Wow, I found this whole debate ridiculous from the start but now it's really getting out of hand. So if a developer just targets Xbone specs with a game, makes it run there as intended and doesn't get the resolution / framerate bumped up on PS4 without performance issues or an additonal investment that probably is not worth it at all (because really, who gives a fuck, outside of NeoGAF; PS3 consistently had the worse multiplatform versions for years and still beat the crap out of 360 in sales in Europe and Japan), you rather have this game banned from sale on PS4? What should Sony's restriction be anyway? "PS4 games of multiplatform games must have a higher resolution or a higher framerate without any disadvantages compared to the Xbone-version, otherwise it must not be released"?
People, be videogamers, not warriors, this thread is making me sick.
Yeah, because last-gen ports were able to run in 1080p without much hassle, the same must absolutely be true for native current-gen games. Apples and oranges...