I'm talking quality of release, not anything beyond that. Both of those games are stellar, and in a perfect world would shift systems. Instead, they didn't even sell to people with existing systems. This is moving the goalposts anyway. We are not discussing whether Sony made mistakes (of course they did) we're discussing why Sony moved away from AAA Vita releases. And that is lack of sales. The reason for those lack of sales is immaterial to their decision... it's not like you lose millions on, say, KZ and then say, 'oh, well, maybe it was the release date, let's invest in another property'.