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Nintendo Downloads - October 2014

Honestly, there's not really any reason to hold onto a Wii.
GCN + GBA Player + Component Cables for GCN and all the GB/GBC/GBA games you could want
Wii U for Wii and Wii U games

Dunno how you guys can play games on the GBA Player, man the inherent input lag is nothing short of horrendous
 
The big incentive I have for holding onto my Wii has been homebrew for playing DVDs and some custom software/themes. Otherwise, I'd rather have that purple box any day of the week if the games were easier to store.

Playing through Zero 4 with the fan translation right now on Wii thanks to homebrew.
 
Dunno how you guys can play games on the GBA Player, man the inherent input lag is nothing short of horrendous

Well, I mean, I prefer the original GBA system.

But, if you want to play them on a television, it's better than sitting around and waiting for Nintendo to re-release them on Wii U and having to pay to get each of them again.
 
I'm gonna have to buy the DKC trilogy when they release, ain't missing them this time.

Finally time to replace that cartridge that was lost or stolen when I moved when I was like 10.
 
Pipe Dream. Real Time Zelda is never going to happen. That's when Zelda is turned into a MMO that can run real time. I do not see this happening.

Don't spoil my dreams =(


Any hope of Ura-Zelda died when Master Quest was released and people were told/convinced this was all that was planned for Ura-Zelda. That would be like showing someone a recent Romeo and Juliet movie, and telling them that was what was planned for the whole of Shakespeare's work

Yes, I just compared Miyamoto/Zelda to Shakespeare. dealwithit.jpg
 
The Fall is pretty good. I expected a Metroid-esque gameplay that is so prolific among indies and ended up with a very dark adventure game.

I am at the middle ( I guess) and the story is very intriguing.
 
Haven't a few TG-16 games trickled out for WiiU in Japan (through Konami/Hudson workings)? I could have sworn this was the case...

Edit: I think I quoted the wrong person. I need more sleep...
For both 3DS and Wii U actually! The 3DS stuff stopped quick though. So far it's been:

Air Zonk
Alien Crush (also on 3DS)
Blazing Lazers
Bonk's Adventure
Bonk's Revenge
Bonk III: Bonk's Big Adventure
Chew Man Fu
China Warrior (also on 3DS)
Final Soldier
Gradius (also on 3DS)
Neutopia
Neutopia II
New Adventure Island
R-Type (also on 3DS)
Shockman
Soldier Blade
Super Star Soldier
Victory Run

Also worth noting that the Wii upgrade fee is much higher for PCE (286 yen) and MSX (381 yen) in Japan than it is for FC (95 yen) and SFC (143 yen). If TG16 does come here you can probably expect to pay $3 per upgrade. I'm not sure if that's such a disincentive for Sega really.
 
The Fall is pretty good. I expected a Metroid-esque gameplay that is so prolific among indies and ended up with a very dark adventure game.

I am at the middle ( I guess) and the story is very intriguing.

I really liked it, though the middle of the game has a super huge chain of Adventure Game Logic I didn't really approve of. Love the story though, look forward to more.
 
Just did a quick count. For Wii U, I have:
NES: 18
SNES: 26
GBA: 7
Total: 51

So, alright, a bit fewer than I thought.

Can't check my Wii games at the moment, but at a guess, probably had in the range of 15-ish VC games for that (Neo Geo, Arcade, and a couple of TurboGrafx 16).

So, fine, more like 3 times as many...
But, if the Wii U had more on it, I would definitely have way more.

Out of curiosity, do you own every SNES VC game available on Wii U?
 
Update for Shovel Knight.

shovel_knight_EU_november-630x820.png

thereitis.gif
 
Don't know if my question belongs here, but do the streetpass games ever go on sale?

No way I'm paying 5$ a piece for these games when the only streetpasses I ever get are my brothers.
 
These are next week's JPN eShop VC releases:

Salamander (PC Engine, 617 yen)
Power Golf (PC Engine, 617 yen)
Mega Man Zero (GBA, 702 yen)
The Tower of Babel (Famicom, 514 yen)
Bases Loaded (Famicom, 514 yen)

This comes from Mr. Daan Koopman's Twitter.
 
These are next week's JPN eShop VC releases:

Salamander (PC Engine, 617 yen)
Power Golf (PC Engine, 617 yen)
Mega Man Zero (GBA, 702 yen)
The Tower of Babel (Famicom, 514 yen)
Bases Loaded (Famicom, 514 yen)

This comes from Mr. Daan Koopman's Twitter.

Salamander? The Famicom version just came out a few days ago. What the hell, Konami.

This is like the third week in a row where the Japanese releases just do not foretell anything about what we'll get in the rest of the world.
 
These are next week's JPN eShop VC releases:

Salamander (PC Engine, 617 yen)
Power Golf (PC Engine, 617 yen)
Mega Man Zero (GBA, 702 yen)
The Tower of Babel (Famicom, 514 yen)
Bases Loaded (Famicom, 514 yen)

This comes from Mr. Daan Koopman's Twitter.
To add
Wii U
Stick it to the Man (1000 yen)
Zumba Fitness World Party (4,320 yen)

3DS
Cocoto Alien Brick Breaker (500 yen)
Tool Shop's Kingdom (800 yen)
Disunion in October (200 yen)
Diffusion Millon Arthur (0 yen)

So now the 6th F2P game on the 3DS.
 
To add
Wii U
Stick it to the Man (1000 yen)
Zumba Fitness World Party (4,320 yen)

3DS
Cocoto Alien Brick Breaker (500 yen)
Tool Shop's Kingdom (800 yen)
Disunion in October (200 yen)
Diffusion Millon Arthur (0 yen)

So now the 6th F2P game on the 3DS.

Thank you! :)
 
This game is by the Witch & Heros team, and they made the YS/Hydlide influences a lot more obvious this time--it plays a lot more like a (very simple) retro action-RPG and less like a wave-based action game.

speaking of Witch & Hero, I still haven't finished the final boss. So much bullshit going on there.
 
Seems Fairune, the Retro ARPG puzzler from a couple weeks ago is coming soon to America
https://twitter.com/CIRCLE_Ent/status/522201216801972224
Sweet.

Fair warning though, it's better classified as a puzzle game than an RPG. It's simply wrapped around a retro RPG setting.

Any time I see an 'A' in front of "RPG," it always makes me sad.
Opposite for me, those games are my main jam.

This game is by the Witch & Heros team, and they made the YS/Hydlide influences a lot more obvious this time--it plays a lot more like a (very simple) retro action-RPG and less like a wave-based action game.
They are from different developers, Witch & Hero is FK Digital, Fairune is Skipmore.
 
Opposite for me, those games are my main jam.

I can't stand them. Traditional turn-based JRPGs are by far my favorite genre, but I just can't stand Action-RPGs. Even acclaimed ones like Secret of Mana (mediocre) and Xenoblade (bad). And it's extra-frustrating to look at them, and know they would have been great games, if they had just used a traditional turn-based system instead =(
 
I can't imagine a turn based Xenoblade.

holy shit that sounds disgusting

Really?

It would be just like it was now, except that when you run into an enemy, instead of engaging in some silly action battle where you're trying to juggle all of your characters at once or whatever nonsense they expect you to be doing, you just switch to a standard turn-based battle. They could even keep it right there on the field/in the same screen, like Chrono Trigger.
 
I don't consider Xenoblade to be an action RPG at all unless you consider most mmos to be action based.

Shit is timed as hell in those games. You attack at a set speed, your stuff can be used again after a cooldown, enemies take their time attacking you. Sure there is minor bits of positioning to consider but it's not even close to what I'd consider an Action game.
 
It's still Fly High out front, right? I'm not confusing them with someone else, too? Honestly, I barely glanced at it the other day, so I don't doubt I misread.

Fly High is the publisher and I think helped codevelop this game. Also, Fly High Works = Circle Entertainment for future reference as I'm certain someone will get confused by this
 
I don't consider Xenoblade to be an action RPG at all unless you consider most mmos to be action based.

Shit is timed as hell in those games. You attack at a set speed, your stuff can be used again after a cooldown, enemies take their time attacking you. Sure there is minor bits of positioning to consider but it's not even close to what I'd consider an Action game.
Not to mention you don't really juggle the entire party at one time.
 
speaking of Witch & Hero, I still haven't finished the final boss. So much bullshit going on there.

Did you know you can manipulate the bullets' trajectory with the (I wanna say) triggers? It made the fight trivial whe I found out.

Also, that game is bad.
 
yeah but why wouldn't I want to juggle between each character's turns? and I forget, don't the characters move by themselves when they need to? like if I chose atrack and they're a gazillion miles away from the target, they'll move to get closer?

pissed me off in Xenoblade. I just see my characters zooming in and shit. Really tho I prefer it when I have a lot of things to worry about all at once.
 
Fly High is the publisher and I think helped codevelop this game. Also, Fly High Works = Circle Entertainment for future reference as I'm certain someone will get confused by this

Oh, I knew they were intimately connected but I didn't realise it was literally the same company.
 
I really liked Witch & Hero, got pretty addicted to it. :D

Makes me sad if they ever made another I wouldn't be able to play it easily, only reason I had access to this one was during the change 3DS -> UK store -> back to NZ store days.

F**king region BS.
 
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