theMrCravens
Member
I'm 100% with you, but those aren't Iga games, and not what we can expect from Iga.I prefer
Castlevania
Castlevania 3
Super Castlevania 4
Rondo
To SoTN any day.
I'm 100% with you, but those aren't Iga games, and not what we can expect from Iga.I prefer
Castlevania
Castlevania 3
Super Castlevania 4
Rondo
To SoTN any day.
I prefer
Castlevania
Castlevania 3
Super Castlevania 4
Rondo
To SoTN any day.
All of those are superb games, but let's not just pretend the direction we got from SOTN reinvented and revitalized CV. Not only that, we had a recent straight forward (and short, logically) CV title on the WiiWare thingie.
And, this assuredly won't be a CV title, anyway. So there's that.
I prefer
Castlevania
Castlevania 3
Super Castlevania 4
Rondo
To SoTN any day.
The WiiWare game is great, have you even played it? It's just as good as most of the older games. I am just happy that it was made because lets face it, classic CV was dead at that point and it's even deader now.The others just aren't my style and a cheap Wii Ware game (who even used that service) isn't the treatment the series deserves. It reinvented Castlevania by completely changing its style to another games and lost what made it great in the first place (in my opinion).
This is gonna be counter-productive if they dont release more info soon. Hype is already fading. Maybe TGS?
The others just aren't my style and a cheap Wii Ware game (who even used that service) isn't the treatment the series deserves. It reinvented Castlevania by completely changing its style to another games and lost what made it great in the first place (in my opinion).
I wonder the shame but is really a good move to announce it during TGS if the game is done by Kickstarter?. The announcement will get buried by the news coming from TGS in my opinion.
You are doing yourself a massive disservice by not playing that game.
Massive.
Really? I played the Contra Resurrection and wasn't too impressed.
Really? I played the Contra Resurrection and wasn't too impressed.
The others just aren't my style and a cheap Wii Ware game (who even used that service) isn't the treatment the series deserves. It reinvented Castlevania by completely changing its style to another games and lost what made it great in the first place (in my opinion).
Exactly. The SotN formula has been overused since 1997. Now, after the failure to westernize/AAA-ize Castlevania, would be an ideal time for, at long last, a return to the roots of the franchise.
so hyped for a new iga-non-vania
Koji Igarashi, who served as Co-Director on Castlevania: Symphony of the Night, has put his dream game, and the game he knows his fans want, on hold. As a result, hes taken a job at a mobile developer/publisher, and has struck a deal to eventually continue his project.
Its kind of an unusual agreement, he told IGN. I have a special carve-out that allows me to work with another publishing partner or find other routes to fund my dream game.
https://twitter.com/Quarterwomann/status/594315057082683392Traced this leaker for months only to have my account TOS'd when I got too close. Where do the runes fit in?
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Going to scour Usenet and WWW forums for more info before we go to press. 'Net-savvy fans always know where the bodies are buried...
The Quarterwomann Twitter account is active again:
https://twitter.com/Quarterwomann/status/594315057082683392
https://twitter.com/Quarterwomann/status/594325576594296832
I noticed because it faved a Tweet I sent about Castlevania ...
You're going to have to elaborate on who/what this is or what it means.
So in the little fangamer ad that they gave out @ PAX, there's a comment from @Quarterwomann, which is a nod to EGM's gossip/rumor column, Quartermann. The fun part was, this twitter account was created really recently. I forget if it was same time as PAX or earlier in August. But folks have decided to follow it to see what's up. . . Or is someone trolling us.
Image in question:
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https://twitter.com/MightyNo9/status/506252411782963200/photo/1
Nevermind, person above has it covered.You're going to have to elaborate on who/what this is or what it means.
The Quarterwomann Twitter account is active again:
https://twitter.com/Quarterwomann/status/594315057082683392
https://twitter.com/Quarterwomann/status/594325576594296832
I noticed because it faved a Tweet I sent about Castlevania ...
I don't understand. Is this project even happening anymore? I thought IGA dropped the idea months ago as a viable project. Is that a ruse?
Koji Igarashi, who served as Co-Director on Castlevania: Symphony of the Night, has put his “dream game,” and the game he knows his fans want, on hold. As a result, he’s taken a job at a mobile developer/publisher, and has struck a deal to eventually continue his project.
“It’s kind of an unusual agreement,” he told IGN. “I have a special carve-out that allows me to work with another publishing partner or find other routes to fund my dream game.”
Yep. SoTN didn't sell very well, and only cheap handheld games followed its design.All of those are superb games, but let's not just pretend the direction we got from SOTN reinvented and revitalized CV.
Yep. SoTN didn't sell very well, and only cheap handheld games followed its design.
No proper console Metroid-style CV was ever released, only cheap handheld games (and one download). The two N64 games were action platformers (like original Castlevania design), the two PS2 games were dungeon crawler action games (more like Guantlet than Castlevania), and the two PS3 games were action games as well. The PS3 games were the closest thing to a 'revitalised' series due to budget and marketing push.
So it neither revitalised sales, or 're-invented' it. Except that we got a couple of good SoTN clones (CoTM, AoS), three medioccre ones and one turd (HoD) on GB/DS.
Not that game's fault, more overall poor direction from Konami, but Castlevania went from being a huge name, million seller on NES/SNES to a handheld afterthought.
And just realised I responded to a post from six months ago...
Yep. SoTN didn't sell very well, and only cheap handheld games followed its design.
No proper console Metroid-style CV was ever released, only cheap handheld games (and one download). The two N64 games were action platformers (like original Castlevania design), the two PS2 games were dungeon crawler action games (more like Guantlet than Castlevania), and the two PS3 games were action games as well. The PS3 games were the closest thing to a 'revitalised' series due to budget and marketing push.
So it neither revitalised sales, or 're-invented' it. Except that we got a couple of good SoTN clones (CoTM, AoS), three medioccre ones and one turd (HoD) on GB/DS.
Not that game's fault, more overall poor direction from Konami, but Castlevania went from being a huge name, million seller on NES/SNES to a handheld afterthought.
And just realised I responded to a post from six months ago...
Well I agreed it was a 'revitalisation' (not one I liked but eh).How much did LOS sell?How was Castlevania a million seller on NES/SNES if Lord of Shadow is the best selling title in the series? The series has never been as huge as people think.
I feel like there's something about the quarterwoman twitter thing I don't understand. Is it iga's twitter account or just some pax representative?