I am wondering where the reviews will land on this one.
I played the alpha and loved the game. The beta came around and it killed all the hype I had for the game. I guess I had expected a bit more variety with a little more meat to the world. I still picked it up and I’m not sure what has changed but I’m enjoying it. Perhaps the beta lowered my expectations of what the game would be.
It is not the next gen experience I had hoped for at this time last year, but it’s far from a terrible game as well. If you are unsure on the game and need something to play until the October releases I would say you will get your fill from this game.
It's funny. People on GAF lambast gaming journalists for being PR mouthpieces but they fall for the same PR bullshit themselves.
If Bungie/Activision thought the game would review well (ie. 90s), they would have never held the game back. It's as simple as that.
It's funny. People on GAF lambast gaming journalists for being PR mouthpieces but they fall for the same PR bullshit themselves.
If Bungie/Activision thought the game would review well (ie. 90s), they would have never held the game back. It's as simple as that.
How is anyone falling for anything? People believing Bungie is them "falling" for their "PR bullshit"? I'm pretty sure that they have confidence in their product. I'd be shocked if this game doesn't achieve a 90+ Metacritic score.
I'd be seriously. And I mean seriously shocked if Destiny scored in the 90s with the piss poor mission vaiety and story.How is anyone falling for anything? People believing Bungie is them "falling" for their "PR bullshit"? I'm pretty sure that they have confidence in their product. I'd be shocked if this game doesn't achieve a 90+ Metacritic score.
Better start preparing now then, because 90+ isn't going to happen.
How is anyone falling for anything? People believing Bungie is them "falling" for their "PR bullshit"? I'm pretty sure that they have confidence in their product. I'd be shocked if this game doesn't achieve a 90+ Metacritic score.
Just warning you, it doesn't offer much variety outside of what the beta did.
As disappointed as I am despite having loved the beta, I find it odd that there's people calling it straight up trash. The mechanics are solid, loot is good, and it makes the simplicity work. It's just uninspiring and, quite honestly, takes nowhere near advantage of Bungie's capabilities as a developer.
It's an online only game. It should be played in the wild for review conditions. Even if that assumption of yours is true, I think it was a positive step. We as gamers should stop falling for the preorder culture and should discourage the practices that encourage it, including multiplayer games being played outside of the context of what the consumers would encounter.
You do realize that the likes of Sony, Activision and Microsoft heavily "encourage" preorder?
kinda OT but I wonder when we will see digital foundry between the PS4 and Xbox one ?
I'm a bit disappointed. I thought this would have a tons of interesting stuff to do and a variety of different quests (something like Fallout 3 / NV), but it's very underwhelming grinding. I'll continue to play, but expected more with all the hype going on.
And what's the thing with the subtitles? They just dump the whole text on the screen at once. Feels very lazy.
Just thinking about the "Borderlands without the charm" comment: remember when Borderlands was supposed to be more realistic? Is this basically Destiny?
Honestly I prefer the Borderlands take on this formula to Destiny's, even without considering the art style, there's just more interesting characters and loot to find, it's much more rewarding especially as a SP experience. Though I won't lie, the Borderlands art-style is what drew me into the game initially, if it were drab and boring like Destiny's I probably wouldn't have given it a second glance.
Honestly I prefer the Borderlands take on this formula to Destiny's, even without considering the art style, there's just more interesting characters and loot to find, it's much more rewarding especially as a SP experience. Though I won't lie, the Borderlands art-style is what drew me into the game initially, if it were drab and boring like Destiny's I probably wouldn't have given it a second glance.
Just warning you, it doesn't offer much variety outside of what the beta did.
As disappointed as I am despite having loved the beta, I find it odd that there's people calling it straight up trash. The mechanics are solid, loot is good, and it makes the simplicity work. It's just uninspiring and, quite honestly, takes nowhere near advantage of Bungie's capabilities as a developer.
It's an online only game. It should be played in the wild for review conditions. Even if that assumption of yours is true, I think it was a positive step. We as gamers should stop falling for the preorder culture and should discourage the practices that encourage it, including multiplayer games being played outside of the context of what the consumers would encounter.
I think Destiny has it clearly beat on moment to moment gameplay. Combat just feels so much better and more dynamic here than it ever did in Borderlands to me. I also wouldn't call Destiny's art/visuals drab or boring at all.
It's not for me. I got really excited about it during the alpha, but I'm not exactly interested in a loot grindy game, which seems like the impressions people have of it. If anything, I'm glad I managed my hype level for this.
Yes it is online only but I have not had the feeling that it matters at all! I mean you need a fireteam but other than that seeing like 5 other people that I can't really interact with does not really change anything.
Other people's hype has never been a good indication of anything, especially when no one had the game yet. Look at Watch Dogs. It's all marketing along with the way we falsely interpret what's shown and what we are told. A lot of it is so misleading... Not really "incorrect" but purposely exaggerated.I'll continue to play, but expected more with all the hype going on.
Since everyone who cares has played the game...I don't see any imploding coming unless the game still manages to get 10's. 7's and 8's seem reasonable from my 13 hours so far.
Meta of 84
Maybe drab was too strong of a word, but it just looks so ho-hum to me considering where gaming has been for the entire last generation, my eyes just glaze over. To be fair even Borderlands looks pretty boring nowadays, but at the time it came out I couldn't get enough of it.
What non-ho-hum/boring looking shared world shooters could you point me in the direction of kind sir?
'Shared world shooters', is that what we're calling this now?
It's been described that way pretty much from the beginning.
It's funny. People on GAF lambast gaming journalists for being PR mouthpieces but they fall for the same PR bullshit themselves.
If Bungie/Activision thought the game would review well (ie. 90s), they would have never held the game back. It's as simple as that.
We'll see how the advertising hype money juggernaut clashes with all the people thinking it had more social/loot/content than it actually does (Non Beta players).
I watched several streams including from level 2 up to level 12/13 Strikes and it just doesn't look engaging or rewarding. 84 sounds right in my head.
The honeymoon period isn't even going to happen - people are seeing how drab and boring this game is on day one. A month or 2 of bad word of mouth and this game will be a ghost town in no time.
I've been saying this since the beta, what the fuck made Activision think this was worth a half billion dollars and a 10 year deal?
I don't forsee this having CoD legs and so what happens if this doesn't meet Activision's crazy high ambitions? They keep saying it's the next billion dollar franchise.
Industry leading preorders only gets you so far at launch, and that is the strength of marketing alone.
Even if the AI is smart what are they doing? I watched a 24 Strike to go back and it was same enemies all over the place. The game is just duck and cover and you sometimes get to you your cool guns but only sometimes and not too much, go find some ammo then use your primary for the next 3 hours so it gets slightly better in case you don't find a better one.The combat is incredibly engaging and rewarding IMO. The AI has even seen some tweaks since the beta and the bastards are even harder now. Admittedly if you just jump into a much harder level strike for example then level differences come into play and the RPG/loot aspect shows but I like the fact that the enemies aren't extremely capable and fun to fight against. One of the smarter FPS I've played in recent years AI wise.
The Journey experience.They wanted a fully populated world so reviewers can experience the completely random people popping up in your game with no reasonable/immediate way to communicate with them before the mysteriously disappear into thin air just as randomly as they showed up?
They wanted a fully populated world so reviewers can experience the completely random people popping up in your game with no reasonable/immediate way to communicate with them before the mysteriously disappear into thin air just as randomly as they showed up?
I really don't buy that they wanted to wait for reviewers to experience that aspect, whether the servers are fully populated or not makes absolutely no difference since you can barely freely communicate with randoms. The whole "MMO" aspect of the game is completely stunted, so how would that add to anyones experience?
Honestly I prefer the Borderlands take on this formula to Destiny's, even without considering the art style, there's just more interesting characters and loot to find, it's much more rewarding especially as a SP experience. Though I won't lie, the Borderlands art-style is what drew me into the game initially, if it were drab and boring like Destiny's I probably wouldn't have given it a second glance.
I think all the serious websites like Edge or Gamekult will give the game a 7.