Destiny |OT5| New patch out Tues., Master Rahool reportedly crying into his robes

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It's still really good for PVP, just get used to its firing rate and aim for the head. I've been using it exclusively online for almost 3 weeks now. It's honestly my go-to gun for any situation.
SUROS REGIME or an uncommon version cuz that's what I'm using.
 
So is anyone still bothering with the Queen bounties now that her mission rewards are useless?

The vendor only sells crap weapons and cosmetic items :/. Why would I grind rep for that...
 
I'm thinking about not taking the upgrade on suros that slows the firing. Anyone think it's not that slow, or is it still good for PvP?

Take it. People that are saying it does not increase damage in PvP need to do some research first. Normal AR headshot is around 35 damage and a Suros headshot is 40+ damage. It's a very versatile gun, just don't aim down sights in CQC.
 
I'm thinking about not taking the upgrade on suros that slows the firing. Anyone think it's not that slow, or is it still good for PvP?

I've been debating this myself. I'm not entirely sure whether to upgrade it and end up having the decrease rate of fire or leave it as is.

Any advice guys?
 
Okay, so I've decided to point out why I have my point of view on the loot system in Destiny. Why I feel it's terrible, and point out that it does in fact exist since apparently it doesn't? lol

A progression based system would be fine, but Destiny's items aren't designed like that. In a typical MMO, a specific item is always the same. A Berserker's light armor exotic chest piece in GW2 will be equivalent to another. A Bonetti's Rapier will be equivalent to any other Bonetti's Rapier, minus the sigils you may swap out.

This is not the case in Destiny. Exotic weapons are equivalent, but that is all. Legendary weapons and armor(and also exotic armor) are not, not even copies of the exact same base item. Storebought legendaries are the only ones that remain static, and those tend to actually be mediocre versions.

You can obtain 100 copies of The Devil You Know from drops etc, and every single one will likely be different. You could actually probably acquire THOUSANDS of copies of that weapon and have them all be different. Many will be better than the one you can buy due to having better mods. This design means there is, in fact, a loot system in this game. This is just like Diablo etc, you want to get a good version of the weapon or armor.

Hitting level 30 is cool. But guess what? Odds are the armor you're wearing to hit 30 is also not BiS. A piece of armor has the following variables when it's rolled:

1. Stat combination. What combination of Int/Discipline/Strength will it have?
2. Stat values. How high are those stats going to be?
3. Other mods. Ammo capacity, reload speed, etc.

You could get a ton of legendary helmets and still not have a perfect one.

The game is designed with a core part of random loot systems in mind. It's just missing the other part. The part where you actually give people those items and let them try to get better ones.

The items bought from vendors serve to provide you with something. They allow you to advance a bit. But you will never, ever, EVER, reach a point where you're completely decked out with BiS purely through bought items. And I'm not just pointing that out because of raid gear being the only way to hit 30. Even if bought legendaries could get you to 30, it wouldn't be possible to hit perfection that way.

Now, getting a full set of perfect items is a pipe dream in any loot game, but it's something you can try and feel like you're making some level of progress toward. "Yes! I got a better Thunderfury!" is something you may feel in Diablo 3. Getting your first Thunderfury was fucking awesome, but getting an even better one is, too! Is that possible in Destiny? Sure. But is the loot system designed to make it seem even remotely likely? Absolutely not.

There are a lot, and I mean a lot of people like myself that would play Destiny for months and months after hitting 30 and whatnot. We would be farming for better stuff. Inching closer to our ideal. The item design supports this. Unfortunately, the distribution does not. This is why I stand by my statement that they took some of the worst parts of various genres and forgot to include the parts that make those acceptable.

I understand there are people that disagree. And hey, it's awesome that there are people that like the game as it is. But all I see with Destiny is a massive amount of potential, even without more content, that's being thrown down the drain. And it's weird, because many of its problems don't require crazy redoing of core game systems. They don't require developing new content. They just require changing some numbers around on drop rates and adding some stuff to drop tables, like strikes.

It is obvious that some people are addicted to the game. Whether the game will be regarded as successful by Bungie/Activsion executives merely depends on the numbers of those people. All else is mere detail.
 
Why am I not getting my daily first event reward? This morning nothing, so I figured it was because the timer hasn't reset, but this afternoon after the reset I've done 8 events or something and still nothing. I demand my strange coins, two more to go.

Strange coins are not guaranteed for those. I usually gets shards.
 
Since people are saying the Suros is getting ruined for PvP cos of that fire rate upgrade, how does it fare in PvE? I have enough to get it, but I'm wondering if I should....
 
The truth is, ultimately the attribute stat values on armor are not that important in Destiny. stacking reduced cooldowns on your sub-abilities are nice, but all the other properties including even their aesthetics are more important to me :X

I was about to say, Best in Slot is not really something to care about in this game.
 
Take it. People that are saying it does not increase damage in PvP need to do some research first. Normal AR headshot is around 35 damage and a Suros headshot is 40+ damage. It's a very versatile gun, just don't aim down sights in CQC.

Cool, I was wondering about the damage also. I just took the upgrade. Thanks guys.
 
Gah! Suros is available, I need 1 more coin! Already did the weekly Heroic at 28. Whats the fastest way to get one more coin lol? Do my daily public and hope for one or just grind PVP the next 2 days?
 
ughhhh theres repetative bounties are getting lame as fuk. did they spend just one month to write them all? why not have wilder and wilder bounties. i have to get exotic weapons for that? how many hundreds of people do i have to shoot in the head.
 
I need help making decisions.
I have 13 coins and 26 motes of light.

I was hoping for titan gauntlets to be available to buy but instead it's the chest piece.

My chest is fully upgraded and I'm hesitant to replace it. What do?

(I will have enough tokens to buy gauntlets today to replace the blues, but was waiting to see if the exotic ones would be available first).

http://www.bungie.net/en/Legend/2/4611686018428399993/2305843009215050747#gear

maybe run the weekly heroic strike for 9 coins and hope to get 1 more for suros?
 
I'm currently using this. I'm assuming Suros Regime beats this.

eM1mKNwl.jpg
 
Played the Moon Strike last night and had a bounty for completing it and got my first rare drop.

It was a bit rough, It was two 14s and a 15 (me) and we did a really poor job of taking out the knights and wizards that spawn in the boss' chamber.

It was a really fun final encounter, though I didn't really care for the lead up to it in the mission. Especially the room that spawns a ton of knights and wizards while you wait for the door to open. A bit too close quartered for me.

In any event, I'm liking the game a bit more. My 'goal' right now is to get up to level 26-27 and try to complete the raid and probably call it a day until the DLC comes out, which means I need to get it done prior to Oct 28th when Sunset overdrive comes out.

Prediction time!

Once you get two level 20 and start the grind to level 26 you will go from "liking" to "loving".

Worked for me.
 
That would be the perfect scenario, but seeing as how the engram isn't always guaranteed to be for your class it's risky, especially since you don't have an exotic piece of armor yet which you have to have in order to reach lvl 30.

I think you are wrong. I read that all raid gear would get you to 30.
 
FUCK. I've been wanting that since i saw it... must... not... gamble... motes....

yeah i probably will lol.



Edit: What are the perks on it?
21 Light
82 Int.
Increased Granade throw distance
More Super energy from Granade kills
Tougher while using Nova Bomb + Improved Energy drain
 
Pretty sure you can buy stuff from the Speaker with motes. But not sure what else.

Sweet. Thanks! Yeah, I've looked up the Speaker's stock and didn't see any must haves. I think I'm going to dice roll on the exotic engram and if I don't get the right helm, I'll just buy the one in stock with Strange Coins.
 
Once people unlock the upgrade to decrease the fire rate, but increased damaged (the damage won't matter in normal Crucible since everything is normalized)


Replying to this again with pictures. It definitely does increase the damage.

Here's a pic of me getting headshots with it before the upgrade. 34 damage.


ir7ytOmpTpPtT.jpg




And here's a screengrab from a youtube video with someone who does have the upgrade. 43 damage.


ibkRCyZ7U5MPgW.png
 
The truth is, ultimately the attribute stat values on armor are not that important in Destiny. stacking reduced cooldowns on your sub-abilities are nice, but all the other properties including even their aesthetics are more important to me :X

Okay. That removes a whole two lines from my post. The other armor mods are still there, and then there's the massive point of a single weapon having thousands of variants lol.

Just because some people are fine with it as is doesn't mean it can't be improved upon. And I genuinely doubt if they changed this it would ruin anything for you or those other people. You're satisfied with being able to obtain baseline items, that's cool. That wouldn't really change whatsoever. The difference would be that you're not spending days to get one piece of subpar or average gear. You're spending days to get a better one than what you do have.

And the people that don't care about getting better ones are set! Grats, you got your 30. You got a version of the weapon you want. And you can play around and have fun with that. But there would be more to the game beyond that for people interested in it. And the game is already designed with everything necessary for that change in mind x.x it just needs to be switched on.
 
Replying to this again with pictures. It definitely does increase the damage.

Here's a pic of me getting headshots with it before the upgrade. 34 damage.


ir7ytOmpTpPtT.jpg




And here's a screengrab from a youtube video with someone who does have the upgrade. 43 damage.


ibkRCyZ7U5MPgW.png

The ADS probably changes the impact. what a lot of people don't realize is that it's just damage being normalised. The numerical stat. It's the impact, fire rate and other stats that make a difference.
 
Snagged that legendary Hunter helm from Xur. It's pretty badass looking. Looks like the weekend will be focused on maxing that out with upgrades and working on my exotic bounty of 500 machine gun kills. Good stuff.
The 500 machine gun kills is super easy, it'll take you less than 20 minutes. Use The Dark Beyond door and rejoice :D Bring heavy ammo synthesis.

...on that note, I know I am probably developing an "anti-engram-farming" reputation but that's not it at all- I legitimately don't believe it'll ever be the most efficient way to spend your time in this game, but it has its place! And so as your humble servant it is my duty to mention that while the precious cave may be destroyed, We've Woken the Hive farming is still alive and well. I'm not using it for farming, it's just perfect for all manner of "kill enemies" variations for bounties. But nonetheless whatever they did in the patch does not seem to have reduced drops to my eyes; if anything, anecdotally I'm getting slightly more than the last time I did this. Try to stay alive for a while before letting yourself get killed, I guess.
Okay. That removes a whole two lines from my post. The other armor mods are still there, and then there's the massive point of a single weapon having thousands of variants lol.

Just because some people are fine with it as is doesn't mean it can't be improved upon. And I genuinely doubt if they changed this it would ruin anything for you or those other people. You're satisfied with being able to obtain baseline items, that's cool. That wouldn't really change whatsoever. The difference would be that you're not spending days to get one piece of subpar or average gear. You're spending days to get a better one than what you do have.

And the people that don't care about getting better ones are set! Grats, you got your 30. You got a version of the weapon you want. And you can play around and have fun with that. But there would be more to the game beyond that for people interested in it. And the game is already designed with everything necessary for that change in mind x.x it just needs to be switched on.
You know what, you are completely right about this. I'm not positive I actually understand your solution- I'm still unclear on how you "work toward" BIS items in Diablo 3- but I am all for it. As long as I won't be required to rely on RNG any more than I am now, I say it's a great idea.
 
I'm gonna be on eventually later this morning for the weekly nightfall strike, I'm only lol 26 but I can dish out damage and destroy shields very easy (I have a legendary fusion rifle for all elements)

Would anyone be interested in that and the mission for Xyor to get Thorn?
 
All legendary gear and now have my exotic helm for warlock. Guess now I just need to find about 50 ascended shards to upgrade. This cant be real life. Fuck that Queens mission patch as well.
 
That would be the perfect scenario, but seeing as how the engram isn't always guaranteed to be for your class it's risky, especially since you don't have an exotic piece of armor yet which you have to have in order to reach lvl 30.

Why is it risky? What else are you going to spend motes on besides clothes from the speaker? If you buy one and it isn't for your class, you either vault it for an alt or dismantle. So worse case you bought something for an alt or bought ascendant materials which is a great investment.
 
Replying to this again with pictures. It definitely does increase the damage.

Here's a pic of me getting headshots with it before the upgrade. 34 damage.


ir7ytOmpTpPtT.jpg




And here's a screengrab from a youtube video with someone who does have the upgrade. 43 damage.


ibkRCyZ7U5MPgW.png

I know, it's showing you the increased damage from modifiers but those are misleading because you aren't actually causing those damage numbers to the end user. It's hard to explain, but Bungie shouldn't put damage numbers in normal Crucible at all. Everything, and I mean everything is balanced - doesn't matter if you have an uncommon Shingen or a Suros, you can still trade kills head to head in full health situations.
 
Are the auto rifles and shottys just getting nerfed for PvP or are they getting shwheeled for PvE as well?

good question, I'm sure they will. I agree on nerfing auto rifles in some aspect but the exotic versions should be left alone, because otherwise whats the point of wasting the exotic slot if it's really not going to be any better than a blue or legendary?
 
The ADS probably changes the impact. what a lot of people don't realize is that it's just damage being normalised. The numerical stat. It's the impact, fire rate and other stats that make a difference.

Yup, the wording on the description isn't clear. All it says is increased damage but it definitely has to be upping the impact.

Now the question is whether the trade off of slower fire rate for a little additional damage is worth it. Or if it's better to keep the higher rate.
 
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