Pokemon.
I'm pretty sure Poke Floats exists somewhere
Yeah. "Kanto skies."I'm pretty sure Poke Floats exists somewhere
Heh. I still can't believe that people really hate that stage. That stage is one of my favorite stages
"Kanto Skies" is just a generic location, it could have been anywhere.I'm pretty sure Poke Floats exists somewhere
Yeah. "Kanto skies."
I like to imagine that's what the player character sees when using Fly. lol
"Kanto Skies" is just a generic location, it could have been anywhere.
Can you imagine how much cooler that stage would have been if you could actually see a bird's eye view tour of Kanto?
"Kanto Skies" is just a generic location, it could have been anywhere.
Can you imagine how much cooler that stage would have been if you could actually see a bird's eye view tour of Kanto?
When a trainer flies with Pigeot he or she sees giant Pigeot balloons in the sky with people fighting on them?Yeah. "Kanto skies."
I like to imagine that's what the player character sees when using Fly. lol
When a trainer flies with Pigeot he or she sees giant Pigeot balloons in the sky with people fighting on them?
Sounds trippy
I'd be okay with this being cannon.
I'm pretty sure it is canon
How bad must the pollution in Kanto be if the clouds are thick and purple all the time?