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If that means rock solid pacing/combat system good enough to justify multiple playthroughs (especially if the game has multiple difficulties) you can sign me up. Shorter RPGs tend to be better anyway. Ask Chrono Trigger.
Shorter modern SE games now tend to mean that the plot is much more condensed. A larger world to travel and more/longer cutscenes might mean we get XIII-2 and LR again. Those games have like 5 to 6 key events and then we get to the finale and still managed to be longer than CT depending on your playthrough. CT contains far more number of major events than those games did.