Windom Earle
Member
Interesting narrative you have concocted. Complete bullshit though!
Yup. This maybe would have passed in the Destiny parity thread (amongst "goals" and other bullshit excuses), but not with the devs openly admitting it. :lol
Interesting narrative you have concocted. Complete bullshit though!
I don't think it's outrage. It's just realizing, that the PS4 is not that powerful, as the internet is over hyping it.
People can't believe it, so they're bulding tales to realize (MS moneyhat...)
Next multi platform title somebody should start a thread about "not using azure technology to outsource and improve AI on MS console"...
Sony should start their business...![]()
I believe you're missing the point here..I don't think it's outrage. It's just realizing, that the PS4 is not that powerful, as the internet is over hyping it.
People can't believe it, so they're bulding tales to realize (MS moneyhat...)
Next multi platform title somebody should start a thread about "not using azure technology to outsource and improve AI on MS console"...
Sony should start their business...![]()
I'd be pissed if I actually gave a shit about a ubisift game. Sucks for you guys that do. They don't optimize for PC now they're not even doing it for consoles lol
snip
I bought the most powerful console on the market to get the best looking and playing games, not to avoid debates.
I don't think it's outrage. It's just realizing, that the PS4 is not that powerful, as the internet is over hyping it.
People can't believe it, so they're bulding tales to realize (MS moneyhat...)
Next multi platform title somebody should start a thread about "not using azure technology to outsource and improve AI on MS console"...
Sony should start their business...![]()
lol. misterx levels of horse shit. MS doesn't have some magic superpowered version of Jaguar.
The signs foretelling of this day were there all along: Paris + Unity = Parity
Sneaky marketing there, Ubisoft.
I'm having a hard time telling if this is a genius mrX impersonation, or a very uninformed person.
The signs foretelling of this day were there all along: Paris + Unity = Parity
Sneaky marketing there, Ubisoft.
First of all, it's not being said that this is to appease a platform holder. If you develop a game you must target some specs at which you want the game to run, otherwise it will be an inconsistent mess. Then afterwards, you can decide if you want to improve on that for another systems better specs. This can be worth it or not and it's completely the publisher's right to decide on if they want to do it or not. And yes, I acknowledge that it could possibly be part of the agreement with Microsoft for co-publishing, however, this has never been the case before, as evident by better PS4-performance in for instance CoD. As long as both versions play well, I still think it's a sad state if gamers put so much emphasis on minor stuff like potential resolution bumps as to even canceling preorders and discussing it with more emotional backing than what really counts in games: Their gameplay.There are more sides to this thread and discussion then "parity? pre-order cancelled" and "900p versus 1080p is small anyways so what does it matter?"
Purposefully limiting your product on one platfrom to appease a different platform holder or its fans is objectively anti-consumer so while it is indeed likely a small concession however one wants to argue the change of resolution, it is entirely bad form on publishers and developers. Imagine if every developer/publisher wanted to seek parity across all PC/consoles ports and nerfed the PC port/limited options etc. It's just entirely in poor taste and benefits no one but a single platform holders image
No, it's not preposterous, however, it's a horrible metric. And assume the following situation: Xbone's version of AC4 could have been upped to 1080p, but the framerate would have suffered from that. PS4's version could be upped (with some obvious extra work) to 1080p without framerate issues. This time around, the Xbone version couldn't be upped to 1080p at all, the console is being pushed as is, because it was the lead platform in development. PS4 in principle could get bumped to 1080p, but only with performance issues. So in both cases, they decide against bumping the resolution in exchange for performance issues (and in the latter case to avoid discussions on which version is actually the better one, with one running consistently, the other having the better resolution). I do not claim this is the case, but it could very well be the case and be consistent with what was being said and seen in the past. So, even though I think the whole issue is a non-issue either way, we do not even know if the pressumed "evil intent" of Microsoft and Ubisoft is true at all.So, it's preposterous to assume that a native current-gen game's resolution could match that of its cross-gen ancestor from last year? And yet, Xbox One was somehow able to do exactly that while PS4 was not? Come on.
The signs foretelling of this day were there all along: Paris + Unity = Parity
Sneaky marketing there, Ubisoft.
The signs foretelling of this day were there all along: Paris + Unity = Parity
Sneaky marketing there, Ubisoft.
GeniusThe signs foretelling of this day were there all along: Paris + Unity = Parity
Sneaky marketing there, Ubisoft.
There's a difference?
To those talking about weaker platform: it didn't happen all generations (SNES and Genesis were strong at different things, to say SNES is weaker is too simplistic ) and it was a coincidence because you just have to cater to the platform/s accounting for over 60-70% the marketshare. Wii was the odd one, but it wasn't just weaker, it was a generation behind. 360 was the far superior hardware as far as gaming development is concerned, its lead over PS3 was not as meaningful as what we've been seeing here with PS4 and XB1, and PS3 was used as lead platform like once every ten games.
I'd say for being the leader unit in the industry PS4 is getting the second shittiest treatment of all time, right behind the Wii, while XB1 is getting the absolute best one for a lagging-behind console, whatever the contractual agreements leading to this are.
Wow, I found this whole debate ridiculous from the start but now it's really getting out of hand. So if a developer just targets Xbone specs with a game, makes it run there as intended and doesn't get the resolution / framerate bumped up on PS4 without performance issues or an additonal investment that probably is not worth it at all (because really, who gives a fuck, outside of NeoGAF; PS3 consistently had the worse multiplatform versions for years and still beat the crap out of 360 in sales in Europe and Japan), you rather have this game banned from sale on PS4? What should Sony's restriction be anyway? "PS4 games of multiplatform games must have a higher resolution or a higher framerate without any disadvantages compared to the Xbone-version, otherwise it must not be released"?
People, be videogamers, not warriors, this thread is making me sick.
Yeah, because last-gen ports were able to run in 1080p without much hassle, the same must absolutely be true for native current-gen games. Apples and oranges...
And that name is supposed to mean something to me...? Even Google doesn't know who that is.
"Yomar"who?
Doesn't mean much. MS is more desperate now.
Holy crap people, what a reaction. First world problems here. So much outrage for something so insignificant.
I don't think it's outrage. It's just realizing, that the PS4 is not that powerful, as the internet is over hyping it.
People can't believe it, so they're bulding tales to realize (MS moneyhat...)
Next multi platform title somebody should start a thread about "not using azure technology to outsource and improve AI on MS console"...
Sony should start their business...![]()
you are ok with a developer that can do more, but they choose not to utilise the maximum power of the hardwear.
I don't think it's outrage. It's just realizing, that the PS4 is not that powerful, as the internet is over hyping it.
People can't believe it, so they're bulding tales to realize (MS moneyhat...)
Next multi platform title somebody should start a thread about "not using azure technology to outsource and improve AI on MS console"...
Sony should start their business...![]()
No that is not a negative spin at all. I mentioned it to show that Microsoft has become very sensitive to performance differences in games lately. I also mentioned that Microsoft has been offering up ever improving deals and a rather shady advertising campaign to show their more aggressive attitude.Wow, some people really can't take a joke...
And are you seriously putting a negative spin on Microsoft sending engineers to Blizzard to help them get the most out of their console?
Optimizing is suddenly a bad thing?
Does not compute. How can you say there is hardly anything taxing CPU wise in the game when all we've seen are a few environments? You have no clue what Kojima is planning on throwing at us.
Just going by Ground Zeroes and what they've shown so far. Don't roast me.
I'd prefer if devs would discount games that they didn't put full effort into. Why should I pay full price for partial use of the hardware?Absolutely, yes. A game need not utilise every ounce of power a console offeres. Actually I even prefer if they don't completely exhauste the console, because look at what happened to framerates late last gen or on N64 (in particular in Rare's later games).
Absolutely, yes. A game need not utilise every ounce of power a console offeres. Actually I even prefer if they don't completely exhauste the console, because look at what happened to framerates late last gen or on N64 (in particular in Rare's later games).
There's only two people in this world that I trust for unbiased console hardware evaluation, and that's John Carmack and Yonar Hernandez on facebook.From Yomar Hernandez on facebook
Unghh...it's not anti consumer. Stop saying it.Sucks. I love the series but I can't support this anti consumer bullshit.
burnYou made a pretty definitive statement. I assumed you were informed, but that was my fault.
First of all, it's not being said that this is to appease a platform holder.
"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand
If you develop a game you must target some specs at which you want the game to run, otherwise it will be an inconsistent mess. Then afterwards, you can decide if you want to improve on that for another systems better specs. This can be worth it or not and it's completely the publisher's right to decide on if they want to do it or not. And yes, I acknowledge that it could possibly be part of the agreement with Microsoft for co-publishing, however, this has never been the case before, as evident by better PS4-performance in for instance CoD.
As long as both versions play well, I still think it's a sad state if gamers put so much emphasis on minor stuff like potential resolution bumps as to even canceling preorders and discussing it with more emotional backing than what really counts in games: Their gameplay.
"We decided to lock them at the same specs to avoid all the debates and stuff,"
Absolutely, yes. A game need not utilise every ounce of power a console offeres. Actually I even prefer if they don't completely exhauste the console, because look at what happened to framerates late last gen or on N64 (in particular in Rare's later games).
He doesn't know what he's talking about:
"Its actually TRUE that the xbox one does have a faster processer, but at this point a portion of that CPU power is still dedicated to the kinect and because of that reserved power, it causes the bottleneck. The more you know (TM)"
Unghh...it's not anti consumer. Stop saying it.
It's a major one to get wrong. That's why.He does a great job explaining why people are up in arms and voices his perspective in a clear way. Who gives a shit if he gets a technicality wrong ?
I can't check Youtube at the moment, could you summarize his position in a sentence please?He does a great job explaining why people are up in arms and voices his perspective in a clear way. Who gives a shit if he gets a technicality wrong ?