• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Destiny |OT2| The Last Guardians

Status
Not open for further replies.
All I get from this is that all the races(including the darkness itself as a reaper paralell) tried to copy Mass Effect, except failed badly at doing so.




The Halo games narratives were nothing to write home about, they're the true average video game story. They were functional in that they told you just enough to let you know exactly why you're at war with the covenant, why you need to do this objective, who this and this character is and what their personalities are. The plot for the most part was coherent and made sense in context.

Destiny drops you into place in Russia with no explaination on how you got there beyond the ghost saying "Oh, hey, I just revived you. You're going to see a lot of things you don't understand. I won't explain them, but trust me bro."

The cutscenes are random nonsensical sci-fantasy drivel about how you have to kill knights to open the way to some grave for reasons. At no point in Destiny's story does it feel you actually have a purpose, beyond dicking around in the universe and being told what to do(but not why, beyond the "Save the traveler" line) by the handful of NPCs that take the time to talk to you.

Most video game stories are on par with Halo. Destiny is so far below that you can barely call it a story as such.


I think there are certainly issues with story delivery in Destiny. It feels more intentional than "bad design." I mean, it might be a poor design choice, but I don't think it's accidental. They clearly wanted to go the Dark Souls route of hidden background lore. I mean, they even have lore all over the item descriptions in Destiny. All of these quotes from characters that you can only figure out who they are by reading more of their quotes. I wish they would give you more, but I'd be willing to bet they have their own monstrous lore compendium that they plan to ease out over time.

The Halo narrative is only average if you get the lore through a compiled wiki or similar source, or if you read about 6 terrible pulp novels. If you go by the games themselves, there isn't even an explanation as to how Chief escaped Installation 007, or whatever the Halo in the first game is called.
 
I haven't had as much time to play as I'd like but I'm enjoying it a lot thus far.

Main character is a Warlock I play with friends--that's at level 14 and I think we just opened up Mars missions. Also have a Hunter for playing solo (or with other friends I don't regularly play with) that's at level 9. Around 14 hours across the two so far.
 
I need to stay out of the review thread... It's making me feel bad for enjoying the game a lot. D:

Seriously.. I need to stay the heck out of there as well.. Feel the same way.. Bad for enjoying the game!

I am definitely bummed about a few decisions they made, but overall, really having a lot of fun with it.

I think I feel compelled to keep checking the review thread because I am waiting for a review to affirm my feelings about having fun. Despite the shortcomings, it really is a fun game, and definitely worth playing.

Anyone else feel like there really is a lot of content yet to be revealed, or do you think what we've got so far is most of what we get?
 
I just want the ability to turn off the cutscenes. I've seen them all once now, I don't need to experience them on character #2.

That being said, I thought the single player was fine / pretty fun, but I couldn't tell you what the story really was. I ran a bunch of places and hit square and then the ghost did things and talked.

I killed all the enemies I found.

I found this post amusing. Doesn't want to see the cut-scenes because he's already watched dinklebot go blah blah blah once. Says he doesn't know what the story was. :p

Not picking on you, I just thought it was funny. :)
 
End story spoiler

So I fully upgraded the
Stranger's Rifle, wondering though since it's only a Level 16 if it'll be a good gun to keep.

I'm sure it'll get outclassed soon, but still it is a sweet gun and has some good skills and I love the sights.

Is everyone keeping theirs for a while? If anything I might vault it if I need room.
 
Goddamn, at level 16 and managed to get a green Level 15 pulse rifle with full auto and long range scope upgrades. That thing is going to be hard to top, not going to switch it out for purely extra damage for a while.
 
I think there are certainly issues with story delivery in Destiny. It feels more intentional than "bad design." I mean, it might be a poor design choice, but I don't think it's accidental. They clearly wanted to go the Dark Souls route of hidden background lore. I mean, they even have lore all over the item descriptions in Destiny. All of these quotes from characters that you can only figure out who they are by reading more of their quotes. I wish they would give you more, but I'd be willing to bet they have their own monstrous lore compendium that they plan to ease out over time.

The Halo narrative is only average if you get the lore through a compiled wiki or similar source, or if you read about 6 terrible pulp novels. If you go by the games themselves, there isn't even an explanation as to how Chief escaped Installation 007, or whatever the Halo in the first game is called.
Actually the item quote thing isn't actually copying Dark Souls, it's copying another bungie game: Myth(which had a better story as well). In Myth, your/the enemy's units(each individual one, not each unit type), had quotes from great heroes in the game(that you only occasionally controlled), much like the quotes on the items in Destiny. Dark Souls never quoted people in item description, more specifically it described the history of the item and its wearer(if applicable).

As for your second point: that's why I said most things make sense, not all. In my case I read the book before halo 2, but him suddenly appearing on Earth still seemed forced(Halo: CE doesn't suffer from this problem, however). I never said the halo in-game narrative was great, I just said that it meets the standard of an average, functional, video game story.
 
what you wanna buy with em ? I have 6 but seems like the cheapest stuff goes for 23 ?

This:
BxXIqMMIMAAM5Cm.jpg:orig

BxXIkgtIMAAPKZu.jpg:orig
 
End story spoiler

So I fully upgraded the
Stranger's Rifle, wondering though since it's only a Level 16 if it'll be a good gun to keep.

I'm sure it'll get outclassed soon, but still it is a sweet gun and has some good skills and I love the sights.

Is everyone keeping theirs for a while? If anything I might vault it if I need room.
Nothing better has dropped for me so I've stuck with it. Definitely starts to fail around level 22. Turns into a pea shoote even with more damage.
 
This game is absolutely fantastic, having a blast playing with friends, exploring, fighting, and getting new gear.


Kind of perplexed by the reviews thus far.

Any "review" of the game right now is unfinished. How can it be reviewed when many events etc. are still to come. The game only begins at 20. It's comparable to "reviewing" Diablo 3 without ever doing anything but completing the story. Silly really. I also find that for some reason the reviews for Destiny really count for a lot but any other time it's "ehh, who trusts reviewers?". Also. Destiny is huge, gotta get the clicks and get them now, who cares about accuracy and comprehensiveness, right?

Destiny has brought the haters out more than even Titanfall did and that's really saying something. I actually understood a lot of the Titanfall hate (microsoft hate) but I find the Destiny hate more puzzling also. I liked Titanfall for a few weeks and then my interest waned, I see Destiny having much longer legs, at least for me personally. I can't get enough.

Best thing you can do is game with people who like the game as well. Add me for Destiny love! PSN; Dienekes21
 
Just finished a game in The Crucible and no one got ANYTHING apart from this one guy on our team who got a Legendary item. Oh my god.
 
29 kills and 4.14 k/d but of course the last 4 people get the rare items. ;_;

Why didn't they make the items some kind of prize giveaway to the top contributors on a team? If you ask me, that would have lessened the harshness of those times you're the top scorer in the game but got stuck on the losing team.
 
So if anyone is up for a Nightly strike just add me
PSN: KurandoKojima
Would be cool, if I could do it with some people from GAF here, because it does not use matchmaking.
 
Damn tons of dudes in here getting legendaries/exotics and I don't got shit! Im gonna play crucible all night tonight. I need to get me some legendary/exotic sexiness
 
I was referring to your use of the words "fucking retard."

I think the description is pretty damn appropriate when you are playing a 3vs3 mode and the other 2 on your team quit after a minute or 2.

Guess what, joined a new game with different people. The exact same thing happens.
This MP community is looking to be just as shitty as the battlefield one as of late. :-/
 
the RNG is fine, everyone gets loots eventually, less pressure to do your best all the time

I like it a lot, been top player in Clash a few times, and also at the bottom, equal rights, it's all good
No. I hate the entire system. Nothing you can say will change my mind on how it's handled.
 
Starting to like Clash more than Control. I like control point game modes but with this one if you don't capture B then it's game over. Just don't really care for that choke point that B is.
 
Is there a table of how much XP it takes to get from one level to another? I just hit 19 and I have 5 bounties of about 18,000 to cash in. Wondered if I'll hit 20 quick.

Loving Crash, just wrecked a team that most left after we danced in the last minute lol.
 
Anyone at all in this thread find it weird how we're all talking about endgame when the game has been out for 3 days?

Maybe I'm thinking too close to MMO qualities, but still.
 
Status
Not open for further replies.
Top Bottom