XANDER CAGE
Member
there are more purple shaders in Destiny than there are purple items
Question 1: Fusion Rifle outclasses shotgun in PvE almost 100% of the time.
Question 2: Quick charge time, being the element of that week's Burn mod, high range, or being Pocket Infinity
Question 1: Fusion Rifle outclasses shotgun in PvE almost 100% of the time.
Question 2: Quick charge time, being the element of that week's Burn mod, high range, or being Pocket Infinity
I was expecting it to be red and white. But it's all red. I don't like it.
Why would you jump the pillars for the Templar phase? You risk falling off, there are spots where you won't be able to hit the Templar efficiently, charging Supers takes longer and when he Enrages the Oracles become so frequent you might miss Cleanse due to cooldown. Feels like you're unnecessarily making the encounter longer and more boring. The encounter itself shouldn't give you any trouble; just stick together. Harpies aren't really a threat and you can pretty much ignore Oracles. The Super will charge super fast if you let the Relic bearer clear the Harpies, which cuts down on a lot of downtime / waiting.
As joyous as the true full auto is with 8 (or MORE due to the effect) shots, I recommend Perfect Balance. Treat it like a Fusion Pulse Rifle. The shots count more, and you save ammo.Pocket Infinity is ridiculous now that I have unlocked all the perks. It's an ammo hog though.
PI takes a backseat for this weeks nightfall.. Plan C can two-shot the centurion minibosses.X2.
And Plan C and Light/Beware get honorable mention, in that order.
So now people are complaining about legendary engrams turning into energy.
oh boy.
If you need more ill join up at 8. Level 28 Hunter. GT Cruxii7
So now people are complaining about legendary engrams turning into energy.
oh boy.
I could disagree with you, saying that they are easy when you do them right, and people already solo them, which is all true, but honestly a lot of the endgame stuff seems more tedious then fun. You die so fast that you need to just find a hiding spot, adds spawn like crazy on bosses, and everything is a bullet sponge. Sure you can exploit the damage bonus, but then you have weeklys like this week that don't have one. The game basically encourages you to find the best cheesing spot for bosses.
This isn't from someone who can't or doesn't do nightfalls either. I will continue to do them as well, just I can see the point of view of people that don't like the endgame stuff.
I think the odds probably are changing for the worse, but I'm ok with that. I think purple stuff should come from strikes and raids, and getting it from routine farming, random engram decryption, and cryptarch levelling should happen but be very rare.
Best shader right here. My character looks like she soaked her armor in the blood of her enemies. So good.
Hey I didn't say it was "fair" and in fact I agree with you regarding the reward system, but just saying there are certainly additional chances; once per week and a lockout isn't accurate.
I don't think anyone is sticking their fingers in their ears and pretending anything, where is that coming from? Citation needed.
You aren't locked out of the mode, you just get chest rewards once a week per character, and boss rewards twice per character (normal/hard mode). You can triple that with 3 characters. Seems pretty fair to me.
IMO, folks saying they want to quit because of this patch probably haven't hit the frustration of doing the raid and getting ass shards, a gun you already have, and the ship you already have, and then being locked out of doing that mode for a week.
You said:
in response to:
This isn't MLA or Chicago, but this is the best I can do on a forum off the top of my head. Sure, I can play the raid as many times as I want, but if it helps, I meant to say locked out of getting loot, but that idea of being politically correct every goddamn post I make can jump off a cliff.
The idea of the word 'fair' being used to describe anything regarding how the loot table works in the raid is about as appropriate as thinking the auction house in Diablo 3 was a good idea because you spent a hundred bucks on an in-game amulet for your character. In other words, it's not. Not no way. Not no how.
Why would you jump the pillars for the Templar phase? You risk falling off, there are spots where you won't be able to hit the Templar efficiently, charging Supers takes longer and when he Enrages the Oracles become so frequent you might miss Cleanse due to cooldown. Feels like you're unnecessarily making the encounter longer and more boring. The encounter itself shouldn't give you any trouble; just stick together. Harpies aren't really a threat and you can pretty much ignore Oracles. The Super will charge super fast if you let the Relic bearer clear the Harpies, which cuts down on a lot of downtime / waiting.
Unless the encounter is significantly different on Hard mode of course. Then I'll take everything back. ;-P
Hey based on that DLC leak, did I see correctly that there will be another Raid? Didn't bungie say that there wouldn't be raids in those expansions? And didn't someone post the preorder card for the DLC and it didn't mention it? Who do I believe?!
I think the odds probably are changing for the worse, but I'm ok with that. I think purple stuff should come from strikes and raids, and getting it from routine farming, random engram decryption, and cryptarch levelling should happen but be very rare.
Yeah this is basically how I feel. I can beat them and I've done them solo, but it's usually just tedious. Sometimes I'm into it. It's not the type of difficulty I enjoy.
So now people are complaining about legendary engrams turning into energy.
oh boy.
So now people are complaining about legendary engrams turning into energy.
oh boy.
I mainly play PvP, and I stick with a scout rifle, shotgun, and rocket launcher.
Due to the weapon imbalances would you say I am at a major disadvantage? I'm still usually positive and sometimes still get a 3.0-4.0 k/d ratio. However every encounter with ARs and Fusion Rifles seems near impossible. It seems like 3 bullets from the AR take me down.
Very frustrating
I will stick with the scout rifle as I like to feel that I am precisely aiming my shots and not getting lucky with spraying.
Patch 1.0.3 preview:
Well my character also has red hair, red face markings, and a red gun so it sorta fits. The Alpha Lupi armor looks especially amazing this shader.
Meaning: I believe it to be fair to get 3 runs per week and 3 chances at chest/6 chances at boss loot. Sorry if that wasn't clear
Alright, let's see if I can remember who was coming
Marvel
DeathJr
Zoba
figadapaura
Myself
And I'm not sure if Afrocious was referring to us in that post earlier.
Okay, I'm getting kind of tired of all these weapon/armor parts. We need something to do with them.
I know it's optimistic, but I'd love a way to either turn them in for rep, or even more awesome, turn in like 100 for a shard/energy.
Currently sitting on 540 Plasteel plating, and 290 weapon parts.
What did you get?
Alright, let's see if I can remember who was coming
Marvel
DeathJr
Zoba
figadapaura
Myself
And I'm not sure if Afrocious was referring to us in that post earlier.
Did they reduce crucible rewards or something? I've played 3 games now (1 rumble, 2 skirmish) and only seen 1 reward given out at all which was a blue helmet engram to myself. Could just be the random nature coming into effect of course, just seems unusually low is all.
Okay, I'm getting kind of tired of all these weapon/armor parts. We need something to do with them.
I know it's optimistic, but I'd love a way to either turn them in for rep, or even more awesome, turn in like 100 for a shard/energy.
Currently sitting on 540 Plasteel plating, and 290 weapon parts.
3.0 to 4.0 k/d is really good, I think you should play with what you like. I see people with ARs get <1 k/d all the time, actually at least once a match, team or rumble. skill tends to win out overall despite what people might think. Shotguns are viable but you need to do more than corner camp to make them competitive (master that "slide and blast"). i am certainly looking forward to the AR nerf, thoughI mainly play PvP, and I stick with a scout rifle, shotgun, and rocket launcher.
Due to the weapon imbalances would you say I am at a major disadvantage? I'm still usually positive and sometimes still get a 3.0-4.0 k/d ratio. However every encounter with ARs and Fusion Rifles seems near impossible. It seems like 3 bullets from the AR take me down.
Very frustrating
I will stick with the scout rifle as I like to feel that I am precisely aiming my shots and not getting lucky with spraying.
Woah Weapons of Light with a fully upgraded sniper against bosses wrecks them to quick.
Keep ranking up Vanguard post level 3, or jump to a Faction?
Also, post-patch Legendary engram just turned into Exotic "Universal Remote".![]()
OH yeah and does anyone know if this patch gave the promised buffs to Thorn and Bad Juju?
I was waiting to see what they were going to do with those.
No, the weapon balancing will be in a future patch.
Won't start for roughly 3 hours.be there in 15 minutes
That gives me time to cook. Well, I'm off to cook.Yeah I'm in. Give me a time. East coast here. I'll be free after 6pm.