Assassin's Creed "Parity": Unity is 900p/30fps on both PS4 & Xbox One

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To be fair to the 'CPU bottleneck' crowd, doesn't resolution also affect frame rate? In that, if the CPU is causing the framerate to be locked up to a certain point, wouldn't increasing the resolution subsequently lower the framerate? Not saying I agree with the Ubisoft reasoning, but stating that the CPU bottleneck refers exclusively to framerate fails to include all of the factors.

If a game is CPU bound due to the AI and NPC number requirement (as it is the case with this game apparently) increasing the resolution will not cause the CPU to be overloaded with these specified task. If it was to process animation, pathfinding and information for 4000 NPC and the AI for them then that would not change due to an increase in resolution.
 
Wow. If they at least tried to be discreet about it I would cut them some slack, but that quote is insulting. Made me go from getting the collectors edition to maybe buying it used. That way I still get to play the game,save me some money and at the same time make sure they don't see none of my money. I will never support this shitty practices and there's no room for doubt this time. Forced parity straighr from the horse's mouth.
 
Because now I don't have to worry about getting a lesser version. I understand why that's upsetting to people but that's just the way I feel about it currently.
Pretty sure that the ps4 version will have a slight edge in terms of effects and framerate.
 
Ubisoft be like..
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Hey Ubisoft, if you want to completely get rid of debates then lock the PC version to 900p aswell. This whay you make everyone happy! Trust me!
 
Ubisoft's PR department at this very moment

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That`s a good one! :D

I really wanted to play this one on PS4 since PC ports by Ubi are s*** but now I think this is going to be a year without an AC game for me. Don`t want to support such strategies. Already did it with Watchdogs. That`s enough.
 
Some stuff you said about the CPU

You can get more out of the PS4 yes, but that's mainly due to the Xbox One having Direct X 11. Which has a lot of CPU overhead. The actual power of the PS4 CPU is less than the Xbox One CPU however. The Xbox One CPU is 1.75ghz and the PS4 CPU is 1.6ghz
 
The parity comment was likely just a dumb way of explaining this, but he says RIGHT THERE it's the CPU that's the bottleneck, because of all the crazy AI they have in this game. Surprise surprise, the CPU's on these two consoles are nearly identical.

But don't let that stop us from having a massive thread about conspiracy theories etc. :/

If you don't know what you are talking, just stop.

CPU and AI processing has nothing to do with resolution. AI processing is the same, no matter if the game is running at 720p or 4k. They are intentionally gimping resolution on PS4 because Xbone does not have good enough GPU, and they don't want to have "debates and stuff". Purely PR-focused move.
 
Damn, there's a lot of anger in this thread.

Does the lower resolution make the game not fun anymore? Not worth playing? I didn't realize gamers were so principled.

Will be picking up on PC, but this doesn't seem like the most compelling reason to cancel a pre-order or refuse to buy the game.

Well wasn't there a lot of anger when various publishers decided to gimp the PC version for various games? At least in those instances there was the possibility of modders fixing their bullshit.
 
I swear some people are like those aliens in Galaxy Quest who simply can't comprehend the idea that somebody would be dishonest. It's fascinating.
 
Damn, there's a lot of anger in this thread.

Does the lower resolution make the game not fun anymore? Not worth playing? I didn't realize gamers were so principled.

Will be picking up on PC, but this doesn't seem like the most compelling reason to cancel a pre-order or refuse to buy the game.

This is the front lines of the war against Parity. Bungie got a pass for Destiny because it's Bungie. Ubisoft is not getting a pass.

Fight now or we have to deal with this lowest common denominator shit for the next 5 years.
 
Haha, you know what would be funny? If this was some Machiavellian shit where the Dev said this on purpose because he too is pissed off that the game is forced to have parity.

I can't think of another reason for a dev to say something so incredibly stupid.
 
To be fair to the 'CPU bottleneck' crowd, doesn't resolution also affect frame rate? In that, if the CPU is causing the framerate to be locked up to a certain point, wouldn't increasing the resolution subsequently lower the framerate? Not saying I agree with the Ubisoft reasoning, but stating that the CPU bottleneck refers exclusively to framerate fails to include all of the factors.

Yeah, but if the CPU is bottlenecking the GPU, you would assume the GPU is being held back right? otherwise the CPU wouldn't be bottlenecking it.
 
maybe MS thought it was not going to be a big deal at that time especially with cod because the userbase buys the game on their console usually anyway. after seeing the sales and the general sentiment spreading like fire that their console was underpowered they decided to go out of their way to make sure their console is just as good and tried to send help out to devs to get their game performing the same way as the competitor. please don't be so naive in thinking this has no ms hand in this. they are comarketing the game this time around and they are not going to have the narrative that the game runs and plays better on the competitors console especially when they will be in full swing this holiday trying to get their sales back up.

Well, according to you I guess we'll see the same thing with Advanced Warefare.
 
Haha, you know what would be funny? If this was some Machiavellian shit where the Dev said this on purpose because he too is pissed off that the game is forced to have parity.

I can't think of another reason for a dev to say something so incredibly stupid.

That is interesting and even plausible.
 
Make parity to avoid controversy, Made controversy over parity.

Well done Ubisoft, you're next in line for worse company award.

EA must be feeling good right now.
 
Haha, you know what would be funny? If this was some Machiavellian shit where the Dev said this on purpose because he too is pissed off that the game is forced to have parity.

I can't think of another reason for a dev to say something so incredibly stupid.

I wouldn't be surprised. Just because someone made a marketing deal that doesn't mean the dev has to agree with it, they just have to agree to it.
 
It is more voting with your wallet against these kinds of actions rather than a reflection on how good the game may or may not be. For me I was interested in this because I enjoyed Black Flag but now I will not buy this game because I do not want to support these kinds of decisions.

Some games will obviously have parity because they are not taxing the hardware that much and that is fine but if they are trying to push the envelope then they should be aiming for the best visual experience each platform can provide. When they decide not to do this on purpose that is when I have a problem.

Black Flag already demonstrated Ubi's ability to obtain 1080p results on PS4. I'd assume people would judge Unity accordingly.

Saying out loud that you intentionally gimped one platform, in order to avoid online debates? Hoo boy that's not a good look for the game or Xbone.

Sorry I do care when devs outright tell you they gimped your version of the game. Just to avoid debates and stuff it's absolutely ridiculous.


Not to say I don't agree with you guys, I do, but for me if a game interests me then i'm going to get it and framerates/resolutions won't matter to me, on any game, especially since in the end the PC reigns supreme even with the stupid ass uplay. HOWEVER and this is a big however, I think there is more to this then just "parity" I mean why now? Why not the other UBI titles? we got ACIV(Patched later) and FC4(going by what is said by journalists) being 1080P on PS4 with Watch Dogs being 900P and 792P on Xbox one.

I just don't get why now? Something tells me that Ubisoft bite off more then they could chew with AC:Unity and now are saying things like this just so it doesn't show they are doing a bad job at the game. Then again why would they say such a thing when the tagline this gen is "1080P/60FPS"? Did somebody sabotage their PR or what lol? I don't know, the whole thing is so bizarre. I guess I'll wait for more confirmation before judging an entire company but anyways, I'm still interested in the game. Can't wait to see what they say about this shit show.

EDIT: Thinking more about it, there are many games already 1080P on PS4 and not Xbox one so why did MS supposedly as what is being said around here, money hat UBI only?
 
i wonder if the backlash would have been the same if they hadn't mentioned their reasoning, and just said what the resolution and framerate were.
 
You can get more out of the PS4 yes, but that's mainly due to the Xbox One having Direct X 11. Which has a lot of CPU overhead. The actual power of the PS4 CPU is less than the Xbox One CPU however. The Xbox One CPU is 1.75ghz and the PS4 CPU is 1.6ghz
We don't know at what speed the PS4's CPU is running IIRC, Sony has never published those numbers.
And even though it's Direct X 11's fault (I guess? Never heard of it) , the PS4 CPU is still at an "advantage"
 
You can get more out of the PS4 yes, but that's mainly due to the Xbox One having Direct X 11. Which has a lot of CPU overhead. The actual power of the PS4 CPU is less than the Xbox One CPU however. The Xbox One CPU is 1.75ghz and the PS4 CPU is 1.6ghz

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This thread is such a shit show. People cancelling pre orders if the resolution is slightly lower than 1080p? People trying to tweet every major gaming site? Saying it was a ms moneyhat?

It's pretty obvious the ps4 could do 1080p. But making this big of a deal out of it?

This is why gamers get a bad rep imo. Well this and gamergate stuff.
 
I can't support this, there isn't even a debate everyone knows the PS4 can push better graphics at this point in every case.

It makes me sick but I can see a business case for this and it isn't pro consumer at all. Essentially their time will be spent optimising the Xbox one version and parity will mean they don't have to do as much to the ps4 version because it's superior processing will overcome the hurdles of the Xbox one. Essentially optimisation will focus on Xbox and ps4 will still handle it with parity with less optimisation. Ubi saves money and it's complete bullshit.

Ubi has officially entered my publisher shitlist now and that was reserved only for EA prior
 
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