Destiny |OT2| The Last Guardians

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I am loving the game, but reading the reviews I'm seeing some common threads. Bungie needs to realize that some things in games are taken for granted and for good reason. Rich, up front stories. Voice chat. Balanced PVP. Competent and effective social features like WoW's Dungeon Finder. Etc. It's almost like they designed the game in a vacuum.

I'm sure my opinion will change when these problems become my problems, but right now I am having fun.
 
I really like Crucible, moreso than the rest of the "experience". Probably because Crucible there are actually people around to play with rather than being out in the wild so to speak and not really coming across a soul unless you're playing with a fire team. That's also probably why I haven't gotten super into the story aspect of it as much as I probably could be doing since I haven't played with anyone at all yet and leveling by yourself is boring. I'd rather level in Crucible even if it is a bit slower. Regardless, I knew what I was getting myself into although I do wish there were more things the Beta didn't show so I would have a bigger element of surprise.
 
Why do I only see a random 1-2 people per planet I'm dicking around in .... this is supposed to be a social game right?

So disappointed with this game for multiple reasons. I fell for the god damn hype.
 
videogamer uk youtube impressions nails it.
pretty, but lacking sense of exploration and evolving tactics, enemies and weapons:

you are dragged out of the world at the end of each mission exactly like "you have a wife and kids at home waiting". I would add that If you choose not to do missions it's just an endless shooting gallery with no sense of progression or expanding zone of control.

people myself included thought the beta was a tempter, a slice, but instead it was really the full upskirt shot. What you are buying is the beta experience, but you just get a longer time to look.

I think the backlash is going to grow over the next week or so.
 
Yeah leveling as you progress with your first character plays like... how leveling and progressing with your first character was in the beta.

It's fun. Keeps you hopping around from planet to planet as you level, when I hit level 20 and finish the story will decide if the game is a fun diversion for a couple weeks or 'the' big game to play in most of my off time.
 
Yeah apparently a bunch of people just completely inhaled the hypemachine and expected this to be some kind of deux ex machina for current gen when it was never going to be.

I played the beta and enjoyed what appeared to be a very polished and fun MMO-lite shooter, decided I'd buy it.

I played the retail game and what do you know? It's a very polished and fun MMO-lite shooter.

Keeping your expectations in check is the key here people.

It's nothing like an MMO. Even lite. It's a coop driven single player shooter with some drop in multiplayer thrown in.

It has a bad story, lack of different guns, very boring missions and people are duly disappointed. Our expectations are based on Bungies history.
 
Welp, burned through the first mission but I'm just too damn tired today. Will hopefully have a little more free time tomorrow.

I'm not surprised yet still bummed out to see some of the more negative impressions in this thread, and to be honest there are more than I was expecting. Going into launch day I was actually second guessing my pre-order but decided to go with it anyways just because a lot of my friends will be playing.
 
I'm having a blast with the game, as I did the Alpha and Beta. It's just fun as hell exploring the world, shooting shit and hoping for good loot.
 
From playing it a day and having my limited experience, I'd say I feel there's a fair amount of game here. I mean I'm level 12 after a day, and there's supposed to be one or two subclasses for every character which you can customize which would mean multiple specs.

I'm like halfway through Venus and I really like the aesthetic here, really vibrant and colorful. Only complaint would be the difficulty spikes with the strikes which mainly come from teammates who haven't seemed to learn yet how to read the signs for revivals.

Looks like it'll be a lot of fun to keep going.
 
Man, this game is ALL game and not much else, if you get my meaning.

A perfected loop with seemingly nothing outside of it. Oh and the loadscreens are becoming embaressing.

Like I said, im glad it came with my system, otherwise, pretty sure the Beta would have been more than sufficient.
 
I'm loving it so far, one character to 13 and another to 8. It does seem a bit short in a couple of features, but I'm confident those problems can be fixed post-launch.

I'm guessing 83 on metacritic.
 
I'm having a blast with the game, as I did the Alpha and Beta. It's just fun as hell exploring the world, shooting shit and hoping for good loot.

Exploring the world? This is probably the least fun exploration game I've ever played.

It is mostly empty from what I've seen with no real reason to go anywhere but stay on the train track you're on between objectives.

Sure you find an odd chest here and there ... but nothing too incredible.
 
Isn't there usually a ton of hate after a big release? I mean its not a bad game, I liked what I played in the alpha/beta and that's what I got. I'm enjoying it so far and I usually hate fps games.
 
I'm having fun.

It's definitely a fun shooter at its core, I don't think there's any denying that. I'm enjoying the bulk of what's on offer, it just has so many moments that make me feel like the game either has a huge identity crisis, or was stripped down from a much grander set of ideas, be it to make release date or work on a wide variety of platforms or simply because it was originally too ambitious.
 
Destinys downfall is trying to be an mmo bit not wanting to be an mmo.

It wants to incorporate a lot of interesting social aspects but fails.

Activision is gonna milk this as a dlc cow
 
Destinys downfall is trying to be an mmo bit not wanting to be an mmo.

It wants to incorporate a lot of interesting social aspects but fails.

Activision is gonna milk this as a dlc cow

Pretty much, and people are gonna pay as they want more game. There's not much to it if you don't do pvp.
 
I'm playing with friends and having a blast, we all played the alpha and beta, what the hell people were expecting, I don't know.

word of advice: if you plan to play this solo, don't even open it, return it ad buy something else.
 
Yeah apparently a bunch of people just completely inhaled the hypemachine and expected this to be some kind of deux ex machina for current gen when it was never going to be.

I played the beta and enjoyed what appeared to be a very polished and fun MMO-lite shooter, decided I'd buy it.

I played the retail game and what do you know? It's a very polished and fun MMO-lite shooter.

Keeping your expectations in check is the key here people.

Exactly!

Surely there are valid complaints but to me it sounds like a lot of people expected 'the perfect game'
 
Yeah apparently a bunch of people just completely inhaled the hypemachine and expected this to be some kind of deux ex machina for current gen when it was never going to be.

I played the beta and enjoyed what appeared to be a very polished and fun MMO-lite shooter, decided I'd buy it.

I played the retail game and what do you know? It's a very polished and fun MMO-lite shooter.

Keeping your expectations in check is the key here people.

The issue is that a lot of the complaints are on a lack of content or missing features, which really isn't attributed to "keeping expectations in check". Bungie not adding private matchmaking, custom games, a 'forge' mode, etc... all the stuff that kept Halo being one of the better online experiences is extremely disappointing. Not to mention lack of maps and mission variety.

Keeping expectations in check would be like seeing Borderlands 3 being announced with a lot of promises of improved shooting mechanics, and then it ends up being the same.
 
The only thing I don't like about the game is that it should be a bit easier to join fire teams.

It should be set to "public" as the default setting.

However, with GAF my friends list is now huge and should have no problem finding people to play with (hopefully). Plus, GAF members tend to use mics more than randoms I find.
 
I am loving the game, but reading the reviews I'm seeing some common threads. Bungie needs to realize that some things in games are taken for granted and for good reason. Rich, up front stories. Voice chat. Balanced PVP. Competent and effective social features like WoW's Dungeon Finder. Etc. It's almost like they designed the game in a vacuum.

I'm sure my opinion will change when these problems become my problems, but right now I am having fun.

Hold on...so you're saying people aren't just falling to the hype machine or that it's possible for reasonable expectations to not be met?

I don't know what to believe anymore.
:P

It's good to see people having fun and it's far from trash like some make it out to be (seems solid from time with a friends copy), but I feel like those who are being disappointed are getting a bad shake from a lot of folks in this OT. It's that sort of thing that lead to 2-3 'anti-hype' threads with the Beta, which we all know how that went. It shouldn't be an echo chamber.

So thank you for putting in perspective.
 
holy shit i just did my first strike.. that was amazing. I started at lvl 6 and at the end was 8 LOL. got some p good loot too!

I just wish I had a better cloak 8(
 
I love my Dinklebot.
dinklebot.jpg
 
Yeah apparently a bunch of people just completely inhaled the hypemachine and expected this to be some kind of deux ex machina for current gen when it was never going to be.

I played the beta and enjoyed what appeared to be a very polished and fun MMO-lite shooter, decided I'd buy it.

I played the retail game and what do you know? It's a very polished and fun MMO-lite shooter.

Keeping your expectations in check is the key here people.
This is how I'm approaching it.

Have to say I'm not surprised that peoples expectations were (yet again) shot sky high by a very savvy marketing campaign. All the 'epic' language and visuals they were using to promote this game were all very suggestive of something far grander in scope, and people have lapped it up big time. Still, you promise the world, people are gonna get a little burned... It still looks really fun, so looking foward to jumping in tonight.
 
I like the game. I knew what it was from the beta and I'm having fun, but Bungie could've done a few things that would have made this game a lot better.

-The world needed random quests, telling stories of this and that NPC. Stuff like that makes the world feel alive.

-What was the point of making the story online only if in-game social interactions are very limited. I know it's not hard coming to GAF and finding people to play with but the casual gamer won't do that.

-For strikes and group-only content they really should have a "dungeon finder" kind of thing so random people can attempt them together.
 
Hype has ruined games for me in the past, but because of the alpha and beta I knew what to expect. I bought the game on that expectation and I'm perfectly satisfied with my purchase. I do think a lot of the complaints people have are valid to some extent, but I'm still having a blast!

I just want the Withdrawal thread atmosphere back. The OT2 has, so far, been filled with nothing but shit.

Withdrawal thread was fun. This is just headache-inducing.
 
After playing for a good ten or so hours over the past couple of days:

+I really like the PVE, for the most part. The mission design is repetitive but it's fun with friends and the environments are great, and the shooting is overall pretty satisfying.

+The art direction is gorgeous.

+The sound and overall atmosphere is great.

+The variety on offer is pretty decent.

+Exploration and traversal, while ultimately a bit shallow, is a lot of fun.

-Strikes are so bad. The bosses are abominable.

-PVP is a clusterfuck. The maps are incredibly boring both to look at and traverse, and the weapons seem wholly unbalanced. I understand that the level advantages are stripped in most modes, but I'm still getting put in matches with one or two level 19ish players who just completely dominate for the team they're on. Something just feels off about the whole thing.

-The weapon pool is piddly. Really, pathetically piddly. Taking away the different numbers for "different" guns, we have a really small variety of bog-standard shooter weapons.

-The social aspects are equally tiny. One tiny hub area for using four emotes in isn't exactly a lively lobby.

-The story is hot fucking nonsense.

I'm really interested in seeing what the critical consensus of this game is.
Couldn't agree more add that for a lootgame there is way too few loot I don't want spend ages on strike bosses and get nothing


Also the pvp is unbalanced because of supers and who has the better nades.

But the story... oh boy
 
Oh, and loot. Is this a loot based game or not? Because I am not finding jack. Five or six hours in and I have only been able to upgrade one item, and its bonus was worthless to me (faster reload on scout rifles.....yay). Needs more drops, more chests, and equipment that upgrades with options - do you want to upgrade for this perk, or this other perk? Etc.

Edit: and I've literally only found about 5 drops.
 
I'm having fun.

me too, but man the critical reaction to this game by this time next week is gonna be interesting

Me three.

Alright well I hit level 12, completed every activity on the Moon and the Earth once, and got some sweet blue loot. Feels good man.

Unfortunately I have a lot of shit to do tomorrow, if I get lucky I may be able to throw in 2-3 hours and get through most of Venus, probably won't be able to explore much though. Thursday after 3pm is when I can go all out again.
 
Im wasnt hyped so im not too disappointed but first story mission of venus soured me

At least i hope raids will be interesting
 
It's too hard to jump into story games with randoms. Some of us don't have a ton of real life gaming buddies. Almost everyone has their fireteam joining setting set to closed.

Borderlands' system of finding anyone on the same mission at a similar level and pairing you up was more or less my expectation.

I like the rest of the game. The minimal story doesn't even bother me. But playing everything solo really sucks.
 
It kinda felt like they had a really ambitious game, then realized "oh shit, how is this gonna work on the old consoles" and kinda dumbed it down to "vague-ass story, waves of dudes with boring guns and loot, some unbalanced PVP shit with 4 modes lets gooooooo"
 
Wow, it's 1:15AM. Just played with both of my friends in my fire team from 7:30 until now non-stop, both on earth and the moon. So many great moments... None of us were even paying attention to the "story", we were just talking amongst ourselves and kicking butt. I actually like how there is no story, we just want to get out there and wreck some havoc aha.
 
Oh, and loot. Is this a loot based game or not? Because I am not finding jack. Five or six hours in and I have only been able to upgrade one item, and its bonus was worthless to me (faster reload on scout rifles.....yay). Needs more drops, more chests, and equipment that upgrades with options - do you want to upgrade for this perk, or this other perk? Etc.

Edit: and I've literally only found about 5 drops.

I've gotten way more loot out of the Crucible than anywhere else.
 
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