"It's been a long time coming. Almost there."
Does SE sends us a message or what?
Probably worth noting that it sounds more like "You know, sorry for making you wait."
The translation is awful.
"It's been a long time coming. Almost there."
Does SE sends us a message or what?
I'm pretty sure they've confirmed that Moogles WILL be present in this game.Awesome. Before I was ambivalent about Chocobos but now I can't wait to see them.
Please let there be Moogles in this game!
That's not CG.
Hard to tell if its CGI or not...
I think this probably pre-rendered in-engine.
Trailers can be great, but there wasn't much shown to alleviate concerns about the actual game.Someone above said the were not impressed. ...I think they might be on some type of drug because that looked pretty Dam amazing. I skipped ff 13 and I'm looking very forward for this game.
I'll miss you forever, Stella. I don't want this Luna chick.
kinda like ff7 with the trains and motorbikes and *gasp* monsters with similar designs as ffxv? ff8 as well did the same thing...
where were you back then?
THANK YOU
Trailers can be great, but there wasn't much shown to alleviate concerns about the actual game.
There are plenty of good reasons a lot of us are skeptical of the game.
Really? It's not Visual Works?
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Thanks Blim.
Maybe people are just pleased that it looks like it might be taking some ideas from Xenoblade?
That was painfull and awkward to watch.
Unlike previous FF trailers, this one isn't doing anything for me :/
He uses many different weapons to fight. It's sort of like Archer from Fate
probably in-engine pre-rendered cutscene
I think it's from Visual Works to be honest, seems like their doing.
That's not CG.
Someone above said the were not impressed. ...I think they might be on some type of drug because that looked pretty Dam amazing. I skipped ff 13 and I'm looking very forward for this game.
probably in-engine pre-rendered cutscene
I wonder how old that E3 trailer was we last saw because style wise these look pretty different.
I remember seeing this back in 2007 and wondered if the PS3 could ever handle it. My initial thoughts back then were that this was completely CGI.
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I know we've waited a while, but having the new hardware has a huge advantage to it. You have to wonder how they are going to recapture the FF spirit. The trailer is very promising.
Can't you see the aliasing and polygons?
Noctis' face changed a lotHmmm. Prompto's design is the only one that looks different to me, they changed the hair and how yellow it was, the rest of the crew looks the same and that already had the new Stella design.
So which character is Troy Baker gonna voice? My money's on the guy with the tattoos.
are you not seeing the aliasing? the only thing that gives the illusion of CG is all the Yebis post processing effects like the particles and the Bokeh depth of field.
I mean...some parts were kinda meh you have to admit.
Just seems drab. Hopefully it'll get better.
Can't you see the aliasing and polygons?
Both of those games have art direction issues as well. Although the character designs are at least a bit more imaginative and a bit less blatantly just fashion models.
But yeah, Final Fantasy's artistic coherence basically died when they reduced Amano's role. FF XV's art direction is nothing new, just the culmination of its confused and conflicting desires.
Surprised that the response to this is so positive. Combat doesn't look like much fun, graphics were less impressive than the previous teaser, and for a game that's been in development for forever, it just felt like they should have more to show for themselves at this point.
Maybe people are just pleased that it looks like it might be taking some ideas from Xenoblade? But then again, we're already getting a Xenoblade sequel and I have much more confidence that it will A) come out soon and B) be really good.
Both of those games have art direction issues as well. Although the character designs are at least a bit more imaginative and a bit less blatantly just fashion models.
But yeah, Final Fantasy's artistic coherence basically died when they reduced Amano's role. FF XV's art direction is nothing new, just the culmination of its confused and conflicting desires.
Yeah "moments" I do like as well, but not if it becomes a joyride roadtrip game or something, with laughable antagonists.I'm happy for the lighter tone, all the FF games have to have lighter moments, its where the characters develop most.
Surprised that the response to this is so positive. Combat doesn't look like much fun, graphics were less impressive than the previous teaser, and for a game that's been in development for forever, it just felt like they should have more to show for themselves at this point.
Maybe people are just pleased that it looks like it might be taking some ideas from Xenoblade? But then again, we're already getting a Xenoblade sequel and I have much more confidence that it will A) come out soon and B) be really good.
Open-worldish vs enclosed arenas. Last year's E3 trailer had plenty of rough spots too.... graphics were less impressive than the previous teaser ...
Looks amazing. Such a great trailer. Though I hope the whole thing isn't from the perspective of a bunch of "bros."
Noctis' face changed a lot
And no, stella didn't look like this in that trailer