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Final Fantasy XV TGS 2014 Trailer | Lord Nomura giveth us His only Son so we may live

It looks absolutely amazing, but I can tell most of that was scripted and I doubt the actual gameplay will be that.. dynamic.

Also, you guys really shouldn't get your hopes up. It'll still be an absolute miracle if this game is out by 2016 with the way development has gone so far. My dead serious expectations is no earlier than 2017.
 
Hard to tell if its CGI or not...

I think this probably pre-rendered in-engine.

I remember seeing this back in 2007 and wondered if the PS3 could ever handle it. My initial thoughts back then were that this was completely CGI.

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I know we've waited a while, but having the new hardware has a huge advantage to it. You have to wonder how they are going to recapture the FF spirit. The trailer is very promising. I'm trying to go easy on it because we haven't seen them recapture something since the reveal of their Luminous engine trailer, so bare with me.
 
Someone above said the were not impressed. ...I think they might be on some type of drug because that looked pretty Dam amazing. I skipped ff 13 and I'm looking very forward for this game.
Trailers can be great, but there wasn't much shown to alleviate concerns about the actual game.

There are plenty of good reasons a lot of us are skeptical of the game.
 
kinda like ff7 with the trains and motorbikes and *gasp* monsters with similar designs as ffxv? ff8 as well did the same thing...

where were you back then?

Both of those games have art direction issues as well. Although the character designs are at least a bit more imaginative and a bit less blatantly just fashion models.

But yeah, Final Fantasy's artistic coherence basically died when they reduced Amano's role. FF XV's art direction is nothing new, just the culmination of its confused and conflicting desires.
 
That music...wow honestly this has made my forever. Watching this trailer and playing Curtain Call has totally made this the best day ever.
 
So which character is Troy Baker gonna voice? My money's on the guy with the tattoos.

Trailers can be great, but there wasn't much shown to alleviate concerns about the actual game.

There are plenty of good reasons a lot of us are skeptical of the game.

The combat looks really weighty and satisfying. A good combat system goes a long way for me. I loved FF12 and quite liked FF13, both mainly on the basis of their combat systems.
 
I want another mainline Final Fantasy set in the Ivalice world. I feel like Ivalice has a solid, diverse, but unified aesthetic that doesn't look like Japanese fashion models in a scifi world with monsters. Hopefully Nomura stepping back from FF XV indicates that is is stepping away from FF as a whole.
 
Someone above said the were not impressed. ...I think they might be on some type of drug because that looked pretty Dam amazing. I skipped ff 13 and I'm looking very forward for this game.

I mean...some parts were kinda meh you have to admit.

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Just seems drab. Hopefully it'll get better.
 
I wonder how old that E3 trailer was we last saw because style wise these look pretty different.

Hmmm. Prompto's design is the only one that looks different to me, they changed the hair and how yellow it was, the rest of the crew looks the same and that already had the new Stella design (well the face in art form at the end where they showed all of the faces like that anyway).
 
I remember seeing this back in 2007 and wondered if the PS3 could ever handle it. My initial thoughts back then were that this was completely CGI.

bored-ff-versus.jpg


I know we've waited a while, but having the new hardware has a huge advantage to it. You have to wonder how they are going to recapture the FF spirit. The trailer is very promising.

Exactly.

We've waited so much but what was once CGI(those 2006-2008 trailers) is now pretty much going to be the entire look of the game.

Jaw dropping really.
 
are you not seeing the aliasing? the only thing that gives the illusion of CG is all the Yebis post processing effects like the particles and the Bokeh depth of field.

He said in-engine pre-rendered. As in, you use the engine to render the frames rather than exponentially more expensive CG, with the advantage of being quick-and-dirty to do while not having to hit 30fps real-time. Which some devs do a lot of. Square Enix on the other hand would rather have Visual Works just do it properly if it was meant to be CGI and eating up disc/disk space.
 
I mean...some parts were kinda meh you have to admit.


Just seems drab. Hopefully it'll get better.

It needs to stay solid with creativity. You're looking for that forest of creatures all at one time. I just want it to progress to the level or beyond its predecessors. I'm sure it's not one giant field like XIII had with Gran Pulse.
 
Both of those games have art direction issues as well. Although the character designs are at least a bit more imaginative and a bit less blatantly just fashion models.

But yeah, Final Fantasy's artistic coherence basically died when they reduced Amano's role. FF XV's art direction is nothing new, just the culmination of its confused and conflicting desires.

if you're talking about the clothes, a clothing company is actually responsible for the clothes in the game.

nomura has previously stated that he wants the game to be like the real world with real world issues, just set in a fantasy world with monsters.

it has worked in previous games so i don't see how it wouldn't work now. even ff6 was steampunk/medieval which was an odd mix but it worked.
 
Surprised that the response to this is so positive. Combat doesn't look like much fun, graphics were less impressive than the previous teaser, and for a game that's been in development for forever, it just felt like they should have more to show for themselves at this point.

Maybe people are just pleased that it looks like it might be taking some ideas from Xenoblade? But then again, we're already getting a Xenoblade sequel and I have much more confidence that it will A) come out soon and B) be really good.

I can't believe I'm reading all this nonsense.

This version of the game looks insanely ahead of previous builds. It actually looks a generation ahead from the previous trailer.

Trolls are in full force today.
 
Both of those games have art direction issues as well. Although the character designs are at least a bit more imaginative and a bit less blatantly just fashion models.

But yeah, Final Fantasy's artistic coherence basically died when they reduced Amano's role. FF XV's art direction is nothing new, just the culmination of its confused and conflicting desires.

It funny hearing someone say that considering he never worked on any major 3d FF games. So how can artistic coherence whatever that means be an issue. Those 3d spites had nothing to worry about.

The point being Amano had nothing to do with whatever you are complaining about.
 
I'm happy for the lighter tone, all the FF games have to have lighter moments, its where the characters develop most.
Yeah "moments" I do like as well, but not if it becomes a joyride roadtrip game or something, with laughable antagonists.
I mean FF 7 was very dark in tone, had death and gritty elements throughout the entire game and you still had Cait Sith, Gold Saucer and Dragqueen-dressup.
 
Surprised that the response to this is so positive. Combat doesn't look like much fun, graphics were less impressive than the previous teaser, and for a game that's been in development for forever, it just felt like they should have more to show for themselves at this point.

Maybe people are just pleased that it looks like it might be taking some ideas from Xenoblade? But then again, we're already getting a Xenoblade sequel and I have much more confidence that it will A) come out soon and B) be really good.

What ideas are they taking from Xenoblade cause FF always had everything you see in the trailer just with worst gfx.
 
Looks amazing. Such a great trailer. Though I hope the whole thing isn't from the perspective of a bunch of "bros."

I hope it is from the perspective of a bunch of bros bro'ing out with their bromance. The whole combined attacks and transitions to each other's attacks are great. I'll name them all different bro names.
 
Worth noting that the folks in Videogame Orchestra performed the music for this...saw them at a few anime cons it's basically a bunch of music students from Boston. Super exciting for them I'm sure.
 
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