Destiny's Raid, 'Vault of Glass' is now available to play. Hardest challenge yet.

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I don't understand why these would be impossible for a group of randoms provided everyone has good enough armor/weapons. I really like Destiny but the gameplay isn't that complex.

And when strategies become known people should know what to do. Maybe the time commitment would prove difficult but if people could drop in that wouldn't be a problem. Maybe have checkpoints so that you can't join a part of a raid you haven't reached yet. Then once you have you can join people doing that part.
 
Weren't there going to be various levels for this one raid? Are they just launching at a high level first to show people what the challenge ought to be before opening up to easier difficulties?

Actually what they released is the easiest difficulty, if they follow typical MMO logic harder difficulties will be unlocked upon completion.

Also in typical MMO logic, the current difficulty will be toned down over time.
 
Why do you say end game is level 20?



Level 24 Strikes absolutely reward better blues then the other tiers of strikes. Also the daily/weekly/nightfall reward with things that with help your light/gear progression as well.

News to me. Last I heard, the only surefire way to get decent loot was a) farming specific spots in missions b) buying it with marks or c) grinding the Crucible, which doesn't favor winners.
 
"Fun" is a strong wrong for those modes IMO. Either way Bungie themselves are saying raids are suppose to be the best thing about Destiny, they been hyping the endgame since forever, so... Seems kinda shitty of them to lock out said content to most of their paying costumers.

Then I guess you don't like the game. Move on. Do you think the Raid is going to change your opinion of the game after 30 hours of play that you have not enjoyed?
 
My god, this thread is hilarious. Destiny really is babby's first MMO for some people, it seems. Complaining about no matchmaking for a raid? This is the cancer killing MMO endgame.

Doing it with randoms is going to be completely impossible, especially right now when everyone is under-geared and under-leveled.

I'm not shocked people want everything handed to them on a silver platter, though. Seems to be pretty par for the course in terms in MMO player mindset nowadays. "Waaaahhhh, it's too hard. It takes too much time and dedication! I DON'T HAVE ANY FRIENDS"

There are plenty of resources for finding players who want to raid, whether it be on here (don't we have over a thousand people in the various GAF guilds?), Reddit, 4chan, or on the official forums. Or you could just invite random people in the Tower and get to know them - this worked great for me in the beta, and I met a lot of really cool people.

Grow the fuck up and get over it. Hard content should be hard, not dumbed down so any old idiot who lazed their way to 26 can complete it in one go.

I generally agree with what you're saying except for the fact that Destiny offers no way effectively to communicate with other players inside of the actual game.

I actually like how Destiny is set up as a game except for this aspect. I think that not being able to meet new players and befriend them is really going to cripple this thing long-term.

Most people simply are not going to hit up forums and wade through bloated threads to try to coordinate play sessions with people they've never met.
 
Now it's consumer rights to have the difficulty lowered to their personal level. HAHHAAHAHAHAHAHAHAHAHAHA

Just don't buy the game if it isn't for you. Holy shit.

Among other things, they're talking about artificially removing matchmaking as a way to play progression content, not difficulty.
 
this is a concentrated effort as attested to by many people in this thread. It's literally impossible to find someone who just casually leveled to 26. You even mentioned farming as if that is something a casual is going to do.
This is dumb, stop arguing against consumers rights. If I bought the game, I shouldn't be arbitrarily restricted because of a terrible design decision when the devs invented solutions to the very problems I have.

oh man, thanks for the laugh.

"consumer rights" is probably the most hilarious thing I've read all week.
 
It doesn't have to be too easy, but a mode easy enough for a matchmaking group to be able to eventually beat would be nice. I don't understand why raids have to be extremely hard and designed to be played by only the most hardcore of players.
Because that's what Bungie wants them to be?
 
I think the should release a "easy" version of the raid, for lvl 20-26, to gear up for the "real Raid", lvl 26.

Design content with intention of being challenging and progression based then watch people ask for an easy version less than twenty fours after it's out. Gaming in 2014.
 
I don't get why people are against matchmaking for raids. So maybe you can get a group of 6 friends arranged to do the raid, well good for you. Enjoy it. But its not gonna hamper your enjoyment if people who cant arrange several hours out of a busy week to play a fuckin videogame are allowed matchmake up a half assed raid. Yeah they'll likely fuck it up, but at least they'll get to access content they paid for.
Theres absolutely no reason for no matchmaking. So I cant get a bunch of people all on voice comms with hours to spare, at least give me the option to attempt and fail at content ive paid fucking money for. Ive paid for it, ill play it as I please

Well. Fucking. Said. *slowclap*
 
My problem is that all the PvE content you've listed here has encounters that are extremely uninteresting both mechanically and tactically. All the bosses boil down to "shoot the boss, get in cover when the boss shoots you, deal with the adds". The raid bosses look like they might actually be interesting fights. So it really sucks if "interesting fights" are limited to a specific mode for people with a very specific play style.

This.

Do something else while 90% of pve dev time is spent on content for 5% of the players! At some point that math fails despite the assertions of catering to "casuals and baddies".
 
What is that even supposed to mean?

So people should just accept not being able to play part of the game and be happy with what they can play? lol

It means some people get off on others not being able to do something they can. I can't imagine why the fuck anyone would have a problem with lower difficulty raids with matchmaking. If you don't like them, don't do them. The only thing would be damaged by including them is the smug sense of elitism dripping from some of these posts. It's not entitlement for people who play a game more casually, but paid full price, to want to experience the fun stuff. You can still have the higher difficulty raids for people who want the challenge but I suppose it just won't be the same thrill without knowing other people are locked out of the experience.

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So no one completed the raid yet?
Not that I'm aware of, no. Most of the stream groups seem to have called it off for the day.

I have friends, IRL. Sadly any of them have a PS4. And I won't call a random dude who plays well destiny in my "friend list" a Friend. Is just a dude that like to play videogames just like me.

THIS is the CANCER killing the MMO endgame. Nobody is asking for dumbed down content. Raids should be hard, really hard. Is has nothing to do with Matchmaking. Patronizing condescending players that think they're better because its list of virtual friends is greater than the other people. Are they afraid that a group of randoms achieve the same as them?
So... because you don't have enough real life friends to do it, and since you don't count online friends as actual friends, it's somehow Bungie's fault? What?

2005's outdated mechanics just called, they said 'Hi' and agreed with your horrible argument.
Yeah, those outdated mechanics of meeting other people dedicated to the game, practicing hard encounters together, and learning to work well together as a team called. If that is outdated, then it's very fucking easy to see what's wrong with endgame stuff today.

Nobody wants it toned down, they just want to be able to play it when its convenient for them to do so. Not everyone games for 30+ hours a week and can just hook up for a game anytime. You want me to plunk down $60 on your game, knowing full well that there are intentional holes left to be plugged with multiple $20 expansions? Well then don't lock me out of content. Let me get wiped, I don't fucking care. I'd rather have the chance to try it out and get wiped than not be able to do it at all because I didn't take the time to arrange a scheduled shindig with people I don't even know because I already can't do that with my actual friends.

Also, fuckin LOL at meeting up with people from your suggested forums. GAF is the only one I'd bother with and like I pointed out earlier, that's not a slam dunk sure thing. So again, that's where matchmaking would actually be useful.
You can get into the raid and wipe to your heart's content with three people, if so you choose. Making matchmaking available would do nothing but cause frustration - raids would be disbanding on the very first encounter.

Your perception of those forums as a whole colors your view on everyone from them, but I have played with people from everywhere I mentioned and there are no shortage of good players - and many of them are even pleasant to talk to and hang out with - SHOCKING, I know.

How about you grow the fuck up and learn how to make your point without being a total asshat?

And FYI no one "lazes" their way to 26. Jesus Christ it's like you've never played the fucking game.
Yup, I've never played it before. Not once.

End game would be lvl 20. Not fucking lvl 26.
That might be the most ridiculous thing I've read in this thread.

In how many other games have you hit level cap and immediately jumped into raiding without some kind of other progression?

Are you joking?
 
Because the game designers wanted it that way.

That seems like a lazy argument. Did the game designers also want this game to have extremely limited social options so that we have to resort to forums to join a raid group if we don't have real life friends who play this?
 
How about several progressively harder raids instead?
Let me talk and group with randoms and they could set fire to the moon for all I care. It's just really dumb to have an online game now where I can't group with randoms. We just had a couple Nintendo threads about almost the same thing, but now its a good thing I can only talk to people I know.
 
Been watching raid streams, it looks fun I guess.

Maybe its just me, but this raid content really reminds me of Resistance 2 co-op.
Except destiny doesn't have the whole "tank, dps, healer" thing.
 
Even destiny is getting the "gamers are so entitled and want everything on a silver platter" crap that gets copy pasted almost verbatim on every mmo forum from people who consider their raid gear to be actual accomplishments in life.
 
They're talking about artificially removing matchmaking as a way to play progression content, not difficulty.

Right. I haven't herad an argument yet for why Raid matchmaking couldn't work like the following.

So, what's wrong with a scenario like the following?

Creating a lobby called 'Destiny Raid #1 / Looking for lvl 26 Titans / Mic required'
Having the option to kick players out of your lobby.
Being able to speak to other players who want to partake in a raid whilst remaining in-game.
"Hey, I'm a Titan, I think I can help out"
"Ok, cool, have you completed it before?"
"Nah"
"Alright, I have a strategy, just follow my lead. It might take a while, is that cool with you?"
"Yeah, ok."
"Cool"

The reality is people will end up doing raids with 'randoms', unless they actually know 5 other people playing Destiny at the same time as them who want to do a Raid. Bungie have just made the process more clunky than necessary.

Yes, I did indeed just quote myself.
 
Design content with intention of being challenging and progression based then watch people ask for an easy version less than twenty fours after it's out. Gaming in 2014.

Do you find enjoyable the grind between lvl 20(finishing campaing) up to lvl 26 (required level for raids) ?

It was just en example. not limited Heroic strikes? Something.
 
My god, this thread is hilarious. Destiny really is babby's first MMO for some people, it seems. Complaining about no matchmaking for a raid? This is the cancer killing MMO endgame.

Doing it with randoms is going to be completely impossible, especially right now when everyone is under-geared and under-leveled.

I'm not shocked people want everything handed to them on a silver platter, though. Seems to be pretty par for the course in terms in MMO player mindset nowadays. "Waaaahhhh, it's too hard. It takes too much time and dedication! I DON'T HAVE ANY FRIENDS"

There are plenty of resources for finding players who want to raid, whether it be on here (don't we have over a thousand people in the various GAF guilds?), Reddit, 4chan, or on the official forums. Or you could just invite random people in the Tower and get to know them - this worked great for me in the beta, and I met a lot of really cool people.

Grow the fuck up and get over it. Hard content should be hard, not dumbed down so any old idiot who lazed their way to 26 can complete it in one go.

Did you make this post fighting back a torrent of tears?
 
I think Bungie is living in their own little world if they think this kind of game mode is appealing to FPS fans.

THIS was supposed to be the thing that saved Destiny?
 
Do you find enjoyable the grind between lvl 20(finishing campaing) up to lvl 26 (required level for raids) ?

It was just en example. not limited Heroic strikes? Something.

I did story up to around lvl 10 when friends kept inviting me to pvp. Hit 20-21 through pvping. Spent a day or two finishing story, doing strikes etc and got to 25 that way. Right now I'm sitting on all legendary weapons with a legendary chest and a few marks away from legendary legs or arms.
 
Now it's consumer rights to have the difficulty lowered to their personal level. HAHHAAHAHAHAHAHAHAHAHAHA

Just don't buy the game if it isn't for you. Holy shit.
Noone said anything about difficulty levels, you should stop projecting. I think it's dumb to tell someone they can't access all of their game the paid for, out of some elitist mindset.
 
Then I guess you don't like the game. Move on. Do you think the Raid is going to change your opinion of the game after 30 hours of play that you have not enjoyed?

yeah I'll be trading once I hit 20. I'm not even mad, just kind of sad, as someone who has played insane amount of hours of WOW, D3 and Halo over the years... Destiny should be like the game by formulaic addition.

It baffles me how Bungie is just making the silly mistakes others did a decade (or longer) ago, it is not about being hardcore, fulfilling the silly need of personal achievement in a video game for a elite group of people that can waste more time in the game, doesn't really make the game better, just make it so to be more annoying to everyone else.

Blizzard learn these lesson a long time ago, elitism is not fun... Good game design is fun, which is exactly the oposite Destiny is doing.
 
Noone said anything about difficulty levels, you should stop projecting. I think it's dumb to tell someone they can't access all of their game the paid for, out of some elitist mindset.

It would be perfectly fine if they actually let you communicate with other players in the actual game.

Making it so you have to make friends outside of the game before you can attempt a piece of content is pure bullshit, though.

I don't know if they have some kind of weird philosophy on this, but restricting player communication is the worst part of Destiny.
 
Let me talk and group with randoms and they could set fire to the moon for all I care. It's just really dumb to have an online game now where I can't group with randoms. We just had a couple Nintendo threads about almost the same thing, but now its a good thing I can only talk to people I know.

But Destiny does let you play with randoms. Before you get to the raid, you have plenty of opportunities to meet randoms in strikes and other missions, add them to your friend list, and build a consistent group that you could go on and take on the raid with.
 
Does the Raid have a limited time span because its gonna be a few weeks time I'm high enough level as i don't get much time to play.
 
yeah I'll be trading once I hit 20. I'm not even mad, just kind of sad, as someone who has played insane amount of hours of WOW, D3 and Halo over the years... Destiny should be like the game by formulaic addition.

It baffles me how Bungie is just making the silly mistakes others did a decade (or longer) ago, it is not about being hardcore, fulfilling the silly need of personal achievement in a video game for a elite group of people that can waste more time in the game, doesn't really make the game better, just make it so to be more annoying to everyone else.

Blizzard learn these lesson a long time ago, elitism is not fun... Good game design is fun, which is exactly the oposite Destiny is doing.

that's it, nothing else to had.

Same feeling
 
That seems like a lazy argument. Did the game designers also want this game to have extremely limited social options so that we have to resort to forums to join a raid group if we don't have real life friends who play this?

Perhaps they did? What social options do people want this game to have that are not already built into the game or system OS? Do you want the ability to chat in the Tower, like on PC? Please explain what you mean by limited social options.
 
It would be perfectly fine if they actually let you communicate with other players in the actual game.

Making it so you have to make friends outside of the game before you can attempt a piece of content is pure bullshit, though.

I don't know if they have some kind of weird philosophy on this, but restricting player communication is the worst part of Destiny.

This is what I can't understand. All I can do to interact with other players is point, dance or wave. It's really silly tbh.
 
How is it possible that Activision Blizzard didnt send over some MMO vets to Bungie to help them out or give advice about what works and what doesnt?
 
I can't really recommend these farming spots like the one in the video. I've done two different ones for hours and may have gotten 2-3 legendaries out of all of them in like 3 hours of gameplay. It's all entirely based off luck, if certain enemies were more likely to give X type loot I'd recommend it but until then? Don't get your hopes too up. First mission on the moon also has a lot of clusters of enemies coming out of a door you can kill and then die and repeat over and over again. It didn't do much of a difference I still only got like 1 legendary engram, which turned into nothing useful.

At this point just save up marks and play PvP.
 
But Destiny does let you play with randoms. Before you get to the raid, you have plenty of opportunities to meet randoms in strikes and other missions, add them to your friend list, and build a consistent group that you could go on and take on the raid with.
This is so disingenuous, considering how hard it is to do this. I shouldn't have to block someone from an exit so they know my dancing means I'm looking to group.
 
Endgame has stages. Have you never played a game with this kind of structure before?

No I havent.

That might be the most ridiculous thing I've read in this thread.

In how many other games have you hit level cap and immediately jumped into raiding without some kind of other progression?

Are you joking?

So what is final verdict of this game. Is it MMO or is it fucking not MMO. If it is MMO then I am not gonna complain because I have never played MMO before. But bungie is keep saying its no MMO. So yes people expect certain shit from shooting games. And not everyone has that much time in hand to invest in a game.
 
Doing it with randoms is going to be completely impossible

Or you could just invite random people in the Tower

So, is doing the raid with randoms impossible, or is it the way it should be done? I'm confused.

Grow the fuck up and get over it. Hard content should be hard, not dumbed down so any old idiot who lazed their way to 26 can complete it in one go.

NeoGAF shit post of the year.
 
Perhaps they did? What social options do people want this game to have that are not already built into the game or system OS? Do you want the ability to chat in the Tower, like on PC? Please explain what you mean by limited social options.

I just really want an easy way to get a group together for these raids.

Edit:

Hell, a way to let people know you want to group up for any portion of this game besides strikes would be appreciated.
 
Perhaps they did? What social options do people want this game to have that are not already built into the game or system OS? Do you want the ability to chat in the Tower, like on PC? Please explain what you mean by limited social options.

Adding proximity chat in the tower and patrols would be great. a party finder and text chat would be super too. Ya know simple stuff like that.
 
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