It's about context. Nathan Drake isn't blasting some old man's head away with a shotgun, then turning around and sticking a gun in a woman's mouth and blowing her away. Nathan Darke is a genocide machine, we all know that, and it's sort of fucked up when you think about it, but you have to go out of your way to actually put yourself in that mindset and think about it... That's not the case here. This game is specifically portraying a homicidal "I hate the world everyone needs to die" sociopath in line with Columbine or the Aurora shooters and rewarding it, wearing it proudly. That's why people think it goes too far.
Top down shooter Manhunt, yo!
Top down shooter Manhunt, yo!
...sarcasm? Or legit?I'm all for this. One of the best uses for games is working through emotions and urges that you would otherwise take out in less healthy ways. Give the troubled high school/college kids a virtual outlet, and maybe a few of them wont decide to shoot up their school. Maybe after a few hours, they wont like that feeling inside them anymore, or maybe they'll just feel better.
What is this shit?
Exactly...Nah. Manhunt offered some sort of context.
That spiel during the trailer opening made it pretty clear...this ain't that.
So again, what is this shit?
How many innocent civilians did you kill in Uncharted 2? Because i remember fighting pirates, war criminals and blue monster people.
I guess i must have missed the chapter in the game where Nathan Drake's main motivation was to kill ordinary people because he was pissed at the world.
Did you even play manhunt?
It looks pretty black metal imo. Also, are the creators from Sweden or Norway? (only a point because black metal is popular/originated there). The CEO in the employee bio section is wearing a black metal shirt as well (can't make out the band).
They want to make something vulgar for their first game. That's their choice. Its just not for me.
Uh, no. No. No.
This is not how this should be viewed. The second someone plays this and gets their urges affirmed, this will be hell in media. I don't think watching depictions of mass violence makes someone less violent generally?
Uwe Boll is probably going to get movie rights to this game.
Nah. Manhunt offered some sort of context. Sociopaths are who you're targeting, not civilians.Top down shooter Manhunt, yo!
That concept sounds really cool.
Glad to see something new on the table.
not edgy enoughNah. Manhunt offered some sort of context.
That spiel during the trailer opening made it pretty clear...this ain't that.
So again, what is this shit?
Nah. Manhunt offered some sort of context.
That spiel during the trailer opening made it pretty clear...this ain't that.
So again, what is this shit?
to be honest, the writing wasn't too bad. I'm assuming any person who would go on "genocide of the world" would have a monologue along those lines. Voice acting was pretty good to.
What, no gifs?
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Will JaseC still buy it as a hardcore Steam game collector?When this game comes out it will be useful tool to help me weed out the crazies who have this in their steam libraries.
FYI rates of child sex abuse (like basically every other crime) has gone down dramatically since the rise of the Internet, so yeah, criminalizing possession has never been a good idea.So giving a pedophile a virtual outlet will not in turn actually make him/her to go out there and commit a crime? I guess child porn is not good enough then, someone should make a game based of pedophiles, going around snatching little boys and girls, maybe that'll help...According to science
It does though. Look at #2 on this recent Cracked article. Crime is way down despite what the Jack Thompsons of the world would say. Watching mass violence may desensitize people to it, but that also would make people less prone to violence. You wont get nearly as much of a rush doing something if you seen an action star in a movie doing it 100 times.
Please link me to this science. As for entertainment, I believe it means not extreme violence. I may be wrong though, so I am open to you giving me scientific studies that do not only go against the idea that violent entertainment increases violent tendencies, but actually says it lowers them.
I say this moreso because I wouldn't have to argue that video games don't lead to violence but are closer to neutral while you're offering a very different stance.
So giving a pedophile a virtual outlet will not in turn actually make him/her to go out there and commit a crime? I guess child porn is not good enough then, someone should make a game based of pedophiles, going around snatching little boys and girls, maybe that'll help...According to science
Err hence why I asked for a scientific study somewhere on the last page >.>
I mean yes I understand both sides, but you argued science, so I'm asking for a scientific report.
to be honest, the writing wasn't too bad. I'm assuming any person who would go on "genocide of the world" would have a monologue along those lines. Voice acting was pretty good to.
I look at it the other way around, with him being motivated to find treasure and ancient cities like Shambhala, and fighting to stay alive from the other guys shooting at him who want to get there first. Drake never sets out to directly kill people, yet alone innocent ones. That's the difference.Wasn't his main motivation for killing hundreds of people to discover treasure and get rich?
Nah. Manhunt offered some sort of context. Sociopaths are who you're targeting, not civilians.
That spiel during the trailer opening made it pretty clear...this ain't that.
So again, what is this shit?
Yeah, it was. Like some 11 year olds came together and wrote their dream design doc.Was the trailer that bad?
Can't watch it.
I just like the idea of playing the villain. The description made it sound like it would have some meat to it.
I'm sure I don't give a shit. For anything beyond "controversy for it's own sake", this game will need cover in form of rock-solid context. There's no there, there.I doubt the game just drops you into the street with a gun, I'm sure there's a reason this guy is pissed at the world.