MisterShine
Member
Link?
Not really "shitting", more "This is nice, but, after all this marketing and hype... meh?"
https://www.youtube.com/watch?v=E1ktjoB7PYM
Link?
Pretty much every reviewer I've seen thinks this game is a bit dissapointing which is unfortunate.
I wouldn't mind the insipid story and cutscenes if it let you skip them. Seems very hubristic to not let you do that.
Between being slammed with work today and a new U2 album dropping (big deal in my world) I haven't had any time for Destiny! Might try and put in a little time before bed here but I'm wiped.
Is the beginning the same as it was in the beta?
Between being slammed with work today and a new U2 album dropping (big deal in my world) I haven't had any time for Destiny! Might try and put in a little time before bed here but I'm wiped.
Is the beginning the same as it was in the beta?
Wow, so many people complaining about difficulty, I've been playing the story missions solo on hard and I'm breezing through. If anything I'd like it to be harder.
After playing for a good ten or so hours over the past couple of days:
+I really like the PVE, for the most part. The mission design is repetitive but it's fun with friends and the environments are great, and the shooting is overall pretty satisfying.
+The art direction is gorgeous.
+The sound and overall atmosphere is great.
+The variety on offer is pretty decent.
+Exploration and traversal, while ultimately a bit shallow, is a lot of fun.
-Strikes are so bad. The bosses are abominable.
-PVP is a clusterfuck. The maps are incredibly boring both to look at and traverse, and the weapons seem wholly unbalanced. I understand that the level advantages are stripped in most modes, but I'm still getting put in matches with one or two level 19ish players who just completely dominate for the team they're on. Something just feels off about the whole thing.
-The weapon pool is piddly. Really, pathetically piddly. Taking away the different numbers for "different" guns, we have a really small variety of bog-standard shooter weapons.
-The social aspects are equally tiny. One tiny hub area for using four emotes in isn't exactly a lively lobby.
-The story is hot fucking nonsense.
I'm really interested in seeing what the critical consensus of this game is.
Yes, basically
Word for word.
I wonder how long destiny can maintain the community for
After playing for a good ten or so hours over the past couple of days:
+I really like the PVE, for the most part. The mission design is repetitive but it's fun with friends and the environments are great, and the shooting is overall pretty satisfying.
+The art direction is gorgeous.
+The sound and overall atmosphere is great.
+The variety on offer is pretty decent.
+Exploration and traversal, while ultimately a bit shallow, is a lot of fun.
-Strikes are so bad. The bosses are abominable.
-PVP is a clusterfuck. The maps are incredibly boring both to look at and traverse, and the weapons seem wholly unbalanced. I understand that the level advantages are stripped in most modes, but I'm still getting put in matches with one or two level 19ish players who just completely dominate for the team they're on. Something just feels off about the whole thing.
-The weapon pool is piddly. Really, pathetically piddly. Taking away the different numbers for "different" guns, we have a really small variety of bog-standard shooter weapons.
-The social aspects are equally tiny. One tiny hub area for using four emotes in isn't exactly a lively lobby.
-The story is hot fucking nonsense.
I'm really interested in seeing what the critical consensus of this game is.
It'll end up like Halo 3 right around when halo reach launched. Still a loyal crowd who plays because they like the feel, but new players are seldom and some people will jump on for "nostalgia" or see how things have changed from time to time.I wonder how long destiny can maintain the community for
Did Bungie reduce the amount of glimmer you get from loot chests now? I've noticed I picked up 40 or so when I used to get around 180 when I was around Rocketyard.
Final game feels way harder than Beta. It's more like the Alpha.
I wonder how long destiny can maintain the community for
After playing for a good ten or so hours over the past couple of days:
+I really like the PVE, for the most part. The mission design is repetitive but it's fun with friends and the environments are great, and the shooting is overall pretty satisfying.
+The art direction is gorgeous.
+The sound and overall atmosphere is great.
+The variety on offer is pretty decent.
+Exploration and traversal, while ultimately a bit shallow, is a lot of fun.
-Strikes are so bad. The bosses are abominable.
-PVP is a clusterfuck. The maps are incredibly boring both to look at and traverse, and the weapons seem wholly unbalanced. I understand that the level advantages are stripped in most modes, but I'm still getting put in matches with one or two level 19ish players who just completely dominate for the team they're on. Something just feels off about the whole thing.
-The weapon pool is piddly. Really, pathetically piddly. Taking away the different numbers for "different" guns, we have a really small variety of bog-standard shooter weapons.
-The social aspects are equally tiny. One tiny hub area for using four emotes in isn't exactly a lively lobby.
-The story is hot fucking nonsense.
I'm really interested in seeing what the critical consensus of this game is.