Destiny - Review Thread

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OH MY GOSH THE HASSLE.
View profile, send friend request, if accepted send message asking if person wants to do the raid, if yes do that for 4 more people

As opposed to

Menu, create party, name party <raid name>, wait till it's full

Come on son, at this point you're either a shill, trolling or delusional.
 
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OH MY GOSH THE HASSLE.

And then they go "oh, what? You want to run the raid? Sorry dude I [have something to do later/already started with another group/don't like you enough to commit to only running the raid with you for the next week/feel like doing something else right now/just not up to it]." See how a "looking for Raid" thing might be useful?
 
View profile, send friend request, if accepted send message asking if person wants to do the raid, if yes do that for 4 more people

As opposed to

Menu, create party, name party <raid name>, wait till it's full

Come on son.

It's logical to invite a person to a team before figuring out if or even can try run X content.

Isn't that how all online games work?
 
I'll say it again, if you can't arrange to get 5 other people together to play a few hours of Destiny, then you have social issues. It's not hard, at all.

I don't know if this a serious post, what if your friends don't play Destiny? Their schedule is different? or in my case don't play Consoles?(Hopefully a PC release comes one day and Bungie learns)

I find it funny people saying it's not hard to ask someone from GAF or invite someone in-game by pressing R3 yet are against Matchmaking.

It is the same bloody thing except more down-time, I find it shocking that both Bungie and the defenders are against people having choice, if I and many others want to fail...let us!

It does not affect Bungie and it certainly doesn't effect the people trying to defend no-matchmaking for Weekly Heroic strike and Raid.
 
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OH MY GOSH THE HASSLE.

I haven't played destiny so maybe it works slightly differently, but I am assuming you're just inviting random people you meet to be your friends so you have enough to raid with?

Why is that necessary to fluff your lists for one game, especially if you want to keep your list more personal?
 
The raid situation is understandable. I gave up playing COD extinction mode due to people deliberately bailing, often because they wanted a "all optional objectives completed" achievement and so whenever an optional objective failed they'd bail. This would leave too few people, so the map would never be finished.

I ended up with a maxed out character yet never completed an entire map due to this, and stopped playing due to the aggravation.
 
It's logical to invite a person to a team before figuring out if or even can try run X content.

Isn't that how all online games work?

Those normal online games, as you call them, are made for social pariahs. The guy has 100 friends at his finger tips that will be playing destiny as long as he orders them to.
 
Who even needs friend requests?

A social person like me can just go outside, ask random passersby if they are Destiny players and I can still get a full raid party, get on my social level
 
The raid situation is understandable. I gave up playing COD extinction mode due to people deliberately bailing, often because they wanted a "all optional objectives completed" achievement and so whenever an optional objective failed they'd bail. This would leave too few people, so the map would never be finished.

I ended up with a maxed out character yet never completed an entire map due to this, and stopped playing due to the aggravation.

I want people to imagine ODST having an Endure playlist for matchmaking.

And, Halo 3/Reach having a LASO playlist in matchmaking.

Now, imagine those modes are the ONLY way to get awesome Armor/Gear/Weapons.

Then imagine the frustration of being matched up with people with zero teamwork, quitters, and AFK players.

NO THANK YOU.
 
Then imagine the frustration of being matched up with people with zero teamwork, quitters, and AFK players.

NO THANK YOU.
So use your mighty social skills and get a group if you don't want to play matchmade/pick up group maps, but give people the option to play with randoms

This is basic fucking functionality
 
The lack of matchmaking just seems unnecessarily constricting to me, and people saying raids "aren't for you" if you don't meet x requirement are even more baffling. If its in the game the player should be able to play it in whichever fashion suits them best. If the match made players fail at the raid then let them fail, it isn't your problem anymore, just put a disclaimer in saying that it will be easier to complete the raid with coordination.
 
Try doing Endure on Halo ODST with randoms. Then maybe you'll understand.

And yeah, if you can't get 5 friends that play Destiny, either by meeting them online, or personally know them, to do a multi-hour long raid on an extremely high difficulty, then don't do the raid.

The Raid isn't going to be some social, easy-going matchmaking thing. Hell, even the Nightfall Strike is a pain in the ass without friends.

I'll say it again, if you can't arrange to get 5 other people together to play a few hours of Destiny, then you have social issues. It's not hard, at all.

That might be the most ironic sentence I have ever read, good job.
 
So use your mighty social skills and get a group if you don't want to play matchmade/pick up group maps, but give people the option to play with randoms

This is basic fucking functionality

It also ignores how online games have developed systems to combat some matchmaking issues.

But I guess Bungie didn't get the memo about leaver penalties and AFK detection?

It looks like Bungie really are walking through the history of online games development.
 
Activision should sell Teamspeak like voice servers for Clans for around 10-20$/Months that can be used for all Activision games. The clan System must be changed too for this, one clan for every Activision Game. So for example you are in the NeoGAF EU Clan and you can join the Activispeak Server where 20-30 Gaffer are online at the moment in different channels playing Destiny, CoD, Diablo3 etc.

Or Sony/MS sell them, would be even better :D

But will never happen.

edit: for a extra 10$ a months you can unlock the "Friend invite" perk so Friends of Clan members can join the Voice Server too.
 
I want people to imagine ODST having an Endure playlist for matchmaking.

And, Halo 3/Reach having a LASO playlist in matchmaking.

Now, imagine those modes are the ONLY way to get awesome Armor/Gear/Weapons.

Then imagine the frustration of being matched up with people with zero teamwork, quitters, and AFK players.

NO THANK YOU.

Imagine the frustration of not even being able to access that content because of a developer's hubris.


NO THANK YOU
 
I'm still waiting my copy to arrive (Brazilian version for PS4 was delayed). But from the beta, I can say that it is a bit of a letdown not being able to talk with people in the random matchmaking. Most of my PSN friends are people that I met playing the same online game that I was playing, so meeting people and actually playing along with them later is a pillar of the online experience for me.

About the reviews itself, guys are being a little harsh. Of course that it is a regular shooter, but everyone that played the beta should know it. The beta was huge and it's completely insane that these reviewers are really surprised with the game after everyone got hours in the campaign and played a lot of matches on the PvP.
 
And you still don't get it


Warframe has a public chat to recuit people, Destiny doesn't
No. You guys didn't get the point yet lol.

I prefer to have Matchmaking like Warframe... I said but Warframe didn't have Matchmaking to high-level events/missions... it is like Destiny.

Chat is a issue in Destiny that doesn't have anything to do with what I was talking lol

Guy: Apples
Me: Apples
You: But orange
Me: wut?
 
I want people to imagine ODST having an Endure playlist for matchmaking.

And, Halo 3/Reach having a LASO playlist in matchmaking.

Now, imagine those modes are the ONLY way to get awesome Armor/Gear/Weapons.

Then imagine the frustration of being matched up with people with zero teamwork, quitters, and AFK players.

NO THANK YOU.

If people want to suffer through completely random matchmaking like that, that's THEIR choice. If you have a group of 5 or 6 local players that you're describing should be SO EASY for anyone with a modicum of social skills to form up there shouldn't be anything stopping you from participating in a raid either.

The idea that offering matchmaking for the Raid means everyone is forced to play with all random players is utterly moronic.

Please stop.
 
No. You guys didn't get the point yet lol.

I prefer to have Matchmaking like Warframe... I said but Warframe didn't have Matchmaking to high-level events/missions.

Chat is a issue in Destiny that didn't have anything to do with what I was talking lol

If you can't fathom how they are related. There is no point in continuing the conversation with you.
 
No matchmaking would be fine if they had easy ways to communicate and make fire teams. All you can do is try to join public teams, send invites to your recently seen list, pray someone joins your fire team, etc. Sometimes it works but often it doesn't and it's discouraging. They need a sanctioned method of communicating and finding people. The zero in game clan support doesn't help anyone either

Tower needs to become this. A social hub where people can communicate start a group and go fighting
 
Game plays well, but they really really squandered away something special.

The lack of story and quality scene development is sad. It says a lot about the project management and managers in general. Personally, it feels like there are people at the top, making decisions, that do not belong in that position.

It is almost like they listened to the vocal minority from the "ew cut scenes" or "ew too cinematic", group.

It really is sad though. The art and setting is there, but with no story to invest in, it means nothing.
 
I want people to imagine ODST having an Endure playlist for matchmaking.

And, Halo 3/Reach having a LASO playlist in matchmaking.

Now, imagine those modes are the ONLY way to get awesome Armor/Gear/Weapons.

Then imagine the frustration of being matched up with people with zero teamwork, quitters, and AFK players.

NO THANK YOU.

Yeah, but, YOU would not have to hook up with randoms due to your wealth of friends.
Surely you can see an option would be good. So people like me, with severe social issues, can do the raids.
 
The logic is to just have less people overall play the raid?

Matchmaking will not preclude people from forming their own groups.

And this design is the supposed saving grace of the game, that Bungie were trying to get reviewers to wait for...

Bungie were never asking reviewers to wait for the raid. They wanted reviewers to wait until the world as populated.

IMO, endgame content like raids is required for games with gear set ups like Destint to feel compelte. You need an overall goal for your grind to have purpose. This is why Warframe gets old fast, there's no endgame beyond tedious horde modes that require very little skill to progress.

/IF/ this Raid content is engaging, then it might be what some people need for the game to click. However, it's certainly not going to be the thing that makes popular opinion u-turn on its
own.

The main problem with matchmaking isn't player skill but lack of commitment. People drop out of matchmade events frequently, and the raid looks like that will make the experience incredibly frustrating.

Maybe they should include it as an option, but seeing as it's rare to keep a full 3 man through a high level playlist strike do you really want to put yourself through that?
 
If you can't fathom how they are related. There is no point in continuing the conversation with you.
There is no conversation since beginning... I was just pointing that Warframe didn't have matchmaking for all missions (it was bad example to support Raids needs to have matchmaking)... it is not like TLOU... it is like Destiny.
 
Destiny

Game is fun only after 20 hours, but only after a week of release, when Raids* come out.









*requires 5 friends**



**social integration not included
 
No. You guys didn't get the point yet lol.

I prefer to have Matchmaking like Warframe... I said but Warframe didn't have Matchmaking to high-level events/missions... it is like Destiny.

Chat is a issue in Destiny that doesn't have anything to do with what I was talking lol

Guy: Apples
Me: Apples
You: But orange
Me: wut?
Warframe not having matchmaking for high level events isn't an issue because of the public chat, you can just recruit people in-game.

Also Warframe is a F2P game made by some dev, Destiny is a $60 game made by guys who were thought to be among the top tier of the genre, I would expect more from it.
 
People somehow are able to cue up for 10 person matches in mobas without too many issues. Mobas are an incredible time commitment and the vast majority of the time you have 10 people sticking with it the entire time. I don't see the difference here except that you are relying on less people dropping out.
 
Warframe not having matchmaking for high level events isn't an issue because of the public chat.

Also Warframe is a F2P game made by some dev, Destiny is a $60 game made by guys who were thought to be among the top tier of the genre, I would expect more from it.
I never said it is a issue lol

Just to use Warframe example of matchmaking to support Raids matchmaking is wrong because the mission like Raid in Warframe didn't have matchmaking.,
 
Seriously? The general consensus is that the mechanics and gameplay is pretty fun. They just fucked up in obvious places, like social and story

I'm making a joke based on what both Destiny and Ninjician said.

Destiny is enjoyable, and social/story are not what makes Destiny a mediocre experience. But yeah, here I am still playing, patrolling the moon trying to find chests and world items to upgrade my armour...
 
Destiny

Game is fun only after 20 hours, but only after a week of release, when Raids* come out.









*requires 5 friends**



**social integration not included

Adding people in game is very easy. I have two dozen active players on my FL. Half of those are up for raiding on Tuesday.

The raid will take effort. Much more effort than finding 6 players will.

Should they add more social options? Absolutely. A party board where you could advertise looking for a raid group would be amazing for example.

Is it difficult to find players willing to try the content? Absolutely not.
 
People somehow are able to cue up for 10 person matches in mobas without too many issues. Mobas are an incredible time commitment and the vast majority of the time you have 10 people sticking with it the entire time. I don't see the difference here except that you are relying on less people dropping out.

The community can pretty toxic though. In destinys defense, I see no jack asses cuz they hide the jack asses from you. I can't hear their voices and my at experience is unaffected. Halo players know how annoying their player base can be

That doesn't mean they couldn't find a way to make things easier for people trying not to be jack asses. Clan support is an obvious one
 
I never said it is a issue lol

Just to use Warframe example of matchmaking to support Raids matchmaking is wrong because the mission like Raid in Warframe didn't have matchmaking.,
The point is Warframe not having matchmaking is fair game because you have the tools to work around that in-game. Digital Extremes never went "Ok, no chat, go on the Steam forums and get some people to play with you"

Meanwhile Destiny needs you to get out of it and get friends.
 
Adding people in game is very easy. I have two dozen active players on my FL. Half of those are up for raiding on Tuesday.

The raid will take effort. Much more effort than finding 6 players will.

Should they add more social options? Absolutely. A party board where you could advertise looking for a raid group would be amazing for example.

Is it difficult to find players willing to try the content? Absolutely not.

Again, your solution is to add people randomly with no chat beforehand until you find 'good people' to form raids.
 
My experience of the match making for strikes has been absolutely fine.

On the odd occasion, a couple of people have dropped out. This could have been for technical problems though, as they dropped out relatively late. The same could happen in groups of friends as well remember.

In the main also, we have worked really well, without communicating. Helping revive each other, taking it in turns to attack the boss, and just all around general good team work.

I believe the raids will be more difficult (time will tell), however Bungie are isolating themselves by limiting to groups who know each other. I just don't understand why the option is not there. What harm does it do?

If people want to run the raid in a group they all know, they can.

If they don't? Then they can't?

If Bungie are adamant that you need good team work for these raids, and you need to be with 'friends' and communicate, then sort out the social side of the game IN the game. Not forcing people to use forums or bungie.net.

If I am in The Tower - I want to be able to have a beacon which says 'anyone want to raid?' to make 'friends' and build up a fire team.

If they introduce something like that though, then why don't they just have match making?

It really is one of the strangest decisions I've ever seen. It is bizzare. You lock the games 'end game' behind the requirement of having 'friends' and the game does not make it easy for you to make them.
 
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